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Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index b4101ddcd5..5a93b0f03a 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -402,8 +402,8 @@ fbo_incomplete(const char *msg, int index)
/**
* Is the given base format a legal format for a color renderbuffer?
*/
-static GLboolean
-is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
+GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
{
switch (baseFormat) {
case GL_RGB:
@@ -488,7 +488,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
if (format == GL_COLOR) {
- if (!is_legal_color_format(ctx, baseFormat)) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
att_incomplete("bad format");
att->Complete = GL_FALSE;
return;
@@ -542,7 +542,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
return;
}
if (format == GL_COLOR) {
- if (!is_legal_color_format(ctx, baseFormat)) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
@@ -668,7 +668,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
f = texImg->_BaseFormat;
mesaFormat = texImg->TexFormat;
numImages++;
- if (!is_legal_color_format(ctx, f) &&
+ if (!_mesa_is_legal_color_format(ctx, f) &&
!is_legal_depth_format(ctx, f)) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
fbo_incomplete("texture attachment incomplete", -1);
@@ -792,7 +792,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
fb->Height = minHeight;
/* finally, update the visual info for the framebuffer */
- _mesa_update_framebuffer_visual(fb);
+ _mesa_update_framebuffer_visual(ctx, fb);
}
}
@@ -1939,7 +1939,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
/* Some subsequent GL commands may depend on the framebuffer's visual
* after the binding is updated. Update visual info now.
*/
- _mesa_update_framebuffer_visual(fb);
+ _mesa_update_framebuffer_visual(ctx, fb);
}