diff options
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_state_emit.c')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_emit.c | 374 |
1 files changed, 0 insertions, 374 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state_emit.c b/src/mesa/pipe/i915simple/i915_state_emit.c deleted file mode 100644 index 3339287f49..0000000000 --- a/src/mesa/pipe/i915simple/i915_state_emit.c +++ /dev/null @@ -1,374 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "i915_reg.h" -#include "i915_context.h" -#include "i915_winsys.h" -#include "i915_batch.h" -#include "i915_reg.h" - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" - -static unsigned translate_format( enum pipe_format format ) -{ - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - return COLOR_BUF_ARGB8888; - case PIPE_FORMAT_R5G6B5_UNORM: - return COLOR_BUF_RGB565; - default: - assert(0); - return 0; - } -} - -static unsigned translate_depth_format( enum pipe_format zformat ) -{ - switch (zformat) { - case PIPE_FORMAT_S8Z24_UNORM: - return DEPTH_FRMT_24_FIXED_8_OTHER; - case PIPE_FORMAT_Z16_UNORM: - return DEPTH_FRMT_16_FIXED; - default: - assert(0); - return 0; - } -} - - -/** - * Examine framebuffer state to determine width, height. - */ -static boolean -framebuffer_size(const struct pipe_framebuffer_state *fb, - uint *width, uint *height) -{ - if (fb->cbufs[0]) { - *width = fb->cbufs[0]->width; - *height = fb->cbufs[0]->height; - return TRUE; - } - else if (fb->zsbuf) { - *width = fb->zsbuf->width; - *height = fb->zsbuf->height; - return TRUE; - } - else { - *width = *height = 0; - return FALSE; - } -} - - -/* Push the state into the sarea and/or texture memory. - */ -void -i915_emit_hardware_state(struct i915_context *i915 ) -{ - /* XXX: there must be an easier way */ - const unsigned dwords = ( 14 + - 7 + - I915_MAX_DYNAMIC + - 8 + - 2 + I915_TEX_UNITS*3 + - 2 + I915_TEX_UNITS*3 + - 2 + I915_MAX_CONSTANT*4 + - i915->current.program_len + - 6 - ) * 3/2; /* plus 50% margin */ - const unsigned relocs = ( I915_TEX_UNITS + - 3 - ) * 3/2; /* plus 50% margin */ - -#if 0 - debug_printf("i915_emit_hardware_state: %d dwords, %d relocs\n", dwords, relocs); -#endif - - if(!BEGIN_BATCH(dwords, relocs)) { - FLUSH_BATCH(); - assert(BEGIN_BATCH(dwords, relocs)); - } - - /* 14 dwords, 0 relocs */ - if (i915->hardware_dirty & I915_HW_INVARIENT) - { - OUT_BATCH(_3DSTATE_AA_CMD | - AA_LINE_ECAAR_WIDTH_ENABLE | - AA_LINE_ECAAR_WIDTH_1_0 | - AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0); - - OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); - OUT_BATCH(0); - - OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD); - OUT_BATCH(0); - - OUT_BATCH(_3DSTATE_DFLT_Z_CMD); - OUT_BATCH(0); - - OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS | - CSB_TCB(0, 0) | - CSB_TCB(1, 1) | - CSB_TCB(2, 2) | - CSB_TCB(3, 3) | - CSB_TCB(4, 4) | - CSB_TCB(5, 5) | - CSB_TCB(6, 6) | - CSB_TCB(7, 7)); - - OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | - ENABLE_POINT_RASTER_RULE | - OGL_POINT_RASTER_RULE | - ENABLE_LINE_STRIP_PROVOKE_VRTX | - ENABLE_TRI_FAN_PROVOKE_VRTX | - LINE_STRIP_PROVOKE_VRTX(1) | - TRI_FAN_PROVOKE_VRTX(2) | - ENABLE_TEXKILL_3D_4D | - TEXKILL_4D); - - /* Need to initialize this to zero. - */ - OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | (0)); - OUT_BATCH(0); - - OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE); - - /* disable indirect state for now - */ - OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); - OUT_BATCH(0); - } - - /* 7 dwords, 1 relocs */ - if (i915->hardware_dirty & I915_HW_IMMEDIATE) - { - OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | - I1_LOAD_S(0) | - I1_LOAD_S(1) | - I1_LOAD_S(2) | - I1_LOAD_S(4) | - I1_LOAD_S(5) | - I1_LOAD_S(6) | - (5)); - - if(i915->vbo) - OUT_RELOC(i915->vbo, - I915_BUFFER_ACCESS_READ, - i915->current.immediate[I915_IMMEDIATE_S0]); - else - /* FIXME: we should not do this */ - OUT_BATCH(0); - OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S1]); - OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S2]); - OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S4]); - OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S5]); - OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S6]); - } - - /* I915_MAX_DYNAMIC dwords, 0 relocs */ - if (i915->hardware_dirty & I915_HW_DYNAMIC) - { - int i; - for (i = 0; i < I915_MAX_DYNAMIC; i++) { - OUT_BATCH(i915->current.dynamic[i]); - } - } - - /* 8 dwords, 2 relocs */ - if (i915->hardware_dirty & I915_HW_STATIC) - { - struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; - struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; - - if (cbuf_surface) { - unsigned pitch = (cbuf_surface->pitch * cbuf_surface->cpp); - - OUT_BATCH(_3DSTATE_BUF_INFO_CMD); - - OUT_BATCH(BUF_3D_ID_COLOR_BACK | - BUF_3D_PITCH(pitch) | /* pitch in bytes */ - BUF_3D_USE_FENCE); - - OUT_RELOC(cbuf_surface->buffer, - I915_BUFFER_ACCESS_WRITE, - 0); - } - - /* What happens if no zbuf?? - */ - if (depth_surface) { - unsigned zpitch = (depth_surface->pitch * depth_surface->cpp); - - OUT_BATCH(_3DSTATE_BUF_INFO_CMD); - - OUT_BATCH(BUF_3D_ID_DEPTH | - BUF_3D_PITCH(zpitch) | /* pitch in bytes */ - BUF_3D_USE_FENCE); - - OUT_RELOC(depth_surface->buffer, - I915_BUFFER_ACCESS_WRITE, - 0); - } - - { - unsigned cformat, zformat = 0; - - if (cbuf_surface) - cformat = cbuf_surface->format; - else - cformat = PIPE_FORMAT_A8R8G8B8_UNORM; /* arbitrary */ - cformat = translate_format(cformat); - - if (depth_surface) - zformat = translate_depth_format( i915->framebuffer.zsbuf->format ); - - OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); - OUT_BATCH(DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - LOD_PRECLAMP_OGL | - TEX_DEFAULT_COLOR_OGL | - cformat | - zformat ); - } - } - -#if 01 - /* texture images */ - /* 2 + I915_TEX_UNITS*3 dwords, I915_TEX_UNITS relocs */ - if (i915->hardware_dirty & (I915_HW_MAP | I915_HW_SAMPLER)) - { - /* XXX: we were refering to sampler state - * (current.sampler_enable_nr) below, but only checking - * I915_HW_MAP above. Should probably calculate the enabled - * flags separately - but there will be further rework of - * state so perhaps not necessary yet. - */ - const uint nr = i915->current.sampler_enable_nr; - if (nr) { - const uint enabled = i915->current.sampler_enable_flags; - uint unit; - uint count = 0; - OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr)); - OUT_BATCH(enabled); - for (unit = 0; unit < I915_TEX_UNITS; unit++) { - if (enabled & (1 << unit)) { - struct pipe_buffer *buf = - i915->texture[unit]->buffer; - uint offset = 0; - assert(buf); - - count++; - - OUT_RELOC(buf, - I915_BUFFER_ACCESS_READ, - offset); - OUT_BATCH(i915->current.texbuffer[unit][0]); /* MS3 */ - OUT_BATCH(i915->current.texbuffer[unit][1]); /* MS4 */ - } - } - assert(count == nr); - } - } -#endif - -#if 01 - /* samplers */ - /* 2 + I915_TEX_UNITS*3 dwords, 0 relocs */ - if (i915->hardware_dirty & I915_HW_SAMPLER) - { - if (i915->current.sampler_enable_nr) { - int i; - - OUT_BATCH( _3DSTATE_SAMPLER_STATE | - (3 * i915->current.sampler_enable_nr) ); - - OUT_BATCH( i915->current.sampler_enable_flags ); - - for (i = 0; i < I915_TEX_UNITS; i++) { - if (i915->current.sampler_enable_flags & (1<<i)) { - OUT_BATCH( i915->current.sampler[i][0] ); - OUT_BATCH( i915->current.sampler[i][1] ); - OUT_BATCH( i915->current.sampler[i][2] ); - } - } - } - } -#endif - - /* constants */ - /* 2 + I915_MAX_CONSTANT*4 dwords, 0 relocs */ - if (i915->hardware_dirty & I915_HW_PROGRAM) - { - const uint nr = i915->current.num_constants[PIPE_SHADER_FRAGMENT]; - assert(nr <= I915_MAX_CONSTANT); - if (nr > 0) { - const uint *c - = (const uint *) i915->current.constants[PIPE_SHADER_FRAGMENT]; - uint i; - OUT_BATCH( _3DSTATE_PIXEL_SHADER_CONSTANTS | (nr * 4) ); - OUT_BATCH( (1 << (nr - 1)) | ((1 << (nr - 1)) - 1) ); - for (i = 0; i < nr; i++) { - OUT_BATCH(*c++); - OUT_BATCH(*c++); - OUT_BATCH(*c++); - OUT_BATCH(*c++); - } - } - } - - /* Fragment program */ - /* i915->current.program_len dwords, 0 relocs */ - if (i915->hardware_dirty & I915_HW_PROGRAM) - { - uint i; - /* we should always have, at least, a pass-through program */ - assert(i915->current.program_len > 0); - for (i = 0; i < i915->current.program_len; i++) { - OUT_BATCH(i915->current.program[i]); - } - } - - /* drawing surface size */ - /* 6 dwords, 0 relocs */ - { - uint w, h; - boolean k = framebuffer_size(&i915->framebuffer, &w, &h); - assert(k); - - OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(((w - 1) & 0xffff) | ((h - 1) << 16)); - OUT_BATCH(0); - OUT_BATCH(0); - } - - - i915->hardware_dirty = 0; -} |