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Diffstat (limited to 'src/mesa/pipe/cell/ppu/cell_context.h')
-rw-r--r-- | src/mesa/pipe/cell/ppu/cell_context.h | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/src/mesa/pipe/cell/ppu/cell_context.h b/src/mesa/pipe/cell/ppu/cell_context.h deleted file mode 100644 index 3b63419b5e..0000000000 --- a/src/mesa/pipe/cell/ppu/cell_context.h +++ /dev/null @@ -1,135 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#ifndef CELL_CONTEXT_H -#define CELL_CONTEXT_H - - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/draw/draw_vertex.h" -#include "pipe/draw/draw_vbuf.h" -#include "cell_winsys.h" -#include "pipe/cell/common.h" - - -struct cell_vbuf_render; - -struct cell_vertex_shader_state -{ - struct pipe_shader_state shader; - void *draw_data; -}; - - -struct cell_fragment_shader_state -{ - struct pipe_shader_state shader; - void *data; -}; - - -struct cell_context -{ - struct pipe_context pipe; - - struct cell_winsys *winsys; - - const struct pipe_blend_state *blend; - const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - const struct pipe_depth_stencil_alpha_state *depth_stencil; - const struct pipe_rasterizer_state *rasterizer; - const struct cell_vertex_shader_state *vs; - const struct cell_fragment_shader_state *fs; - - struct pipe_blend_color blend_color; - struct pipe_clip_state clip; - struct pipe_constant_buffer constants[2]; - struct pipe_framebuffer_state framebuffer; - struct pipe_poly_stipple poly_stipple; - struct pipe_scissor_state scissor; - struct cell_texture *texture[PIPE_MAX_SAMPLERS]; - struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; - struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; - - ubyte *cbuf_map[PIPE_MAX_COLOR_BUFS]; - ubyte *zsbuf_map; - - struct pipe_surface *tex_surf; - uint *tex_map; - - uint dirty; - - /** The primitive drawing context */ - struct draw_context *draw; - struct draw_stage *render_stage; - - /** For post-transformed vertex buffering: */ - struct cell_vbuf_render *vbuf_render; - struct draw_stage *vbuf; - - struct vertex_info vertex_info; - - /** Mapped constant buffers */ - void *mapped_constants[PIPE_SHADER_TYPES]; - - - uint num_spus; - - /** Buffers for command batches, vertex/index data */ - uint buffer_size[CELL_NUM_BUFFERS]; - ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE] ALIGN16_ATTRIB; - - int cur_batch; /**< which buffer is being filled w/ commands */ - - /** [4] to ensure 16-byte alignment for each status word */ - uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB; - -}; - - - - -static INLINE struct cell_context * -cell_context(struct pipe_context *pipe) -{ - return (struct cell_context *) pipe; -} - - -extern struct pipe_context * -cell_create_context(struct pipe_winsys *ws, struct cell_winsys *cws); - -extern void -cell_vertex_shader_queue_flush(struct draw_context *draw); - - - - -#endif /* CELL_CONTEXT_H */ |