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+# Mesa 3-D graphics library
+# Version: 3.5
+#
+# Copyright (C) 2001 Wind River Systems, Inc
+
+# The MIT License
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+# Makefile for core library
+
+# This makefile can moved all objects files in MESA_OBJ for use with
+# ld in windShell or create a library from objects files in their
+# associated .c folder.
+#
+# For an easy inclusion of lib$(CPU)$(TOOL)GL.a in vxworks image, this
+# makefile collects together all .o in an only file
+# (obj$(CPU)$(TOOL)GL.o). This operation is unnecessary for
+# lib$(CPU)$(TOOL)OSMesa.a and lib$(CPU)$(TOOL)UglMesa.a because they
+# already contain only one file.
+#
+##### MACROS #####
+MESA_MAJOR=3
+MESA_MINOR=5
+MESA_TINY=0
+VERSION=$(MESA_MAJOR).$(MESA_MINOR)
+
+GL_MAJOR = 1
+GL_MINOR = 2
+GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
+
+##### RULES #####
+
+include ..\rules.windml
+
+#### GL #####
+
+GL_SOURCES = \
+ api_arrayelt.c \
+ api_loopback.c \
+ api_noop.c \
+ api_validate.c \
+ accum.c \
+ attrib.c \
+ blend.c \
+ buffers.c \
+ clip.c \
+ colortab.c \
+ config.c \
+ context.c \
+ convolve.c \
+ debug.c \
+ depth.c \
+ dispatch.c \
+ dlist.c \
+ drawpix.c \
+ enable.c \
+ enums.c \
+ eval.c \
+ extensions.c \
+ feedback.c \
+ fog.c \
+ get.c \
+ glapi.c \
+ glthread.c \
+ hash.c \
+ hint.c \
+ histogram.c \
+ image.c \
+ imports.c \
+ light.c \
+ lines.c \
+ matrix.c \
+ mem.c \
+ mmath.c \
+ pixel.c \
+ points.c \
+ polygon.c \
+ rastpos.c \
+ state.c \
+ stencil.c \
+ texformat.c \
+ teximage.c \
+ texobj.c \
+ texstate.c \
+ texstore.c \
+ texutil.c \
+ varray.c \
+ vtxfmt.c \
+ X86/x86.c \
+ X86/common_x86.c \
+ X86/3dnow.c \
+ X86/sse.c \
+ math/m_debug_clip.c \
+ math/m_debug_norm.c \
+ math/m_debug_vertex.c \
+ math/m_debug_xform.c \
+ math/m_eval.c \
+ math/m_matrix.c \
+ math/m_translate.c \
+ math/m_vector.c \
+ math/m_vertices.c \
+ math/m_xform.c \
+ array_cache/ac_context.c \
+ array_cache/ac_import.c \
+ swrast/s_aaline.c \
+ swrast/s_aatriangle.c \
+ swrast/s_accum.c \
+ swrast/s_alpha.c \
+ swrast/s_alphabuf.c \
+ swrast/s_bitmap.c \
+ swrast/s_blend.c \
+ swrast/s_buffers.c \
+ swrast/s_copypix.c \
+ swrast/s_context.c \
+ swrast/s_depth.c \
+ swrast/s_drawpix.c \
+ swrast/s_feedback.c \
+ swrast/s_fog.c \
+ swrast/s_histogram.c \
+ swrast/s_imaging.c \
+ swrast/s_lines.c \
+ swrast/s_logic.c \
+ swrast/s_masking.c \
+ swrast/s_pb.c \
+ swrast/s_pixeltex.c \
+ swrast/s_points.c \
+ swrast/s_readpix.c \
+ swrast/s_scissor.c \
+ swrast/s_span.c \
+ swrast/s_stencil.c \
+ swrast/s_texture.c \
+ swrast/s_texstore.c \
+ swrast/s_triangle.c \
+ swrast/s_zoom.c \
+ swrast_setup/ss_context.c \
+ swrast_setup/ss_triangle.c \
+ swrast_setup/ss_vb.c \
+ tnl/t_array_api.c \
+ tnl/t_array_import.c \
+ tnl/t_context.c \
+ tnl/t_eval_api.c \
+ tnl/t_imm_alloc.c \
+ tnl/t_imm_api.c \
+ tnl/t_imm_debug.c \
+ tnl/t_imm_dlist.c \
+ tnl/t_imm_elt.c \
+ tnl/t_imm_eval.c \
+ tnl/t_imm_exec.c \
+ tnl/t_imm_fixup.c \
+ tnl/t_pipeline.c \
+ tnl/t_vb_fog.c \
+ tnl/t_vb_light.c \
+ tnl/t_vb_normals.c \
+ tnl/t_vb_points.c \
+ tnl/t_vb_render.c \
+ tnl/t_vb_texgen.c \
+ tnl/t_vb_texmat.c \
+ tnl/t_vb_vertex.c
+
+GL_OBJECTS = $(GL_SOURCES:.c=.o)
+GL_OBJNAME = $(MESA_LIBDIR)/objMesaGL.o
+
+#### X86 #####
+
+x86_files = \
+ X86/common_x86_asm.S \
+ X86/glapi_x86.S \
+ X86/x86_cliptest.S \
+ X86/x86_vertex.S \
+ X86/x86_xform2.S \
+ X86/x86_xform3.S \
+ X86/x86_xform4.S \
+
+x3dnow_files = \
+ X86/3dnow_normal.S \
+ X86/3dnow_vertex.S \
+ X86/3dnow_xform1.S \
+ X86/3dnow_xform2.S \
+ X86/3dnow_xform3.S \
+ X86/3dnow_xform4.S
+
+sse_files = \
+ X86/sse_normal.S \
+ X86/sse_vertex.S \
+ X86/sse_xform1.S \
+ X86/sse_xform2.S \
+ X86/sse_xform3.S \
+ X86/sse_xform4.S
+
+mmx_files = X86/mmx_blend.S
+
+X86_OBJNAME = $(MESA_LIBDIR)/objMesaX86.o
+
+##### UGL #####
+
+UGL_SOURCES = \
+ windml/ugl_api.c \
+ windml/ugl_dd.c \
+ windml/ugl_span.c \
+ windml/ugl_line.c \
+ windml/ugl_tri.c \
+ windml/tornado/torMesaUGLInit.c
+
+UGL_OBJECTS = $(UGL_SOURCES:.c=.o)
+UGL_OBJNAME = $(MESA_LIBDIR)/objMesaUGL.o
+
+##### OS #####
+
+OS_SOURCES = OSmesa/osmesa.c windml/tornado/torMesaOSInit.c
+OS_OBJECTS = $(OS_SOURCES:.c=.o)
+OS_OBJNAME = $(MESA_LIBDIR)/objMesaOS.o
+
+##### GLUTSHAPES #####
+
+GLUTSHAPES_SOURCES = \
+ windml/ugl_glutshapes.c \
+ windml/tornado/torGLUTShapesInit.c
+
+GLUTSHAPES_OBJECTS = $(GLUTSHAPES_SOURCES:.c=.o)
+GLUTSHAPES_OBJNAME = $(MESA_LIBDIR)/objGLUTShapes.o
+
+SOURCES = $(GL_SOURCES) $(UGL_SOURCES) $(OS_SOURCES) \
+ $(GLUTSHAPES_SOURCES)
+
+##### TARGETS #####
+
+all: depend.$(CPU)$(TOOL) cfgX86 $(X86_OBJNAME) $(GL_OBJNAME)\
+$(UGL_OBJNAME) $(OS_OBJNAME) $(GLUTSHAPES_OBJNAME)
+
+#histogram.o:
+# $(CC) $(CFLAGS) -O1 $(OPTION_OBJECT_ONLY) $(OPTION_OBJECT_NAME)$@ $<
+
+#image.o:
+# $(CC) $(CFLAGS) -O1 $(OPTION_OBJECT_ONLY) $(OPTION_OBJECT_NAME)$@ $<
+
+cfgX86:
+ifdef HAVE_3DNOW
+x3dnow_sources = $(x3dnow_files)
+CFLAGS_3DNOW = -DUSE_3DNOW_ASM
+HAVE_X86 = 1
+endif
+ifdef HAVE_SSE
+sse_sources = $(sse_files)
+CFLAGS_SSE = -DUSE_SSE_ASM
+HAVE_X86 = 1
+endif
+ifdef HAVE_MMX
+mmx_sources = $(mmx_files)
+CFLAGS_MMX = -DUSE_MMX_ASM
+HAVE_X86 = 1
+endif
+ifdef HAVE_X86
+x86_sources = $(x86_files)
+CFLAGS_X86 = -DUSE_X86_ASM
+endif
+X86_SOURCES = $(x86_sources) $(mmx_sources) \
+ $(x3dnow_sources) $(sse_sources)
+X86_OBJECTS = $(X86_SOURCES:.S=.o)
+CFLAGS_USE_X86 = $(CFLAGS_3DNOW) $(CFLAGS_SSE) $(CFLAGS_MMX) $(CFLAGS_X86)
+
+#X86/matypes.h: mtypes.h tnl/t_context.h X86/gen_matypes.c
+# $(CC) -I ./ X86/gen_matypes.c -o X86/gen_matypes
+# ./X86/gen_matypes > X86/matypes.h
+# $(RM) X86/gen_matypes
+# $(RM) X86/gen_matypes.o
+
+# Make the Mesax86 library
+$(X86_OBJNAME): $(X86_OBJECTS)
+ifdef HAVE_X86
+# $(LD) -r $(X86_OBJECTS) -o $(MESA_OBJNAME)
+ $(LD) -r $(X86_OBJECTS) -o $(X86_OBJNAME)
+# $(AR) rus $(MESA_LIBNAME) $(X86_OBJNAME)
+# $(RM) $(X86_OBJNAME)
+endif
+
+# Make the GL library
+$(GL_OBJNAME): $(GL_OBJECTS)
+# $(LD) -r $(GL_OBJECTS) -o $(MESA_OBJNAME)
+ $(LD) -r $(GL_OBJECTS) -o $(GL_OBJNAME)
+# $(AR) rus $(MESA_LIBNAME) $(GL_OBJNAME)
+# $(AR) rus $(VX_LIBNAME) $(GL_OBJNAME)
+# $(RM) $(GL_OBJNAME)
+
+# Make the UGLMesa library
+$(UGL_OBJNAME): $(UGL_OBJECTS)
+# $(LD) -r $(UGL_OBJECTS) -o $(MESA_OBJNAME)
+ $(LD) -r $(UGL_OBJECTS) -o $(UGL_OBJNAME)
+# $(AR) rus $(MESA_LIBNAME) $(UGL_OBJNAME)
+# $(AR) rus $(VX_LIBNAME) $(UGL_OBJNAME)
+# $(RM) $(UGL_OBJNAME)
+
+# Make the OSMesa library
+$(OS_OBJNAME): $(OS_OBJECTS)
+# $(LD) -r $(OS_OBJECTS) -o $(MESA_OBJNAME)
+ $(LD) -r $(OS_OBJECTS) -o $(OS_OBJNAME)
+# $(AR) rus $(MESA_LIBNAME) $(OS_OBJNAME)
+# $(AR) rus $(VX_LIBNAME) $(OS_OBJNAME)
+# $(RM) $(OS_OBJNAME)
+
+# Make the GLUT Shapes library
+$(GLUTSHAPES_OBJNAME): $(GLUTSHAPES_OBJECTS)
+# $(LD) -r $(GLUTSHAPES_OBJECTS) -o $(MESA_OBJNAME)
+ $(LD) -r $(GLUTSHAPES_OBJECTS) -o $(GLUTSHAPES_OBJNAME)
+# $(AR) rus $(MESA_LIBNAME) $(GLUTSHAPES_OBJNAME)
+# $(AR) rus $(VX_LIBNAME) $(GLUTSHAPES_OBJNAME)
+# $(RM) $(GLUTSHAPES_OBJNAME)
+
+depend.$(CPU)$(TOOL):
+ifeq ($(WIND_HOST_TYPE),x86-win32)
+ @ $(RM) $@
+ @ $(ECHO) Creating depend.$(CPU)$(TOOL)
+ifneq ($(SOURCES),)
+ @ for %f in ($(SOURCES)) do \
+ $(CC) -MM $(CFLAGS) %f >>$@
+endif
+else
+Makefile
+ @ $(RM) $@
+ @ $(ECHO) "Creating depend.$(CPU)$(TOOL)"
+ifneq ($(SOURCES),)
+ @ for FILE in $(filter-out $(NODEPENDOBJS), $(SOURCES)); \
+ do \
+ $(CC) -MM $(CFLAGS) $$FILE \
+ | $(TCL) $(BIN_DIR)/depend.tcl $(TGT_DIR) >>$@; \
+ done
+endif
+endif
+
+.PHONY = clean
+
+clean:
+# $(AR) d $(MESA_LIBNAME) $(GL_OBJNAME)
+# $(AR) d $(MESA_LIBNAME) $(UGL_OBJNAME)
+# $(AR) d $(MESA_LIBNAME) $(OS_OBJNAME)
+# $(AR) d $(MESA_LIBNAME) $(GLUTSHAPES_OBJNAME)
+# $(AR) d $(VX_LIBNAME) $(GL_OBJNAME)
+# $(AR) d $(VX_LIBNAME) $(UGL_OBJNAME)
+# $(AR) d $(VX_LIBNAME) $(OS_OBJNAME)
+# $(AR) d $(VX_LIBNAME) $(GLUTSHAPES_OBJNAME)
+ $(RM) $(GL_OBJECTS)
+ $(RM) $(UGL_OBJECTS)
+ $(RM) $(OS_OBJECTS)
+ $(RM) $(GLUTSHAPES_OBJECTS)
+ $(RM) $(GL_OBJNAME)
+ $(RM) $(UGL_OBJNAME)
+ $(RM) $(OS_OBJNAME)
+ $(RM) $(GLUTSHAPES_OBJNAME)
+ $(RM) depend.$(CPU)$(TOOL)
+
+include depend.$(CPU)$(TOOL)
+