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Diffstat (limited to 'src/mesa/shader/slang/slang_compile.c')
-rw-r--r--src/mesa/shader/slang/slang_compile.c14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index d8aefd6495..c150931ead 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2474,7 +2474,8 @@ static GLboolean
compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
slang_unit_type type, slang_info_log * infolog,
slang_code_unit * builtin,
- struct gl_shader *shader)
+ struct gl_shader *shader,
+ const struct gl_extensions *extensions)
{
byte *prod;
GLuint size, start, version;
@@ -2502,7 +2503,8 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
/* Now preprocess the source string. */
slang_string_init(&preprocessed);
- if (!_slang_preprocess_directives(&preprocessed, &source[start], infolog)) {
+ if (!_slang_preprocess_directives(&preprocessed, &source[start],
+ infolog, extensions)) {
slang_string_free(&preprocessed);
slang_info_log_error(infolog, "failed to preprocess the source.");
return GL_FALSE;
@@ -2575,7 +2577,8 @@ static const byte slang_vertex_builtin_gc[] = {
static GLboolean
compile_object(grammar * id, const char *source, slang_code_object * object,
slang_unit_type type, slang_info_log * infolog,
- struct gl_shader *shader)
+ struct gl_shader *shader,
+ const struct gl_extensions *extensions)
{
slang_code_unit *builtins = NULL;
GLuint base_version = 110;
@@ -2674,7 +2677,7 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
/* compile the actual shader - pass-in built-in library for external shader */
return compile_with_grammar(*id, source, &object->unit, type, infolog,
- builtins, shader);
+ builtins, shader, extensions);
}
@@ -2697,7 +2700,8 @@ compile_shader(GLcontext *ctx, slang_code_object * object,
_slang_code_object_dtr(object);
_slang_code_object_ctr(object);
- success = compile_object(&id, shader->Source, object, type, infolog, shader);
+ success = compile_object(&id, shader->Source, object, type, infolog, shader,
+ &ctx->Extensions);
if (id != 0)
grammar_destroy(id);
if (!success)