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Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_tris.c')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tris.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index be3c9a770f..51f6af9228 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -490,7 +490,7 @@ via_fallback_tri(struct via_context *vmesa,
viaVertex *v1,
viaVertex *v2)
{
- GLcontext *ctx = vmesa->glCtx;
+ struct gl_context *ctx = vmesa->glCtx;
SWvertex v[3];
_swsetup_Translate(ctx, v0, &v[0]);
_swsetup_Translate(ctx, v1, &v[1]);
@@ -506,7 +506,7 @@ via_fallback_line(struct via_context *vmesa,
viaVertex *v0,
viaVertex *v1)
{
- GLcontext *ctx = vmesa->glCtx;
+ struct gl_context *ctx = vmesa->glCtx;
SWvertex v[2];
_swsetup_Translate(ctx, v0, &v[0]);
_swsetup_Translate(ctx, v1, &v[1]);
@@ -520,7 +520,7 @@ static void
via_fallback_point(struct via_context *vmesa,
viaVertex *v0)
{
- GLcontext *ctx = vmesa->glCtx;
+ struct gl_context *ctx = vmesa->glCtx;
SWvertex v[1];
_swsetup_Translate(ctx, v0, &v[0]);
viaSpanRenderStart( ctx );
@@ -528,7 +528,7 @@ via_fallback_point(struct via_context *vmesa,
viaSpanRenderFinish( ctx );
}
-static void viaResetLineStipple( GLcontext *ctx )
+static void viaResetLineStipple( struct gl_context *ctx )
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
vmesa->regCmdB |= HC_HLPrst_MASK;
@@ -578,7 +578,7 @@ static void viaResetLineStipple( GLcontext *ctx )
-static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
+static void viaRenderClippedPoly(struct gl_context *ctx, const GLuint *elts,
GLuint n)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -602,13 +602,13 @@ static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
tnl->Driver.Render.PrimitiveNotify( ctx, prim );
}
-static void viaRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj)
+static void viaRenderClippedLine(struct gl_context *ctx, GLuint ii, GLuint jj)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
tnl->Driver.Render.Line(ctx, ii, jj);
}
-static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
+static void viaFastRenderClippedPoly(struct gl_context *ctx, const GLuint *elts,
GLuint n)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
@@ -645,7 +645,7 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
_NEW_POLYGONSTIPPLE)
-static void viaChooseRenderState(GLcontext *ctx)
+static void viaChooseRenderState(struct gl_context *ctx)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct via_context *vmesa = VIA_CONTEXT(ctx);
@@ -739,7 +739,7 @@ do { \
-static void viaChooseVertexState( GLcontext *ctx )
+static void viaChooseVertexState( struct gl_context *ctx )
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -822,7 +822,7 @@ static void viaChooseVertexState( GLcontext *ctx )
* them. Fallback to swrast if we can't. Returns GL_TRUE if projective
* texture coordinates must be faked, GL_FALSE otherwise.
*/
-static GLboolean viaCheckPTexHack( GLcontext *ctx )
+static GLboolean viaCheckPTexHack( struct gl_context *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
@@ -853,7 +853,7 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx )
/**********************************************************************/
-static void viaRenderStart(GLcontext *ctx)
+static void viaRenderStart(struct gl_context *ctx)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -888,7 +888,7 @@ static void viaRenderStart(GLcontext *ctx)
VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
}
-static void viaRenderFinish(GLcontext *ctx)
+static void viaRenderFinish(struct gl_context *ctx)
{
VIA_FINISH_PRIM(VIA_CONTEXT(ctx));
}
@@ -897,7 +897,7 @@ static void viaRenderFinish(GLcontext *ctx)
/* System to flush dma and emit state changes based on the rasterized
* primitive.
*/
-void viaRasterPrimitive(GLcontext *ctx,
+void viaRasterPrimitive(struct gl_context *ctx,
GLenum glprim,
GLenum hwprim)
{
@@ -1035,7 +1035,7 @@ void viaRasterPrimitive(GLcontext *ctx,
/* Callback for mesa:
*/
-static void viaRenderPrimitive( GLcontext *ctx, GLuint prim )
+static void viaRenderPrimitive( struct gl_context *ctx, GLuint prim )
{
viaRasterPrimitive( ctx, prim, hwPrim[prim] );
}
@@ -1103,7 +1103,7 @@ void viaFinishPrimitive(struct via_context *vmesa)
void viaFallback(struct via_context *vmesa, GLuint bit, GLboolean mode)
{
- GLcontext *ctx = vmesa->glCtx;
+ struct gl_context *ctx = vmesa->glCtx;
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint oldfallback = vmesa->Fallback;
@@ -1148,7 +1148,7 @@ void viaFallback(struct via_context *vmesa, GLuint bit, GLboolean mode)
}
}
-static void viaRunPipeline( GLcontext *ctx )
+static void viaRunPipeline( struct gl_context *ctx )
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
@@ -1166,7 +1166,7 @@ static void viaRunPipeline( GLcontext *ctx )
/**********************************************************************/
-void viaInitTriFuncs(GLcontext *ctx)
+void viaInitTriFuncs(struct gl_context *ctx)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);