diff options
Diffstat (limited to 'src/mesa/pipe/xlib')
-rw-r--r-- | src/mesa/pipe/xlib/xm_dd.c | 118 | ||||
-rw-r--r-- | src/mesa/pipe/xlib/xmesaP.h | 1 |
2 files changed, 39 insertions, 80 deletions
diff --git a/src/mesa/pipe/xlib/xm_dd.c b/src/mesa/pipe/xlib/xm_dd.c index 6fd4f736bf..7a9d664840 100644 --- a/src/mesa/pipe/xlib/xm_dd.c +++ b/src/mesa/pipe/xlib/xm_dd.c @@ -114,8 +114,7 @@ finish_or_flush( GLcontext *ctx ) * Clear the front or back color buffer, if it's implemented with a pixmap. */ static void -clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLint x, GLint y, GLint width, GLint height, GLuint value) +clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLuint value) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); @@ -130,38 +129,40 @@ clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, XMesaSetForeground( xmesa->display, xmbuf->cleargc, value ); XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, - x, xrb->St.Base.Height - y - height, - width, height ); + 0, 0, xrb->St.Base.Width, xrb->St.Base.Height); } static void -clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLint x, GLint y, GLint width, GLint height, GLuint value ) +clear_8bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLuint value) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + GLint width = xrb->St.Base.Width; + GLint height = xrb->St.Base.Height; GLint i; for (i = 0; i < height; i++) { - GLubyte *ptr = PIXEL_ADDR1(xrb, x, y + i); + GLubyte *ptr = PIXEL_ADDR1(xrb, 0, i); MEMSET( ptr, xmesa->clearpixel, width ); } } static void -clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLint x, GLint y, GLint width, GLint height, GLuint value ) +clear_HPCR_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLuint value) + { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + GLint width = xrb->St.Base.Width; + GLint height = xrb->St.Base.Height; GLint i; - for (i = y; i < y + height; i++) { - GLubyte *ptr = PIXEL_ADDR1( xrb, x, i ); + for (i = 0; i < height; i++) { + GLubyte *ptr = PIXEL_ADDR1( xrb, 0, i ); int j; const GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; if (i & 1) { sptr += 16; } - for (j = x; j < x + width; j++) { + for (j = 0; j < width; j++) { *ptr = sptr[j&15]; ptr++; } @@ -170,10 +171,11 @@ clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, static void -clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLint x, GLint y, GLint width, GLint height, GLuint value) +clear_16bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLuint value) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + GLint width = xrb->St.Base.Width; + GLint height = xrb->St.Base.Height; GLint i, j; if (xmesa->swapbytes) { @@ -181,7 +183,7 @@ clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, } for (j = 0; j < height; j++) { - GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j); + GLushort *ptr2 = PIXEL_ADDR2(xrb, 0, j); for (i = 0; i < width; i++) { ptr2[i] = value; } @@ -192,8 +194,10 @@ clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, /* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */ static void clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLint x, GLint y, GLint width, GLint height, GLuint value) + GLuint value) { + GLint width = xrb->St.Base.Width; + GLint height = xrb->St.Base.Height; const GLubyte r = (value ) & 0xff; const GLubyte g = (value >> 8) & 0xff; const GLubyte b = (value >> 16) & 0xff; @@ -202,7 +206,7 @@ clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, /* same value for all three components (gray) */ GLint j; for (j = 0; j < height; j++) { - bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, j); MEMSET(ptr3, r, 3 * width); } } @@ -210,7 +214,7 @@ clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, /* non-gray clear color */ GLint i, j; for (j = 0; j < height; j++) { - bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, j); for (i = 0; i < width; i++) { ptr3->r = r; ptr3->g = g; @@ -224,9 +228,13 @@ clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, static void clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLint x, GLint y, GLint width, GLint height, GLuint value) + GLuint value) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + GLint width = xrb->St.Base.Width; + GLint height = xrb->St.Base.Height; + const GLuint n = width * height; + GLuint *ptr4 = (GLuint *) xrb->ximage->data; if (!xrb->ximage) return; @@ -238,45 +246,28 @@ clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, | ((value << 24) & 0xff000000); } - if (width == xrb->St.Base.Width && height == xrb->St.Base.Height) { - /* clearing whole buffer */ - const GLuint n = xrb->St.Base.Width * xrb->St.Base.Height; - GLuint *ptr4 = (GLuint *) xrb->ximage->data; - if (value == 0) { - /* common case */ - _mesa_memset(ptr4, value, 4 * n); - } - else { - GLuint i; - for (i = 0; i < n; i++) - ptr4[i] = value; - } + if (value == 0) { + /* common case */ + _mesa_memset(ptr4, value, 4 * n); } else { - /* clearing scissored region */ - GLint i, j; - for (j = 0; j < height; j++) { - GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j); - for (i = 0; i < width; i++) { - ptr4[i] = value; - } - } + GLuint i; + for (i = 0; i < n; i++) + ptr4[i] = value; } } static void -clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLint x, GLint y, GLint width, GLint height, GLuint value) +clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLuint value) { XMesaImage *img = xrb->ximage; + GLint width = xrb->St.Base.Width; + GLint height = xrb->St.Base.Height; GLint i, j; - - /* TODO: optimize this */ - y = YFLIP(xrb, y); for (j = 0; j < height; j++) { for (i = 0; i < width; i++) { - XMesaPutPixel(img, x+i, y-j, value); + XMesaPutPixel(img, i, j, value); } } } @@ -290,10 +281,6 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers, GLuint value) /* this is a window system framebuffer */ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer); - const GLint x = ctx->DrawBuffer->_Xmin; - const GLint y = ctx->DrawBuffer->_Ymin; - const GLint width = ctx->DrawBuffer->_Xmax - x; - const GLint height = ctx->DrawBuffer->_Ymax - y; /* we can't handle color or index masking */ if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { @@ -303,7 +290,7 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers, GLuint value) = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; if (b->frontxrb == xmesa_renderbuffer(frontRb)) { /* renderbuffer is not wrapped - great! */ - b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height, value); + b->frontxrb->clearFunc(ctx, b->frontxrb, value); buffers &= ~BUFFER_BIT_FRONT_LEFT; } else { @@ -316,7 +303,7 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers, GLuint value) = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer; if (b->backxrb == xmesa_renderbuffer(backRb)) { /* renderbuffer is not wrapped - great! */ - b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height, value); + b->backxrb->clearFunc(ctx, b->backxrb, value); buffers &= ~BUFFER_BIT_BACK_LEFT; } } @@ -325,28 +312,6 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers, GLuint value) } -/* - * We implement the glEnable function only because we care about - * dither enable/disable. - */ -static void -enable( GLcontext *ctx, GLenum pname, GLboolean state ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - switch (pname) { - case GL_DITHER: - if (state) - xmesa->pixelformat = xmesa->xm_visual->dithered_pf; - else - xmesa->pixelformat = xmesa->xm_visual->undithered_pf; - break; - default: - ; /* silence compiler warning */ - } -} - - static void clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] ) { @@ -539,12 +504,7 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, struct dd_function_table *driver ) { driver->UpdateState = xmesa_update_state; - driver->GetBufferSize = NULL; /* OBSOLETE */ driver->Flush = finish_or_flush; driver->Finish = finish_or_flush; - driver->Enable = enable; -#if 0 - driver->Clear = xmesa_clear_buffers; -#endif driver->Viewport = xmesa_viewport; } diff --git a/src/mesa/pipe/xlib/xmesaP.h b/src/mesa/pipe/xlib/xmesaP.h index 9a91aebc64..bf4b7178f9 100644 --- a/src/mesa/pipe/xlib/xmesaP.h +++ b/src/mesa/pipe/xlib/xmesaP.h @@ -54,7 +54,6 @@ struct xmesa_renderbuffer; /* Function pointer for clearing color buffers */ typedef void (*ClearFunc)( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLint x, GLint y, GLint width, GLint height, GLuint value ); |