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Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r--src/mesa/main/enable.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index afcb916fe8..7ac2f79087 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -1,21 +1,21 @@
-/* $Id: enable.c,v 1.32 2000/11/16 21:05:35 keithw Exp $ */
+/* $Id: enable.c,v 1.33 2000/11/22 07:32:16 joukj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -35,7 +35,7 @@
#include "macros.h"
#include "mmath.h"
#include "simple_list.h"
-#include "types.h"
+#include "mtypes.h"
#include "enums.h"
#include "math/m_matrix.h"
@@ -52,8 +52,8 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
{
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx, "gl_enable/disable" );
- if (MESA_VERBOSE & VERBOSE_API)
- fprintf(stderr, "%s %s (newstate is %x)\n",
+ if (MESA_VERBOSE & VERBOSE_API)
+ fprintf(stderr, "%s %s (newstate is %x)\n",
state ? "glEnable" : "glDisable",
gl_lookup_enum_by_nr(cap),
ctx->NewState);
@@ -88,7 +88,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
case GL_CLIP_PLANE5:
- if (ctx->Transform.ClipEnabled[cap-GL_CLIP_PLANE0] != state)
+ if (ctx->Transform.ClipEnabled[cap-GL_CLIP_PLANE0] != state)
{
GLuint p = cap-GL_CLIP_PLANE0;
@@ -98,11 +98,11 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
if (state) {
ctx->_Enabled |= ENABLE_USERCLIP;
ctx->Transform._AnyClip++;
-
+
if (ctx->ProjectionMatrix.flags & MAT_DIRTY) {
_math_matrix_analyze( &ctx->ProjectionMatrix );
}
-
+
/* This derived state also calculated in clip.c and
* from gl_update_state() on changes to EyeUserPlane
* and ctx->ProjectionMatrix respectively.
@@ -112,8 +112,8 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->ProjectionMatrix.inv );
} else {
if (--ctx->Transform._AnyClip == 0)
- ctx->_Enabled &= ~ENABLE_USERCLIP;
- }
+ ctx->_Enabled &= ~ENABLE_USERCLIP;
+ }
}
break;
case GL_COLOR_MATERIAL:
@@ -183,7 +183,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
if (state) {
- insert_at_tail(&ctx->Light.EnabledList,
+ insert_at_tail(&ctx->Light.EnabledList,
&ctx->Light.Light[cap-GL_LIGHT0]);
if (ctx->Light.Enabled)
ctx->_Enabled |= ENABLE_LIGHT;
@@ -279,7 +279,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Eval.Map2Normal = state;
ctx->NewState |= _NEW_EVAL;
break;
- case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_1:
ctx->Eval.Map2TextureCoord1 = state;
ctx->NewState |= _NEW_EVAL;
break;
@@ -691,7 +691,7 @@ _mesa_IsEnabled( GLenum cap )
return ctx->Eval.Map2Index;
case GL_MAP2_NORMAL:
return ctx->Eval.Map2Normal;
- case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_1:
return ctx->Eval.Map2TextureCoord1;
case GL_MAP2_TEXTURE_COORD_2:
return ctx->Eval.Map2TextureCoord2;
@@ -837,9 +837,9 @@ _mesa_IsEnabled( GLenum cap )
static void
client_state( GLcontext *ctx, GLenum cap, GLboolean state )
{
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx,
- (state
- ? "glEnableClientState"
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx,
+ (state
+ ? "glEnableClientState"
: "glDisableClientState") );
switch (cap) {