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Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r--src/mesa/main/texstore.c88
1 files changed, 44 insertions, 44 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 78612b0856..65e3fcaa95 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -264,15 +264,15 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
map[ONE] = ONE;
#if 0
- _mesa_printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
- inFormat, _mesa_lookup_enum_by_nr(inFormat),
- outFormat, _mesa_lookup_enum_by_nr(outFormat),
- map[0],
- map[1],
- map[2],
- map[3],
- map[4],
- map[5]);
+ printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
+ inFormat, _mesa_lookup_enum_by_nr(inFormat),
+ outFormat, _mesa_lookup_enum_by_nr(outFormat),
+ map[0],
+ map[1],
+ map[2],
+ map[3],
+ map[4],
+ map[5]);
#endif
}
@@ -347,16 +347,16 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
GLfloat *convImage;
/* pre-convolution image buffer (3D) */
- tempImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth
+ tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
* 4 * sizeof(GLfloat));
if (!tempImage)
return NULL;
/* post-convolution image buffer (2D) */
- convImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight
+ convImage = (GLfloat *) malloc(srcWidth * srcHeight
* 4 * sizeof(GLfloat));
if (!convImage) {
- _mesa_free(tempImage);
+ free(tempImage);
return NULL;
}
@@ -419,7 +419,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
}
} /* loop over 3D image slices */
- _mesa_free(convImage);
+ free(convImage);
/* might need these below */
srcWidth = convWidth;
@@ -433,7 +433,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
GLfloat *dst;
GLint img, row;
- tempImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth
+ tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
* components * sizeof(GLfloat));
if (!tempImage)
return NULL;
@@ -472,10 +472,10 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
*/
ASSERT(texComponents >= logComponents);
- newImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth
+ newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
* texComponents * sizeof(GLfloat));
if (!newImage) {
- _mesa_free(tempImage);
+ free(tempImage);
return NULL;
}
@@ -495,7 +495,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
}
}
- _mesa_free(tempImage);
+ free(tempImage);
tempImage = newImage;
}
@@ -582,11 +582,11 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
#endif
/* unpack and transfer the source image */
- tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth
+ tempImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth
* components * sizeof(GLchan));
if (!tempImage) {
if (freeSrcImage) {
- _mesa_free((void *) srcAddr);
+ free((void *) srcAddr);
}
return NULL;
}
@@ -611,7 +611,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
/* If we made a temporary image for convolution, free it here */
if (freeSrcImage) {
- _mesa_free((void *) srcAddr);
+ free((void *) srcAddr);
}
if (logicalBaseFormat != textureBaseFormat) {
@@ -631,10 +631,10 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
*/
ASSERT(texComponents >= logComponents);
- newImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth
+ newImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth
* texComponents * sizeof(GLchan));
if (!newImage) {
- _mesa_free(tempImage);
+ free(tempImage);
return NULL;
}
@@ -654,7 +654,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
}
}
- _mesa_free(tempImage);
+ free(tempImage);
tempImage = newImage;
}
@@ -884,7 +884,7 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx,
for (i = 0; i < 4; i++)
map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]];
-/* _mesa_printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */
+/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */
if (srcComponents == dstComponents &&
srcRowStride == dstRowStride &&
@@ -1267,7 +1267,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -1395,7 +1395,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -1606,7 +1606,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -1733,7 +1733,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -1841,7 +1841,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -1912,7 +1912,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -1970,7 +1970,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2040,7 +2040,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2143,7 +2143,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2218,7 +2218,7 @@ _mesa_texstore_al1616(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2273,7 +2273,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2360,7 +2360,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS)
src += srcWidth;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2518,7 +2518,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
GLbyte *tempImage, *dst, *src;
GLint row;
- tempImage = (GLbyte *) _mesa_malloc(srcWidth * srcHeight * srcDepth
+ tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth
* components * sizeof(GLbyte));
if (!tempImage)
return GL_FALSE;
@@ -2546,7 +2546,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
dst += dstRowStride;
src += srcWidth * texelBytes;
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2667,7 +2667,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
dstRow += dstRowStride;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2919,13 +2919,13 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
+ dstYoffset * dstRowStride
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
- _mesa_memcpy(dstRow, srcRow, bytesPerRow);
+ memcpy(dstRow, srcRow, bytesPerRow);
dstRow += dstRowStride;
srcRow += srcWidth * components;
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -2996,7 +2996,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
}
}
- _mesa_free((void *) tempImage);
+ free((void *) tempImage);
}
return GL_TRUE;
}
@@ -3716,7 +3716,7 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
return;
/* copy the data */
- MEMCPY(texImage->Data, data, imageSize);
+ memcpy(texImage->Data, data, imageSize);
_mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
}
@@ -3823,7 +3823,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
/* copy rows of blocks */
for (i = 0; i < rows; i++) {
- MEMCPY(dest, src, bytesPerRow);
+ memcpy(dest, src, bytesPerRow);
dest += destRowStride;
src += srcRowStride;
}