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Diffstat (limited to 'src/mesa/main/syncobj.c')
-rw-r--r--src/mesa/main/syncobj.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index ac948cc1ef..2c8bcbeaf7 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -66,7 +66,7 @@
#include "syncobj.h"
static struct gl_sync_object *
-_mesa_new_sync_object(GLcontext *ctx, GLenum type)
+_mesa_new_sync_object(struct gl_context *ctx, GLenum type)
{
struct gl_sync_object *s = MALLOC_STRUCT(gl_sync_object);
(void) ctx;
@@ -77,7 +77,7 @@ _mesa_new_sync_object(GLcontext *ctx, GLenum type)
static void
-_mesa_delete_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj)
+_mesa_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
(void) ctx;
free(syncObj);
@@ -85,7 +85,7 @@ _mesa_delete_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj)
static void
-_mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj,
+_mesa_fence_sync(struct gl_context *ctx, struct gl_sync_object *syncObj,
GLenum condition, GLbitfield flags)
{
(void) ctx;
@@ -97,7 +97,7 @@ _mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj,
static void
-_mesa_check_sync(GLcontext *ctx, struct gl_sync_object *syncObj)
+_mesa_check_sync(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
(void) ctx;
(void) syncObj;
@@ -109,7 +109,7 @@ _mesa_check_sync(GLcontext *ctx, struct gl_sync_object *syncObj)
static void
-_mesa_wait_sync(GLcontext *ctx, struct gl_sync_object *syncObj,
+_mesa_wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj,
GLbitfield flags, GLuint64 timeout)
{
(void) ctx;
@@ -155,7 +155,7 @@ _mesa_init_sync_dispatch(struct _glapi_table *disp)
* Allocate/init the context state related to sync objects.
*/
void
-_mesa_init_sync(GLcontext *ctx)
+_mesa_init_sync(struct gl_context *ctx)
{
(void) ctx;
}
@@ -165,7 +165,7 @@ _mesa_init_sync(GLcontext *ctx)
* Free the context state related to sync objects.
*/
void
-_mesa_free_sync_data(GLcontext *ctx)
+_mesa_free_sync_data(struct gl_context *ctx)
{
(void) ctx;
}
@@ -181,7 +181,7 @@ _mesa_validate_sync(struct gl_sync_object *syncObj)
void
-_mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj)
+_mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
syncObj->RefCount++;
@@ -190,7 +190,7 @@ _mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj)
void
-_mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj)
+_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
syncObj->RefCount--;