diff options
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_state.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_state.c | 104 |
1 files changed, 52 insertions, 52 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 925b4ffe6d..bd04a633b4 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -52,14 +52,14 @@ #include "r700_fragprog.h" #include "r700_vertprog.h" -void r600UpdateTextureState(GLcontext * ctx); -static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); -static void r700UpdatePolygonMode(GLcontext * ctx); -static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); -static void r700SetStencilState(GLcontext * ctx, GLboolean state); -static void r700UpdateWindow(GLcontext * ctx, int id); - -void r700UpdateShaders(GLcontext * ctx) +void r600UpdateTextureState(struct gl_context * ctx); +static void r700SetClipPlaneState(struct gl_context * ctx, GLenum cap, GLboolean state); +static void r700UpdatePolygonMode(struct gl_context * ctx); +static void r700SetPolygonOffsetState(struct gl_context * ctx, GLboolean state); +static void r700SetStencilState(struct gl_context * ctx, GLboolean state); +static void r700UpdateWindow(struct gl_context * ctx, int id); + +void r700UpdateShaders(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -80,7 +80,7 @@ void r700UpdateShaders(GLcontext * ctx) /* * To correctly position primitives: */ -void r700UpdateViewportOffset(GLcontext * ctx) //------------------ +void r700UpdateViewportOffset(struct gl_context * ctx) //------------------ { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -106,7 +106,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ radeonUpdateScissor(ctx); } -void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //-------------------- +void r700UpdateStateParameters(struct gl_context * ctx, GLuint new_state) //-------------------- { struct r700_fragment_program *fp = (struct r700_fragment_program *)ctx->FragmentProgram._Current; @@ -130,7 +130,7 @@ void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //------------ /** * Called by Mesa after an internal state update. */ -static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //------------------- +static void r700InvalidateState(struct gl_context * ctx, GLuint new_state) //------------------- { context_t *context = R700_CONTEXT(ctx); @@ -190,7 +190,7 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- context->radeon.NewGLState |= new_state; } -static void r700SetDBRenderState(GLcontext * ctx) +static void r700SetDBRenderState(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -245,13 +245,13 @@ static void r700SetDBRenderState(GLcontext * ctx) } } -void r700UpdateShaderStates(GLcontext * ctx) +void r700UpdateShaderStates(struct gl_context * ctx) { r700SetDBRenderState(ctx); r600UpdateTextureState(ctx); } -static void r700SetDepthState(GLcontext * ctx) +static void r700SetDepthState(struct gl_context * ctx) { struct radeon_renderbuffer *rrb; context_t *context = R700_CONTEXT(ctx); @@ -320,7 +320,7 @@ static void r700SetDepthState(GLcontext * ctx) } } -static void r700SetAlphaState(GLcontext * ctx) +static void r700SetAlphaState(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -368,7 +368,7 @@ static void r700SetAlphaState(GLcontext * ctx) } -static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //--------------- +static void r700AlphaFunc(struct gl_context * ctx, GLenum func, GLfloat ref) //--------------- { (void)func; (void)ref; @@ -376,7 +376,7 @@ static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //--------- } -static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //---------------- +static void r700BlendColor(struct gl_context * ctx, const GLfloat cf[4]) //---------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -444,7 +444,7 @@ static int blend_factor(GLenum factor, GLboolean is_src) } } -static void r700SetBlendState(GLcontext * ctx) +static void r700SetBlendState(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -576,13 +576,13 @@ static void r700SetBlendState(GLcontext * ctx) } -static void r700BlendEquationSeparate(GLcontext * ctx, +static void r700BlendEquationSeparate(struct gl_context * ctx, GLenum modeRGB, GLenum modeA) //----------------- { r700SetBlendState(ctx); } -static void r700BlendFuncSeparate(GLcontext * ctx, +static void r700BlendFuncSeparate(struct gl_context * ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) //------------------------ { @@ -637,7 +637,7 @@ static GLuint translate_logicop(GLenum logicop) * Used internally to update the r300->hw hardware state to match the * current OpenGL state. */ -static void r700SetLogicOpState(GLcontext *ctx) +static void r700SetLogicOpState(struct gl_context *ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); @@ -655,13 +655,13 @@ static void r700SetLogicOpState(GLcontext *ctx) * Called by Mesa when an application program changes the LogicOp state * via glLogicOp. */ -static void r700LogicOpcode(GLcontext *ctx, GLenum logicop) +static void r700LogicOpcode(struct gl_context *ctx, GLenum logicop) { if (RGBA_LOGICOP_ENABLED(ctx)) r700SetLogicOpState(ctx); } -static void r700UpdateCulling(GLcontext * ctx) +static void r700UpdateCulling(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); @@ -713,7 +713,7 @@ static void r700UpdateCulling(GLcontext * ctx) r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit; } -static void r700UpdateLineStipple(GLcontext * ctx) +static void r700UpdateLineStipple(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); @@ -730,7 +730,7 @@ static void r700UpdateLineStipple(GLcontext * ctx) } } -static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //------------------ +static void r700Enable(struct gl_context * ctx, GLenum cap, GLboolean state) //------------------ { context_t *context = R700_CONTEXT(ctx); @@ -794,7 +794,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- /** * Handle glColorMask() */ -static void r700ColorMask(GLcontext * ctx, +static void r700ColorMask(struct gl_context * ctx, GLboolean r, GLboolean g, GLboolean b, GLboolean a) //------------------ { context_t *context = R700_CONTEXT(ctx); @@ -815,7 +815,7 @@ static void r700ColorMask(GLcontext * ctx, * * \note Mesa already filters redundant calls to this function. */ -static void r700DepthFunc(GLcontext * ctx, GLenum func) //-------------------- +static void r700DepthFunc(struct gl_context * ctx, GLenum func) //-------------------- { r700SetDepthState(ctx); } @@ -825,7 +825,7 @@ static void r700DepthFunc(GLcontext * ctx, GLenum func) //-------------------- * * \note Mesa already filters redundant calls to this function. */ -static void r700DepthMask(GLcontext * ctx, GLboolean mask) //------------------ +static void r700DepthMask(struct gl_context * ctx, GLboolean mask) //------------------ { r700SetDepthState(ctx); } @@ -835,7 +835,7 @@ static void r700DepthMask(GLcontext * ctx, GLboolean mask) //------------------ * * \note Mesa already filters redundant calls to this function. */ -static void r700CullFace(GLcontext * ctx, GLenum mode) //----------------- +static void r700CullFace(struct gl_context * ctx, GLenum mode) //----------------- { r700UpdateCulling(ctx); } @@ -843,7 +843,7 @@ static void r700CullFace(GLcontext * ctx, GLenum mode) //----------------- /* ============================================================= * Fog */ -static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //-------------- +static void r700Fogfv(struct gl_context * ctx, GLenum pname, const GLfloat * param) //-------------- { } @@ -852,13 +852,13 @@ static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //-- * * \note Mesa already filters redundant calls to this function. */ -static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------ +static void r700FrontFace(struct gl_context * ctx, GLenum mode) //------------------ { r700UpdateCulling(ctx); r700UpdatePolygonMode(ctx); } -static void r700ShadeModel(GLcontext * ctx, GLenum mode) //-------------------- +static void r700ShadeModel(struct gl_context * ctx, GLenum mode) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -881,7 +881,7 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //-------------------- /* ============================================================= * Point state */ -static void r700PointSize(GLcontext * ctx, GLfloat size) +static void r700PointSize(struct gl_context * ctx, GLfloat size) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -903,7 +903,7 @@ static void r700PointSize(GLcontext * ctx, GLfloat size) } -static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param) //--------------- +static void r700PointParameter(struct gl_context * ctx, GLenum pname, const GLfloat * param) //--------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -980,7 +980,7 @@ static int translate_stencil_op(int op) return 0; } -static void r700SetStencilState(GLcontext * ctx, GLboolean state) +static void r700SetStencilState(struct gl_context * ctx, GLboolean state) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1002,7 +1002,7 @@ static void r700SetStencilState(GLcontext * ctx, GLboolean state) } } -static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face, +static void r700StencilFuncSeparate(struct gl_context * ctx, GLenum face, GLenum func, GLint ref, GLuint mask) //--------------------- { context_t *context = R700_CONTEXT(ctx); @@ -1032,7 +1032,7 @@ static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face, } -static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //-------------- +static void r700StencilMaskSeparate(struct gl_context * ctx, GLenum face, GLuint mask) //-------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1050,7 +1050,7 @@ static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) / } -static void r700StencilOpSeparate(GLcontext * ctx, GLenum face, +static void r700StencilOpSeparate(struct gl_context * ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) //-------------------- { context_t *context = R700_CONTEXT(ctx); @@ -1074,7 +1074,7 @@ static void r700StencilOpSeparate(GLcontext * ctx, GLenum face, STENCILZPASS_BF_shift, STENCILZPASS_BF_mask); } -static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- +static void r700UpdateWindow(struct gl_context * ctx, int id) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1131,7 +1131,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- } -static void r700Viewport(GLcontext * ctx, +static void r700Viewport(struct gl_context * ctx, GLint x, GLint y, GLsizei width, @@ -1142,12 +1142,12 @@ static void r700Viewport(GLcontext * ctx, radeon_viewport(ctx, x, y, width, height); } -static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) //------------- +static void r700DepthRange(struct gl_context * ctx, GLclampd nearval, GLclampd farval) //------------- { r700UpdateWindow(ctx, 0); } -static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //--------------- +static void r700LineWidth(struct gl_context * ctx, GLfloat widthf) //--------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1161,7 +1161,7 @@ static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //--------------- PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask); } -static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern) +static void r700LineStipple(struct gl_context *ctx, GLint factor, GLushort pattern) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1173,7 +1173,7 @@ static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern) SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask); } -static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state) +static void r700SetPolygonOffsetState(struct gl_context * ctx, GLboolean state) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1191,7 +1191,7 @@ static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state) } } -static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //-------------- +static void r700PolygonOffset(struct gl_context * ctx, GLfloat factor, GLfloat units) //-------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1221,7 +1221,7 @@ static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) // r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant; } -static void r700UpdatePolygonMode(GLcontext * ctx) +static void r700UpdatePolygonMode(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1276,7 +1276,7 @@ static void r700UpdatePolygonMode(GLcontext * ctx) } } -static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------ +static void r700PolygonMode(struct gl_context * ctx, GLenum face, GLenum mode) //------------------ { (void)face; (void)mode; @@ -1284,11 +1284,11 @@ static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------- r700UpdatePolygonMode(ctx); } -static void r700RenderMode(GLcontext * ctx, GLenum mode) //--------------------- +static void r700RenderMode(struct gl_context * ctx, GLenum mode) //--------------------- { } -static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) +static void r700ClipPlane( struct gl_context *ctx, GLenum plane, const GLfloat *eq ) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1306,7 +1306,7 @@ static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) r700->ucp[p].PA_CL_UCP_0_W.u32All = ip[3]; } -static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state) +static void r700SetClipPlaneState(struct gl_context * ctx, GLenum cap, GLboolean state) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1428,7 +1428,7 @@ void r700SetScissor(context_t *context) //--------------- r700->viewport[id].enabled = GL_TRUE; } -static void r700InitSQConfig(GLcontext * ctx) +static void r700InitSQConfig(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -1635,7 +1635,7 @@ static void r700InitSQConfig(GLcontext * ctx) * Assumes that the command buffer and state atoms have been * initialized already. */ -void r700InitState(GLcontext * ctx) //------------------- +void r700InitState(struct gl_context * ctx) //------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); |