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-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_span.c6
-rw-r--r--src/mesa/drivers/x11/xfonts.c2
-rw-r--r--src/mesa/drivers/x11/xm_dd.c10
3 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c
index a17bcd952a..3879d506ee 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_span.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c
@@ -264,7 +264,7 @@ generate_vismask(const tdfxContextPtr fxMesa, GLint x, GLint y, GLint n,
GLint i, j;
/* Ensure we clear the visual mask */
- MEMSET(vismask, 0, n);
+ memset(vismask, 0, n);
/* turn on flags for all visible pixels */
for (i = 0; i < fxMesa->numClipRects; i++) {
@@ -273,14 +273,14 @@ generate_vismask(const tdfxContextPtr fxMesa, GLint x, GLint y, GLint n,
if (y >= rect->y1 && y < rect->y2) {
if (x >= rect->x1 && x + n <= rect->x2) {
/* common case, whole span inside cliprect */
- MEMSET(vismask, 1, n);
+ memset(vismask, 1, n);
return;
}
if (x < rect->x2 && x + n >= rect->x1) {
/* some of the span is inside the rect */
GLint start, end;
if (!initialized) {
- MEMSET(vismask, 0, n);
+ memset(vismask, 0, n);
initialized = GL_TRUE;
}
if (x < rect->x1)
diff --git a/src/mesa/drivers/x11/xfonts.c b/src/mesa/drivers/x11/xfonts.c
index f732c94586..91f819b8df 100644
--- a/src/mesa/drivers/x11/xfonts.c
+++ b/src/mesa/drivers/x11/xfonts.c
@@ -345,7 +345,7 @@ Fake_glXUseXFont(Font font, int first, int count, int listbase)
glNewList(list, GL_COMPILE);
if (valid && (bm_width > 0) && (bm_height > 0)) {
- MEMSET(bm, '\0', bm_width * bm_height);
+ memset(bm, '\0', bm_width * bm_height);
fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
glBitmap(width, height, x0, y0, dx, dy, bm);
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index d70236c2a0..d304192f4c 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -232,7 +232,7 @@ clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint i;
for (i = 0; i < height; i++) {
GLubyte *ptr = PIXEL_ADDR1(xrb, x, y + i);
- MEMSET( ptr, xmesa->clearpixel, width );
+ memset( ptr, xmesa->clearpixel, width );
}
}
@@ -294,7 +294,7 @@ clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
GLint j;
for (j = 0; j < height; j++) {
bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
- MEMSET(ptr3, r, 3 * width);
+ memset(ptr3, r, 3 * width);
}
}
else {
@@ -524,7 +524,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
* so we have to carefully compute the Y coordinates/addresses here.
*/
- MEMSET(&ximage, 0, sizeof(XMesaImage));
+ memset(&ximage, 0, sizeof(XMesaImage));
ximage.width = width;
ximage.height = height;
ximage.format = ZPixmap;
@@ -658,7 +658,7 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
* so we have to carefully compute the Y coordinates/addresses here.
*/
- MEMSET(&ximage, 0, sizeof(XMesaImage));
+ memset(&ximage, 0, sizeof(XMesaImage));
ximage.width = width;
ximage.height = height;
ximage.format = ZPixmap;
@@ -829,7 +829,7 @@ clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] )
if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) {
/* black is black */
- MEMSET( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 ,
+ memset( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 ,
sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern));
}
else {