diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_texture.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texture.c | 609 |
1 files changed, 271 insertions, 338 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 7b7392b217..0390d376ba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -1,4 +1,5 @@ /* + * Copyright (C) 2009 Maciej Cencora. * Copyright (C) 2008 Nicolai Haehnle. * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. * @@ -34,7 +35,6 @@ #include "main/convolve.h" #include "main/mipmap.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -47,7 +47,7 @@ #include "radeon_mipmap_tree.h" -static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, +void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, GLuint numrows, GLuint rowsize) { assert(rowsize <= dststride); @@ -82,8 +82,7 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage) radeon_texture_image* image = get_radeon_texture_image(timage); if (image->mt) { - radeon_miptree_unreference(image->mt); - image->mt = 0; + radeon_miptree_unreference(&image->mt); assert(!image->base.Data); } else { _mesa_free_texture_image_data(ctx, timage); @@ -109,7 +108,7 @@ static void teximage_set_map_data(radeon_texture_image *image) lvl = &image->mt->levels[image->mtlevel]; image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset; - image->base.RowStride = lvl->rowstride / image->mt->bpp; + image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.TexFormat); } @@ -144,7 +143,6 @@ static void map_override(GLcontext *ctx, radeonTexObj *t) radeon_bo_map(t->bo, GL_FALSE); img->base.Data = t->bo->ptr; - _mesa_set_fetch_functions(&img->base, 2); } static void unmap_override(GLcontext *ctx, radeonTexObj *t) @@ -176,7 +174,7 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj) radeon_bo_map(t->mt->bo, GL_FALSE); for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) + for(level = t->minLod; level <= t->maxLod; ++level) teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level])); } } @@ -193,7 +191,7 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj) return; for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) + for(level = t->minLod; level <= t->maxLod; ++level) texObj->Image[face][level]->Data = 0; } radeon_bo_unmap(t->mt->bo); @@ -242,8 +240,7 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target, image->mtlevel = i; image->mtface = face; - radeon_miptree_unreference(image->mt); - image->mt = NULL; + radeon_miptree_unreference(&image->mt); } } @@ -261,9 +258,9 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec /* try to find a format which will only need a memcopy */ -static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa, - GLenum srcFormat, - GLenum srcType, GLboolean fbo) +static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa, + GLenum srcFormat, + GLenum srcType, GLboolean fbo) { const GLuint ui = 1; const GLubyte littleEndian = *((const GLubyte *)&ui); @@ -276,37 +273,37 @@ static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPt (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) { - return &_mesa_texformat_rgba8888; + return MESA_FORMAT_RGBA8888; } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) { - return &_mesa_texformat_rgba8888_rev; + return MESA_FORMAT_RGBA8888_REV; } else if (IS_R200_CLASS(rmesa->radeonScreen)) { return _dri_texformat_argb8888; } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || srcType == GL_UNSIGNED_INT_8_8_8_8)) { - return &_mesa_texformat_argb8888_rev; + return MESA_FORMAT_ARGB8888_REV; } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else return _dri_texformat_argb8888; } -const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type) +gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type) { return radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); } -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type, GLboolean fbo) +gl_format radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); const GLboolean do32bpt = @@ -430,50 +427,50 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; + return MESA_FORMAT_ALPHA_FLOAT16; case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; + return MESA_FORMAT_ALPHA_FLOAT32; case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; + return MESA_FORMAT_LUMINANCE_FLOAT16; case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; + return MESA_FORMAT_LUMINANCE_FLOAT32; case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; + return MESA_FORMAT_INTENSITY_FLOAT16; case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; + return MESA_FORMAT_INTENSITY_FLOAT32; case GL_RGB16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGB32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: @@ -481,7 +478,7 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_DEPTH_COMPONENT32: case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; /* EXT_texture_sRGB */ case GL_SRGB: @@ -490,26 +487,190 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_SRGB8_ALPHA8: case GL_COMPRESSED_SRGB: case GL_COMPRESSED_SRGB_ALPHA: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case GL_SLUMINANCE: case GL_SLUMINANCE8: case GL_COMPRESSED_SLUMINANCE: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_SLUMINANCE_ALPHA: case GL_SLUMINANCE8_ALPHA8: case GL_COMPRESSED_SLUMINANCE_ALPHA: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; default: _mesa_problem(ctx, "unexpected internalFormat 0x%x in %s", (int)internalFormat, __func__); + return MESA_FORMAT_NONE; + } + + return MESA_FORMAT_NONE; /* never get here */ +} + +/** Check if given image is valid within current texture object. + */ +static int image_matches_texture_obj(struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned level) +{ + const struct gl_texture_image *baseImage = texObj->Image[0][level]; + + if (level < texObj->BaseLevel || level > texObj->MaxLevel) + return 0; + + const unsigned levelDiff = level - texObj->BaseLevel; + const unsigned refWidth = baseImage->Width >> levelDiff; + const unsigned refHeight = baseImage->Height >> levelDiff; + const unsigned refDepth = baseImage->Depth >> levelDiff; + + return (texImage->Width == refWidth && + texImage->Height == refHeight && + texImage->Depth == refDepth); +} + +static void teximage_assign_miptree(radeonContextPtr rmesa, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned face, + unsigned level) +{ + radeonTexObj *t = radeon_tex_obj(texObj); + radeon_texture_image* image = get_radeon_texture_image(texImage); + + /* Since miptree holds only images for levels <BaseLevel..MaxLevel> + * don't allocate the miptree if the teximage won't fit. + */ + if (!image_matches_texture_obj(texObj, texImage, level)) + return; + + /* Try using current miptree, or create new if there isn't any */ + if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) { + radeon_miptree_unreference(&t->mt); + radeon_try_alloc_miptree(rmesa, t); + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, " + "texObj miptree doesn't match, allocated new miptree %p\n", + __FUNCTION__, texObj, texImage, face, level, t->mt); + } + } + + /* Miptree alocation may have failed, + * when there was no image for baselevel specified */ + if (t->mt) { + image->mtface = face; + image->mtlevel = level; + radeon_miptree_reference(t->mt, &image->mt); + } +} + +static GLuint * allocate_image_offsets(GLcontext *ctx, + unsigned alignedWidth, + unsigned height, + unsigned depth) +{ + int i; + GLuint *offsets; + + offsets = _mesa_malloc(depth * sizeof(GLuint)) ; + if (!offsets) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex[Sub]Image"); return NULL; } - return NULL; /* never get here */ + for (i = 0; i < depth; ++i) { + offsets[i] = alignedWidth * height * i; + } + + return offsets; +} + +/** + * Update a subregion of the given texture image. + */ +static void radeon_store_teximage(GLcontext* ctx, int dims, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLsizei imageSize, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + int compressed) +{ + radeonTexObj *t = radeon_tex_obj(texObj); + radeon_texture_image* image = get_radeon_texture_image(texImage); + + GLuint dstRowStride; + GLuint *dstImageOffsets; + + if (image->mt) { + dstRowStride = image->mt->levels[image->mtlevel].rowstride; + } else if (t->bo) { + /* TFP case */ + /* TODO */ + assert(0); + } else { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); + } + + assert(dstRowStride); + + if (dims == 3) { + unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); + dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth); + if (!dstImageOffsets) { + return; + } + } else { + dstImageOffsets = texImage->ImageOffsets; + } + + radeon_teximage_map(image, GL_TRUE); + + if (compressed) { + uint32_t srcRowStride, bytesPerRow, rows, block_width, block_height; + GLubyte *img_start; + + _mesa_get_format_block_size(texImage->TexFormat, &block_width, &block_height); + + if (!image->mt) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); + img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, + texImage->TexFormat, + texImage->Width, texImage->Data); + } + else { + uint32_t offset; + offset = dstRowStride / _mesa_get_format_bytes(texImage->TexFormat) * yoffset / block_height + xoffset / block_width; + offset *= _mesa_get_format_bytes(texImage->TexFormat); + img_start = texImage->Data + offset; + } + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); + bytesPerRow = srcRowStride; + rows = (height + block_height - 1) / block_height; + + copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); + } + else { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + dstImageOffsets, + width, height, depth, + format, type, pixels, packing)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); + } + } + + if (dims == 3) { + _mesa_free(dstImageOffsets); + } + + radeon_teximage_unmap(image); } /** @@ -530,13 +691,22 @@ static void radeon_teximage( radeonContextPtr rmesa = RADEON_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - GLuint dstRowStride; GLint postConvWidth = width; GLint postConvHeight = height; - GLuint texelBytes; GLuint face = radeon_face_for_target(target); - radeon_firevertices(rmesa); + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + } + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n", + dims, texObj, texImage, face, level); + } t->validated = GL_FALSE; @@ -545,62 +715,35 @@ static void radeon_teximage( &postConvHeight); } - /* Choose and fill in the texture format for this image */ - texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); - _mesa_set_fetch_functions(texImage, dims); - - if (texImage->TexFormat->TexelBytes == 0) { - texelBytes = 0; - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } else { - texImage->IsCompressed = GL_FALSE; - texImage->CompressedSize = 0; - - texelBytes = texImage->TexFormat->TexelBytes; + if (!_mesa_is_format_compressed(texImage->TexFormat)) { + GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { - postConvWidth = 32 / texelBytes; - texImage->RowStride = postConvWidth; + postConvWidth = 32 / texelBytes; + texImage->RowStride = postConvWidth; } - if (!image->mt) { + if (!image->mt) { assert(texImage->RowStride == postConvWidth); } } - /* Allocate memory for image */ - radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */ - - if (t->mt && - t->mt->firstLevel == level && - t->mt->lastLevel == level && - t->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - - if (!t->mt) - radeon_try_alloc_miptree(rmesa, t, image, face, level); - if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_mipmap_level *lvl; - image->mt = t->mt; - image->mtlevel = level - t->mt->firstLevel; - image->mtface = face; - radeon_miptree_reference(t->mt); - lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - int size; - if (texImage->IsCompressed) { - size = texImage->CompressedSize; - } else { - size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes; + /* Mesa core only clears texImage->Data but not image->mt */ + radeonFreeTexImageData(ctx, texImage); + + if (!t->bo) { + teximage_assign_miptree(rmesa, texObj, texImage, face, level); + if (!image->mt) { + int size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + texImage->Data = _mesa_alloc_texmemory(size); + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, " + " no miptree assigned, using local memory %p\n", + dims, texObj, texImage, texImage->Data); + } } - texImage->Data = _mesa_alloc_texmemory(size); } /* Upload texture image; note that the spec allows pixels to be NULL */ @@ -614,64 +757,16 @@ static void radeon_teximage( } if (pixels) { - radeon_teximage_map(image, GL_TRUE); - if (compressed) { - if (image->mt) { - uint32_t srcRowStride, bytesPerRow, rows; - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - copy_rows(texImage->Data, image->mt->levels[level].rowstride, - pixels, srcRowStride, rows, bytesPerRow); - } else { - memcpy(texImage->Data, pixels, imageSize); - } - } else { - GLuint dstRowStride; - GLuint *dstImageOffsets; - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes; - } - - if (dims == 3) { - int i; - - dstImageOffsets = _mesa_malloc(depth * sizeof(GLuint)) ; - if (!dstImageOffsets) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - - for (i = 0; i < depth; ++i) { - dstImageOffsets[i] = dstRowStride/texImage->TexFormat->TexelBytes * height * i; - } - } else { - dstImageOffsets = texImage->ImageOffsets; - } - - if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - dstImageOffsets, - width, height, depth, - format, type, pixels, packing)) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - - if (dims == 3) - _mesa_free(dstImageOffsets); - } + radeon_store_teximage(ctx, dims, + 0, 0, 0, + width, height, depth, + imageSize, format, type, + pixels, packing, + texObj, texImage, + compressed); } _mesa_unmap_teximage_pbo(ctx, packing); - - if (pixels) - radeon_teximage_unmap(image); - - } void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -724,7 +819,7 @@ void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level, } /** - * Update a subregion of the given texture image. + * All glTexSubImage calls go through this function. */ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level, GLint xoffset, GLint yoffset, GLint zoffset, @@ -741,64 +836,39 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve radeonTexObj* t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - radeon_firevertices(rmesa); + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + } + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n", + dims, texObj, texImage, radeon_face_for_target(target), level); + } t->validated = GL_FALSE; if (compressed) { pixels = _mesa_validate_pbo_compressed_teximage( - ctx, imageSize, pixels, packing, "glCompressedTexImage"); + ctx, imageSize, pixels, packing, "glCompressedTexSubImage"); } else { pixels = _mesa_validate_pbo_teximage(ctx, dims, - width, height, depth, format, type, pixels, packing, "glTexSubImage1D"); + width, height, depth, format, type, pixels, packing, "glTexSubImage"); } if (pixels) { - GLint dstRowStride; - radeon_teximage_map(image, GL_TRUE); - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - - if (compressed) { - uint32_t srcRowStride, bytesPerRow, rows; - GLubyte *img_start; - if (!image->mt) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); - img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->TexFormat->MesaFormat, - texImage->Width, texImage->Data); - } - else { - uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); - img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); - } - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - - copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); - - } else { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); - } + radeon_store_teximage(ctx, dims, + xoffset, yoffset, zoffset, + width, height, depth, + imageSize, format, type, + pixels, packing, + texObj, texImage, + compressed); } - radeon_teximage_unmap(image); - _mesa_unmap_teximage_pbo(ctx, packing); - - } void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -854,143 +924,6 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, format, type, pixels, packing, texObj, texImage, 0); } - - -/** - * Ensure that the given image is stored in the given miptree from now on. - */ -static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level) -{ - radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel]; - unsigned char *dest; - - assert(image->mt != mt); - assert(dstlvl->width == image->base.Width); - assert(dstlvl->height == image->base.Height); - assert(dstlvl->depth == image->base.Depth); - - - radeon_bo_map(mt->bo, GL_TRUE); - dest = mt->bo->ptr + dstlvl->faces[face].offset; - - if (image->mt) { - /* Format etc. should match, so we really just need a memcpy(). - * In fact, that memcpy() could be done by the hardware in many - * cases, provided that we have a proper memory manager. - */ - radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel]; - - assert(srclvl->size == dstlvl->size); - assert(srclvl->rowstride == dstlvl->rowstride); - - radeon_bo_map(image->mt->bo, GL_FALSE); - - memcpy(dest, - image->mt->bo->ptr + srclvl->faces[face].offset, - dstlvl->size); - radeon_bo_unmap(image->mt->bo); - - radeon_miptree_unreference(image->mt); - } else { - uint32_t srcrowstride; - uint32_t height; - /* need to confirm this value is correct */ - if (mt->compressed) { - height = (image->base.Height + 3) / 4; - srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width); - } else { - height = image->base.Height * image->base.Depth; - srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes; - } - -// if (mt->tilebits) -// WARN_ONCE("%s: tiling not supported yet", __FUNCTION__); - - copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, - height, srcrowstride); - - _mesa_free_texmemory(image->base.Data); - image->base.Data = 0; - } - - radeon_bo_unmap(mt->bo); - - image->mt = mt; - image->mtface = face; - image->mtlevel = level; - radeon_miptree_reference(image->mt); -} - -int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj) -{ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeonTexObj *t = radeon_tex_obj(texObj); - radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]); - int face, level; - - if (t->validated || t->image_override) - return GL_TRUE; - - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj); - - if (baseimage->base.Border > 0) - return GL_FALSE; - - /* Ensure a matching miptree exists. - * - * Differing mipmap trees can result when the app uses TexImage to - * change texture dimensions. - * - * Prefer to use base image's miptree if it - * exists, since that most likely contains more valid data (remember - * that the base level is usually significantly larger than the rest - * of the miptree, so cubemaps are the only possible exception). - */ - if (baseimage->mt && - baseimage->mt != t->mt && - radeon_miptree_matches_texture(baseimage->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = baseimage->mt; - radeon_miptree_reference(t->mt); - } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } - - if (!t->mt) { - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, " Allocate new miptree\n"); - radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel); - if (!t->mt) { - _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree"); - return GL_FALSE; - } - } - - /* Ensure all images are stored in the single main miptree */ - for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) { - radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt); - if (t->mt == image->mt || (!image->mt && !image->base.Data)) { - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "OK\n"); - - continue; - } - - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "migrating\n"); - migrate_image_to_miptree(t->mt, image, face, level); - } - } - - return GL_TRUE; -} - - /** * Need to map texture image into memory before copying image data, * then unmap it. |