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Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_common.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index c1a660af3d..43a6355ad8 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -201,7 +201,7 @@ void radeonSetCliprects(radeonContextPtr radeon)
-void radeonUpdateScissor( GLcontext *ctx )
+void radeonUpdateScissor( struct gl_context *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
GLint x = ctx->Scissor.X, y = ctx->Scissor.Y;
@@ -252,7 +252,7 @@ void radeonUpdateScissor( GLcontext *ctx )
* Scissoring
*/
-void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+void radeonScissor(struct gl_context* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
if (ctx->Scissor.Enabled) {
@@ -578,7 +578,7 @@ void radeonSwapBuffers(__DRIdrawable * dPriv)
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
radeonContextPtr radeon;
- GLcontext *ctx;
+ struct gl_context *ctx;
radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
ctx = radeon->glCtx;
@@ -620,7 +620,7 @@ void radeonCopySubBuffer(__DRIdrawable * dPriv,
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
radeonContextPtr radeon;
- GLcontext *ctx;
+ struct gl_context *ctx;
radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
ctx = radeon->glCtx;
@@ -646,7 +646,7 @@ void radeonCopySubBuffer(__DRIdrawable * dPriv,
* If so, set the intel->front_buffer_dirty field to true.
*/
void
-radeon_check_front_buffer_rendering(GLcontext *ctx)
+radeon_check_front_buffer_rendering(struct gl_context *ctx)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
const struct gl_framebuffer *fb = ctx->DrawBuffer;
@@ -662,7 +662,7 @@ radeon_check_front_buffer_rendering(GLcontext *ctx)
}
-void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
+void radeon_draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL,
@@ -817,7 +817,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
/**
* Called via glDrawBuffer.
*/
-void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
+void radeonDrawBuffer( struct gl_context *ctx, GLenum mode )
{
if (RADEON_DEBUG & RADEON_DRI)
fprintf(stderr, "%s %s\n", __FUNCTION__,
@@ -844,7 +844,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
radeon_draw_buffer(ctx, ctx->DrawBuffer);
}
-void radeonReadBuffer( GLcontext *ctx, GLenum mode )
+void radeonReadBuffer( struct gl_context *ctx, GLenum mode )
{
if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
struct radeon_context *const rmesa = RADEON_CONTEXT(ctx);
@@ -891,11 +891,11 @@ void radeon_window_moved(radeonContextPtr radeon)
}
}
-void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height)
+void radeon_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
__DRIcontext *driContext = radeon->dri.context;
- void (*old_viewport)(GLcontext *ctx, GLint x, GLint y,
+ void (*old_viewport)(struct gl_context *ctx, GLint x, GLint y,
GLsizei w, GLsizei h);
if (!driContext->driScreenPriv->dri2.enabled)
@@ -1064,7 +1064,7 @@ static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean emitAll)
COMMIT_BATCH();
}
-static GLboolean radeon_revalidate_bos(GLcontext *ctx)
+static GLboolean radeon_revalidate_bos(struct gl_context *ctx)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
int ret;
@@ -1104,7 +1104,7 @@ void radeonEmitState(radeonContextPtr radeon)
}
-void radeonFlush(GLcontext *ctx)
+void radeonFlush(struct gl_context *ctx)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
if (RADEON_DEBUG & RADEON_IOCTL)
@@ -1145,7 +1145,7 @@ flush_front:
/* Make sure all commands have been sent to the hardware and have
* completed processing.
*/
-void radeonFinish(GLcontext * ctx)
+void radeonFinish(struct gl_context * ctx)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
@@ -1327,7 +1327,7 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n,
}
-void radeonUserClear(GLcontext *ctx, GLuint mask)
+void radeonUserClear(struct gl_context *ctx, GLuint mask)
{
_mesa_meta_Clear(ctx, mask);
}