summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/drivers/dri/tdfx/tdfx_texstate.c')
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_texstate.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
index 7059b56e3d..f5f385fad7 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
@@ -1629,7 +1629,7 @@ static void setupTextureSingleTMU(GLcontext * ctx, GLuint unit)
/* Check if we really need to update the texenv state */
envMode = ctx->Texture.Unit[unit].EnvMode;
- baseFormat = tObj->Image[0][tObj->BaseLevel]->Format;
+ baseFormat = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
if (TDFX_IS_NAPALM(fxMesa)) {
/* see if we really need to update the unit */
@@ -1952,10 +1952,10 @@ static void setupTextureDoubleTMU(GLcontext * ctx)
baseImage0->Format != fxMesa->TexState.TexFormat[1] ||
(fxMesa->Fallback & TDFX_FALLBACK_TEXTURE_ENV)*/) {
hw1 = SetupTexEnvNapalm(ctx, GL_TRUE, &ctx->Texture.Unit[0],
- baseImage0->Format, &fxMesa->TexCombineExt[1]);
+ baseImage0->_BaseFormat, &fxMesa->TexCombineExt[1]);
#if 0/*JJJ*/
fxMesa->TexState.EnvMode[1] = envMode0;
- fxMesa->TexState.TexFormat[1] = baseImage0->Format;
+ fxMesa->TexState.TexFormat[1] = baseImage0->_BaseFormat;
fxMesa->TexState.Enabled[0] = ctx->Texture.Unit[0]._ReallyEnabled;
#endif
}
@@ -1964,13 +1964,13 @@ static void setupTextureDoubleTMU(GLcontext * ctx)
if (1/*fxMesa->TexState.Enabled[1] != ctx->Texture.Unit[1]._ReallyEnabled ||
envMode1 != fxMesa->TexState.EnvMode[0] ||
envMode1 == GL_COMBINE_EXT ||
- baseImage1->Format != fxMesa->TexState.TexFormat[0] ||
+ baseImage1->_BaseFormat != fxMesa->TexState.TexFormat[0] ||
(fxMesa->Fallback & TDFX_FALLBACK_TEXTURE_ENV)*/) {
hw2 = SetupTexEnvNapalm(ctx, GL_FALSE, &ctx->Texture.Unit[1],
- baseImage1->Format, &fxMesa->TexCombineExt[0]);
+ baseImage1->_BaseFormat, &fxMesa->TexCombineExt[0]);
#if 0/*JJJ*/
fxMesa->TexState.EnvMode[0] = envMode1;
- fxMesa->TexState.TexFormat[0] = baseImage1->Format;
+ fxMesa->TexState.TexFormat[0] = baseImage1->_BaseFormat;
fxMesa->TexState.Enabled[1] = ctx->Texture.Unit[1]._ReallyEnabled;
#endif
}
@@ -1994,21 +1994,21 @@ static void setupTextureDoubleTMU(GLcontext * ctx)
envMode0 == GL_COMBINE_EXT ||
envMode1 != fxMesa->TexState.EnvMode[unit1] ||
envMode1 == GL_COMBINE_EXT ||
- baseImage0->Format != fxMesa->TexState.TexFormat[unit0] ||
- baseImage1->Format != fxMesa->TexState.TexFormat[unit1] ||
+ baseImage0->_BaseFormat != fxMesa->TexState.TexFormat[unit0] ||
+ baseImage1->_BaseFormat != fxMesa->TexState.TexFormat[unit1] ||
(fxMesa->Fallback & TDFX_FALLBACK_TEXTURE_ENV)*/) {
if (!SetupDoubleTexEnvVoodoo3(ctx, unit0,
- ctx->Texture.Unit[0].EnvMode, baseImage0->Format,
- ctx->Texture.Unit[1].EnvMode, baseImage1->Format)) {
+ ctx->Texture.Unit[0].EnvMode, baseImage0->_BaseFormat,
+ ctx->Texture.Unit[1].EnvMode, baseImage1->_BaseFormat)) {
FALLBACK(fxMesa, TDFX_FALLBACK_TEXTURE_ENV, GL_TRUE);
}
#if 0/*JJJ*/
fxMesa->TexState.EnvMode[unit0] = envMode0;
- fxMesa->TexState.TexFormat[unit0] = baseImage0->Format;
+ fxMesa->TexState.TexFormat[unit0] = baseImage0->_BaseFormat;
fxMesa->TexState.EnvMode[unit1] = envMode1;
- fxMesa->TexState.TexFormat[unit1] = baseImage1->Format;
+ fxMesa->TexState.TexFormat[unit1] = baseImage1->_BaseFormat;
fxMesa->TexState.Enabled[0] = ctx->Texture.Unit[0]._ReallyEnabled;
fxMesa->TexState.Enabled[1] = ctx->Texture.Unit[1]._ReallyEnabled;
#endif