diff options
Diffstat (limited to 'src/mesa/drivers/windows/gldirect/dx7/gld_texture_dx7.c')
-rw-r--r-- | src/mesa/drivers/windows/gldirect/dx7/gld_texture_dx7.c | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_texture_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_texture_dx7.c index bbe673516d..74c3b0d344 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_texture_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_texture_dx7.c @@ -817,7 +817,7 @@ void _gldClearSurface( //--------------------------------------------------------------------------- void gldCopyTexImage1D_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, @@ -829,7 +829,7 @@ void gldCopyTexImage1D_DX7( //--------------------------------------------------------------------------- void gldCopyTexImage2D_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLenum target, GLint level, GLenum internalFormat, @@ -845,7 +845,7 @@ void gldCopyTexImage2D_DX7( //--------------------------------------------------------------------------- void gldCopyTexSubImage1D_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { @@ -855,7 +855,7 @@ void gldCopyTexSubImage1D_DX7( //--------------------------------------------------------------------------- void gldCopyTexSubImage2D_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, @@ -871,7 +871,7 @@ void gldCopyTexSubImage2D_DX7( //--------------------------------------------------------------------------- void gldCopyTexSubImage3D_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, @@ -903,7 +903,7 @@ typedef struct { //--------------------------------------------------------------------------- HRESULT _gldDrawPixels( - GLcontext *ctx, + struct gl_context *ctx, BOOL bChromakey, // Alpha test for glBitmap() images GLint x, // GL x position GLint y, // GL y position (needs flipping) @@ -1009,7 +1009,7 @@ HRESULT _gldDrawPixels( //--------------------------------------------------------------------------- void gld_DrawPixels_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, @@ -1086,7 +1086,7 @@ void gld_DrawPixels_DX7( //--------------------------------------------------------------------------- void gld_ReadPixels_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *pack, @@ -1241,7 +1241,7 @@ gld_ReadPixels_DX7_return: //--------------------------------------------------------------------------- void gld_CopyPixels_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLint srcx, GLint srcy, GLsizei width, @@ -1330,7 +1330,7 @@ void gld_CopyPixels_DX7( //--------------------------------------------------------------------------- void gld_Bitmap_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLint x, GLint y, GLsizei width, @@ -1475,7 +1475,7 @@ void gld_Bitmap_DX7( //--------------------------------------------------------------------------- void _gldAllocateTexture( - GLcontext *ctx, + struct gl_context *ctx, struct gl_texture_object *tObj, struct gl_texture_image *texImage) { @@ -1533,7 +1533,7 @@ void _gldAllocateTexture( //--------------------------------------------------------------------------- const struct gl_texture_format* gld_ChooseTextureFormat_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType) @@ -1622,7 +1622,7 @@ const struct gl_texture_format* gld_ChooseTextureFormat_DX7( /* // Safer(?), slower version. void gld_TexImage2D_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLenum target, GLint level, GLint internalFormat, @@ -1700,7 +1700,7 @@ void gld_TexImage2D_DX7( // Faster, more efficient version. // Copies subimage straight to dest texture void gld_TexImage2D_DX7( - GLcontext *ctx, + struct gl_context *ctx, GLenum target, GLint level, GLint internalFormat, @@ -1792,7 +1792,7 @@ void gld_TexImage2D_DX7( //--------------------------------------------------------------------------- -void gld_TexImage1D_DX7(GLcontext *ctx, GLenum target, GLint level, +void gld_TexImage1D_DX7(struct gl_context *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint border, GLenum format, GLenum type, const GLvoid *pixels, @@ -1807,7 +1807,7 @@ void gld_TexImage1D_DX7(GLcontext *ctx, GLenum target, GLint level, //--------------------------------------------------------------------------- /* -void gld_TexSubImage2D( GLcontext *ctx, GLenum target, GLint level, +void gld_TexSubImage2D( struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, @@ -1883,7 +1883,7 @@ void gld_TexSubImage2D( GLcontext *ctx, GLenum target, GLint level, // Faster, more efficient version. // Copies subimage straight to dest texture -void gld_TexSubImage2D_DX7( GLcontext *ctx, GLenum target, GLint level, +void gld_TexSubImage2D_DX7( struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, @@ -1963,7 +1963,7 @@ void gld_TexSubImage2D_DX7( GLcontext *ctx, GLenum target, GLint level, //--------------------------------------------------------------------------- -void gld_TexSubImage1D_DX7( GLcontext *ctx, GLenum target, GLint level, +void gld_TexSubImage1D_DX7( struct gl_context *ctx, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels, @@ -1977,7 +1977,7 @@ void gld_TexSubImage1D_DX7( GLcontext *ctx, GLenum target, GLint level, //--------------------------------------------------------------------------- void gld_DeleteTexture_DX7( - GLcontext *ctx, + struct gl_context *ctx, struct gl_texture_object *tObj) { GLD_context *gld = (GLD_context*)(ctx->DriverCtx); @@ -2036,7 +2036,7 @@ __inline void _gldSetAlphaOps( //--------------------------------------------------------------------------- void gldUpdateTextureUnit( - GLcontext *ctx, + struct gl_context *ctx, GLuint unit, BOOL bPassThrough) { @@ -2145,7 +2145,7 @@ void gldUpdateTextureUnit( //--------------------------------------------------------------------------- void gld_NEW_TEXTURE_DX7( - GLcontext *ctx) + struct gl_context *ctx) { // TODO: Support for three (ATI Radeon) or more (nVidia GeForce3) texture units |