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-rw-r--r--src/mesa/main/dispatch.c96
1 files changed, 0 insertions, 96 deletions
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
deleted file mode 100644
index b9b726b001..0000000000
--- a/src/mesa/main/dispatch.c
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file dispatch.c
- *
- * This file generates all the gl* function entrypoints. This code is not
- * used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S
- * on IA32 or sparc/glapi_sparc.S on SPARC).
- *
- * \note
- * This file is also used to build the client-side libGL that loads DRI-based
- * device drivers. At build-time it is symlinked to src/glx.
- *
- * \author Brian Paul <brian@precisioninsight.com>
- */
-
-#include "main/glheader.h"
-#include "main/compiler.h"
-#include "glapi/glapi.h"
-#include "glapi/glapitable.h"
-#include "glapi/glapidispatch.h"
-#include "glapi/glthread.h"
-
-
-#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM))
-
-#if defined(WIN32)
-#define KEYWORD1 GLAPI
-#else
-#define KEYWORD1 PUBLIC
-#endif
-
-#define KEYWORD2 GLAPIENTRY
-
-#if defined(USE_MGL_NAMESPACE)
-#define NAME(func) mgl##func
-#else
-#define NAME(func) gl##func
-#endif
-
-#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */
-
-#define F stdout
-#define DISPATCH(FUNC, ARGS, MESSAGE) \
- fprintf MESSAGE; \
- CALL_ ## FUNC(GET_DISPATCH(), ARGS);
-
-#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- fprintf MESSAGE; \
- return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
-
-#else
-
-#define DISPATCH(FUNC, ARGS, MESSAGE) \
- CALL_ ## FUNC(GET_DISPATCH(), ARGS);
-
-#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
-
-#endif /* logging */
-
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
-#endif
-
-#ifdef GLX_INDIRECT_RENDERING
-/* those link to libglapi.a should provide the entry points */
-#define _GLAPI_SKIP_PROTO_ENTRY_POINTS
-#endif
-#include "glapi/glapitemp.h"
-
-#endif /* USE_X86_ASM */