diff options
Diffstat (limited to 'src/mesa/es/state_tracker')
-rw-r--r-- | src/mesa/es/state_tracker/st_cb_drawtex.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/es/state_tracker/st_cb_drawtex.c b/src/mesa/es/state_tracker/st_cb_drawtex.c index 0a5cba9d92..f75f4861a2 100644 --- a/src/mesa/es/state_tracker/st_cb_drawtex.c +++ b/src/mesa/es/state_tracker/st_cb_drawtex.c @@ -120,8 +120,11 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLboolean emitColor; uint semantic_names[2 + MAX_TEXTURE_UNITS]; uint semantic_indexes[2 + MAX_TEXTURE_UNITS]; + struct pipe_vertex_element velements[2 + MAX_TEXTURE_UNITS]; GLbitfield inputs = VERT_BIT_POS; + st_validate_state(st); + /* determine if we need vertex color */ if (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL0) emitColor = GL_TRUE; @@ -232,6 +235,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, cso_save_viewport(cso); cso_save_vertex_shader(cso); + cso_save_vertex_elements(cso); { void *vs = lookup_shader(pipe, numAttribs, @@ -239,6 +243,14 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, cso_set_vertex_shader_handle(cso, vs); } + for (i = 0; i < numAttribs; i++) { + velements[i].src_offset = i * 4 * sizeof(float); + velements[i].instance_divisor = 0; + velements[i].vertex_buffer_index = 0; + velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + cso_set_vertex_elements(cso, numAttribs, velements); + /* viewport state: viewport matching window dims */ { const struct gl_framebuffer *fb = st->ctx->DrawBuffer; @@ -270,6 +282,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, /* restore state */ cso_restore_viewport(cso); cso_restore_vertex_shader(cso); + cso_restore_vertex_elements(cso); } |