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diff --git a/src/mesa/pipe/cell/spu/spu_main.c b/src/mesa/pipe/cell/spu/spu_main.c
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+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/* main() for Cell SPU code */
+
+
+#include <stdio.h>
+#include <libmisc.h>
+#include <spu_mfcio.h>
+
+#include "spu_main.h"
+#include "spu_tri.h"
+#include "spu_tile.h"
+#include "pipe/cell/common.h"
+#include "pipe/p_defines.h"
+
+/*
+helpful headers:
+/usr/lib/gcc/spu/4.1.1/include/spu_mfcio.h
+/opt/ibm/cell-sdk/prototype/sysroot/usr/include/libmisc.h
+*/
+
+static boolean Debug = FALSE;
+
+volatile struct cell_init_info init;
+
+struct framebuffer fb;
+
+
+
+void
+wait_on_mask(unsigned tagMask)
+{
+ mfc_write_tag_mask( tagMask );
+ /* wait for completion of _any_ DMAs specified by tagMask */
+ mfc_read_tag_status_any();
+}
+
+
+static void
+wait_on_mask_all(unsigned tagMask)
+{
+ mfc_write_tag_mask( tagMask );
+ /* wait for completion of _any_ DMAs specified by tagMask */
+ mfc_read_tag_status_all();
+}
+
+
+
+/**
+ * For tiles whose status is TILE_STATUS_CLEAR, write solid-filled
+ * tiles back to the main framebuffer.
+ */
+static void
+really_clear_tiles(uint surfaceIndex)
+{
+ const uint num_tiles = fb.width_tiles * fb.height_tiles;
+ uint i, j;
+
+ if (surfaceIndex == 0) {
+ for (i = 0; i < TILE_SIZE; i++)
+ for (j = 0; j < TILE_SIZE; j++)
+ ctile[i][j] = fb.color_clear_value;
+
+ for (i = init.id; i < num_tiles; i += init.num_spus) {
+ uint tx = i % fb.width_tiles;
+ uint ty = i / fb.width_tiles;
+ if (tile_status[ty][tx] == TILE_STATUS_CLEAR) {
+ put_tile(&fb, tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 0);
+ }
+ }
+ }
+ else {
+ for (i = 0; i < TILE_SIZE; i++)
+ for (j = 0; j < TILE_SIZE; j++)
+ ztile[i][j] = fb.depth_clear_value;
+
+ for (i = init.id; i < num_tiles; i += init.num_spus) {
+ uint tx = i % fb.width_tiles;
+ uint ty = i / fb.width_tiles;
+ if (tile_status_z[ty][tx] == TILE_STATUS_CLEAR)
+ put_tile(&fb, tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 1);
+ }
+ }
+
+#if 0
+ wait_on_mask(1 << TAG_SURFACE_CLEAR);
+#endif
+}
+
+
+static void
+cmd_clear_surface(const struct cell_command_clear_surface *clear)
+{
+ const uint num_tiles = fb.width_tiles * fb.height_tiles;
+ uint i, j;
+
+ if (Debug)
+ printf("SPU %u: CLEAR SURF %u to 0x%08x\n", init.id,
+ clear->surface, clear->value);
+
+#define CLEAR_OPT 1
+#if CLEAR_OPT
+ /* set all tile's status to CLEAR */
+ if (clear->surface == 0) {
+ memset(tile_status, TILE_STATUS_CLEAR, sizeof(tile_status));
+ fb.color_clear_value = clear->value;
+ }
+ else {
+ memset(tile_status_z, TILE_STATUS_CLEAR, sizeof(tile_status_z));
+ fb.depth_clear_value = clear->value;
+ }
+ return;
+#endif
+
+ if (clear->surface == 0) {
+ for (i = 0; i < TILE_SIZE; i++)
+ for (j = 0; j < TILE_SIZE; j++)
+ ctile[i][j] = clear->value;
+ }
+ else {
+ for (i = 0; i < TILE_SIZE; i++)
+ for (j = 0; j < TILE_SIZE; j++)
+ ztile[i][j] = clear->value;
+ }
+
+ /*
+ printf("SPU: %s num=%d w=%d h=%d\n",
+ __FUNCTION__, num_tiles, fb.width_tiles, fb.height_tiles);
+ */
+
+ for (i = init.id; i < num_tiles; i += init.num_spus) {
+ uint tx = i % fb.width_tiles;
+ uint ty = i / fb.width_tiles;
+ if (clear->surface == 0)
+ put_tile(&fb, tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 0);
+ else
+ put_tile(&fb, tx, ty, (uint *) ztile, TAG_SURFACE_CLEAR, 1);
+ /* XXX we don't want this here, but it fixes bad tile results */
+ }
+
+#if 0
+ wait_on_mask(1 << TAG_SURFACE_CLEAR);
+#endif
+}
+
+
+/**
+ * Given a rendering command's bounding box (in pixels) compute the
+ * location of the corresponding screen tile bounding box.
+ */
+static INLINE void
+tile_bounding_box(const struct cell_command_render *render,
+ uint *txmin, uint *tymin,
+ uint *box_num_tiles, uint *box_width_tiles)
+{
+#if 1
+ /* Debug: full-window bounding box */
+ uint txmax = fb.width_tiles - 1;
+ uint tymax = fb.height_tiles - 1;
+ *txmin = 0;
+ *tymin = 0;
+ *box_num_tiles = fb.width_tiles * fb.height_tiles;
+ *box_width_tiles = fb.width_tiles;
+ (void) render;
+ (void) txmax;
+ (void) tymax;
+#else
+ uint txmax, tymax, box_height_tiles;
+
+ *txmin = (uint) render->xmin / TILE_SIZE;
+ *tymin = (uint) render->ymin / TILE_SIZE;
+ txmax = (uint) render->xmax / TILE_SIZE;
+ tymax = (uint) render->ymax / TILE_SIZE;
+ *box_width_tiles = txmax - *txmin + 1;
+ box_height_tiles = tymax - *tymin + 1;
+ *box_num_tiles = *box_width_tiles * box_height_tiles;
+#endif
+#if 0
+ printf("Render bounds: %g, %g ... %g, %g\n",
+ render->xmin, render->ymin, render->xmax, render->ymax);
+ printf("Render tiles: %u, %u .. %u, %u\n", *txmin, *tymin, txmax, tymax);
+#endif
+}
+
+
+static void
+cmd_render(const struct cell_command_render *render)
+{
+ /* we'll DMA into these buffers */
+ ubyte vertex_data[CELL_MAX_VBUF_SIZE] ALIGN16_ATTRIB;
+ ushort indexes[CELL_MAX_VBUF_INDEXES] ALIGN16_ATTRIB;
+
+ uint i, j, vertex_size, vertex_bytes, index_bytes;
+
+ if (Debug)
+ printf("SPU %u: RENDER prim %u, indices: %u, nr_vert: %u\n",
+ init.id,
+ render->prim_type,
+ render->num_verts,
+ render->num_indexes);
+
+
+ ASSERT_ALIGN16(render->vertex_data);
+ ASSERT_ALIGN16(render->index_data);
+
+ vertex_size = render->num_attribs * 4 * sizeof(float);
+
+ /* how much vertex data */
+ vertex_bytes = render->num_verts * vertex_size;
+ index_bytes = render->num_indexes * sizeof(ushort);
+ if (index_bytes < 8)
+ index_bytes = 8;
+ else
+ index_bytes = (index_bytes + 15) & ~0xf; /* multiple of 16 */
+
+ /*
+ printf("VBUF: indices at %p, vertices at %p vertex_bytes %u ind_bytes %u\n",
+ render->index_data, render->vertex_data, vertex_bytes, index_bytes);
+ */
+
+ /* get vertex data from main memory */
+ mfc_get(vertex_data, /* dest */
+ (unsigned int) render->vertex_data, /* src */
+ vertex_bytes, /* size */
+ TAG_VERTEX_BUFFER,
+ 0, /* tid */
+ 0 /* rid */);
+
+ /* get index data from main memory */
+ mfc_get(indexes, /* dest */
+ (unsigned int) render->index_data, /* src */
+ index_bytes,
+ TAG_INDEX_BUFFER,
+ 0, /* tid */
+ 0 /* rid */);
+
+ wait_on_mask_all((1 << TAG_VERTEX_BUFFER) |
+ (1 << TAG_INDEX_BUFFER));
+
+ /* find tiles which intersect the prim bounding box */
+ uint txmin, tymin, box_width_tiles, box_num_tiles;
+#if 0
+ tile_bounding_box(render, &txmin, &tymin,
+ &box_num_tiles, &box_width_tiles);
+#else
+ txmin = 0;
+ tymin = 0;
+ box_num_tiles = fb.width_tiles * fb.height_tiles;
+ box_width_tiles = fb.width_tiles;
+#endif
+
+ /* make sure any pending clears have completed */
+ wait_on_mask(1 << TAG_SURFACE_CLEAR);
+
+ /* loop over tiles */
+ for (i = init.id; i < box_num_tiles; i += init.num_spus) {
+ const uint tx = txmin + i % box_width_tiles;
+ const uint ty = tymin + i / box_width_tiles;
+
+ ASSERT(tx < fb.width_tiles);
+ ASSERT(ty < fb.height_tiles);
+
+ /* Start fetching color/z tiles. We'll wait for completion when
+ * we need read/write to them later in triangle rasterization.
+ */
+ if (fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
+ if (tile_status_z[ty][tx] != TILE_STATUS_CLEAR) {
+ get_tile(&fb, tx, ty, (uint *) ztile, TAG_READ_TILE_Z, 1);
+ }
+ }
+
+ if (tile_status[ty][tx] != TILE_STATUS_CLEAR) {
+ get_tile(&fb, tx, ty, (uint *) ctile, TAG_READ_TILE_COLOR, 0);
+ }
+
+ ASSERT(render->prim_type == PIPE_PRIM_TRIANGLES);
+
+ /* loop over tris */
+ for (j = 0; j < render->num_indexes; j += 3) {
+ const float *v0, *v1, *v2;
+
+ v0 = (const float *) (vertex_data + indexes[j+0] * vertex_size);
+ v1 = (const float *) (vertex_data + indexes[j+1] * vertex_size);
+ v2 = (const float *) (vertex_data + indexes[j+2] * vertex_size);
+
+ tri_draw(v0, v1, v2, tx, ty);
+ }
+
+ /* write color/z tiles back to main framebuffer, if dirtied */
+ if (tile_status[ty][tx] == TILE_STATUS_DIRTY) {
+ put_tile(&fb, tx, ty, (uint *) ctile, TAG_WRITE_TILE_COLOR, 0);
+ tile_status[ty][tx] = TILE_STATUS_DEFINED;
+ }
+ if (fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
+ if (tile_status_z[ty][tx] == TILE_STATUS_DIRTY) {
+ put_tile(&fb, tx, ty, (uint *) ztile, TAG_WRITE_TILE_Z, 1);
+ tile_status_z[ty][tx] = TILE_STATUS_DEFINED;
+ }
+ }
+
+ /* XXX move these... */
+ wait_on_mask(1 << TAG_WRITE_TILE_COLOR);
+ if (fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
+ wait_on_mask(1 << TAG_WRITE_TILE_Z);
+ }
+ }
+}
+
+
+static void
+cmd_framebuffer(const struct cell_command_framebuffer *cmd)
+{
+ if (Debug)
+ printf("SPU %u: FRAMEBUFFER: %d x %d at %p, cformat 0x%x zformat 0x%x\n",
+ init.id,
+ cmd->width,
+ cmd->height,
+ cmd->color_start,
+ cmd->color_format,
+ cmd->depth_format);
+
+ fb.color_start = cmd->color_start;
+ fb.depth_start = cmd->depth_start;
+ fb.color_format = cmd->color_format;
+ fb.depth_format = cmd->depth_format;
+ fb.width = cmd->width;
+ fb.height = cmd->height;
+ fb.width_tiles = (fb.width + TILE_SIZE - 1) / TILE_SIZE;
+ fb.height_tiles = (fb.height + TILE_SIZE - 1) / TILE_SIZE;
+}
+
+
+static void
+cmd_finish(void)
+{
+ if (Debug)
+ printf("SPU %u: FINISH\n", init.id);
+ really_clear_tiles(0);
+ /* wait for all outstanding DMAs to finish */
+ mfc_write_tag_mask(~0);
+ mfc_read_tag_status_all();
+ /* send mbox message to PPU */
+ spu_write_out_mbox(CELL_CMD_FINISH);
+}
+
+
+/**
+ * Execute a batch of commands
+ * The opcode param encodes the location of the buffer and its size.
+ */
+static void
+cmd_batch(uint opcode)
+{
+ const uint buf = (opcode >> 8) & 0xff;
+ uint size = (opcode >> 16);
+ uint buffer[CELL_BATCH_BUFFER_SIZE / 4] ALIGN16_ATTRIB;
+ const uint usize = size / sizeof(uint);
+ uint pos;
+
+ if (Debug)
+ printf("SPU %u: BATCH buffer %u, len %u, from %p\n",
+ init.id, buf, size, init.batch_buffers[buf]);
+
+ ASSERT((opcode & CELL_CMD_OPCODE_MASK) == CELL_CMD_BATCH);
+
+ ASSERT_ALIGN16(init.batch_buffers[buf]);
+
+ size = (size + 0xf) & ~0xf;
+
+ mfc_get(buffer, /* dest */
+ (unsigned int) init.batch_buffers[buf], /* src */
+ size,
+ TAG_BATCH_BUFFER,
+ 0, /* tid */
+ 0 /* rid */);
+ wait_on_mask(1 << TAG_BATCH_BUFFER);
+
+ for (pos = 0; pos < usize; /* no incr */) {
+ switch (buffer[pos]) {
+ case CELL_CMD_FRAMEBUFFER:
+ {
+ struct cell_command_framebuffer *fb
+ = (struct cell_command_framebuffer *) &buffer[pos];
+ cmd_framebuffer(fb);
+ pos += sizeof(*fb) / 4;
+ }
+ break;
+ case CELL_CMD_CLEAR_SURFACE:
+ {
+ struct cell_command_clear_surface *clr
+ = (struct cell_command_clear_surface *) &buffer[pos];
+ cmd_clear_surface(clr);
+ pos += sizeof(*clr) / 4;
+ }
+ break;
+ case CELL_CMD_RENDER:
+ {
+ struct cell_command_render *render
+ = (struct cell_command_render *) &buffer[pos];
+ cmd_render(render);
+ pos += sizeof(*render) / 4;
+ }
+ break;
+ case CELL_CMD_FINISH:
+ cmd_finish();
+ pos += 1;
+ break;
+ default:
+ printf("SPU %u: bad opcode: 0x%x\n", init.id, buffer[pos]);
+ ASSERT(0);
+ break;
+ }
+ }
+
+ if (Debug)
+ printf("SPU %u: BATCH complete\n", init.id);
+}
+
+
+/**
+ * Temporary/simple main loop for SPEs: Get a command, execute it, repeat.
+ */
+static void
+main_loop(void)
+{
+ struct cell_command cmd;
+ int exitFlag = 0;
+
+ if (Debug)
+ printf("SPU %u: Enter main loop\n", init.id);
+
+ ASSERT((sizeof(struct cell_command) & 0xf) == 0);
+ ASSERT_ALIGN16(&cmd);
+
+ while (!exitFlag) {
+ unsigned opcode;
+ int tag = 0;
+
+ if (Debug)
+ printf("SPU %u: Wait for cmd...\n", init.id);
+
+ /* read/wait from mailbox */
+ opcode = (unsigned int) spu_read_in_mbox();
+
+ if (Debug)
+ printf("SPU %u: got cmd 0x%x\n", init.id, opcode);
+
+ /* command payload */
+ mfc_get(&cmd, /* dest */
+ (unsigned int) init.cmd, /* src */
+ sizeof(struct cell_command), /* bytes */
+ tag,
+ 0, /* tid */
+ 0 /* rid */);
+ wait_on_mask( 1 << tag );
+
+ switch (opcode & CELL_CMD_OPCODE_MASK) {
+ case CELL_CMD_EXIT:
+ if (Debug)
+ printf("SPU %u: EXIT\n", init.id);
+ exitFlag = 1;
+ break;
+ case CELL_CMD_FRAMEBUFFER:
+ cmd_framebuffer(&cmd.fb);
+ break;
+ case CELL_CMD_CLEAR_SURFACE:
+ cmd_clear_surface(&cmd.clear);
+ break;
+ case CELL_CMD_RENDER:
+ cmd_render(&cmd.render);
+ break;
+ case CELL_CMD_BATCH:
+ cmd_batch(opcode);
+ break;
+ case CELL_CMD_FINISH:
+ cmd_finish();
+ break;
+ default:
+ printf("Bad opcode!\n");
+ }
+
+ }
+
+ if (Debug)
+ printf("SPU %u: Exit main loop\n", init.id);
+}
+
+
+
+static void
+one_time_init(void)
+{
+ memset(tile_status, TILE_STATUS_DEFINED, sizeof(tile_status));
+ memset(tile_status_z, TILE_STATUS_DEFINED, sizeof(tile_status_z));
+}
+
+
+/**
+ * SPE entrypoint.
+ * Note: example programs declare params as 'unsigned long long' but
+ * that doesn't work.
+ */
+int
+main(unsigned long speid, unsigned long argp)
+{
+ int tag = 0;
+
+ (void) speid;
+
+ one_time_init();
+
+ if (Debug)
+ printf("SPU: main() speid=%lu\n", speid);
+
+ mfc_get(&init, /* dest */
+ (unsigned int) argp, /* src */
+ sizeof(struct cell_init_info), /* bytes */
+ tag,
+ 0, /* tid */
+ 0 /* rid */);
+ wait_on_mask( 1 << tag );
+
+
+ main_loop();
+
+ return 0;
+}