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Diffstat (limited to 'src/mesa/pipe/softpipe/sp_region.c')
-rw-r--r--src/mesa/pipe/softpipe/sp_region.c287
1 files changed, 187 insertions, 100 deletions
diff --git a/src/mesa/pipe/softpipe/sp_region.c b/src/mesa/pipe/softpipe/sp_region.c
index 1dbd1609e3..78a0919ad5 100644
--- a/src/mesa/pipe/softpipe/sp_region.c
+++ b/src/mesa/pipe/softpipe/sp_region.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -25,74 +25,185 @@
*
**************************************************************************/
-/**
- * Software-based region allocation and management.
- * A hardware driver would override these functions.
+/* Provide additional functionality on top of bufmgr buffers:
+ * - 2d semantics and blit operations (XXX: remove/simplify blits??)
+ * - refcounting of buffers for multiple images in a buffer.
+ * - refcounting of buffer mappings.
*/
-
#include "sp_context.h"
+#include "sp_winsys.h"
#include "sp_region.h"
-#include "sp_surface.h"
-#include "main/imports.h"
+static void
+sp_region_idle(struct pipe_context *pipe, struct pipe_region *region)
+{
+
+}
+
+
+static GLubyte *
+sp_region_map(struct pipe_context *pipe, struct pipe_region *region)
+{
+ struct softpipe_context *sp = softpipe_context( pipe );
+
+ if (!region->map_refcount++) {
+ region->map = sp->winsys->buffer_map( sp->winsys,
+ region->buffer );
+ }
+
+ return region->map;
+}
+
+static void
+sp_region_unmap(struct pipe_context *pipe, struct pipe_region *region)
+{
+ struct softpipe_context *sp = softpipe_context( pipe );
+
+ if (!--region->map_refcount) {
+ sp->winsys->buffer_unmap( sp->winsys,
+ region->buffer );
+ region->map = NULL;
+ }
+}
+
static struct pipe_region *
sp_region_alloc(struct pipe_context *pipe,
- GLuint cpp, GLuint pitch, GLuint height)
+ GLuint cpp, GLuint pitch, GLuint height)
{
- struct pipe_region *region = CALLOC_STRUCT(pipe_region);
- if (!region)
- return NULL;
+ struct softpipe_context *sp = softpipe_context( pipe );
+ struct pipe_region *region = calloc(sizeof(*region), 1);
- region->refcount = 1;
region->cpp = cpp;
region->pitch = pitch;
- region->height = height;
- region->map = malloc(cpp * pitch * height);
+ region->height = height; /* needed? */
+ region->refcount = 1;
+
+ region->buffer = sp->winsys->create_buffer(sp->winsys, "region", 64 );
+
+ sp->winsys->buffer_data( sp->winsys,
+ region->buffer,
+ pitch * cpp * height,
+ NULL );
return region;
}
-
static void
sp_region_release(struct pipe_context *pipe, struct pipe_region **region)
{
- assert((*region)->refcount > 0);
+ struct softpipe_context *sp = softpipe_context( pipe );
+
+ if (!*region)
+ return;
+
+ ASSERT((*region)->refcount > 0);
(*region)->refcount--;
if ((*region)->refcount == 0) {
assert((*region)->map_refcount == 0);
-#if 0
- if ((*region)->pbo)
- (*region)->pbo->region = NULL;
- (*region)->pbo = NULL;
-#endif
-
+ sp->winsys->buffer_unreference( sp->winsys,
+ (*region)->buffer );
free(*region);
}
*region = NULL;
}
-
-static GLubyte *
-sp_region_map(struct pipe_context *pipe, struct pipe_region *region)
+/*
+ * XXX Move this into core Mesa?
+ */
+static void
+_mesa_copy_rect(GLubyte * dst,
+ GLuint cpp,
+ GLuint dst_pitch,
+ GLuint dst_x,
+ GLuint dst_y,
+ GLuint width,
+ GLuint height,
+ const GLubyte * src,
+ GLuint src_pitch,
+ GLuint src_x,
+ GLuint src_y)
{
- region->map_refcount++;
- return region->map;
+ GLuint i;
+
+ dst_pitch *= cpp;
+ src_pitch *= cpp;
+ dst += dst_x * cpp;
+ src += src_x * cpp;
+ dst += dst_y * dst_pitch;
+ src += src_y * dst_pitch;
+ width *= cpp;
+
+ if (width == dst_pitch && width == src_pitch)
+ memcpy(dst, src, height * width);
+ else {
+ for (i = 0; i < height; i++) {
+ memcpy(dst, src, width);
+ dst += dst_pitch;
+ src += src_pitch;
+ }
+ }
}
+/* Upload data to a rectangular sub-region. Lots of choices how to do this:
+ *
+ * - memcpy by span to current destination
+ * - upload data as new buffer and blit
+ *
+ * Currently always memcpy.
+ */
static void
-sp_region_unmap(struct pipe_context *pipe, struct pipe_region *region)
+sp_region_data(struct pipe_context *pipe,
+ struct pipe_region *dst,
+ GLuint dst_offset,
+ GLuint dstx, GLuint dsty,
+ const void *src, GLuint src_pitch,
+ GLuint srcx, GLuint srcy, GLuint width, GLuint height)
{
- region->map_refcount--;
+ _mesa_copy_rect(pipe->region_map(pipe, dst) + dst_offset,
+ dst->cpp,
+ dst->pitch,
+ dstx, dsty, width, height, src, src_pitch, srcx, srcy);
+
+ pipe->region_unmap(pipe, dst);
}
+/* Assumes all values are within bounds -- no checking at this level -
+ * do it higher up if required.
+ */
+static void
+sp_region_copy(struct pipe_context *pipe,
+ struct pipe_region *dst,
+ GLuint dst_offset,
+ GLuint dstx, GLuint dsty,
+ struct pipe_region *src,
+ GLuint src_offset,
+ GLuint srcx, GLuint srcy, GLuint width, GLuint height)
+{
+ assert( dst != src );
+ assert( dst->cpp == src->cpp );
+ _mesa_copy_rect(pipe->region_map(pipe, dst) + dst_offset,
+ dst->cpp,
+ dst->pitch,
+ dstx, dsty,
+ width, height,
+ pipe->region_map(pipe, src) + src_offset,
+ src->pitch,
+ srcx, srcy);
+ pipe->region_unmap(pipe, src);
+ pipe->region_unmap(pipe, dst);
+}
+
+/* Fill a rectangular sub-region. Need better logic about when to
+ * push buffers into AGP - will currently do so whenever possible.
+ */
static GLubyte *
get_pointer(struct pipe_region *dst, GLuint x, GLuint y)
{
@@ -105,93 +216,69 @@ sp_region_fill(struct pipe_context *pipe,
struct pipe_region *dst,
GLuint dst_offset,
GLuint dstx, GLuint dsty,
- GLuint width, GLuint height, GLuint value, GLuint mask)
+ GLuint width, GLuint height, GLuint value)
{
GLuint i, j;
+
+ (void)pipe->region_map(pipe, dst);
+
switch (dst->cpp) {
- case 1:
- {
- GLubyte *row = get_pointer(dst, dstx, dsty);
- if ((mask & 0xff) == 0xff) {
- /* no masking */
- for (i = 0; i < height; i++) {
- memset(row, value, width);
- row += dst->pitch;
- }
- }
- else {
- value &= mask;
- mask = ~mask;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++) {
- row[j] = (row[j] & mask) | value;
- }
- row += dst->pitch;
- }
- }
+ case 1: {
+ GLubyte *row = get_pointer(dst, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ memset(row, value, width);
+ row += dst->pitch;
}
- break;
- case 2:
- {
- GLushort *row = (GLushort *) get_pointer(dst, dstx, dsty);
- if ((mask & 0xffff) == 0xffff) {
- /* no masking */
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = value;
- row += dst->pitch;
- }
- }
- else {
- value &= mask;
- mask = ~mask;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = (row[j] & mask) | value;
- row += dst->pitch;
- }
- }
+ }
+ break;
+ case 2: {
+ GLushort *row = (GLushort *) get_pointer(dst, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++)
+ row[j] = value;
+ row += dst->pitch;
}
- break;
- case 4:
- {
- GLuint *row = (GLuint *) get_pointer(dst, dstx, dsty);
- if (mask == 0xffffffff) {
- /* no masking */
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = value;
- row += dst->pitch;
- }
- }
- else {
- value &= mask;
- mask = ~mask;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = (row[j] & mask) | value;
- row += dst->pitch;
- }
- }
+ }
+ break;
+ case 4: {
+ GLuint *row = (GLuint *) get_pointer(dst, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++)
+ row[j] = value;
+ row += dst->pitch;
}
- break;
+ }
+ break;
default:
assert(0);
-
+ break;
}
+
+ pipe->region_unmap( pipe, dst );
+}
+
+
+
+static struct _DriBufferObject *
+sp_region_buffer(struct pipe_context *pipe,
+ struct pipe_region *region, GLuint flag)
+{
+ return region->buffer;
}
+
void
sp_init_region_functions(struct softpipe_context *sp)
{
- sp->pipe.region_alloc = sp_region_alloc;
- sp->pipe.region_release = sp_region_release;
-
+ sp->pipe.region_idle = sp_region_idle;
sp->pipe.region_map = sp_region_map;
sp->pipe.region_unmap = sp_region_unmap;
-
+ sp->pipe.region_alloc = sp_region_alloc;
+ sp->pipe.region_release = sp_region_release;
+ sp->pipe.region_data = sp_region_data;
+ sp->pipe.region_copy = sp_region_copy;
sp->pipe.region_fill = sp_region_fill;
-
- /* XXX lots of other region functions needed... */
+ sp->pipe.region_buffer = sp_region_buffer;
}
+