diff options
Diffstat (limited to 'src/mesa/pipe/cell/ppu/cell_vbuf.c')
-rw-r--r-- | src/mesa/pipe/cell/ppu/cell_vbuf.c | 136 |
1 files changed, 85 insertions, 51 deletions
diff --git a/src/mesa/pipe/cell/ppu/cell_vbuf.c b/src/mesa/pipe/cell/ppu/cell_vbuf.c index ee572b3a51..e9fafe492e 100644 --- a/src/mesa/pipe/cell/ppu/cell_vbuf.c +++ b/src/mesa/pipe/cell/ppu/cell_vbuf.c @@ -39,8 +39,7 @@ #include "pipe/draw/draw_vbuf.h" -/** Allow prim indexes, verts to be inlined after RENDER command */ -#define ALLOW_INLINE_INDEXES 1 +/** Allow vertex data to be inlined after RENDER command */ #define ALLOW_INLINE_VERTS 1 @@ -52,9 +51,10 @@ struct cell_vbuf_render { struct vbuf_render base; struct cell_context *cell; - uint prim; - uint vertex_size; - void *vertex_buffer; + uint prim; /**< PIPE_PRIM_x */ + uint vertex_size; /**< in bytes */ + void *vertex_buffer; /**< just for debug, really */ + uint vertex_buf; /**< in [0, CELL_NUM_BUFFERS-1] */ }; @@ -81,14 +81,46 @@ cell_vbuf_allocate_vertices(struct vbuf_render *vbr, { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); /*printf("Alloc verts %u * %u\n", vertex_size, nr_vertices);*/ - assert(!cvbr->vertex_buffer); - cvbr->vertex_buffer = align_malloc(vertex_size * nr_vertices, 16); + + assert(cvbr->vertex_buf == ~0); + cvbr->vertex_buf = cell_get_empty_buffer(cvbr->cell); + cvbr->vertex_buffer = cvbr->cell->buffer[cvbr->vertex_buf]; cvbr->vertex_size = vertex_size; return cvbr->vertex_buffer; } static void +cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, + unsigned vertex_size, unsigned vertices_used) +{ + struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); + struct cell_context *cell = cvbr->cell; + + /* + printf("%s vertex_buf = %u count = %u\n", + __FUNCTION__, cvbr->vertex_buf, vertices_used); + */ + + /* Tell SPUs they can release the vert buf */ + if (cvbr->vertex_buf != ~0U) { + struct cell_command_release_verts *release + = (struct cell_command_release_verts *) + cell_batch_alloc(cell, sizeof(struct cell_command_release_verts)); + release->opcode = CELL_CMD_RELEASE_VERTS; + release->vertex_buf = cvbr->vertex_buf; + } + + cvbr->vertex_buf = ~0; + cell_flush_int(&cell->pipe, 0x0); + + assert(vertices == cvbr->vertex_buffer); + cvbr->vertex_buffer = NULL; +} + + + +static void cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); @@ -106,17 +138,24 @@ cell_vbuf_draw(struct vbuf_render *vbr, struct cell_context *cell = cvbr->cell; float xmin, ymin, xmax, ymax; uint i; - uint nr_vertices = 0; + uint nr_vertices = 0, min_index = ~0; const void *vertices = cvbr->vertex_buffer; const uint vertex_size = cvbr->vertex_size; for (i = 0; i < nr_indices; i++) { if (indices[i] > nr_vertices) nr_vertices = indices[i]; + if (indices[i] < min_index) + min_index = indices[i]; } nr_vertices++; #if 0 + /*if (min_index > 0)*/ + printf("%s min_index = %u\n", __FUNCTION__, min_index); +#endif + +#if 0 printf("cell_vbuf_draw() nr_indices = %u nr_verts = %u\n", nr_indices, nr_vertices); printf(" "); @@ -137,7 +176,7 @@ cell_vbuf_draw(struct vbuf_render *vbr, /* compute x/y bounding box */ xmin = ymin = 1e50; xmax = ymax = -1e50; - for (i = 0; i < nr_vertices; i++) { + for (i = min_index; i < nr_vertices; i++) { const float *v = (float *) ((ubyte *) vertices + i * vertex_size); if (v[0] < xmin) xmin = v[0]; @@ -148,83 +187,68 @@ cell_vbuf_draw(struct vbuf_render *vbr, if (v[1] > ymax) ymax = v[1]; } +#if 0 + printf("PPU Bounds %g, %g .. %g, %g\n", xmin, ymin, xmax, ymax); + fflush(stdout); +#endif if (cvbr->prim != PIPE_PRIM_TRIANGLES) return; /* only render tris for now */ /* build/insert batch RENDER command */ { - const uint index_bytes = ROUNDUP4(nr_indices * 2); + const uint index_bytes = ROUNDUP8(nr_indices * 2); const uint vertex_bytes = nr_vertices * 4 * cell->vertex_info.size; + const uint batch_size = sizeof(struct cell_command_render) + index_bytes; struct cell_command_render *render = (struct cell_command_render *) - cell_batch_alloc(cell, sizeof(*render)); + cell_batch_alloc(cell, batch_size); + render->opcode = CELL_CMD_RENDER; render->prim_type = cvbr->prim; render->num_indexes = nr_indices; - if (ALLOW_INLINE_INDEXES && - index_bytes <= cell_batch_free_space(cell)) { - /* indices inlined, right after render cmd */ - void *dst = cell_batch_alloc(cell, index_bytes); - memcpy(dst, indices, nr_indices * 2); - render->inline_indexes = TRUE; - render->index_data = NULL; - } - else { - /* indices in separate buffer */ - render->inline_indexes = FALSE; - render->index_data = indices; - ASSERT_ALIGN16(render->index_data); - } + render->min_index = min_index; + + /* append indices after render command */ + memcpy(render + 1, indices, nr_indices * 2); + /* if there's room, append vertices after the indices, else leave + * vertices in the original/separate buffer. + */ render->vertex_size = 4 * cell->vertex_info.size; render->num_verts = nr_vertices; if (ALLOW_INLINE_VERTS && - render->inline_indexes && - vertex_bytes <= cell_batch_free_space(cell)) { - /* vertex data inlined, after indices */ - void *dst = cell_batch_alloc(cell, vertex_bytes); + min_index == 0 && + vertex_bytes + 16 <= cell_batch_free_space(cell)) { + /* vertex data inlined, after indices, at 16-byte boundary */ + void *dst = cell_batch_alloc_aligned(cell, vertex_bytes, 16); memcpy(dst, vertices, vertex_bytes); render->inline_verts = TRUE; - render->vertex_data = NULL; + render->vertex_buf = ~0; } else { + /* vertex data in separate buffer */ render->inline_verts = FALSE; - render->vertex_data = vertices; - ASSERT_ALIGN16(render->vertex_data); + ASSERT(cvbr->vertex_buf >= 0); + render->vertex_buf = cvbr->vertex_buf; } - render->xmin = xmin; render->ymin = ymin; render->xmax = xmax; render->ymax = ymax; } -#if 01 - /* XXX this is temporary */ +#if 0 + /* helpful for debug */ cell_flush_int(&cell->pipe, PIPE_FLUSH_WAIT); #endif } static void -cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, - unsigned vertex_size, unsigned vertices_used) -{ - struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); - - /*printf("Free verts %u * %u\n", vertex_size, vertices_used);*/ - align_free(vertices); - - assert(vertices == cvbr->vertex_buffer); - cvbr->vertex_buffer = NULL; -} - - -static void cell_vbuf_destroy(struct vbuf_render *vbr) { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); @@ -244,8 +268,15 @@ cell_init_vbuf(struct cell_context *cell) cell->vbuf_render = CALLOC_STRUCT(cell_vbuf_render); - cell->vbuf_render->base.max_indices = CELL_MAX_VBUF_INDEXES; - cell->vbuf_render->base.max_vertex_buffer_bytes = CELL_MAX_VBUF_SIZE; + /* The max number of indexes is what can fix into a batch buffer, + * minus the render and release-verts commands. + */ + cell->vbuf_render->base.max_indices + = (CELL_BUFFER_SIZE + - sizeof(struct cell_command_render) + - sizeof(struct cell_command_release_verts)) + / sizeof(ushort); + cell->vbuf_render->base.max_vertex_buffer_bytes = CELL_BUFFER_SIZE; cell->vbuf_render->base.get_vertex_info = cell_vbuf_get_vertex_info; cell->vbuf_render->base.allocate_vertices = cell_vbuf_allocate_vertices; @@ -255,6 +286,9 @@ cell_init_vbuf(struct cell_context *cell) cell->vbuf_render->base.destroy = cell_vbuf_destroy; cell->vbuf_render->cell = cell; +#if 1 + cell->vbuf_render->vertex_buf = ~0; +#endif cell->vbuf = draw_vbuf_stage(cell->draw, &cell->vbuf_render->base); } |