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path: root/src/mesa/drivers/dri/sis/sis_state.c
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Diffstat (limited to 'src/mesa/drivers/dri/sis/sis_state.c')
-rw-r--r--src/mesa/drivers/dri/sis/sis_state.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c
index 6173231a82..e53c326441 100644
--- a/src/mesa/drivers/dri/sis/sis_state.c
+++ b/src/mesa/drivers/dri/sis/sis_state.c
@@ -49,7 +49,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
static void
-sisDDAlphaFunc( GLcontext * ctx, GLenum func, GLfloat ref )
+sisDDAlphaFunc( struct gl_context * ctx, GLenum func, GLfloat ref )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
GLubyte refbyte;
@@ -94,7 +94,7 @@ sisDDAlphaFunc( GLcontext * ctx, GLenum func, GLfloat ref )
}
static void
-sisDDBlendFuncSeparate( GLcontext *ctx,
+sisDDBlendFuncSeparate( struct gl_context *ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA )
{
@@ -193,7 +193,7 @@ sisDDBlendFuncSeparate( GLcontext *ctx,
*/
static void
-sisDDDepthFunc( GLcontext * ctx, GLenum func )
+sisDDDepthFunc( struct gl_context * ctx, GLenum func )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -235,7 +235,7 @@ sisDDDepthFunc( GLcontext * ctx, GLenum func )
}
void
-sisDDDepthMask( GLcontext * ctx, GLboolean flag )
+sisDDDepthMask( struct gl_context * ctx, GLboolean flag )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -277,7 +277,7 @@ sisDDDepthMask( GLcontext * ctx, GLboolean flag )
*/
void
-sisUpdateClipping( GLcontext *ctx )
+sisUpdateClipping( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -324,7 +324,7 @@ sisUpdateClipping( GLcontext *ctx )
}
static void
-sisDDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
+sisDDScissor( struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
{
if (ctx->Scissor.Enabled)
sisUpdateClipping( ctx );
@@ -335,7 +335,7 @@ sisDDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
*/
static void
-sisUpdateCull( GLcontext *ctx )
+sisUpdateCull( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
GLint cullflag, frontface;
@@ -356,13 +356,13 @@ sisUpdateCull( GLcontext *ctx )
static void
-sisDDCullFace( GLcontext *ctx, GLenum mode )
+sisDDCullFace( struct gl_context *ctx, GLenum mode )
{
sisUpdateCull( ctx );
}
static void
-sisDDFrontFace( GLcontext *ctx, GLenum mode )
+sisDDFrontFace( struct gl_context *ctx, GLenum mode )
{
sisUpdateCull( ctx );
}
@@ -371,7 +371,7 @@ sisDDFrontFace( GLcontext *ctx, GLenum mode )
* Masks
*/
-static void sisDDColorMask( GLcontext *ctx,
+static void sisDDColorMask( struct gl_context *ctx,
GLboolean r, GLboolean g,
GLboolean b, GLboolean a )
{
@@ -402,7 +402,7 @@ static void sisDDColorMask( GLcontext *ctx,
* Rendering attributes
*/
-static void sisUpdateSpecular(GLcontext *ctx)
+static void sisUpdateSpecular(struct gl_context *ctx)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *current = &smesa->current;
@@ -413,7 +413,7 @@ static void sisUpdateSpecular(GLcontext *ctx)
current->hwCapEnable &= ~MASK_SpecularEnable;
}
-static void sisDDLightModelfv(GLcontext *ctx, GLenum pname,
+static void sisDDLightModelfv(struct gl_context *ctx, GLenum pname,
const GLfloat *param)
{
if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) {
@@ -421,7 +421,7 @@ static void sisDDLightModelfv(GLcontext *ctx, GLenum pname,
}
}
-static void sisDDShadeModel( GLcontext *ctx, GLenum mode )
+static void sisDDShadeModel( struct gl_context *ctx, GLenum mode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -437,7 +437,7 @@ static void sisDDShadeModel( GLcontext *ctx, GLenum mode )
* Viewport
*/
-static void sisCalcViewport( GLcontext *ctx )
+static void sisCalcViewport( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -453,14 +453,14 @@ static void sisCalcViewport( GLcontext *ctx )
m[MAT_TZ] = v[MAT_TZ] * smesa->depth_scale;
}
-static void sisDDViewport( GLcontext *ctx,
+static void sisDDViewport( struct gl_context *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height )
{
sisCalcViewport( ctx );
}
-static void sisDDDepthRange( GLcontext *ctx,
+static void sisDDDepthRange( struct gl_context *ctx,
GLclampd nearval, GLclampd farval )
{
sisCalcViewport( ctx );
@@ -471,7 +471,7 @@ static void sisDDDepthRange( GLcontext *ctx,
*/
static void
-sisDDLogicOpCode( GLcontext *ctx, GLenum opcode )
+sisDDLogicOpCode( struct gl_context *ctx, GLenum opcode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -537,7 +537,7 @@ sisDDLogicOpCode( GLcontext *ctx, GLenum opcode )
}
}
-void sisDDDrawBuffer( GLcontext *ctx, GLenum mode )
+void sisDDDrawBuffer( struct gl_context *ctx, GLenum mode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -589,7 +589,7 @@ void sisDDDrawBuffer( GLcontext *ctx, GLenum mode )
*/
static void
-sisDDEnable( GLcontext * ctx, GLenum cap, GLboolean state )
+sisDDEnable( struct gl_context * ctx, GLenum cap, GLboolean state )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -672,7 +672,7 @@ sisDDEnable( GLcontext * ctx, GLenum cap, GLboolean state )
/* Called before beginning of rendering. */
void
-sisUpdateHWState( GLcontext *ctx )
+sisUpdateHWState( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -698,7 +698,7 @@ sisUpdateHWState( GLcontext *ctx )
}
static void
-sisDDInvalidateState( GLcontext *ctx, GLuint new_state )
+sisDDInvalidateState( struct gl_context *ctx, GLuint new_state )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -715,7 +715,7 @@ void sisDDInitState( sisContextPtr smesa )
{
__GLSiSHardware *current = &smesa->current;
__GLSiSHardware *prev = &(smesa->prev);
- GLcontext *ctx = smesa->glCtx;
+ struct gl_context *ctx = smesa->glCtx;
/* add Texture Perspective Enable */
prev->hwCapEnable = MASK_FogPerspectiveEnable | MASK_TextureCacheEnable |
@@ -826,7 +826,7 @@ void sisDDInitState( sisContextPtr smesa )
/* Initialize the driver's state functions.
*/
-void sisDDInitStateFuncs( GLcontext *ctx )
+void sisDDInitStateFuncs( struct gl_context *ctx )
{
ctx->Driver.UpdateState = sisDDInvalidateState;