diff options
Diffstat (limited to 'src/mesa/pipe/draw/draw_vertex_shader.c')
-rw-r--r-- | src/mesa/pipe/draw/draw_vertex_shader.c | 44 |
1 files changed, 30 insertions, 14 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c index 3041974b9a..5ca93aa615 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader.c +++ b/src/mesa/pipe/draw/draw_vertex_shader.c @@ -110,7 +110,7 @@ run_vertex_program(struct draw_context *draw, machine->Inputs = ALIGN16_ASSIGN(inputs); machine->Outputs = ALIGN16_ASSIGN(outputs); - draw_vertex_fetch( draw, machine, elts, count ); + draw->vertex_fetch.fetch_func( draw, machine, elts, count ); /* run shader */ #if defined(__i386__) || defined(__386__) @@ -121,11 +121,16 @@ run_vertex_program(struct draw_context *draw, = (struct draw_vertex_shader *)draw->vertex_shader; codegen_function func = (codegen_function) x86_get_func( &shader->sse2_program ); - func( - machine->Inputs, - machine->Outputs, - machine->Consts, - machine->Temps ); + + if (func) + func( + machine->Inputs, + machine->Outputs, + machine->Consts, + machine->Temps ); + else + /* interpreter */ + tgsi_exec_machine_run( machine ); } else #endif @@ -166,7 +171,7 @@ run_vertex_program(struct draw_context *draw, vOut[j]->data[0][3] = w; #if DBG_VS - printf("output[%d]win: %f %f %f %f\n", j, + debug_printf("output[%d]win: %f %f %f %f\n", j, vOut[j]->data[0][0], vOut[j]->data[0][1], vOut[j]->data[0][2], @@ -181,7 +186,7 @@ run_vertex_program(struct draw_context *draw, vOut[j]->data[slot][2] = machine->Outputs[slot].xyzw[2].f[j]; vOut[j]->data[slot][3] = machine->Outputs[slot].xyzw[3].f[j]; #if DBG_VS - printf("output[%d][%d]: %f %f %f %f\n", j, slot, + debug_printf("output[%d][%d]: %f %f %f %f\n", j, slot, vOut[j]->data[slot][0], vOut[j]->data[slot][1], vOut[j]->data[slot][2], @@ -199,13 +204,15 @@ run_vertex_program(struct draw_context *draw, void draw_vertex_shader_queue_flush(struct draw_context *draw) { - unsigned i, j; + unsigned i; + + assert(draw->vs.queue_nr != 0); /* XXX: do this on statechange: */ draw_update_vertex_fetch( draw ); -// fprintf(stderr, " q(%d) ", draw->vs.queue_nr ); +// debug_printf( " q(%d) ", draw->vs.queue_nr ); #ifdef MESA_LLVM if (draw->vertex_shader->llvm_prog) { draw_vertex_shader_queue_flush_llvm(draw); @@ -217,14 +224,18 @@ draw_vertex_shader_queue_flush(struct draw_context *draw) for (i = 0; i < draw->vs.queue_nr; i += 4) { struct vertex_header *dests[4]; unsigned elts[4]; - int n; + int j, n = MIN2(4, draw->vs.queue_nr - i); - for (j = 0; j < 4; j++) { + for (j = 0; j < n; j++) { elts[j] = draw->vs.queue[i + j].elt; dests[j] = draw->vs.queue[i + j].dest; } - n = MIN2(4, draw->vs.queue_nr - i); + for ( ; j < 4; j++) { + elts[j] = elts[0]; + dests[j] = dests[0]; + } + assert(n > 0); assert(n <= 4); @@ -263,7 +274,12 @@ draw_create_vertex_shader(struct draw_context *draw, struct pipe_shader_state *sh = (struct pipe_shader_state *) shader; x86_init_func( &vs->sse2_program ); - tgsi_emit_sse2( (struct tgsi_token *) sh->tokens, &vs->sse2_program ); + if (!tgsi_emit_sse2( (struct tgsi_token *) sh->tokens, + &vs->sse2_program )) { + x86_release_func( (struct x86_function *) &vs->sse2_program ); + fprintf(stdout /*err*/, + "tgsi_emit_sse2() failed, falling back to interpreter\n"); + } } #endif |