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+/* $Id: varray.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.1
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+
+
+#ifndef VARRAY_H
+#define VARRAY_H
+
+
+#include "types.h"
+
+
+extern void gl_VertexPointer( GLcontext *ctx,
+ GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr );
+
+
+extern void gl_NormalPointer( GLcontext *ctx,
+ GLenum type, GLsizei stride, const GLvoid *ptr );
+
+
+extern void gl_ColorPointer( GLcontext *ctx,
+ GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr );
+
+
+extern void gl_IndexPointer( GLcontext *ctx,
+ GLenum type, GLsizei stride,
+ const GLvoid *ptr );
+
+
+extern void gl_TexCoordPointer( GLcontext *ctx,
+ GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr );
+
+
+extern void gl_EdgeFlagPointer( GLcontext *ctx,
+ GLsizei stride, const GLboolean *ptr );
+
+
+extern void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params );
+
+
+
+extern void gl_DrawArrays( GLcontext *ctx,
+ GLenum mode, GLint first, GLsizei count );
+
+extern void gl_save_DrawArrays( GLcontext *ctx,
+ GLenum mode, GLint first, GLsizei count );
+
+
+extern void gl_DrawElements( GLcontext *ctx,
+ GLenum mode, GLsizei count,
+ GLenum type, const GLvoid *indices );
+
+extern void gl_save_DrawElements( GLcontext *ctx,
+ GLenum mode, GLsizei count,
+ GLenum type, const GLvoid *indices );
+
+
+extern void gl_InterleavedArrays( GLcontext *ctx,
+ GLenum format, GLsizei stride,
+ const GLvoid *pointer );
+
+extern void gl_save_InterleavedArrays( GLcontext *ctx,
+ GLenum format, GLsizei stride,
+ const GLvoid *pointer );
+
+
+extern void gl_DrawRangeElements( GLcontext *ctx, GLenum mode, GLuint start,
+ GLuint end, GLsizei count, GLenum type,
+ const GLvoid *indices );
+
+extern void gl_save_DrawRangeElements( GLcontext *ctx, GLenum mode,
+ GLuint start, GLuint end, GLsizei count,
+ GLenum type, const GLvoid *indices );
+
+
+
+extern void gl_exec_array_elements( GLcontext *ctx,
+ struct immediate *IM );
+
+extern void gl_update_client_state( GLcontext *ctx );
+
+#endif
+
+
+