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Diffstat (limited to 'src/mesa/pipe/cell/spu/spu_tri.c')
-rw-r--r--src/mesa/pipe/cell/spu/spu_tri.c22
1 files changed, 9 insertions, 13 deletions
diff --git a/src/mesa/pipe/cell/spu/spu_tri.c b/src/mesa/pipe/cell/spu/spu_tri.c
index 6f61a3d816..c82ca51000 100644
--- a/src/mesa/pipe/cell/spu/spu_tri.c
+++ b/src/mesa/pipe/cell/spu/spu_tri.c
@@ -29,11 +29,10 @@
* Triangle rendering within a tile.
*/
-#include <pack_rgba8.h>
-
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "pipe/p_util.h"
+#include "spu_colorpack.h"
#include "spu_main.h"
#include "spu_texture.h"
#include "spu_tile.h"
@@ -253,21 +252,18 @@ eval_z(float x, float y)
static INLINE void
pack_colors(uint uicolors[4], const float4 fcolors[4])
{
- /* XXX grab the code for _pack_rgba8() and use the shuffle
- * command to do the swizzling seen here.
- */
switch (spu.fb.color_format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
- uicolors[0] = _pack_rgba8(fcolors[0].f[3], fcolors[0].f[0], fcolors[0].f[1], fcolors[0].f[2]);
- uicolors[1] = _pack_rgba8(fcolors[1].f[3], fcolors[1].f[0], fcolors[1].f[1], fcolors[1].f[2]);
- uicolors[2] = _pack_rgba8(fcolors[2].f[3], fcolors[2].f[0], fcolors[2].f[1], fcolors[2].f[2]);
- uicolors[3] = _pack_rgba8(fcolors[3].f[3], fcolors[0].f[0], fcolors[3].f[1], fcolors[3].f[2]);
+ uicolors[0] = spu_pack_A8R8G8B8(fcolors[0].v);
+ uicolors[1] = spu_pack_A8R8G8B8(fcolors[1].v);
+ uicolors[2] = spu_pack_A8R8G8B8(fcolors[2].v);
+ uicolors[3] = spu_pack_A8R8G8B8(fcolors[3].v);
break;
case PIPE_FORMAT_B8G8R8A8_UNORM:
- uicolors[0] = _pack_rgba8(fcolors[0].f[2], fcolors[0].f[1], fcolors[0].f[0], fcolors[0].f[3]);
- uicolors[1] = _pack_rgba8(fcolors[1].f[2], fcolors[1].f[1], fcolors[1].f[0], fcolors[1].f[3]);
- uicolors[2] = _pack_rgba8(fcolors[2].f[2], fcolors[2].f[1], fcolors[2].f[0], fcolors[2].f[3]);
- uicolors[3] = _pack_rgba8(fcolors[3].f[2], fcolors[3].f[1], fcolors[3].f[0], fcolors[3].f[3]);
+ uicolors[0] = spu_pack_B8G8R8A8(fcolors[0].v);
+ uicolors[1] = spu_pack_B8G8R8A8(fcolors[1].v);
+ uicolors[2] = spu_pack_B8G8R8A8(fcolors[2].v);
+ uicolors[3] = spu_pack_B8G8R8A8(fcolors[3].v);
break;
default:
ASSERT(0);