diff options
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_state.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_state.c | 100 |
1 files changed, 75 insertions, 25 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index b278887266..3c8cb579f9 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -54,7 +54,7 @@ #include "r700_fragprog.h" #include "r700_vertprog.h" - +void r600UpdateTextureState(GLcontext * ctx); static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); @@ -85,7 +85,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -191,6 +191,67 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- context->radeon.NewGLState |= new_state; } +static void r700SetDBRenderState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + struct r700_fragment_program *fp = (struct r700_fragment_program *) + (ctx->FragmentProgram._Current); + + R600_STATECHANGE(context, db); + + SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); + SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask); + /* XXX need to enable htile for hiz/s */ + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + + if (context->radeon.query.current) + { + SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + else + { + CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + + if (fp) + { + if (fp->r700Shader.killIsUsed) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + + if (fp->r700Shader.depthIsExported) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + } +} + +void r700UpdateShaderStates(GLcontext * ctx) +{ + r700SetDBRenderState(ctx); + r600UpdateTextureState(ctx); +} + static void r700SetDepthState(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -644,6 +705,10 @@ static void r700UpdateCulling(GLcontext * ctx) CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */ break; } + + /* Winding is inverted when rendering to FBO */ + if (ctx->DrawBuffer && ctx->DrawBuffer->Name) + r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit; } static void r700UpdateLineStipple(GLcontext * ctx) @@ -1006,7 +1071,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1166,13 +1231,8 @@ static void r700UpdatePolygonMode(GLcontext * ctx) /* Handle GL_CW (clock wise and GL_CCW (counter clock wise) * correctly by selecting the correct front and back face */ - if (ctx->Polygon.FrontFace == GL_CCW) { - f = ctx->Polygon.FrontMode; - b = ctx->Polygon.BackMode; - } else { - f = ctx->Polygon.BackMode; - b = ctx->Polygon.FrontMode; - } + f = ctx->Polygon.FrontMode; + b = ctx->Polygon.BackMode; /* Enable polygon mode */ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask); @@ -1664,28 +1724,18 @@ void r700InitState(GLcontext * ctx) //------------------- r700InitSQConfig(ctx); r700ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); r700DepthFunc(ctx, ctx->Depth.Func); - SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); - r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; - - r700->DB_RENDER_CONTROL.u32All = 0; SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); - r700->DB_RENDER_OVERRIDE.u32All = 0; - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); - SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + r700SetDBRenderState(ctx); r700->DB_ALPHA_TO_MASK.u32All = 0; SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); |