diff options
Diffstat (limited to 'src/mesa/main/api_noop.c')
-rw-r--r-- | src/mesa/main/api_noop.c | 258 |
1 files changed, 140 insertions, 118 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index acb9341514..2bc1a133ec 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -28,48 +28,45 @@ #include "api_validate.h" #include "api_arrayelt.h" #include "context.h" -#include "colormac.h" #include "light.h" #include "macros.h" -#include "mtypes.h" #include "dlist.h" #include "dispatch.h" -/* In states where certain vertex components are required for t&l or - * rasterization, we still need to keep track of the current values. - * These functions provide this service by keeping uptodate the - * 'ctx->Current' struct for all data elements not included in the - * currently enabled hardware vertex. - * I.e. these functions would typically be used when outside of glBegin/End. +/** + * \file + * Just update the ctx->Current vertex attributes. + * These functions are used when outside glBegin/glEnd or outside display + * lists. */ -void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b ) +static void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b ) { GET_CURRENT_CONTEXT(ctx); ctx->Current.EdgeFlag = b; } -void GLAPIENTRY _mesa_noop_EdgeFlagv( const GLboolean *b ) +static void GLAPIENTRY _mesa_noop_EdgeFlagv( const GLboolean *b ) { GET_CURRENT_CONTEXT(ctx); ctx->Current.EdgeFlag = *b; } -void GLAPIENTRY _mesa_noop_Indexf( GLfloat f ) +static void GLAPIENTRY _mesa_noop_Indexf( GLfloat f ) { GET_CURRENT_CONTEXT(ctx); ctx->Current.Index = f; } -void GLAPIENTRY _mesa_noop_Indexfv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_Indexfv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); ctx->Current.Index = *v; } -void GLAPIENTRY _mesa_noop_FogCoordfEXT( GLfloat a ) +static void GLAPIENTRY _mesa_noop_FogCoordfEXT( GLfloat a ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG]; @@ -79,7 +76,7 @@ void GLAPIENTRY _mesa_noop_FogCoordfEXT( GLfloat a ) dest[3] = 1.0; } -void GLAPIENTRY _mesa_noop_FogCoordfvEXT( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_FogCoordfvEXT( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG]; @@ -89,7 +86,7 @@ void GLAPIENTRY _mesa_noop_FogCoordfvEXT( const GLfloat *v ) dest[3] = 1.0; } -void GLAPIENTRY _mesa_noop_Normal3f( GLfloat a, GLfloat b, GLfloat c ) +static void GLAPIENTRY _mesa_noop_Normal3f( GLfloat a, GLfloat b, GLfloat c ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; @@ -99,7 +96,7 @@ void GLAPIENTRY _mesa_noop_Normal3f( GLfloat a, GLfloat b, GLfloat c ) dest[3] = 1.0; } -void GLAPIENTRY _mesa_noop_Normal3fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_Normal3fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; @@ -109,7 +106,7 @@ void GLAPIENTRY _mesa_noop_Normal3fv( const GLfloat *v ) dest[3] = 1.0; } -void GLAPIENTRY _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) +static void GLAPIENTRY _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) { GET_CURRENT_CONTEXT(ctx); GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; @@ -119,7 +116,7 @@ void GLAPIENTRY _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) color[3] = d; } -void GLAPIENTRY _mesa_noop_Color4fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_Color4fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; @@ -129,7 +126,7 @@ void GLAPIENTRY _mesa_noop_Color4fv( const GLfloat *v ) color[3] = v[3]; } -void GLAPIENTRY _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c ) +static void GLAPIENTRY _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c ) { GET_CURRENT_CONTEXT(ctx); GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; @@ -139,7 +136,7 @@ void GLAPIENTRY _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c ) color[3] = 1.0; } -void GLAPIENTRY _mesa_noop_Color3fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_Color3fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; @@ -149,7 +146,7 @@ void GLAPIENTRY _mesa_noop_Color3fv( const GLfloat *v ) color[3] = 1.0; } -void GLAPIENTRY _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a ) +static void GLAPIENTRY _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a ) { GET_CURRENT_CONTEXT(ctx); GLuint unit = target - GL_TEXTURE0_ARB; @@ -166,7 +163,7 @@ void GLAPIENTRY _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a ) } } -void GLAPIENTRY _mesa_noop_MultiTexCoord1fvARB( GLenum target, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_MultiTexCoord1fvARB( GLenum target, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLuint unit = target - GL_TEXTURE0_ARB; @@ -183,7 +180,7 @@ void GLAPIENTRY _mesa_noop_MultiTexCoord1fvARB( GLenum target, const GLfloat *v } } -void GLAPIENTRY _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, GLfloat b ) +static void GLAPIENTRY _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, GLfloat b ) { GET_CURRENT_CONTEXT(ctx); GLuint unit = target - GL_TEXTURE0_ARB; @@ -200,7 +197,7 @@ void GLAPIENTRY _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, GLfloat } } -void GLAPIENTRY _mesa_noop_MultiTexCoord2fvARB( GLenum target, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_MultiTexCoord2fvARB( GLenum target, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLuint unit = target - GL_TEXTURE0_ARB; @@ -217,7 +214,7 @@ void GLAPIENTRY _mesa_noop_MultiTexCoord2fvARB( GLenum target, const GLfloat *v } } -void GLAPIENTRY _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, GLfloat b, GLfloat c) +static void GLAPIENTRY _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, GLfloat b, GLfloat c) { GET_CURRENT_CONTEXT(ctx); GLuint unit = target - GL_TEXTURE0_ARB; @@ -234,7 +231,7 @@ void GLAPIENTRY _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, GLfloat } } -void GLAPIENTRY _mesa_noop_MultiTexCoord3fvARB( GLenum target, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_MultiTexCoord3fvARB( GLenum target, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLuint unit = target - GL_TEXTURE0_ARB; @@ -251,7 +248,7 @@ void GLAPIENTRY _mesa_noop_MultiTexCoord3fvARB( GLenum target, const GLfloat *v } } -void GLAPIENTRY _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, GLfloat b, +static void GLAPIENTRY _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, GLfloat b, GLfloat c, GLfloat d ) { GET_CURRENT_CONTEXT(ctx); @@ -269,7 +266,7 @@ void GLAPIENTRY _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, GLfloat } } -void GLAPIENTRY _mesa_noop_MultiTexCoord4fvARB( GLenum target, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_MultiTexCoord4fvARB( GLenum target, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLuint unit = target - GL_TEXTURE0_ARB; @@ -286,7 +283,7 @@ void GLAPIENTRY _mesa_noop_MultiTexCoord4fvARB( GLenum target, const GLfloat *v } } -void GLAPIENTRY _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c ) +static void GLAPIENTRY _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c ) { GET_CURRENT_CONTEXT(ctx); GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; @@ -296,7 +293,7 @@ void GLAPIENTRY _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c color[3] = 1.0; } -void GLAPIENTRY _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; @@ -306,7 +303,7 @@ void GLAPIENTRY _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v ) color[3] = 1.0; } -void GLAPIENTRY _mesa_noop_TexCoord1f( GLfloat a ) +static void GLAPIENTRY _mesa_noop_TexCoord1f( GLfloat a ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -316,7 +313,7 @@ void GLAPIENTRY _mesa_noop_TexCoord1f( GLfloat a ) dest[3] = 1; } -void GLAPIENTRY _mesa_noop_TexCoord1fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_TexCoord1fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -326,7 +323,7 @@ void GLAPIENTRY _mesa_noop_TexCoord1fv( const GLfloat *v ) dest[3] = 1; } -void GLAPIENTRY _mesa_noop_TexCoord2f( GLfloat a, GLfloat b ) +static void GLAPIENTRY _mesa_noop_TexCoord2f( GLfloat a, GLfloat b ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -336,7 +333,7 @@ void GLAPIENTRY _mesa_noop_TexCoord2f( GLfloat a, GLfloat b ) dest[3] = 1; } -void GLAPIENTRY _mesa_noop_TexCoord2fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_TexCoord2fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -346,7 +343,7 @@ void GLAPIENTRY _mesa_noop_TexCoord2fv( const GLfloat *v ) dest[3] = 1; } -void GLAPIENTRY _mesa_noop_TexCoord3f( GLfloat a, GLfloat b, GLfloat c ) +static void GLAPIENTRY _mesa_noop_TexCoord3f( GLfloat a, GLfloat b, GLfloat c ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -356,7 +353,7 @@ void GLAPIENTRY _mesa_noop_TexCoord3f( GLfloat a, GLfloat b, GLfloat c ) dest[3] = 1; } -void GLAPIENTRY _mesa_noop_TexCoord3fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_TexCoord3fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -366,7 +363,7 @@ void GLAPIENTRY _mesa_noop_TexCoord3fv( const GLfloat *v ) dest[3] = 1; } -void GLAPIENTRY _mesa_noop_TexCoord4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) +static void GLAPIENTRY _mesa_noop_TexCoord4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -376,7 +373,7 @@ void GLAPIENTRY _mesa_noop_TexCoord4f( GLfloat a, GLfloat b, GLfloat c, GLfloat dest[3] = d; } -void GLAPIENTRY _mesa_noop_TexCoord4fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_TexCoord4fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; @@ -387,132 +384,141 @@ void GLAPIENTRY _mesa_noop_TexCoord4fv( const GLfloat *v ) } +/** + * GL_NV_vertex_program attributes. + * Note that these attributes alias the conventional vertex attributes. + */ -void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x ) +static void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fNV" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fNV(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fvNV" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fvNV(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) +static void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fNV" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fNV(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fvNV" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fvNV(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x, +static void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fNV" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fNV(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fvNV" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fvNV(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x, +static void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fNV" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fNV(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fvNV" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fvNV(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) +/** + * GL_ARB_vertex_program attributes. + * Note that these attributes DO NOT alias the conventional vertex attributes. + */ + +static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) { GET_CURRENT_CONTEXT(ctx); if (index < MAX_VERTEX_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fARB" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fARB(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); if (index < MAX_VERTEX_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fvARB" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fvARB(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) +static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { GET_CURRENT_CONTEXT(ctx); if (index < MAX_VERTEX_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fARB" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fARB(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); if (index < MAX_VERTEX_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fvARB" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fvARB(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, +static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -520,20 +526,20 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fARB" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fARB(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); if (index < MAX_VERTEX_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fvARB" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fvARB(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, +static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); @@ -541,24 +547,26 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fARB" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fARB(index)" ); } -void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); if (index < MAX_VERTEX_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]); } else - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fvARB" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fvARB(index)" ); } -/* Material +/** + * Called by glMaterial*() */ -void GLAPIENTRY _mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) +void GLAPIENTRY +_mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); GLint i, nr; @@ -585,66 +593,68 @@ void GLAPIENTRY _mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat _mesa_update_material( ctx, bitmask ); } -/* These really are noops outside begin/end: + +/** + * These really are noops outside begin/end: */ -void GLAPIENTRY _mesa_noop_Vertex2fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_Vertex2fv( const GLfloat *v ) { (void) v; } -void GLAPIENTRY _mesa_noop_Vertex3fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_Vertex3fv( const GLfloat *v ) { (void) v; } -void GLAPIENTRY _mesa_noop_Vertex4fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_Vertex4fv( const GLfloat *v ) { (void) v; } -void GLAPIENTRY _mesa_noop_Vertex2f( GLfloat a, GLfloat b ) +static void GLAPIENTRY _mesa_noop_Vertex2f( GLfloat a, GLfloat b ) { (void) a; (void) b; } -void GLAPIENTRY _mesa_noop_Vertex3f( GLfloat a, GLfloat b, GLfloat c ) +static void GLAPIENTRY _mesa_noop_Vertex3f( GLfloat a, GLfloat b, GLfloat c ) { (void) a; (void) b; (void) c; } -void GLAPIENTRY _mesa_noop_Vertex4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) +static void GLAPIENTRY _mesa_noop_Vertex4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) { (void) a; (void) b; (void) c; (void) d; } /* Similarly, these have no effect outside begin/end: */ -void GLAPIENTRY _mesa_noop_EvalCoord1f( GLfloat a ) +static void GLAPIENTRY _mesa_noop_EvalCoord1f( GLfloat a ) { (void) a; } -void GLAPIENTRY _mesa_noop_EvalCoord1fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_EvalCoord1fv( const GLfloat *v ) { (void) v; } -void GLAPIENTRY _mesa_noop_EvalCoord2f( GLfloat a, GLfloat b ) +static void GLAPIENTRY _mesa_noop_EvalCoord2f( GLfloat a, GLfloat b ) { (void) a; (void) b; } -void GLAPIENTRY _mesa_noop_EvalCoord2fv( const GLfloat *v ) +static void GLAPIENTRY _mesa_noop_EvalCoord2fv( const GLfloat *v ) { (void) v; } -void GLAPIENTRY _mesa_noop_EvalPoint1( GLint a ) +static void GLAPIENTRY _mesa_noop_EvalPoint1( GLint a ) { (void) a; } -void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b ) +static void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b ) { (void) a; (void) b; } @@ -653,7 +663,7 @@ void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b ) /* Begin -- call into driver, should result in the vtxfmt being * swapped out: */ -void GLAPIENTRY _mesa_noop_Begin( GLenum mode ) +static void GLAPIENTRY _mesa_noop_Begin( GLenum mode ) { (void) mode; } @@ -661,14 +671,15 @@ void GLAPIENTRY _mesa_noop_Begin( GLenum mode ) /* End -- just raise an error */ -void GLAPIENTRY _mesa_noop_End( void ) +static void GLAPIENTRY _mesa_noop_End( void ) { GET_CURRENT_CONTEXT(ctx); - _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" ); + _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd(no glBegin)" ); } -/* Execute a glRectf() function. This is not suitable for GL_COMPILE +/** + * Execute a glRectf() function. This is not suitable for GL_COMPILE * modes (as the test for outside begin/end is not compiled), * but may be useful for drivers in circumstances which exclude * display list interactions. @@ -676,7 +687,8 @@ void GLAPIENTRY _mesa_noop_End( void ) * (None of the functions in this file are suitable for GL_COMPILE * modes). */ -void GLAPIENTRY _mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) +void GLAPIENTRY +_mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { { GET_CURRENT_CONTEXT(ctx); @@ -692,11 +704,13 @@ void GLAPIENTRY _mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 } -/* Some very basic support for arrays. Drivers without explicit array +/** + * Some very basic support for arrays. Drivers without explicit array * support can hook these in, but still need to supply an array-elt * implementation. */ -void GLAPIENTRY _mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count) +static void GLAPIENTRY +_mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -711,8 +725,9 @@ void GLAPIENTRY _mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count) } -void GLAPIENTRY _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) +static void GLAPIENTRY +_mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -743,10 +758,12 @@ void GLAPIENTRY _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, CALL_End(GET_DISPATCH(), ()); } -void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, - const GLvoid *indices) + +static void GLAPIENTRY +_mesa_noop_DrawRangeElements(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); @@ -760,16 +777,18 @@ void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode, * Eval Mesh */ -/* KW: If are compiling, we don't know whether eval will produce a - * vertex when it is run in the future. If this is pure immediate - * mode, eval is a noop if neither vertex map is enabled. +/** + * KW: + * If are compiling, we don't know whether eval will produce a + * vertex when it is run in the future. If this is pure immediate + * mode, eval is a noop if neither vertex map is enabled. * - * Thus we need to have a check in the display list code or - * elsewhere for eval(1,2) vertices in the case where - * map(1,2)_vertex is disabled, and to purge those vertices from - * the vb. + * Thus we need to have a check in the display list code or elsewhere + * for eval(1,2) vertices in the case where map(1,2)_vertex is + * disabled, and to purge those vertices from the vb. */ -void GLAPIENTRY _mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) +void GLAPIENTRY +_mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -807,7 +826,8 @@ void GLAPIENTRY _mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) -void GLAPIENTRY _mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) +void GLAPIENTRY +_mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { GET_CURRENT_CONTEXT(ctx); GLfloat u, du, v, dv, v1, u1; @@ -879,12 +899,14 @@ void GLAPIENTRY _mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, -/* Build a vertexformat full of things to use outside begin/end pairs. +/** + * Build a vertexformat of functions to use outside begin/end pairs. * * TODO -- build a whole dispatch table for this purpose, and likewise * for inside begin/end. */ -void _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) +void +_mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) { vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ vfmt->Begin = _mesa_noop_Begin; |