diff options
Diffstat (limited to 'src/mesa/shader/slang/library/slang_core.gc')
-rw-r--r-- | src/mesa/shader/slang/library/slang_core.gc | 78 |
1 files changed, 45 insertions, 33 deletions
diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/shader/slang/library/slang_core.gc index 80c9a0be4e..b5c33692f3 100644 --- a/src/mesa/shader/slang/library/slang_core.gc +++ b/src/mesa/shader/slang/library/slang_core.gc @@ -1588,39 +1588,51 @@ mat4 __operator - (const mat4 m, const mat4 n) mat4 __operator * (const mat4 m, const mat4 n) { - vec4 mRow0, mRow1, mRow2, mRow3; - mRow0.x = m[0].x; - mRow0.y = m[1].x; - mRow0.z = m[2].x; - mRow0.w = m[3].x; - mRow1.x = m[0].y; - mRow1.y = m[1].y; - mRow1.z = m[2].y; - mRow1.w = m[3].y; - mRow2.x = m[0].z; - mRow2.y = m[1].z; - mRow2.z = m[2].z; - mRow2.w = m[3].z; - mRow3.x = m[0].w; - mRow3.y = m[1].w; - mRow3.z = m[2].w; - mRow3.w = m[3].w; - __retVal[0].x = dot(mRow0, n[0]); - __retVal[1].x = dot(mRow0, n[1]); - __retVal[2].x = dot(mRow0, n[2]); - __retVal[3].x = dot(mRow0, n[3]); - __retVal[0].y = dot(mRow1, n[0]); - __retVal[1].y = dot(mRow1, n[1]); - __retVal[2].y = dot(mRow1, n[2]); - __retVal[3].y = dot(mRow1, n[3]); - __retVal[0].z = dot(mRow2, n[0]); - __retVal[1].z = dot(mRow2, n[1]); - __retVal[2].z = dot(mRow2, n[2]); - __retVal[3].z = dot(mRow2, n[3]); - __retVal[0].w = dot(mRow3, n[0]); - __retVal[1].w = dot(mRow3, n[1]); - __retVal[2].w = dot(mRow3, n[2]); - __retVal[3].w = dot(mRow3, n[3]); + // sub-blocks to reduce temporary usage + { + vec4 mRow0; + mRow0.x = m[0].x; + mRow0.y = m[1].x; + mRow0.z = m[2].x; + mRow0.w = m[3].x; + __retVal[0].x = dot(mRow0, n[0]); + __retVal[1].x = dot(mRow0, n[1]); + __retVal[2].x = dot(mRow0, n[2]); + __retVal[3].x = dot(mRow0, n[3]); + } + { + vec4 mRow1; + mRow1.x = m[0].y; + mRow1.y = m[1].y; + mRow1.z = m[2].y; + mRow1.w = m[3].y; + __retVal[0].y = dot(mRow1, n[0]); + __retVal[1].y = dot(mRow1, n[1]); + __retVal[2].y = dot(mRow1, n[2]); + __retVal[3].y = dot(mRow1, n[3]); + } + { + vec4 mRow2; + mRow2.x = m[0].z; + mRow2.y = m[1].z; + mRow2.z = m[2].z; + mRow2.w = m[3].z; + __retVal[0].z = dot(mRow2, n[0]); + __retVal[1].z = dot(mRow2, n[1]); + __retVal[2].z = dot(mRow2, n[2]); + __retVal[3].z = dot(mRow2, n[3]); + } + { + vec4 mRow3; + mRow3.x = m[0].w; + mRow3.y = m[1].w; + mRow3.z = m[2].w; + mRow3.w = m[3].w; + __retVal[0].w = dot(mRow3, n[0]); + __retVal[1].w = dot(mRow3, n[1]); + __retVal[2].w = dot(mRow3, n[2]); + __retVal[3].w = dot(mRow3, n[3]); + } } mat4 __operator / (const mat4 m, const mat4 n) |