diff options
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r-- | src/mesa/glapi/glapitable.h | 1404 |
1 files changed, 557 insertions, 847 deletions
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 5140e7cffa..9e5d121dd2 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -1,854 +1,564 @@ -/* $Id: glapitable.h,v 1.11 2000/02/23 01:52:42 brianp Exp $ */ +/* DO NOT EDIT - This file generated automatically */ +#ifndef _GLAPI_TABLE_H_ +#define _GLAPI_TABLE_H_ -/* - * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ +#include <GL/gl.h> - -/* - * This file is not specific to Mesa. It defines a dispatch table - * which could be used by any number of OpenGL implementations. - * It's designed to be gl.h-independent as well. That is, it does - * not depend on any particular extensions being defined in the gl.h - * header. We #define extension symbols (like _GLAPI_EXT_blend_color) - * to determine which entry points to compile. Clients of this dispatcher - * (like Mesa) can #ifdef test these symbols to know how to fill in the - * table. - */ - - -#ifndef _GLAPI_TABLE_H -#define _GLAPI_TABLE_H - - -#include "GL/gl.h" - - -/* - * This struct contains pointers for all the GL API entrypoints - * plus some reserved slots for dynamic extensions. - * - * Strictly speaking, this struct isn't needed if we have assembly - * language entrypoint functions since no knowledge of function - * arguments is needed. - * - * This struct may be replaced by an automatically-generated struct - * using the spec files in the OpenGL SI. - */ struct _glapi_table { - void (*Dummy)(void); - - /* - * OpenGL 1.0 - */ - void (*Accum)(GLenum, GLfloat); - void (*AlphaFunc)(GLenum, GLclampf); - void (*Begin)(GLenum); - void (*Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *); - void (*BlendFunc)(GLenum, GLenum); - void (*CallList)(GLuint list); - void (*CallLists)(GLsizei, GLenum, const GLvoid *); - void (*Clear)(GLbitfield); - void (*ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat); - void (*ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); - void (*ClearDepth)(GLclampd); - void (*ClearIndex)(GLfloat); - void (*ClearStencil)(GLint); - void (*ClipPlane)(GLenum, const GLdouble *); - void (*Color3b)(GLbyte, GLbyte, GLbyte); - void (*Color3bv)(const GLbyte *); - void (*Color3d)(GLdouble, GLdouble, GLdouble); - void (*Color3dv)(const GLdouble *); - void (*Color3f)(GLfloat, GLfloat, GLfloat); - void (*Color3fv)(const GLfloat *); - void (*Color3i)(GLint, GLint, GLint); - void (*Color3iv)(const GLint *); - void (*Color3s)(GLshort, GLshort, GLshort); - void (*Color3sv)(const GLshort *); - void (*Color3ub)(GLubyte, GLubyte, GLubyte); - void (*Color3ubv)(const GLubyte *); - void (*Color3ui)(GLuint, GLuint, GLuint); - void (*Color3uiv)(const GLuint *); - void (*Color3us)(GLushort, GLushort, GLushort); - void (*Color3usv)(const GLushort *); - void (*Color4b)(GLbyte, GLbyte, GLbyte, GLbyte); - void (*Color4bv)(const GLbyte *); - void (*Color4d)(GLdouble, GLdouble, GLdouble, GLdouble); - void (*Color4dv)(const GLdouble *); - void (*Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); - void (*Color4fv)(const GLfloat *); - void (*Color4i)(GLint, GLint, GLint, GLint); - void (*Color4iv)(const GLint *); - void (*Color4s)(GLshort, GLshort, GLshort, GLshort); - void (*Color4sv)(const GLshort *); - void (*Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); - void (*Color4ubv)(const GLubyte *); - void (*Color4ui)(GLuint, GLuint, GLuint, GLuint); - void (*Color4uiv)(const GLuint *); - void (*Color4us)(GLushort, GLushort, GLushort, GLushort); - void (*Color4usv)(const GLushort *); - void (*ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); - void (*ColorMaterial)(GLenum, GLenum); - void (*CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum); - void (*CullFace)(GLenum); - void (*DeleteLists)(GLuint, GLsizei); - void (*DepthFunc)(GLenum); - void (*DepthMask)(GLboolean); - void (*DepthRange)(GLclampd, GLclampd); - void (*Disable)(GLenum); - void (*DrawBuffer)(GLenum); - void (*DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - void (*EdgeFlag)(GLboolean); - void (*EdgeFlagv)(const GLboolean *); - void (*Enable)(GLenum); - void (*End)(void); - void (*EndList)(void); - void (*EvalCoord1d)(GLdouble); - void (*EvalCoord1dv)(const GLdouble *); - void (*EvalCoord1f)(GLfloat); - void (*EvalCoord1fv)(const GLfloat *); - void (*EvalCoord2d)(GLdouble u, GLdouble); - void (*EvalCoord2dv)(const GLdouble *); - void (*EvalCoord2f)(GLfloat u, GLfloat); - void (*EvalCoord2fv)(const GLfloat *); - void (*EvalMesh1)(GLenum, GLint, GLint); - void (*EvalMesh2)(GLenum, GLint, GLint, GLint, GLint); - void (*EvalPoint1)(GLint); - void (*EvalPoint2)(GLint, GLint); - void (*FeedbackBuffer)(GLsizei, GLenum, GLfloat *); - void (*Finish)(void); - void (*Flush)(void); - void (*Fogf)(GLenum, GLfloat); - void (*Fogfv)(GLenum, const GLfloat *); - void (*Fogi)(GLenum, GLint); - void (*Fogiv)(GLenum, const GLint *); - void (*FrontFace)(GLenum); - void (*Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); - GLuint (*GenLists)(GLsizei); - void (*GetBooleanv)(GLenum, GLboolean *); - void (*GetClipPlane)(GLenum, GLdouble *); - void (*GetDoublev)(GLenum, GLdouble *); - GLenum (*GetError)(void); - void (*GetFloatv)(GLenum, GLfloat *); - void (*GetIntegerv)(GLenum, GLint *); - void (*GetLightfv)(GLenum light, GLenum, GLfloat *); - void (*GetLightiv)(GLenum light, GLenum, GLint *); - void (*GetMapdv)(GLenum, GLenum, GLdouble *); - void (*GetMapfv)(GLenum, GLenum, GLfloat *); - void (*GetMapiv)(GLenum, GLenum, GLint *); - void (*GetMaterialfv)(GLenum, GLenum, GLfloat *); - void (*GetMaterialiv)(GLenum, GLenum, GLint *); - void (*GetPixelMapfv)(GLenum, GLfloat *); - void (*GetPixelMapuiv)(GLenum, GLuint *); - void (*GetPixelMapusv)(GLenum, GLushort *); - void (*GetPolygonStipple)(GLubyte *); - const GLubyte* (*GetString)(GLenum name); - void (*GetTexEnvfv)(GLenum, GLenum, GLfloat *); - void (*GetTexEnviv)(GLenum, GLenum, GLint *); - void (*GetTexGendv)(GLenum coord, GLenum, GLdouble *); - void (*GetTexGenfv)(GLenum coord, GLenum, GLfloat *); - void (*GetTexGeniv)(GLenum coord, GLenum, GLint *); - void (*GetTexImage)(GLenum, GLint level, GLenum, GLenum, GLvoid *); - void (*GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); - void (*GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); - void (*GetTexParameterfv)(GLenum, GLenum, GLfloat *); - void (*GetTexParameteriv)(GLenum, GLenum, GLint *); - void (*Hint)(GLenum, GLenum); - void (*IndexMask)(GLuint); - void (*Indexd)(GLdouble); - void (*Indexdv)(const GLdouble *); - void (*Indexf)(GLfloat); - void (*Indexfv)(const GLfloat *); - void (*Indexi)(GLint); - void (*Indexiv)(const GLint *); - void (*Indexs)(GLshort); - void (*Indexsv)(const GLshort *); - void (*InitNames)(void); - GLboolean (*IsEnabled)(GLenum); - GLboolean (*IsList)(GLuint); - void (*LightModelf)(GLenum, GLfloat); - void (*LightModelfv)(GLenum, const GLfloat *); - void (*LightModeli)(GLenum, GLint); - void (*LightModeliv)(GLenum, const GLint *); - void (*Lightf)(GLenum light, GLenum, GLfloat); - void (*Lightfv)(GLenum light, GLenum, const GLfloat *); - void (*Lighti)(GLenum light, GLenum, GLint); - void (*Lightiv)(GLenum light, GLenum, const GLint *); - void (*LineStipple)(GLint factor, GLushort); - void (*LineWidth)(GLfloat); - void (*ListBase)(GLuint); - void (*LoadIdentity)(void); - void (*LoadMatrixd)(const GLdouble *); - void (*LoadMatrixf)(const GLfloat *); - void (*LoadName)(GLuint); - void (*LogicOp)(GLenum); - void (*Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *); - void (*Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *); - void (*Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); - void (*Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); - void (*MapGrid1d)(GLint, GLdouble, GLdouble); - void (*MapGrid1f)(GLint, GLfloat, GLfloat); - void (*MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble); - void (*MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat); - void (*Materialf)(GLenum, GLenum, GLfloat); - void (*Materialfv)(GLenum, GLenum, const GLfloat *); - void (*Materiali)(GLenum, GLenum, GLint); - void (*Materialiv)(GLenum, GLenum, const GLint *); - void (*MatrixMode)(GLenum); - void (*MultMatrixd)(const GLdouble *); - void (*MultMatrixf)(const GLfloat *); - void (*NewList)(GLuint list, GLenum); - void (*Normal3b)(GLbyte, GLbyte, GLbyte); - void (*Normal3bv)(const GLbyte *); - void (*Normal3d)(GLdouble, GLdouble, GLdouble); - void (*Normal3dv)(const GLdouble *); - void (*Normal3f)(GLfloat, GLfloat, GLfloat); - void (*Normal3fv)(const GLfloat *); - void (*Normal3i)(GLint, GLint, GLint); - void (*Normal3iv)(const GLint *); - void (*Normal3s)(GLshort, GLshort, GLshort); - void (*Normal3sv)(const GLshort *); - void (*Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); - void (*PassThrough)(GLfloat); - void (*PixelMapfv)(GLenum, GLint, const GLfloat *); - void (*PixelMapuiv)(GLenum, GLint, const GLuint *); - void (*PixelMapusv)(GLenum, GLint, const GLushort *); - void (*PixelStoref)(GLenum, GLfloat); - void (*PixelStorei)(GLenum, GLint); - void (*PixelTransferf)(GLenum, GLfloat); - void (*PixelTransferi)(GLenum, GLint); - void (*PixelZoom)(GLfloat, GLfloat); - void (*PointSize)(GLfloat); - void (*PolygonMode)(GLenum, GLenum); - void (*PolygonOffset)(GLfloat, GLfloat); - void (*PolygonStipple)(const GLubyte *); - void (*PopAttrib)(void); - void (*PopMatrix)(void); - void (*PopName)(void); - void (*PushAttrib)(GLbitfield); - void (*PushMatrix)(void); - void (*PushName)(GLuint); - void (*RasterPos2d)(GLdouble, GLdouble); - void (*RasterPos2dv)(const GLdouble *); - void (*RasterPos2f)(GLfloat, GLfloat); - void (*RasterPos2fv)(const GLfloat *); - void (*RasterPos2i)(GLint, GLint); - void (*RasterPos2iv)(const GLint *); - void (*RasterPos2s)(GLshort, GLshort); - void (*RasterPos2sv)(const GLshort *); - void (*RasterPos3d)(GLdouble, GLdouble, GLdouble); - void (*RasterPos3dv)(const GLdouble *); - void (*RasterPos3f)(GLfloat, GLfloat, GLfloat); - void (*RasterPos3fv)(const GLfloat *); - void (*RasterPos3i)(GLint, GLint, GLint); - void (*RasterPos3iv)(const GLint *); - void (*RasterPos3s)(GLshort, GLshort, GLshort); - void (*RasterPos3sv)(const GLshort *); - void (*RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble); - void (*RasterPos4dv)(const GLdouble *); - void (*RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat); - void (*RasterPos4fv)(const GLfloat *); - void (*RasterPos4i)(GLint, GLint, GLint, GLint); - void (*RasterPos4iv)(const GLint *); - void (*RasterPos4s)(GLshort, GLshort, GLshort, GLshort); - void (*RasterPos4sv)(const GLshort *); - void (*ReadBuffer)(GLenum); - void (*ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); - void (*Rectd)(GLdouble, GLdouble, GLdouble, GLdouble); - void (*Rectdv)(const GLdouble *, const GLdouble *); - void (*Rectf)(GLfloat, GLfloat, GLfloat, GLfloat); - void (*Rectfv)(const GLfloat *, const GLfloat *); - void (*Recti)(GLint, GLint, GLint, GLint); - void (*Rectiv)(const GLint *, const GLint *); - void (*Rects)(GLshort, GLshort, GLshort, GLshort); - void (*Rectsv)(const GLshort *, const GLshort *); - GLint (*RenderMode)(GLenum); - void (*Rotated)(GLdouble, GLdouble, GLdouble, GLdouble); - void (*Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat); - void (*Scaled)(GLdouble, GLdouble, GLdouble); - void (*Scalef)(GLfloat, GLfloat, GLfloat); - void (*Scissor)(GLint, GLint, GLsizei, GLsizei); - void (*SelectBuffer)(GLsizei, GLuint *); - void (*ShadeModel)(GLenum); - void (*StencilFunc)(GLenum, GLint, GLuint); - void (*StencilMask)(GLuint); - void (*StencilOp)(GLenum, GLenum, GLenum); - void (*TexCoord1d)(GLdouble); - void (*TexCoord1dv)(const GLdouble *); - void (*TexCoord1f)(GLfloat); - void (*TexCoord1fv)(const GLfloat *); - void (*TexCoord1i)(GLint); - void (*TexCoord1iv)(const GLint *); - void (*TexCoord1s)(GLshort); - void (*TexCoord1sv)(const GLshort *); - void (*TexCoord2d)(GLdouble, GLdouble); - void (*TexCoord2dv)(const GLdouble *); - void (*TexCoord2f)(GLfloat, GLfloat); - void (*TexCoord2fv)(const GLfloat *); - void (*TexCoord2i)(GLint, GLint); - void (*TexCoord2iv)(const GLint *); - void (*TexCoord2s)(GLshort, GLshort); - void (*TexCoord2sv)(const GLshort *); - void (*TexCoord3d)(GLdouble, GLdouble, GLdouble); - void (*TexCoord3dv)(const GLdouble *); - void (*TexCoord3f)(GLfloat, GLfloat, GLfloat); - void (*TexCoord3fv)(const GLfloat *); - void (*TexCoord3i)(GLint, GLint, GLint); - void (*TexCoord3iv)(const GLint *); - void (*TexCoord3s)(GLshort, GLshort, GLshort); - void (*TexCoord3sv)(const GLshort *); - void (*TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble); - void (*TexCoord4dv)(const GLdouble *); - void (*TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat); - void (*TexCoord4fv)(const GLfloat *); - void (*TexCoord4i)(GLint, GLint, GLint, GLint); - void (*TexCoord4iv)(const GLint *); - void (*TexCoord4s)(GLshort, GLshort, GLshort, GLshort); - void (*TexCoord4sv)(const GLshort *); - void (*TexEnvf)(GLenum, GLenum, GLfloat); - void (*TexEnvfv)(GLenum, GLenum, const GLfloat *); - void (*TexEnvi)(GLenum, GLenum, GLint); - void (*TexEnviv)(GLenum, GLenum, const GLint *); - void (*TexGend)(GLenum, GLenum, GLdouble); - void (*TexGendv)(GLenum, GLenum, const GLdouble *); - void (*TexGenf)(GLenum, GLenum, GLfloat); - void (*TexGenfv)(GLenum, GLenum, const GLfloat *); - void (*TexGeni)(GLenum, GLenum, GLint); - void (*TexGeniv)(GLenum, GLenum, const GLint *); - void (*TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); - void (*TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); - void (*TexParameterf)(GLenum, GLenum, GLfloat); - void (*TexParameterfv)(GLenum, GLenum, const GLfloat *); - void (*TexParameteri)(GLenum, GLenum, GLint); - void (*TexParameteriv)(GLenum, GLenum, const GLint *); - void (*Translated)(GLdouble, GLdouble, GLdouble); - void (*Translatef)(GLfloat, GLfloat, GLfloat); - void (*Vertex2d)(GLdouble, GLdouble); - void (*Vertex2dv)(const GLdouble *); - void (*Vertex2f)(GLfloat, GLfloat); - void (*Vertex2fv)(const GLfloat *); - void (*Vertex2i)(GLint, GLint); - void (*Vertex2iv)(const GLint *); - void (*Vertex2s)(GLshort, GLshort); - void (*Vertex2sv)(const GLshort *); - void (*Vertex3d)(GLdouble, GLdouble, GLdouble); - void (*Vertex3dv)(const GLdouble *); - void (*Vertex3f)(GLfloat, GLfloat, GLfloat); - void (*Vertex3fv)(const GLfloat *); - void (*Vertex3i)(GLint, GLint, GLint); - void (*Vertex3iv)(const GLint *); - void (*Vertex3s)(GLshort, GLshort, GLshort); - void (*Vertex3sv)(const GLshort *); - void (*Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble); - void (*Vertex4dv)(const GLdouble *); - void (*Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat); - void (*Vertex4fv)(const GLfloat *); - void (*Vertex4i)(GLint, GLint, GLint, GLint); - void (*Vertex4iv)(const GLint *); - void (*Vertex4s)(GLshort, GLshort, GLshort, GLshort); - void (*Vertex4sv)(const GLshort *); - void (*Viewport)(GLint, GLint, GLsizei, GLsizei); - - /* - * OpenGL 1.1 - */ - GLboolean (*AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); - void (*ArrayElement)(GLint); - void (*BindTexture)(GLenum, GLuint); - void (*ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *); - void (*CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); - void (*CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); - void (*CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); - void (*CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); - void (*DeleteTextures)(GLsizei, const GLuint *); - void (*DisableClientState)(GLenum); - void (*DrawArrays)(GLenum, GLint, GLsizei); - void (*DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); - void (*EdgeFlagPointer)(GLsizei, const GLvoid *); - void (*EnableClientState)(GLenum); - void (*GenTextures)(GLsizei, GLuint *); - void (*GetPointerv)(GLenum, GLvoid **); - void (*IndexPointer)(GLenum, GLsizei, const GLvoid *); - void (*Indexub)(GLubyte); - void (*Indexubv)(const GLubyte *); - void (*InterleavedArrays)(GLenum, GLsizei, const GLvoid *); - GLboolean (*IsTexture)(GLuint); - void (*NormalPointer)(GLenum, GLsizei, const GLvoid *); - void (*PopClientAttrib)(void); - void (*PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *); - void (*PushClientAttrib)(GLbitfield); - void (*TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); - void (*TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); - void (*TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - void (*VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); - - - /* - * OpenGL 1.2 - */ - void (*CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); - void (*DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); - void (*TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); - void (*TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - - - /* - * GL_ARB_imaging - */ - void (*BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf); - void (*BlendEquation)(GLenum); - void (*ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - void (*ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); - void (*ColorTableParameterfv)(GLenum, GLenum, const GLfloat *); - void (*ColorTableParameteriv)(GLenum, GLenum, const GLint *); - void (*ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); - void (*ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - void (*ConvolutionParameterf)(GLenum, GLenum, GLfloat); - void (*ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *); - void (*ConvolutionParameteri)(GLenum, GLenum, GLint); - void (*ConvolutionParameteriv)(GLenum, GLenum, const GLint *); - void (*CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei); - void (*CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei); - void (*CopyConvolutionFilter1D)(GLenum, GLenum, GLint x, GLint y, GLsizei); - void (*CopyConvolutionFilter2D)(GLenum, GLenum, GLint x, GLint y, GLsizei, GLsizei); - void (*GetColorTable)(GLenum, GLenum, GLenum, GLvoid *); - void (*GetColorTableParameterfv)(GLenum, GLenum, GLfloat *); - void (*GetColorTableParameteriv)(GLenum, GLenum, GLint *); - void (*GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *); - void (*GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *); - void (*GetConvolutionParameteriv)(GLenum, GLenum, GLint *); - void (*GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); - void (*GetHistogramParameterfv)(GLenum, GLenum, GLfloat *); - void (*GetHistogramParameteriv)(GLenum, GLenum, GLint *); - void (*GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); - void (*GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *); - void (*GetMinmaxParameteriv)(GLenum, GLenum, GLint *); - void (*GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); - void (*Histogram)(GLenum, GLsizei, GLenum, GLboolean); - void (*Minmax)(GLenum, GLenum, GLboolean); - void (*ResetHistogram)(GLenum); - void (*ResetMinmax)(GLenum); - void (*SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); - - /* - * GL_ARB_multitexture - */ - void (*ActiveTextureARB)(GLenum); - void (*ClientActiveTextureARB)(GLenum); - void (*MultiTexCoord1dARB)(GLenum, GLdouble); - void (*MultiTexCoord1dvARB)(GLenum, const GLdouble *); - void (*MultiTexCoord1fARB)(GLenum, GLfloat); - void (*MultiTexCoord1fvARB)(GLenum, const GLfloat *); - void (*MultiTexCoord1iARB)(GLenum, GLint); - void (*MultiTexCoord1ivARB)(GLenum, const GLint *); - void (*MultiTexCoord1sARB)(GLenum, GLshort); - void (*MultiTexCoord1svARB)(GLenum, const GLshort *); - void (*MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble); - void (*MultiTexCoord2dvARB)(GLenum, const GLdouble *); - void (*MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat); - void (*MultiTexCoord2fvARB)(GLenum, const GLfloat *); - void (*MultiTexCoord2iARB)(GLenum, GLint, GLint); - void (*MultiTexCoord2ivARB)(GLenum, const GLint *); - void (*MultiTexCoord2sARB)(GLenum, GLshort, GLshort); - void (*MultiTexCoord2svARB)(GLenum, const GLshort *); - void (*MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble); - void (*MultiTexCoord3dvARB)(GLenum, const GLdouble *); - void (*MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat); - void (*MultiTexCoord3fvARB)(GLenum, const GLfloat *); - void (*MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint); - void (*MultiTexCoord3ivARB)(GLenum, const GLint *); - void (*MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort); - void (*MultiTexCoord3svARB)(GLenum, const GLshort *); - void (*MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); - void (*MultiTexCoord4dvARB)(GLenum, const GLdouble *); - void (*MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); - void (*MultiTexCoord4fvARB)(GLenum, const GLfloat *); - void (*MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint); - void (*MultiTexCoord4ivARB)(GLenum, const GLint *); - void (*MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort); - void (*MultiTexCoord4svARB)(GLenum, const GLshort *); - - - /* - * Extensions - */ - - /* 1. GL_EXT_abgr - no functions */ - - /* 2. GL_EXT_blend_color */ - void (*BlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf); - - /* 3. GL_EXT_polygon_offset */ - void (*PolygonOffsetEXT)(GLfloat, GLfloat); - - /* 4. GL_EXT_texture - no functions */ - - /* 5. ??? */ - - /* 6. GL_EXT_texture3D */ - void (*CopyTexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); - void (*TexImage3DEXT)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); - void (*TexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - - /* 7. GL_SGI_texture_filter4 */ - void (*GetTexFilterFuncSGIS)(GLenum, GLenum, GLfloat *); - void (*TexFilterFuncSGIS)(GLenum, GLenum, GLsizei, const GLfloat *); - - /* 8. ??? */ - - /* 9. GL_EXT_subtexture */ - void (*TexSubImage1DEXT)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); - void (*TexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - - /* 10. GL_EXT_copy_texture */ - void (*CopyTexImage1DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); - void (*CopyTexImage2DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); - void (*CopyTexSubImage1DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei); - void (*CopyTexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); - - /* 11. GL_EXT_histogram */ - void (*GetHistogramEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); - void (*GetHistogramParameterfvEXT)(GLenum, GLenum, GLfloat *); - void (*GetHistogramParameterivEXT)(GLenum, GLenum, GLint *); - void (*GetMinmaxEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); - void (*GetMinmaxParameterfvEXT)(GLenum, GLenum, GLfloat *); - void (*GetMinmaxParameterivEXT)(GLenum, GLenum, GLint *); - void (*HistogramEXT)(GLenum, GLsizei, GLenum, GLboolean); - void (*MinmaxEXT)(GLenum, GLenum, GLboolean); - void (*ResetHistogramEXT)(GLenum); - void (*ResetMinmaxEXT)(GLenum); - - /* 12. GL_EXT_convolution */ - void (*ConvolutionFilter1DEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); - void (*ConvolutionFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - void (*ConvolutionParameterfEXT)(GLenum, GLenum, GLfloat); - void (*ConvolutionParameterfvEXT)(GLenum, GLenum, const GLfloat *); - void (*ConvolutionParameteriEXT)(GLenum, GLenum, GLint); - void (*ConvolutionParameterivEXT)(GLenum, GLenum, const GLint *); - void (*CopyConvolutionFilter1DEXT)(GLenum, GLenum, GLint x, GLint y, GLsizei); - void (*CopyConvolutionFilter2DEXT)(GLenum, GLenum, GLint x, GLint y, GLsizei, GLsizei); - void (*GetConvolutionFilterEXT)(GLenum, GLenum, GLenum, GLvoid *); - void (*GetConvolutionParameterfvEXT)(GLenum, GLenum, GLfloat *); - void (*GetConvolutionParameterivEXT)(GLenum, GLenum, GLint *); - void (*GetSeparableFilterEXT)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); - void (*SeparableFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); - - /* 13. GL_SGI_color_matrix - no functions */ - - /* 14. GL_SGI_color_table */ - void (*ColorTableSGI)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); - void (*ColorTableParameterfvSGI)(GLenum, GLenum, const GLfloat *); - void (*ColorTableParameterivSGI)(GLenum, GLenum, const GLint *); - void (*CopyColorTableSGI)(GLenum, GLenum, GLint, GLint, GLsizei); - void (*GetColorTableSGI)(GLenum, GLenum, GLenum, GLvoid *); - void (*GetColorTableParameterfvSGI)(GLenum, GLenum, GLfloat *); - void (*GetColorTableParameterivSGI)(GLenum, GLenum, GLint *); - - /* 15. GL_SGIS_pixel_texture */ - void (*PixelTexGenParameterfSGIS)(GLenum, GLfloat); - void (*PixelTexGenParameteriSGIS)(GLenum, GLint); - void (*GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *); - void (*GetPixelTexGenParameterivSGIS)(GLenum, GLint *); - - /* 16. GL_SGIS_texture4D */ - void (*TexImage4DSGIS)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *); - void (*TexSubImage4DSGIS)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *); - - /* 17. GL_SGI_texture_color_table - no functions */ - - /* 18. GL_EXT_cmyka - no functions */ - - /* 19. ??? */ - - /* 20. GL_EXT_texture_object */ - GLboolean (*AreTexturesResidentEXT)(GLsizei, const GLuint *, GLboolean *); - void (*BindTextureEXT)(GLenum, GLuint); - void (*DeleteTexturesEXT)(GLsizei, const GLuint *); - void (*GenTexturesEXT)(GLsizei, GLuint *); - GLboolean (*IsTextureEXT)(GLuint); - void (*PrioritizeTexturesEXT)(GLsizei, const GLuint *, const GLclampf *); - - /* 21. GL_SGIS_detail_texture */ - void (*DetailTexFuncSGIS)(GLenum, GLsizei, const GLfloat *); - void (*GetDetailTexFuncSGIS)(GLenum, GLfloat *); - - /* 22. GL_SGIS_sharpen_texture */ - void (*GetSharpenTexFuncSGIS)(GLenum, GLfloat *); - void (*SharpenTexFuncSGIS)(GLenum, GLsizei, const GLfloat *); - - /* 23. GL_EXT_packed_pixels - no functions */ - - /* 24. GL_SGIS_texture_lod - no functions */ - - /* 25. GL_SGIS_multisample */ - void (*SampleMaskSGIS)(GLclampf, GLboolean); - void (*SamplePatternSGIS)(GLenum); - - /* 26. ??? */ - - /* 27. GL_EXT_rescale_normal - no functions */ - - /* 28. GLX_EXT_visual_info - no functions */ - - /* 29. ??? */ - - /* 30. GL_EXT_vertex_array */ - void (*ArrayElementEXT)(GLint); - void (*ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *); - void (*DrawArraysEXT)(GLenum, GLint, GLsizei); - void (*EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *); - void (*GetPointervEXT)(GLenum, void **); - void (*IndexPointerEXT)(GLenum, GLsizei, GLsizei, const void *); - void (*NormalPointerEXT)(GLenum, GLsizei, GLsizei, const void *); - void (*TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *); - void (*VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *); - - /* 31. GL_EXT_misc_attribute - no functions */ - - /* 32. GL_SGIS_generate_mipmap - no functions */ - - /* 33. GL_SGIX_clipmap - no functions */ - - /* 34. GL_SGIX_shadow - no functions */ - - /* 35. GL_SGIS_texture_edge_clamp - no functions */ - - /* 36. GL_SGIS_texture_border_clamp - no functions */ - - /* 37. GL_EXT_blend_minmax */ - void (*BlendEquationEXT)(GLenum); - - /* 38. GL_EXT_blend_subtract - no functions */ - - /* 39. GL_EXT_blend_logic_op - no functions */ - - /* 40. GLX_SGI_swap_control - GLX functions */ - - /* 41. GLX_SGI_video_sync - GLX functions */ - - /* 42. GLX_SGI_make_current_read - GLX functions */ - - /* 43. GLX_SGIX_video_source - GLX functions */ - - /* 44. GLX_EXT_visual_rating - no functions */ - - /* 45. GL_SGIX_interlace - no functions */ - - /* 46. ??? */ - - /* 47. GLX_EXT_import_context - GLX functions */ - - /* 48. ??? */ - - /* 49. GLX_SGIX_fbconfig - GLX functions */ - - /* 50. GLX_SGIX_pbuffer - GLX functions */ - - /* 51. GL_SGIS_texture_select - no functions */ - - /* 52. GL_SGIX_sprite */ - void (*SpriteParameterfSGIX)(GLenum, GLfloat); - void (*SpriteParameterfvSGIX)(GLenum, const GLfloat *); - void (*SpriteParameteriSGIX)(GLenum, GLint); - void (*SpriteParameterivSGIX)(GLenum, const GLint *); - - /* 53. ??? */ - - /* 54. GL_EXT_point_parameters */ - void (*PointParameterfEXT)(GLenum, GLfloat); - void (*PointParameterfvEXT)(GLenum, const GLfloat *); - - /* 55. GL_SGIX_instruments */ - GLint (*GetInstrumentsSGIX)(void); - void (*InstrumentsBufferSGIX)(GLsizei, GLint *); - GLint (*PollInstrumentsSGIX)(GLint *); - void (*ReadInstrumentsSGIX)(GLint); - void (*StartInstrumentsSGIX)(void); - void (*StopInstrumentsSGIX)(GLint); - - /* 56. GL_SGIX_texture_scale_bias - no functions */ - - /* 57. GL_SGIX_framezoom */ - void (*FrameZoomSGIX)(GLint); - - /* 58. GL_SGIX_tag_sample_buffer - no functions */ - - /* 59. ??? */ - - /* 60. GL_SGIX_reference_plane */ - void (*ReferencePlaneSGIX)(const GLdouble *); - - /* 61. GL_SGIX_flush_raster */ - void (*FlushRasterSGIX)(void); - - /* 62. GLX_SGI_cushion - GLX functions */ - - /* 63. GL_SGIX_depth_texture - no functions */ - - /* 64. ??? */ - - /* 65. GL_SGIX_fog_offset - no functions */ - - /* 66. GL_HP_image_transform */ -#ifdef VMS -#define glGetImageTransformParameterfvHP glGetImageTransformParameterfvH -#define glGetImageTransformParameterivHP glGetImageTransformParameterivH -#endif - void (*GetImageTransformParameterfvHP)(GLenum, GLenum, GLfloat *); - void (*GetImageTransformParameterivHP)(GLenum, GLenum, GLint *); - void (*ImageTransformParameterfHP)(GLenum, GLenum, const GLfloat); - void (*ImageTransformParameterfvHP)(GLenum, GLenum, const GLfloat *); - void (*ImageTransformParameteriHP)(GLenum, GLenum, const GLint); - void (*ImageTransformParameterivHP)(GLenum, GLenum, const GLint *); - - /* 67. GL_HP_convolution_border_modes - no functions */ - - /* 68. ??? */ - - /* 69. GL_SGIX_texture_add_env - no functions */ - - /* 70. ??? */ - - /* 71. ??? */ - - /* 72. ??? */ - - /* 73. ??? */ - - /* 74. GL_EXT_color_subtable */ - void (*ColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const void *); - void (*CopyColorSubTableEXT)(GLenum, GLsizei, GLint, GLint, GLsizei); - - /* 75. GLU_EXT_object_space_tess - GLU functions */ - - /* 76. GL_PGI_vertex_hints - no functions */ - - /* 77. GL_PGI_misc_hints */ - void (*HintPGI)(GLenum, GLint); - - /* 78. GL_EXT_paletted_texture */ - /* ColorSubTableEXT already defined */ - void (*ColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); - void (*GetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *); - void (*GetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *); - void (*GetColorTableParameterivEXT)(GLenum, GLenum, GLint *); - - /* 79. GL_EXT_clip_volume_hint - no functions */ - - /* 80. GL_SGIX_list_priority */ - void (*GetListParameterfvSGIX)(GLuint, GLenum, GLfloat *); - void (*GetListParameterivSGIX)(GLuint, GLenum, GLint *); - void (*ListParameterfSGIX)(GLuint, GLenum, GLfloat); - void (*ListParameterfvSGIX)(GLuint, GLenum, const GLfloat *); - void (*ListParameteriSGIX)(GLuint, GLenum, GLint); - void (*ListParameterivSGIX)(GLuint, GLenum, const GLint *); - - /* 81. GL_SGIX_ir_instrument1 - no functions */ - - /* 82. ??? */ - - /* 83. GLX_SGIX_video_resize - GLX functions */ - - /* 84. GL_SGIX_texture_lod_bias - no functions */ - - /* 85. GLU_SGI_filter4_parameters - GLU functions */ - - /* 86. GLX_SGIX_dm_buffer - GLX functions */ - - /* 87. ??? */ - - /* 88. ??? */ - - /* 89. ??? */ - - /* 90. ??? */ - - /* 91. GLX_SGIX_swap_group - GLX functions */ - - /* 92. GLX_SGIX_swap_barrier - GLX functions */ - - /* 93. GL_EXT_index_texture - no functions */ - - /* 94. GL_EXT_index_material */ - void (*IndexMaterialEXT)(GLenum, GLenum); - - /* 95. GL_EXT_index_func */ - void (*IndexFuncEXT)(GLenum, GLfloat); - - /* 96. GL_EXT_index_array_formats - no functions */ - - /* 97. GL_EXT_compiled_vertex_array */ - void (*LockArraysEXT)(GLint, GLsizei); - void (*UnlockArraysEXT)(void); - - /* 98. GL_EXT_cull_vertex */ - void (*CullParameterfvEXT)(GLenum, const GLfloat *); - void (*CullParameterdvEXT)(GLenum, const GLdouble *); - - /* 99. ??? */ - - /* 100. GLU_EXT_nurbs_tessellator - GLU functions */ - - /* 173. GL_EXT/INGR_blend_func_separate */ - void (*BlendFuncSeparateINGR)(GLenum, GLenum, GLenum, GLenum); - - /* GL_MESA_window_pos */ - void (*WindowPos2dMESA)(GLdouble, GLdouble); - void (*WindowPos2dvMESA)(const GLdouble *); - void (*WindowPos2fMESA)(GLfloat, GLfloat); - void (*WindowPos2fvMESA)(const GLfloat *); - void (*WindowPos2iMESA)(GLint, GLint); - void (*WindowPos2ivMESA)(const GLint *); - void (*WindowPos2sMESA)(GLshort, GLshort); - void (*WindowPos2svMESA)(const GLshort *); - void (*WindowPos3dMESA)(GLdouble, GLdouble, GLdouble); - void (*WindowPos3dvMESA)(const GLdouble *); - void (*WindowPos3fMESA)(GLfloat, GLfloat, GLfloat); - void (*WindowPos3fvMESA)(const GLfloat *); - void (*WindowPos3iMESA)(GLint, GLint, GLint); - void (*WindowPos3ivMESA)(const GLint *); - void (*WindowPos3sMESA)(GLshort, GLshort, GLshort); - void (*WindowPos3svMESA)(const GLshort *); - void (*WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble); - void (*WindowPos4dvMESA)(const GLdouble *); - void (*WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat); - void (*WindowPos4fvMESA)(const GLfloat *); - void (*WindowPos4iMESA)(GLint, GLint, GLint, GLint); - void (*WindowPos4ivMESA)(const GLint *); - void (*WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort); - void (*WindowPos4svMESA)(const GLshort *); - - /* GL_MESA_resize_buffers */ - void (*ResizeBuffersMESA)(void); - - /* GL_ARB_transpose_matrix */ - void (*LoadTransposeMatrixdARB)(const GLdouble m[16]); - void (*LoadTransposeMatrixfARB)(const GLfloat m[16]); - void (*MultTransposeMatrixdARB)(const GLdouble m[16]); - void (*MultTransposeMatrixfARB)(const GLfloat m[16]); - + void (*NewList)(GLuint list, GLenum mode); /* 0 */ + void (*EndList)(void); /* 1 */ + void (*CallList)(GLuint list); /* 2 */ + void (*CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (*DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (*GenLists)(GLsizei range); /* 5 */ + void (*ListBase)(GLuint base); /* 6 */ + void (*Begin)(GLenum mode); /* 7 */ + void (*Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (*Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (*Color3bv)(const GLbyte * v); /* 10 */ + void (*Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (*Color3dv)(const GLdouble * v); /* 12 */ + void (*Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (*Color3fv)(const GLfloat * v); /* 14 */ + void (*Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (*Color3iv)(const GLint * v); /* 16 */ + void (*Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (*Color3sv)(const GLshort * v); /* 18 */ + void (*Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (*Color3ubv)(const GLubyte * v); /* 20 */ + void (*Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (*Color3uiv)(const GLuint * v); /* 22 */ + void (*Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (*Color3usv)(const GLushort * v); /* 24 */ + void (*Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (*Color4bv)(const GLbyte * v); /* 26 */ + void (*Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (*Color4dv)(const GLdouble * v); /* 28 */ + void (*Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (*Color4fv)(const GLfloat * v); /* 30 */ + void (*Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (*Color4iv)(const GLint * v); /* 32 */ + void (*Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (*Color4sv)(const GLshort * v); /* 34 */ + void (*Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (*Color4ubv)(const GLubyte * v); /* 36 */ + void (*Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (*Color4uiv)(const GLuint * v); /* 38 */ + void (*Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (*Color4usv)(const GLushort * v); /* 40 */ + void (*EdgeFlag)(GLboolean flag); /* 41 */ + void (*EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (*End)(void); /* 43 */ + void (*Indexd)(GLdouble c); /* 44 */ + void (*Indexdv)(const GLdouble * c); /* 45 */ + void (*Indexf)(GLfloat c); /* 46 */ + void (*Indexfv)(const GLfloat * c); /* 47 */ + void (*Indexi)(GLint c); /* 48 */ + void (*Indexiv)(const GLint * c); /* 49 */ + void (*Indexs)(GLshort c); /* 50 */ + void (*Indexsv)(const GLshort * c); /* 51 */ + void (*Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (*Normal3bv)(const GLbyte * v); /* 53 */ + void (*Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (*Normal3dv)(const GLdouble * v); /* 55 */ + void (*Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (*Normal3fv)(const GLfloat * v); /* 57 */ + void (*Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (*Normal3iv)(const GLint * v); /* 59 */ + void (*Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (*Normal3sv)(const GLshort * v); /* 61 */ + void (*RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (*RasterPos2dv)(const GLdouble * v); /* 63 */ + void (*RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (*RasterPos2fv)(const GLfloat * v); /* 65 */ + void (*RasterPos2i)(GLint x, GLint y); /* 66 */ + void (*RasterPos2iv)(const GLint * v); /* 67 */ + void (*RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (*RasterPos2sv)(const GLshort * v); /* 69 */ + void (*RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (*RasterPos3dv)(const GLdouble * v); /* 71 */ + void (*RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (*RasterPos3fv)(const GLfloat * v); /* 73 */ + void (*RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (*RasterPos3iv)(const GLint * v); /* 75 */ + void (*RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (*RasterPos3sv)(const GLshort * v); /* 77 */ + void (*RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (*RasterPos4dv)(const GLdouble * v); /* 79 */ + void (*RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (*RasterPos4fv)(const GLfloat * v); /* 81 */ + void (*RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (*RasterPos4iv)(const GLint * v); /* 83 */ + void (*RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (*RasterPos4sv)(const GLshort * v); /* 85 */ + void (*Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (*Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (*Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (*Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (*Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (*Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (*Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (*Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (*TexCoord1d)(GLdouble s); /* 94 */ + void (*TexCoord1dv)(const GLdouble * v); /* 95 */ + void (*TexCoord1f)(GLfloat s); /* 96 */ + void (*TexCoord1fv)(const GLfloat * v); /* 97 */ + void (*TexCoord1i)(GLint s); /* 98 */ + void (*TexCoord1iv)(const GLint * v); /* 99 */ + void (*TexCoord1s)(GLshort s); /* 100 */ + void (*TexCoord1sv)(const GLshort * v); /* 101 */ + void (*TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (*TexCoord2dv)(const GLdouble * v); /* 103 */ + void (*TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (*TexCoord2fv)(const GLfloat * v); /* 105 */ + void (*TexCoord2i)(GLint s, GLint t); /* 106 */ + void (*TexCoord2iv)(const GLint * v); /* 107 */ + void (*TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (*TexCoord2sv)(const GLshort * v); /* 109 */ + void (*TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (*TexCoord3dv)(const GLdouble * v); /* 111 */ + void (*TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (*TexCoord3fv)(const GLfloat * v); /* 113 */ + void (*TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (*TexCoord3iv)(const GLint * v); /* 115 */ + void (*TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (*TexCoord3sv)(const GLshort * v); /* 117 */ + void (*TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (*TexCoord4dv)(const GLdouble * v); /* 119 */ + void (*TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (*TexCoord4fv)(const GLfloat * v); /* 121 */ + void (*TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (*TexCoord4iv)(const GLint * v); /* 123 */ + void (*TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (*TexCoord4sv)(const GLshort * v); /* 125 */ + void (*Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (*Vertex2dv)(const GLdouble * v); /* 127 */ + void (*Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (*Vertex2fv)(const GLfloat * v); /* 129 */ + void (*Vertex2i)(GLint x, GLint y); /* 130 */ + void (*Vertex2iv)(const GLint * v); /* 131 */ + void (*Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (*Vertex2sv)(const GLshort * v); /* 133 */ + void (*Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (*Vertex3dv)(const GLdouble * v); /* 135 */ + void (*Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (*Vertex3fv)(const GLfloat * v); /* 137 */ + void (*Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (*Vertex3iv)(const GLint * v); /* 139 */ + void (*Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (*Vertex3sv)(const GLshort * v); /* 141 */ + void (*Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (*Vertex4dv)(const GLdouble * v); /* 143 */ + void (*Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (*Vertex4fv)(const GLfloat * v); /* 145 */ + void (*Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (*Vertex4iv)(const GLint * v); /* 147 */ + void (*Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (*Vertex4sv)(const GLshort * v); /* 149 */ + void (*ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (*ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (*CullFace)(GLenum mode); /* 152 */ + void (*Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (*Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (*Fogi)(GLenum pname, GLint param); /* 155 */ + void (*Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (*FrontFace)(GLenum mode); /* 157 */ + void (*Hint)(GLenum target, GLenum mode); /* 158 */ + void (*Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (*Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (*Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (*Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (*LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (*LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (*LightModeli)(GLenum pname, GLint param); /* 165 */ + void (*LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (*LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (*LineWidth)(GLfloat width); /* 168 */ + void (*Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (*Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (*Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (*Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (*PointSize)(GLfloat size); /* 173 */ + void (*PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (*PolygonStipple)(const GLubyte * mask); /* 175 */ + void (*Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (*ShadeModel)(GLenum mode); /* 177 */ + void (*TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (*TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (*TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (*TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (*TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (*TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (*TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (*TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (*TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (*TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (*TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (*TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (*TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (*TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (*TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (*TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (*FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (*SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (*RenderMode)(GLenum mode); /* 196 */ + void (*InitNames)(void); /* 197 */ + void (*LoadName)(GLuint name); /* 198 */ + void (*PassThrough)(GLfloat token); /* 199 */ + void (*PopName)(void); /* 200 */ + void (*PushName)(GLuint name); /* 201 */ + void (*DrawBuffer)(GLenum mode); /* 202 */ + void (*Clear)(GLbitfield mask); /* 203 */ + void (*ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (*ClearIndex)(GLfloat c); /* 205 */ + void (*ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (*ClearStencil)(GLint s); /* 207 */ + void (*ClearDepth)(GLclampd depth); /* 208 */ + void (*StencilMask)(GLuint mask); /* 209 */ + void (*ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (*DepthMask)(GLboolean flag); /* 211 */ + void (*IndexMask)(GLuint mask); /* 212 */ + void (*Accum)(GLenum op, GLfloat value); /* 213 */ + void (*Disable)(GLenum cap); /* 214 */ + void (*Enable)(GLenum cap); /* 215 */ + void (*Finish)(void); /* 216 */ + void (*Flush)(void); /* 217 */ + void (*PopAttrib)(void); /* 218 */ + void (*PushAttrib)(GLbitfield mask); /* 219 */ + void (*Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (*Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (*Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (*Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (*MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (*MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (*MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (*MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (*EvalCoord1d)(GLdouble u); /* 228 */ + void (*EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (*EvalCoord1f)(GLfloat u); /* 230 */ + void (*EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (*EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (*EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (*EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (*EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (*EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (*EvalPoint1)(GLint i); /* 237 */ + void (*EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (*EvalPoint2)(GLint i, GLint j); /* 239 */ + void (*AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (*BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (*LogicOp)(GLenum opcode); /* 242 */ + void (*StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (*StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (*DepthFunc)(GLenum func); /* 245 */ + void (*PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (*PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (*PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (*PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (*PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (*PixelMapfv)(GLenum map, GLint mapsize, const GLfloat * values); /* 251 */ + void (*PixelMapuiv)(GLenum map, GLint mapsize, const GLuint * values); /* 252 */ + void (*PixelMapusv)(GLenum map, GLint mapsize, const GLushort * values); /* 253 */ + void (*ReadBuffer)(GLenum mode); /* 254 */ + void (*CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (*ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (*DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (*GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (*GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (*GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (*GetError)(void); /* 261 */ + void (*GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (*GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (*GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (*GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (*GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (*GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (*GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (*GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (*GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (*GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (*GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (*GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (*GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (*GetString)(GLenum name); /* 275 */ + void (*GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (*GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (*GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (*GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (*GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (*GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (*GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (*GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (*GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (*GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (*IsEnabled)(GLenum cap); /* 286 */ + GLboolean (*IsList)(GLuint list); /* 287 */ + void (*DepthRange)(GLclampd near, GLclampd far); /* 288 */ + void (*Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (*LoadIdentity)(void); /* 290 */ + void (*LoadMatrixf)(const GLfloat * m); /* 291 */ + void (*LoadMatrixd)(const GLdouble * m); /* 292 */ + void (*MatrixMode)(GLenum mode); /* 293 */ + void (*MultMatrixf)(const GLfloat * m); /* 294 */ + void (*MultMatrixd)(const GLdouble * m); /* 295 */ + void (*Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (*PopMatrix)(void); /* 297 */ + void (*PushMatrix)(void); /* 298 */ + void (*Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (*Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (*Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (*Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (*Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (*Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (*Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (*ArrayElement)(GLint i); /* 306 */ + void (*BindTexture)(GLenum target, GLenum texture); /* 307 */ + void (*ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (*DisableClientState)(GLenum array); /* 309 */ + void (*DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (*DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (*EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (*EnableClientState)(GLenum array); /* 313 */ + void (*IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (*Indexub)(GLubyte c); /* 315 */ + void (*Indexubv)(const GLubyte * c); /* 316 */ + void (*InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (*NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (*PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (*TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (*VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (*AreTexturesResident)(GLsizei n, const GLenum * textures, GLboolean * residences); /* 322 */ + void (*CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (*CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (*CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (*CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (*DeleteTextures)(GLsizei n, const GLenum * textures); /* 327 */ + void (*GenTextures)(GLsizei n, GLenum * textures); /* 328 */ + void (*GetPointerv)(GLenum pname, GLvoid * * params); /* 329 */ + GLboolean (*IsTexture)(GLenum texture); /* 330 */ + void (*PrioritizeTextures)(GLsizei n, const GLenum * textures, const GLclampf * priorities); /* 331 */ + void (*TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (*TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (*PopClientAttrib)(void); /* 334 */ + void (*PushClientAttrib)(GLbitfield mask); /* 335 */ + void (*BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (*BlendEquation)(GLenum mode); /* 337 */ + void (*DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (*ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (*ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (*ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (*CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (*GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (*GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (*GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (*ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (*CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (*ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (*ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (*ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (*ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (*ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (*ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (*CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (*CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (*GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (*GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (*GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (*GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (*SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (*GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (*GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (*GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (*GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (*GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (*GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (*Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (*Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (*ResetHistogram)(GLenum target); /* 369 */ + void (*ResetMinmax)(GLenum target); /* 370 */ + void (*TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (*TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (*CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (*ActiveTextureARB)(GLenum texture); /* 374 */ + void (*ClientActiveTextureARB)(GLenum texture); /* 375 */ + void (*MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ + void (*MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ + void (*MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (*MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (*MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ + void (*MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ + void (*MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ + void (*MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ + void (*MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (*MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ + void (*MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (*MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (*MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ + void (*MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ + void (*MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (*MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ + void (*MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (*MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ + void (*MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (*MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (*MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (*MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ + void (*MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (*MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ + void (*MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (*MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ + void (*MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (*MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (*MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (*MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ + void (*MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (*MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ + void (*LoadTransposeMatrixfARB)(const GLfloat * m); /* 408 */ + void (*LoadTransposeMatrixdARB)(const GLdouble * m); /* 409 */ + void (*MultTransposeMatrixfARB)(const GLfloat * m); /* 410 */ + void (*MultTransposeMatrixdARB)(const GLdouble * m); /* 411 */ + void (*SampleCoverageARB)(GLclampf value, GLboolean invert); /* 412 */ + void (*SamplePassARB)(GLenum pass); /* 413 */ + void (*PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 414 */ + void (*GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights); /* 415 */ + void (*TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); /* 416 */ + void (*GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 417 */ + void (*GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 418 */ + void (*GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 419 */ + void (*GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 420 */ + void (*GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 421 */ + void (*GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 422 */ + void (*GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 423 */ + void (*GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 424 */ + void (*GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 425 */ + void (*GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 426 */ + void (*GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 427 */ + void (*GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params); /* 428 */ + void (*GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params); /* 429 */ + void (*PixelTexGenSGIX)(GLenum mode); /* 430 */ + void (*PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 431 */ + void (*PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 432 */ + void (*PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 433 */ + void (*PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 434 */ + void (*GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 435 */ + void (*GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 436 */ + void (*TexImage4DSGIS)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 437 */ + void (*TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels); /* 438 */ + GLboolean (*AreTexturesResidentEXT)(GLsizei n, const GLenum * textures, GLboolean * residences); /* 439 */ + void (*GenTexturesEXT)(GLsizei n, GLenum * textures); /* 440 */ + GLboolean (*IsTextureEXT)(GLenum texture); /* 441 */ + void (*DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 442 */ + void (*GetDetailTexFuncSGIS)(GLenum target, GLfloat * points); /* 443 */ + void (*SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 444 */ + void (*GetSharpenTexFuncSGIS)(GLenum target, GLfloat * points); /* 445 */ + void (*SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 446 */ + void (*SamplePatternSGIS)(GLenum pattern); /* 447 */ + void (*ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 448 */ + void (*EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 449 */ + void (*IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 450 */ + void (*NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 451 */ + void (*TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 452 */ + void (*VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 453 */ + void (*SpriteParameterfSGIX)(GLenum pname, GLfloat param); /* 454 */ + void (*SpriteParameterfvSGIX)(GLenum pname, const GLfloat * params); /* 455 */ + void (*SpriteParameteriSGIX)(GLenum pname, GLint param); /* 456 */ + void (*SpriteParameterivSGIX)(GLenum pname, const GLint * params); /* 457 */ + void (*PointParameterfEXT)(GLenum pname, GLfloat param); /* 458 */ + void (*PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 459 */ + GLint (*GetInstrumentsSGIX)(void); /* 460 */ + void (*InstrumentsBufferSGIX)(GLsizei size, GLint * buffer); /* 461 */ + GLint (*PollInstrumentsSGIX)(GLint * marker_p); /* 462 */ + void (*ReadInstrumentsSGIX)(GLint marker); /* 463 */ + void (*StartInstrumentsSGIX)(void); /* 464 */ + void (*StopInstrumentsSGIX)(GLint marker); /* 465 */ + void (*FrameZoomSGIX)(GLint factor); /* 466 */ + void (*TagSampleBufferSGIX)(void); /* 467 */ + void (*ReferencePlaneSGIX)(const GLdouble * equation); /* 468 */ + void (*FlushRasterSGIX)(void); /* 469 */ + void (*GetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params); /* 470 */ + void (*GetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params); /* 471 */ + void (*ListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param); /* 472 */ + void (*ListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params); /* 473 */ + void (*ListParameteriSGIX)(GLuint list, GLenum pname, GLint param); /* 474 */ + void (*ListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params); /* 475 */ + void (*FragmentColorMaterialSGIX)(GLenum face, GLenum mode); /* 476 */ + void (*FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param); /* 477 */ + void (*FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params); /* 478 */ + void (*FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param); /* 479 */ + void (*FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params); /* 480 */ + void (*FragmentLightModelfSGIX)(GLenum pname, GLfloat param); /* 481 */ + void (*FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params); /* 482 */ + void (*FragmentLightModeliSGIX)(GLenum pname, GLint param); /* 483 */ + void (*FragmentLightModelivSGIX)(GLenum pname, const GLint * params); /* 484 */ + void (*FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param); /* 485 */ + void (*FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params); /* 486 */ + void (*FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param); /* 487 */ + void (*FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params); /* 488 */ + void (*GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params); /* 489 */ + void (*GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params); /* 490 */ + void (*GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params); /* 491 */ + void (*GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params); /* 492 */ + void (*LightEnviSGIX)(GLenum pname, GLint param); /* 493 */ + void (*VertexWeightfEXT)(GLfloat weight); /* 494 */ + void (*VertexWeightfvEXT)(const GLfloat * weight); /* 495 */ + void (*VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 496 */ + void (*FlushVertexArrayRangeNV)(void); /* 497 */ + void (*VertexArrayRangeNV)(GLsizei size, const GLvoid * pointer); /* 498 */ + void (*CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 499 */ + void (*CombinerParameterfNV)(GLenum pname, GLfloat param); /* 500 */ + void (*CombinerParameterivNV)(GLenum pname, const GLint * params); /* 501 */ + void (*CombinerParameteriNV)(GLenum pname, GLint param); /* 502 */ + void (*CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 503 */ + void (*CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 504 */ + void (*FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 505 */ + void (*GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 506 */ + void (*GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 507 */ + void (*GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 508 */ + void (*GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 509 */ + void (*GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 510 */ + void (*GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 511 */ + void (*ResizeBuffersMESA)(void); /* 512 */ + void (*WindowPos2dMESA)(GLdouble x, GLdouble y); /* 513 */ + void (*WindowPos2dvMESA)(const GLdouble * v); /* 514 */ + void (*WindowPos2fMESA)(GLfloat x, GLfloat y); /* 515 */ + void (*WindowPos2fvMESA)(const GLfloat * v); /* 516 */ + void (*WindowPos2iMESA)(GLint x, GLint y); /* 517 */ + void (*WindowPos2ivMESA)(const GLint * v); /* 518 */ + void (*WindowPos2sMESA)(GLshort x, GLshort y); /* 519 */ + void (*WindowPos2svMESA)(const GLshort * v); /* 520 */ + void (*WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 521 */ + void (*WindowPos3dvMESA)(const GLdouble * v); /* 522 */ + void (*WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 523 */ + void (*WindowPos3fvMESA)(const GLfloat * v); /* 524 */ + void (*WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 525 */ + void (*WindowPos3ivMESA)(const GLint * v); /* 526 */ + void (*WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 527 */ + void (*WindowPos3svMESA)(const GLshort * v); /* 528 */ + void (*WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 529 */ + void (*WindowPos4dvMESA)(const GLdouble * v); /* 530 */ + void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 531 */ + void (*WindowPos4fvMESA)(const GLfloat * v); /* 532 */ + void (*WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 533 */ + void (*WindowPos4ivMESA)(const GLint * v); /* 534 */ + void (*WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 535 */ + void (*WindowPos4svMESA)(const GLshort * v); /* 536 */ + void (*BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 537 */ + void (*IndexMaterialEXT)(GLenum face, GLenum mode); /* 538 */ + void (*IndexFuncEXT)(GLenum func, GLclampf ref); /* 539 */ + void (*LockArraysEXT)(GLint first, GLsizei count); /* 540 */ + void (*UnlockArraysEXT)(void); /* 541 */ + void (*CullParameterdvEXT)(GLenum pname, const GLdouble * params); /* 542 */ + void (*CullParameterfvEXT)(GLenum pname, const GLfloat * params); /* 543 */ + void (*HintPGI)(GLenum target, GLint mode); /* 544 */ + void (*FogCoordfEXT)(GLfloat coord); /* 545 */ + void (*FogCoordfvEXT)(const GLfloat * coord); /* 546 */ + void (*FogCoorddEXT)(GLdouble coord); /* 547 */ + void (*FogCoorddvEXT)(const GLdouble * coord); /* 548 */ + void (*FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 549 */ + void (*GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * data); /* 550 */ + void (*GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 551 */ + void (*GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 552 */ }; - #endif |