diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/Makefile.win | 396 | ||||
-rw-r--r-- | src/mesa/main/mesa.def | 946 |
2 files changed, 671 insertions, 671 deletions
diff --git a/src/mesa/main/Makefile.win b/src/mesa/main/Makefile.win index 284a9cb49e..3b78249ea9 100644 --- a/src/mesa/main/Makefile.win +++ b/src/mesa/main/Makefile.win @@ -1,198 +1,198 @@ -# Makefile for Win32
-#
-# NOTE: the install target may overwrite important files in the system dir
-# Sept 12, 2001
-# Windows driver not working. OSMesa driver works.
-#
-
-!include <win32.mak>
-
-TOP = ..
-SUBDIRS = osmesa.dir
-
-CORE_SRCS = \
- tnl\t_array_api.c \
- tnl\t_array_import.c \
- tnl\t_context.c \
- tnl\t_eval_api.c \
- tnl\t_imm_alloc.c \
- tnl\t_imm_api.c \
- tnl\t_imm_debug.c \
- tnl\t_imm_dlist.c \
- tnl\t_imm_elt.c \
- tnl\t_imm_eval.c \
- tnl\t_imm_exec.c \
- tnl\t_imm_fixup.c \
- tnl\t_pipeline.c \
- tnl\t_vb_fog.c \
- tnl\t_vb_light.c \
- tnl\t_vb_normals.c \
- tnl\t_vb_points.c \
- tnl\t_vb_render.c \
- tnl\t_vb_texgen.c \
- tnl\t_vb_texmat.c \
- tnl\t_vb_vertex.c \
- swrast_setup\ss_context.c \
- swrast_setup\ss_triangle.c \
- swrast_setup\ss_vb.c \
- api_loopback.c \
- api_noop.c \
- api_validate.c \
- accum.c \
- attrib.c \
- blend.c \
- buffers.c \
- clip.c \
- colortab.c \
- config.c \
- context.c \
- convolve.c \
- debug.c \
- depth.c \
- dispatch.c \
- dlist.c \
- drawpix.c \
- enable.c \
- enums.c \
- eval.c \
- extensions.c \
- feedback.c \
- fog.c \
- get.c \
- glapi.c \
- glthread.c \
- hash.c \
- highpc.c \
- hint.c \
- histogram.c \
- image.c \
- imports.c \
- light.c \
- lines.c \
- lowpc.c \
- matrix.c \
- mem.c \
- mmath.c \
- pixel.c \
- points.c \
- polygon.c \
- rastpos.c \
- state.c \
- stencil.c \
- teximage.c \
- texformat.c \
- texobj.c \
- texstate.c \
- texstore.c \
- texutil.c \
- varray.c \
- vtxfmt.c \
-# X86\x86.c \
-# X86\common_x86.c \
-# X86\3dnow.c \
-# X86\sse.c \
- math\m_debug_norm.c \
- math\m_debug_vertex.c \
- math\m_debug_xform.c \
- math\m_eval.c \
- math\m_matrix.c \
- math\m_translate.c \
- math\m_vector.c \
- math\m_vertices.c \
- math\m_xform.c \
- array_cache\ac_context.c \
- array_cache\ac_import.c \
- swrast\s_aaline.c \
- swrast\s_aatriangle.c \
- swrast\s_accum.c \
- swrast\s_alpha.c \
- swrast\s_alphabuf.c \
- swrast\s_bitmap.c \
- swrast\s_blend.c \
- swrast\s_buffers.c \
- swrast\s_copypix.c \
- swrast\s_context.c \
- swrast\s_depth.c \
- swrast\s_drawpix.c \
- swrast\s_feedback.c \
- swrast\s_fog.c \
- swrast\s_histogram.c \
- swrast\s_imaging.c \
- swrast\s_lines.c \
- swrast\s_logic.c \
- swrast\s_masking.c \
- swrast\s_pb.c \
- swrast\s_pixeltex.c \
- swrast\s_points.c \
- swrast\s_readpix.c \
- swrast\s_scissor.c \
- swrast\s_span.c \
- swrast\s_stencil.c \
- swrast\s_texstore.c \
- swrast\s_texture.c \
- swrast\s_triangle.c \
- swrast\s_zoom.c
-
-DRIVER_SRCS = \
- Trace\tr_context.c \
- Trace\tr_control.c \
- Trace\tr_error.c \
- Trace\tr_support.c \
- Trace\tr_wrapper.c \
- Trace\tr_write.c \
- Windows\wgl.c \
- Windows\wmesa.c
-
-ASM_SRCS =
-
-SRCS = $(CORE_SRCS) $(DRIVER_SRCS)
-
-all : mesadll $(SUBDIRS)
-
-!include "$(TOP)/mesawin32.mak"
-
-mesadll : $(MESADLL)
-
-CFLAGS = $(cvarsdll) $(CFLAGS) -D_OPENGL32_ -DBUILD_GL32 -DNO_PARALLEL -DNO_STEREO
-LFLAGS = $(dlllflags) $(LFLAGS)
-
-OBJS = $(ASM_SRCS:.S=.obj) $(CORE_SRCS:.c=.obj) $(DRIVER_SRCS:.c=.obj)
-LIBS = $(GLU) winmm.lib $(guilibsdll)
-
-$(MESADLL) : $(OBJS) mesa.def
- $(link) $(LFLAGS) -out:$(MESADLL) -def:mesa.def $(OBJS) $(LIBS)
- @echo "copying Mesa dynamic link library to lib directory..."
- -copy $(MESADLL) ..\lib
- @echo "copying Mesa import library to lib directory..."
- -copy $(MESALIB) ..\lib
-
-$(SUBDIRS) :
- @echo.
- @echo Making in $* directory
- @cd $*
- @nmake -f Makefile.win -nologo
- @cd ..
-
-install : $(MESADLL)
- @echo "copying Mesa dynamic link library to system directory..."
- -copy $(MESADLL) $(DLLINSTALL)
- @echo "copying Mesa header files to include directory..."
- -copy ..\..\include\GL\gl.h $(INCLUDEINSTALL)
- -copy ..\..\include\GL\glext.h $(INCLUDEINSTALL)
- @echo "copying Mesa import library to library directory..."
- -copy $(MESALIB) $(LIBINSTALL)
-
-clean ::
- @del /f tnl\*.obj
- @del /f swrast_setup\*.obj
- @del /f math\*.obj
- @del /f array_cache\*.obj
- @del /f swrast\*.obj
- @del /f Trace\*.obj
- @del /f osmesa\*.obj
- @del /f Windows\*.obj
-
-# override default inference rule with one that writes the object to
-# the correct subdir
-.c.obj :
- $(cc) $(CFLAGS) -I. $< /Fo$*.obj
+# Makefile for Win32 +# +# NOTE: the install target may overwrite important files in the system dir +# Sept 12, 2001 +# Windows driver not working. OSMesa driver works. +# + +!include <win32.mak> + +TOP = .. +SUBDIRS = osmesa.dir + +CORE_SRCS = \ + tnl\t_array_api.c \ + tnl\t_array_import.c \ + tnl\t_context.c \ + tnl\t_eval_api.c \ + tnl\t_imm_alloc.c \ + tnl\t_imm_api.c \ + tnl\t_imm_debug.c \ + tnl\t_imm_dlist.c \ + tnl\t_imm_elt.c \ + tnl\t_imm_eval.c \ + tnl\t_imm_exec.c \ + tnl\t_imm_fixup.c \ + tnl\t_pipeline.c \ + tnl\t_vb_fog.c \ + tnl\t_vb_light.c \ + tnl\t_vb_normals.c \ + tnl\t_vb_points.c \ + tnl\t_vb_render.c \ + tnl\t_vb_texgen.c \ + tnl\t_vb_texmat.c \ + tnl\t_vb_vertex.c \ + swrast_setup\ss_context.c \ + swrast_setup\ss_triangle.c \ + swrast_setup\ss_vb.c \ + api_loopback.c \ + api_noop.c \ + api_validate.c \ + accum.c \ + attrib.c \ + blend.c \ + buffers.c \ + clip.c \ + colortab.c \ + config.c \ + context.c \ + convolve.c \ + debug.c \ + depth.c \ + dispatch.c \ + dlist.c \ + drawpix.c \ + enable.c \ + enums.c \ + eval.c \ + extensions.c \ + feedback.c \ + fog.c \ + get.c \ + glapi.c \ + glthread.c \ + hash.c \ + highpc.c \ + hint.c \ + histogram.c \ + image.c \ + imports.c \ + light.c \ + lines.c \ + lowpc.c \ + matrix.c \ + mem.c \ + mmath.c \ + pixel.c \ + points.c \ + polygon.c \ + rastpos.c \ + state.c \ + stencil.c \ + teximage.c \ + texformat.c \ + texobj.c \ + texstate.c \ + texstore.c \ + texutil.c \ + varray.c \ + vtxfmt.c \ +# X86\x86.c \ +# X86\common_x86.c \ +# X86\3dnow.c \ +# X86\sse.c \ + math\m_debug_norm.c \ + math\m_debug_vertex.c \ + math\m_debug_xform.c \ + math\m_eval.c \ + math\m_matrix.c \ + math\m_translate.c \ + math\m_vector.c \ + math\m_vertices.c \ + math\m_xform.c \ + array_cache\ac_context.c \ + array_cache\ac_import.c \ + swrast\s_aaline.c \ + swrast\s_aatriangle.c \ + swrast\s_accum.c \ + swrast\s_alpha.c \ + swrast\s_alphabuf.c \ + swrast\s_bitmap.c \ + swrast\s_blend.c \ + swrast\s_buffers.c \ + swrast\s_copypix.c \ + swrast\s_context.c \ + swrast\s_depth.c \ + swrast\s_drawpix.c \ + swrast\s_feedback.c \ + swrast\s_fog.c \ + swrast\s_histogram.c \ + swrast\s_imaging.c \ + swrast\s_lines.c \ + swrast\s_logic.c \ + swrast\s_masking.c \ + swrast\s_pb.c \ + swrast\s_pixeltex.c \ + swrast\s_points.c \ + swrast\s_readpix.c \ + swrast\s_scissor.c \ + swrast\s_span.c \ + swrast\s_stencil.c \ + swrast\s_texstore.c \ + swrast\s_texture.c \ + swrast\s_triangle.c \ + swrast\s_zoom.c + +DRIVER_SRCS = \ + Trace\tr_context.c \ + Trace\tr_control.c \ + Trace\tr_error.c \ + Trace\tr_support.c \ + Trace\tr_wrapper.c \ + Trace\tr_write.c \ + Windows\wgl.c \ + Windows\wmesa.c + +ASM_SRCS = + +SRCS = $(CORE_SRCS) $(DRIVER_SRCS) + +all : mesadll $(SUBDIRS) + +!include "$(TOP)/mesawin32.mak" + +mesadll : $(MESADLL) + +CFLAGS = $(cvarsdll) $(CFLAGS) -D_OPENGL32_ -DBUILD_GL32 -DNO_PARALLEL -DNO_STEREO +LFLAGS = $(dlllflags) $(LFLAGS) + +OBJS = $(ASM_SRCS:.S=.obj) $(CORE_SRCS:.c=.obj) $(DRIVER_SRCS:.c=.obj) +LIBS = $(GLU) winmm.lib $(guilibsdll) + +$(MESADLL) : $(OBJS) mesa.def + $(link) $(LFLAGS) -out:$(MESADLL) -def:mesa.def $(OBJS) $(LIBS) + @echo "copying Mesa dynamic link library to lib directory..." + -copy $(MESADLL) ..\lib + @echo "copying Mesa import library to lib directory..." + -copy $(MESALIB) ..\lib + +$(SUBDIRS) : + @echo. + @echo Making in $* directory + @cd $* + @nmake -f Makefile.win -nologo + @cd .. + +install : $(MESADLL) + @echo "copying Mesa dynamic link library to system directory..." + -copy $(MESADLL) $(DLLINSTALL) + @echo "copying Mesa header files to include directory..." + -copy ..\..\include\GL\gl.h $(INCLUDEINSTALL) + -copy ..\..\include\GL\glext.h $(INCLUDEINSTALL) + @echo "copying Mesa import library to library directory..." + -copy $(MESALIB) $(LIBINSTALL) + +clean :: + @del /f tnl\*.obj + @del /f swrast_setup\*.obj + @del /f math\*.obj + @del /f array_cache\*.obj + @del /f swrast\*.obj + @del /f Trace\*.obj + @del /f osmesa\*.obj + @del /f Windows\*.obj + +# override default inference rule with one that writes the object to +# the correct subdir +.c.obj : + $(cc) $(CFLAGS) -I. $< /Fo$*.obj diff --git a/src/mesa/main/mesa.def b/src/mesa/main/mesa.def index 0c384210b3..6a5e420734 100644 --- a/src/mesa/main/mesa.def +++ b/src/mesa/main/mesa.def @@ -1,473 +1,473 @@ -DESCRIPTION 'Mesa (OpenGL work-alike) for Win32'
-VERSION 3.5
-
-EXPORTS
- glAccum
- glAlphaFunc
- glAreTexturesResident
- glAreTexturesResidentEXT
- glArrayElement
- glArrayElementEXT
- glBegin
- glBindTexture
- glBindTextureEXT
- glBitmap
- glBlendColorEXT
- glBlendEquationEXT
- glBlendFunc
- glCallList
- glCallLists
- glClear
- glClearAccum
- glClearColor
- glClearDepth
- glClearIndex
- glClearStencil
- glClipPlane
- glColor3b
- glColor3bv
- glColor3d
- glColor3dv
- glColor3f
- glColor3fv
- glColor3i
- glColor3iv
- glColor3s
- glColor3sv
- glColor3ub
- glColor3ubv
- glColor3ui
- glColor3uiv
- glColor3us
- glColor3usv
- glColor4b
- glColor4bv
- glColor4d
- glColor4dv
- glColor4f
- glColor4fv
- glColor4i
- glColor4iv
- glColor4s
- glColor4sv
- glColor4ub
- glColor4ubv
- glColor4ui
- glColor4uiv
- glColor4us
- glColor4usv
- glColorMask
- glColorMaterial
- glColorPointer
- glColorPointerEXT
- glColorSubTableEXT
- glColorTableEXT
- glCopyPixels
- glCopyTexImage1D
- glCopyTexImage2D
- glCopyTexSubImage1D
- glCopyTexSubImage2D
- glCopyTexSubImage3DEXT
- glCullFace
- glDeleteLists
- glDeleteTextures
- glDeleteTexturesEXT
- glDepthFunc
- glDepthMask
- glDepthRange
- glDisable
- glDisableClientState
- glDrawArrays
- glDrawArraysEXT
- glDrawBuffer
- glDrawElements
- glDrawPixels
- glEdgeFlag
- glEdgeFlagPointer
- glEdgeFlagPointerEXT
- glEdgeFlagv
- glEnable
- glEnableClientState
- glEnd
- glEndList
- glEvalCoord1d
- glEvalCoord1dv
- glEvalCoord1f
- glEvalCoord1fv
- glEvalCoord2d
- glEvalCoord2dv
- glEvalCoord2f
- glEvalCoord2fv
- glEvalMesh1
- glEvalMesh2
- glEvalPoint1
- glEvalPoint2
- glFeedbackBuffer
- glFinish
- glFlush
- glFogf
- glFogfv
- glFogi
- glFogiv
- glFrontFace
- glFrustum
- glGenLists
- glGenTextures
- glGenTexturesEXT
- glGetBooleanv
- glGetClipPlane
- glGetColorTableEXT
- glGetColorTableParameterfvEXT
- glGetColorTableParameterivEXT
- glGetDoublev
- glGetError
- glGetFloatv
- glGetIntegerv
- glGetLightfv
- glGetLightiv
- glGetMapdv
- glGetMapfv
- glGetMapiv
- glGetMaterialfv
- glGetMaterialiv
- glGetPixelMapfv
- glGetPixelMapuiv
- glGetPixelMapusv
- glGetPointerv
- glGetPointervEXT
- glGetPolygonStipple
- glGetString
- glGetTexEnvfv
- glGetTexEnviv
- glGetTexGendv
- glGetTexGenfv
- glGetTexGeniv
- glGetTexImage
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glGetTexParameterfv
- glGetTexParameteriv
- glHint
- glIndexd
- glIndexdv
- glIndexf
- glIndexfv
- glIndexi
- glIndexiv
- glIndexMask
- glIndexPointer
- glIndexPointerEXT
- glIndexs
- glIndexsv
- glIndexub
- glIndexubv
- glInitNames
- glInterleavedArrays
- glIsEnabled
- glIsList
- glIsTexture
- glIsTextureEXT
- glLightf
- glLightfv
- glLighti
- glLightiv
- glLightModelf
- glLightModelfv
- glLightModeli
- glLightModeliv
- glLineStipple
- glLineWidth
- glListBase
- glLoadIdentity
- glLoadMatrixd
- glLoadMatrixf
- glLoadName
- glLogicOp
- glMap1d
- glMap1f
- glMap2d
- glMap2f
- glMapGrid1d
- glMapGrid1f
- glMapGrid2d
- glMapGrid2f
- glMaterialf
- glMaterialfv
- glMateriali
- glMaterialiv
- glMatrixMode
- glMultMatrixd
- glMultMatrixf
- glNewList
- glNormal3b
- glNormal3bv
- glNormal3d
- glNormal3dv
- glNormal3f
- glNormal3fv
- glNormal3i
- glNormal3iv
- glNormal3s
- glNormal3sv
- glNormalPointer
- glNormalPointerEXT
- glOrtho
- glPassThrough
- glPixelMapfv
- glPixelMapuiv
- glPixelMapusv
- glPixelStoref
- glPixelStorei
- glPixelTransferf
- glPixelTransferi
- glPixelZoom
- glPointParameterfEXT
- glPointParameterfvEXT
- glPointSize
- glPolygonMode
- glPolygonOffset
- glPolygonOffsetEXT
- glPolygonStipple
- glPopAttrib
- glPopClientAttrib
- glPopMatrix
- glPopName
- glPrioritizeTextures
- glPrioritizeTexturesEXT
- glPushAttrib
- glPushClientAttrib
- glPushMatrix
- glPushName
- glRasterPos2d
- glRasterPos2dv
- glRasterPos2f
- glRasterPos2fv
- glRasterPos2i
- glRasterPos2iv
- glRasterPos2s
- glRasterPos2sv
- glRasterPos3d
- glRasterPos3dv
- glRasterPos3f
- glRasterPos3fv
- glRasterPos3i
- glRasterPos3iv
- glRasterPos3s
- glRasterPos3sv
- glRasterPos4d
- glRasterPos4dv
- glRasterPos4f
- glRasterPos4fv
- glRasterPos4i
- glRasterPos4iv
- glRasterPos4s
- glRasterPos4sv
- glReadBuffer
- glReadPixels
- glRectd
- glRectdv
- glRectf
- glRectfv
- glRecti
- glRectiv
- glRects
- glRectsv
- glRenderMode
- glResizeBuffersMESA
- glRotated
- glRotatef
- glScaled
- glScalef
- glScissor
- glSelectBuffer
- glShadeModel
- glStencilFunc
- glStencilMask
- glStencilOp
- glTexCoord1d
- glTexCoord1dv
- glTexCoord1f
- glTexCoord1fv
- glTexCoord1i
- glTexCoord1iv
- glTexCoord1s
- glTexCoord1sv
- glTexCoord2d
- glTexCoord2dv
- glTexCoord2f
- glTexCoord2fv
- glTexCoord2i
- glTexCoord2iv
- glTexCoord2s
- glTexCoord2sv
- glTexCoord3d
- glTexCoord3dv
- glTexCoord3f
- glTexCoord3fv
- glTexCoord3i
- glTexCoord3iv
- glTexCoord3s
- glTexCoord3sv
- glTexCoord4d
- glTexCoord4dv
- glTexCoord4f
- glTexCoord4fv
- glTexCoord4i
- glTexCoord4iv
- glTexCoord4s
- glTexCoord4sv
- glTexCoordPointer
- glTexCoordPointerEXT
- glTexEnvf
- glTexEnvfv
- glTexEnvi
- glTexEnviv
- glTexGend
- glTexGendv
- glTexGenf
- glTexGenfv
- glTexGeni
- glTexGeniv
- glTexImage1D
- glTexImage2D
- glTexImage3DEXT
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameteriv
- glTexSubImage1D
- glTexSubImage2D
- glTexSubImage3DEXT
- glTranslated
- glTranslatef
- glVertex2d
- glVertex2dv
- glVertex2f
- glVertex2fv
- glVertex2i
- glVertex2iv
- glVertex2s
- glVertex2sv
- glVertex3d
- glVertex3dv
- glVertex3f
- glVertex3fv
- glVertex3i
- glVertex3iv
- glVertex3s
- glVertex3sv
- glVertex4d
- glVertex4dv
- glVertex4f
- glVertex4fv
- glVertex4i
- glVertex4iv
- glVertex4s
- glVertex4sv
- glVertexPointer
- glVertexPointerEXT
- glViewport
- glWindowPos2dMESA
- glWindowPos2dvMESA
- glWindowPos2fMESA
- glWindowPos2fvMESA
- glWindowPos2iMESA
- glWindowPos2ivMESA
- glWindowPos2sMESA
- glWindowPos2svMESA
- glWindowPos3dMESA
- glWindowPos3dvMESA
- glWindowPos3fMESA
- glWindowPos3fvMESA
- glWindowPos3iMESA
- glWindowPos3ivMESA
- glWindowPos3sMESA
- glWindowPos3svMESA
- glWindowPos4dMESA
- glWindowPos4dvMESA
- glWindowPos4fMESA
- glWindowPos4fvMESA
- glWindowPos4iMESA
- glWindowPos4ivMESA
- glWindowPos4sMESA
- glWindowPos4svMESA
- _swsetup_Wakeup
- _swsetup_CreateContext
- _tnl_CreateContext
- _ac_CreateContext
- _swrast_CreateContext
- _mesa_free_context_data
- _mesa_create_framebuffer
- _mesa_enable_1_3_extensions
- _mesa_enable_sw_extensions
- _mesa_destroy_visual
- _mesa_initialize_context
- _mesa_create_visual
- _mesa_destroy_framebuffer
- _swrast_DestroyContext
- _ac_DestroyContext
- _tnl_DestroyContext
- _swsetup_DestroyContext
- _mesa_Viewport
- _mesa_make_current
- _mesa_get_current_context
- _mesa_error
- _swrast_choose_triangle
- _mesa_zbuffer_address
- _swrast_choose_line
- _tnl_InvalidateState
- _ac_InvalidateState
- _swsetup_InvalidateState
- _swrast_InvalidateState
- _tnl_run_pipeline
- _swrast_CopyConvolutionFilter2D
- _swrast_CopyConvolutionFilter1D
- _swrast_CopyColorSubTable
- _swrast_CopyColorTable
- _swrast_copy_texsubimage3d
- _swrast_copy_texsubimage2d
- _swrast_copy_texsubimage1d
- _swrast_copy_teximage2d
- _swrast_copy_teximage1d
- _mesa_test_proxy_teximage
- _mesa_store_texsubimage3d
- _mesa_store_texsubimage2d
- _mesa_store_texsubimage1d
- _mesa_store_teximage3d
- _mesa_store_teximage2d
- _mesa_store_teximage1d
- _mesa_choose_tex_format
- _mesa_base_compressed_texformat
- _mesa_compressed_texture_size
- _mesa_get_compressed_teximage
- _swrast_ReadPixels
- _swrast_DrawPixels
- _swrast_CopyPixels
- _swrast_Bitmap
- _swrast_Accum
- _swrast_alloc_buffers
- _swrast_GetDeviceDriverReference
- _swrast_Clear
- wglCopyContext
- wglCreateContext
- wglDeleteContext
- wglCreateLayerContext
- wglGetCurrentContext
- wglGetCurrentDC
- wglMakeCurrent
- wglShareLists
- wglUseFontBitmapsA
- wglUseFontBitmapsW
- wglUseFontOutlinesA
- wglUseFontOutlinesW
- wglDescribeLayerPlane
- wglSetLayerPaletteEntries
- wglGetLayerPaletteEntries
- wglRealizeLayerPalette
- wglSwapLayerBuffers
- wglChoosePixelFormat
- wglDescribePixelFormat
- wglGetProcAddress
- wglGetPixelFormat
- wglSetPixelFormat
- wglSwapBuffers
+DESCRIPTION 'Mesa (OpenGL work-alike) for Win32' +VERSION 3.5 + +EXPORTS + glAccum + glAlphaFunc + glAreTexturesResident + glAreTexturesResidentEXT + glArrayElement + glArrayElementEXT + glBegin + glBindTexture + glBindTextureEXT + glBitmap + glBlendColorEXT + glBlendEquationEXT + glBlendFunc + glCallList + glCallLists + glClear + glClearAccum + glClearColor + glClearDepth + glClearIndex + glClearStencil + glClipPlane + glColor3b + glColor3bv + glColor3d + glColor3dv + glColor3f + glColor3fv + glColor3i + glColor3iv + glColor3s + glColor3sv + glColor3ub + glColor3ubv + glColor3ui + glColor3uiv + glColor3us + glColor3usv + glColor4b + glColor4bv + glColor4d + glColor4dv + glColor4f + glColor4fv + glColor4i + glColor4iv + glColor4s + glColor4sv + glColor4ub + glColor4ubv + glColor4ui + glColor4uiv + glColor4us + glColor4usv + glColorMask + glColorMaterial + glColorPointer + glColorPointerEXT + glColorSubTableEXT + glColorTableEXT + glCopyPixels + glCopyTexImage1D + glCopyTexImage2D + glCopyTexSubImage1D + glCopyTexSubImage2D + glCopyTexSubImage3DEXT + glCullFace + glDeleteLists + glDeleteTextures + glDeleteTexturesEXT + glDepthFunc + glDepthMask + glDepthRange + glDisable + glDisableClientState + glDrawArrays + glDrawArraysEXT + glDrawBuffer + glDrawElements + glDrawPixels + glEdgeFlag + glEdgeFlagPointer + glEdgeFlagPointerEXT + glEdgeFlagv + glEnable + glEnableClientState + glEnd + glEndList + glEvalCoord1d + glEvalCoord1dv + glEvalCoord1f + glEvalCoord1fv + glEvalCoord2d + glEvalCoord2dv + glEvalCoord2f + glEvalCoord2fv + glEvalMesh1 + glEvalMesh2 + glEvalPoint1 + glEvalPoint2 + glFeedbackBuffer + glFinish + glFlush + glFogf + glFogfv + glFogi + glFogiv + glFrontFace + glFrustum + glGenLists + glGenTextures + glGenTexturesEXT + glGetBooleanv + glGetClipPlane + glGetColorTableEXT + glGetColorTableParameterfvEXT + glGetColorTableParameterivEXT + glGetDoublev + glGetError + glGetFloatv + glGetIntegerv + glGetLightfv + glGetLightiv + glGetMapdv + glGetMapfv + glGetMapiv + glGetMaterialfv + glGetMaterialiv + glGetPixelMapfv + glGetPixelMapuiv + glGetPixelMapusv + glGetPointerv + glGetPointervEXT + glGetPolygonStipple + glGetString + glGetTexEnvfv + glGetTexEnviv + glGetTexGendv + glGetTexGenfv + glGetTexGeniv + glGetTexImage + glGetTexLevelParameterfv + glGetTexLevelParameteriv + glGetTexParameterfv + glGetTexParameteriv + glHint + glIndexd + glIndexdv + glIndexf + glIndexfv + glIndexi + glIndexiv + glIndexMask + glIndexPointer + glIndexPointerEXT + glIndexs + glIndexsv + glIndexub + glIndexubv + glInitNames + glInterleavedArrays + glIsEnabled + glIsList + glIsTexture + glIsTextureEXT + glLightf + glLightfv + glLighti + glLightiv + glLightModelf + glLightModelfv + glLightModeli + glLightModeliv + glLineStipple + glLineWidth + glListBase + glLoadIdentity + glLoadMatrixd + glLoadMatrixf + glLoadName + glLogicOp + glMap1d + glMap1f + glMap2d + glMap2f + glMapGrid1d + glMapGrid1f + glMapGrid2d + glMapGrid2f + glMaterialf + glMaterialfv + glMateriali + glMaterialiv + glMatrixMode + glMultMatrixd + glMultMatrixf + glNewList + glNormal3b + glNormal3bv + glNormal3d + glNormal3dv + glNormal3f + glNormal3fv + glNormal3i + glNormal3iv + glNormal3s + glNormal3sv + glNormalPointer + glNormalPointerEXT + glOrtho + glPassThrough + glPixelMapfv + glPixelMapuiv + glPixelMapusv + glPixelStoref + glPixelStorei + glPixelTransferf + glPixelTransferi + glPixelZoom + glPointParameterfEXT + glPointParameterfvEXT + glPointSize + glPolygonMode + glPolygonOffset + glPolygonOffsetEXT + glPolygonStipple + glPopAttrib + glPopClientAttrib + glPopMatrix + glPopName + glPrioritizeTextures + glPrioritizeTexturesEXT + glPushAttrib + glPushClientAttrib + glPushMatrix + glPushName + glRasterPos2d + glRasterPos2dv + glRasterPos2f + glRasterPos2fv + glRasterPos2i + glRasterPos2iv + glRasterPos2s + glRasterPos2sv + glRasterPos3d + glRasterPos3dv + glRasterPos3f + glRasterPos3fv + glRasterPos3i + glRasterPos3iv + glRasterPos3s + glRasterPos3sv + glRasterPos4d + glRasterPos4dv + glRasterPos4f + glRasterPos4fv + glRasterPos4i + glRasterPos4iv + glRasterPos4s + glRasterPos4sv + glReadBuffer + glReadPixels + glRectd + glRectdv + glRectf + glRectfv + glRecti + glRectiv + glRects + glRectsv + glRenderMode + glResizeBuffersMESA + glRotated + glRotatef + glScaled + glScalef + glScissor + glSelectBuffer + glShadeModel + glStencilFunc + glStencilMask + glStencilOp + glTexCoord1d + glTexCoord1dv + glTexCoord1f + glTexCoord1fv + glTexCoord1i + glTexCoord1iv + glTexCoord1s + glTexCoord1sv + glTexCoord2d + glTexCoord2dv + glTexCoord2f + glTexCoord2fv + glTexCoord2i + glTexCoord2iv + glTexCoord2s + glTexCoord2sv + glTexCoord3d + glTexCoord3dv + glTexCoord3f + glTexCoord3fv + glTexCoord3i + glTexCoord3iv + glTexCoord3s + glTexCoord3sv + glTexCoord4d + glTexCoord4dv + glTexCoord4f + glTexCoord4fv + glTexCoord4i + glTexCoord4iv + glTexCoord4s + glTexCoord4sv + glTexCoordPointer + glTexCoordPointerEXT + glTexEnvf + glTexEnvfv + glTexEnvi + glTexEnviv + glTexGend + glTexGendv + glTexGenf + glTexGenfv + glTexGeni + glTexGeniv + glTexImage1D + glTexImage2D + glTexImage3DEXT + glTexParameterf + glTexParameterfv + glTexParameteri + glTexParameteriv + glTexSubImage1D + glTexSubImage2D + glTexSubImage3DEXT + glTranslated + glTranslatef + glVertex2d + glVertex2dv + glVertex2f + glVertex2fv + glVertex2i + glVertex2iv + glVertex2s + glVertex2sv + glVertex3d + glVertex3dv + glVertex3f + glVertex3fv + glVertex3i + glVertex3iv + glVertex3s + glVertex3sv + glVertex4d + glVertex4dv + glVertex4f + glVertex4fv + glVertex4i + glVertex4iv + glVertex4s + glVertex4sv + glVertexPointer + glVertexPointerEXT + glViewport + glWindowPos2dMESA + glWindowPos2dvMESA + glWindowPos2fMESA + glWindowPos2fvMESA + glWindowPos2iMESA + glWindowPos2ivMESA + glWindowPos2sMESA + glWindowPos2svMESA + glWindowPos3dMESA + glWindowPos3dvMESA + glWindowPos3fMESA + glWindowPos3fvMESA + glWindowPos3iMESA + glWindowPos3ivMESA + glWindowPos3sMESA + glWindowPos3svMESA + glWindowPos4dMESA + glWindowPos4dvMESA + glWindowPos4fMESA + glWindowPos4fvMESA + glWindowPos4iMESA + glWindowPos4ivMESA + glWindowPos4sMESA + glWindowPos4svMESA + _swsetup_Wakeup + _swsetup_CreateContext + _tnl_CreateContext + _ac_CreateContext + _swrast_CreateContext + _mesa_free_context_data + _mesa_create_framebuffer + _mesa_enable_1_3_extensions + _mesa_enable_sw_extensions + _mesa_destroy_visual + _mesa_initialize_context + _mesa_create_visual + _mesa_destroy_framebuffer + _swrast_DestroyContext + _ac_DestroyContext + _tnl_DestroyContext + _swsetup_DestroyContext + _mesa_Viewport + _mesa_make_current + _mesa_get_current_context + _mesa_error + _swrast_choose_triangle + _mesa_zbuffer_address + _swrast_choose_line + _tnl_InvalidateState + _ac_InvalidateState + _swsetup_InvalidateState + _swrast_InvalidateState + _tnl_run_pipeline + _swrast_CopyConvolutionFilter2D + _swrast_CopyConvolutionFilter1D + _swrast_CopyColorSubTable + _swrast_CopyColorTable + _swrast_copy_texsubimage3d + _swrast_copy_texsubimage2d + _swrast_copy_texsubimage1d + _swrast_copy_teximage2d + _swrast_copy_teximage1d + _mesa_test_proxy_teximage + _mesa_store_texsubimage3d + _mesa_store_texsubimage2d + _mesa_store_texsubimage1d + _mesa_store_teximage3d + _mesa_store_teximage2d + _mesa_store_teximage1d + _mesa_choose_tex_format + _mesa_base_compressed_texformat + _mesa_compressed_texture_size + _mesa_get_compressed_teximage + _swrast_ReadPixels + _swrast_DrawPixels + _swrast_CopyPixels + _swrast_Bitmap + _swrast_Accum + _swrast_alloc_buffers + _swrast_GetDeviceDriverReference + _swrast_Clear + wglCopyContext + wglCreateContext + wglDeleteContext + wglCreateLayerContext + wglGetCurrentContext + wglGetCurrentDC + wglMakeCurrent + wglShareLists + wglUseFontBitmapsA + wglUseFontBitmapsW + wglUseFontOutlinesA + wglUseFontOutlinesW + wglDescribeLayerPlane + wglSetLayerPaletteEntries + wglGetLayerPaletteEntries + wglRealizeLayerPalette + wglSwapLayerBuffers + wglChoosePixelFormat + wglDescribePixelFormat + wglGetProcAddress + wglGetPixelFormat + wglSetPixelFormat + wglSwapBuffers |