diff options
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r-- | src/mesa/main/texstore.c | 73 |
1 files changed, 17 insertions, 56 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index c9ec73f31e..ea85b503db 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1,4 +1,4 @@ -/* $Id: texstore.c,v 1.1 2001/02/06 21:42:48 brianp Exp $ */ +/* $Id: texstore.c,v 1.2 2001/02/07 03:27:41 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -434,53 +434,6 @@ is_compressed_format(GLcontext *ctx, GLenum internalFormat) /* - * Initialize most fields of a gl_texture_image struct. - */ -static void -init_teximage_fields( GLcontext *ctx, - struct gl_texture_image *img, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum internalFormat ) -{ - ASSERT(img); - ASSERT(!img->Data); - img->Format = (GLenum) _mesa_base_tex_format(ctx, internalFormat); - img->Type = CHAN_TYPE; /* usually GL_UNSIGNED_BYTE */ - set_teximage_component_sizes( img ); - img->IntFormat = internalFormat; - img->Border = border; - img->Width = width; - img->Height = height; - img->Depth = depth; - img->WidthLog2 = logbase2(width - 2 * border); - if (height == 1) /* 1-D texture */ - img->HeightLog2 = 0; - else - img->HeightLog2 = logbase2(height - 2 * border); - if (depth == 1) /* 2-D texture */ - img->DepthLog2 = 0; - else - img->DepthLog2 = logbase2(depth - 2 * border); - img->Width2 = 1 << img->WidthLog2; - img->Height2 = 1 << img->HeightLog2; - img->Depth2 = 1 << img->DepthLog2; - img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); - img->IsCompressed = is_compressed_format(ctx, internalFormat); - - if (height == 1 && depth == 1) { - img->FetchTexel = fetch_1d_texel; - } - else if (depth == 1) { - img->FetchTexel = fetch_2d_texel; - } - else { - img->FetchTexel = fetch_3d_texel; - } -} - - - -/* * Given an internal texture format enum or 1, 2, 3, 4 return the * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE, * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA. Return the @@ -810,8 +763,10 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, } /* setup the teximage struct's fields */ - init_teximage_fields(ctx, texImage, postConvWidth, 1, 1, - border, internalFormat); + texImage->Format = (GLenum) _mesa_base_tex_format(ctx, internalFormat); + texImage->Type = CHAN_TYPE; /* usually GL_UNSIGNED_BYTE */ + texImage->FetchTexel = fetch_1d_texel; + set_teximage_component_sizes(texImage); /* allocate memory */ texImage->Data = (GLchan *) MALLOC(postConvWidth @@ -853,8 +808,10 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, } /* setup the teximage struct's fields */ - init_teximage_fields(ctx, texImage, postConvWidth, postConvHeight, 1, - border, internalFormat); + texImage->Format = (GLenum) _mesa_base_tex_format(ctx, internalFormat); + texImage->Type = CHAN_TYPE; /* usually GL_UNSIGNED_BYTE */ + texImage->FetchTexel = fetch_2d_texel; + set_teximage_component_sizes(texImage); /* allocate memory */ texImage->Data = (GLchan *) MALLOC(postConvWidth * postConvHeight @@ -891,8 +848,10 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, const GLint components = components_in_intformat(internalFormat); /* setup the teximage struct's fields */ - init_teximage_fields(ctx, texImage, width, height, depth, - border, internalFormat); + texImage->Format = (GLenum) _mesa_base_tex_format(ctx, internalFormat); + texImage->Type = CHAN_TYPE; /* usually GL_UNSIGNED_BYTE */ + texImage->FetchTexel = fetch_3d_texel; + set_teximage_component_sizes(texImage); /* allocate memory */ texImage->Data = (GLchan *) MALLOC(width * height * depth @@ -1060,8 +1019,10 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, * Drivers may have more stringent texture limits to enforce and will * have to override this function. */ - init_teximage_fields(ctx, texImage, width, height, depth, border, - internalFormat); + /* setup the teximage struct's fields */ + texImage->Format = (GLenum) _mesa_base_tex_format(ctx, internalFormat); + texImage->Type = CHAN_TYPE; /* usually GL_UNSIGNED_BYTE */ + set_teximage_component_sizes(texImage); return GL_TRUE; } |