diff options
Diffstat (limited to 'src/mesa/drivers/dri/sis/sis6326_state.c')
-rw-r--r-- | src/mesa/drivers/dri/sis/sis6326_state.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c index 52008c7ea3..9708f63912 100644 --- a/src/mesa/drivers/dri/sis/sis6326_state.c +++ b/src/mesa/drivers/dri/sis/sis6326_state.c @@ -46,7 +46,7 @@ */ static void -sis6326DDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) +sis6326DDAlphaFunc( struct gl_context *ctx, GLenum func, GLfloat ref ) { sisContextPtr smesa = SIS_CONTEXT(ctx); GLubyte refbyte; @@ -91,7 +91,7 @@ sis6326DDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) } static void -sis6326DDBlendFuncSeparate( GLcontext *ctx, +sis6326DDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) { @@ -172,7 +172,7 @@ sis6326DDBlendFuncSeparate( GLcontext *ctx, */ static void -sis6326DDDepthFunc( GLcontext *ctx, GLenum func ) +sis6326DDDepthFunc( struct gl_context *ctx, GLenum func ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -214,7 +214,7 @@ sis6326DDDepthFunc( GLcontext *ctx, GLenum func ) } static void -sis6326DDDepthMask( GLcontext *ctx, GLboolean flag ) +sis6326DDDepthMask( struct gl_context *ctx, GLboolean flag ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; @@ -230,7 +230,7 @@ sis6326DDDepthMask( GLcontext *ctx, GLboolean flag ) */ static void -sis6326DDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params ) +sis6326DDFogfv( struct gl_context *ctx, GLenum pname, const GLfloat *params ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; @@ -258,7 +258,7 @@ sis6326DDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params ) */ void -sis6326UpdateClipping(GLcontext *ctx) +sis6326UpdateClipping(struct gl_context *ctx) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -300,7 +300,7 @@ sis6326UpdateClipping(GLcontext *ctx) } static void -sis6326DDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) +sis6326DDScissor( struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) { if (ctx->Scissor.Enabled) sis6326UpdateClipping( ctx ); @@ -311,20 +311,20 @@ sis6326DDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) */ static void -sis6326UpdateCull( GLcontext *ctx ) +sis6326UpdateCull( struct gl_context *ctx ) { /* XXX culling */ } static void -sis6326DDCullFace( GLcontext *ctx, GLenum mode ) +sis6326DDCullFace( struct gl_context *ctx, GLenum mode ) { sis6326UpdateCull( ctx ); } static void -sis6326DDFrontFace( GLcontext *ctx, GLenum mode ) +sis6326DDFrontFace( struct gl_context *ctx, GLenum mode ) { sis6326UpdateCull( ctx ); } @@ -333,7 +333,7 @@ sis6326DDFrontFace( GLcontext *ctx, GLenum mode ) * Masks */ -static void sis6326DDColorMask( GLcontext *ctx, +static void sis6326DDColorMask( struct gl_context *ctx, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) { @@ -350,7 +350,7 @@ static void sis6326DDColorMask( GLcontext *ctx, * Rendering attributes */ -static void sis6326UpdateSpecular(GLcontext *ctx) +static void sis6326UpdateSpecular(struct gl_context *ctx) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; @@ -361,14 +361,14 @@ static void sis6326UpdateSpecular(GLcontext *ctx) current->hwCapEnable &= ~S_ENABLE_Specular; } -static void sis6326DDLightModelfv(GLcontext *ctx, GLenum pname, +static void sis6326DDLightModelfv(struct gl_context *ctx, GLenum pname, const GLfloat *param) { if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) { sis6326UpdateSpecular(ctx); } } -static void sis6326DDShadeModel( GLcontext *ctx, GLenum mode ) +static void sis6326DDShadeModel( struct gl_context *ctx, GLenum mode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -384,7 +384,7 @@ static void sis6326DDShadeModel( GLcontext *ctx, GLenum mode ) * Viewport */ -static void sis6326CalcViewport( GLcontext *ctx ) +static void sis6326CalcViewport( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -400,14 +400,14 @@ static void sis6326CalcViewport( GLcontext *ctx ) m[MAT_TZ] = v[MAT_TZ] * smesa->depth_scale; } -static void sis6326DDViewport( GLcontext *ctx, +static void sis6326DDViewport( struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height ) { sis6326CalcViewport( ctx ); } -static void sis6326DDDepthRange( GLcontext *ctx, +static void sis6326DDDepthRange( struct gl_context *ctx, GLclampd nearval, GLclampd farval ) { sis6326CalcViewport( ctx ); @@ -418,7 +418,7 @@ static void sis6326DDDepthRange( GLcontext *ctx, */ static void -sis6326DDLogicOpCode( GLcontext *ctx, GLenum opcode ) +sis6326DDLogicOpCode( struct gl_context *ctx, GLenum opcode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -487,7 +487,7 @@ sis6326DDLogicOpCode( GLcontext *ctx, GLenum opcode ) } } -void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode ) +void sis6326DDDrawBuffer( struct gl_context *ctx, GLenum mode ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -544,7 +544,7 @@ void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode ) */ static void -sis6326DDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) +sis6326DDEnable( struct gl_context *ctx, GLenum cap, GLboolean state ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -617,7 +617,7 @@ sis6326DDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) /* Called before beginning of rendering. */ void -sis6326UpdateHWState( GLcontext *ctx ) +sis6326UpdateHWState( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -639,7 +639,7 @@ sis6326UpdateHWState( GLcontext *ctx ) } static void -sis6326DDInvalidateState( GLcontext *ctx, GLuint new_state ) +sis6326DDInvalidateState( struct gl_context *ctx, GLuint new_state ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -656,7 +656,7 @@ void sis6326DDInitState( sisContextPtr smesa ) { __GLSiSHardware *prev = &smesa->prev; __GLSiSHardware *current = &smesa->current; - GLcontext *ctx = smesa->glCtx; + struct gl_context *ctx = smesa->glCtx; /* add Texture Perspective Enable */ current->hwCapEnable = S_ENABLE_TextureCache | @@ -708,7 +708,7 @@ void sis6326DDInitState( sisContextPtr smesa ) /* Initialize the driver's state functions. */ -void sis6326DDInitStateFuncs( GLcontext *ctx ) +void sis6326DDInitStateFuncs( struct gl_context *ctx ) { ctx->Driver.UpdateState = sis6326DDInvalidateState; |