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path: root/src/mesa/state_tracker/st_cb_drawpixels.c
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Diffstat (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index d4f260ee54..4e3c24353e 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -330,7 +330,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
if (!stfp) {
stfp = make_fragment_shader(ctx->st);
}
- pipe->bind_fs_state(pipe, stfp->fs);
+ pipe->bind_fs_state(pipe, stfp->fs->data);
}
/* vertex shader state: position + texcoord pass-through */
@@ -339,7 +339,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
if (!stvp) {
stvp = make_vertex_shader(ctx->st);
}
- pipe->bind_vs_state(pipe, stvp->vs);
+ pipe->bind_vs_state(pipe, stvp->vs->data);
}
/* texture sampling state: */
@@ -393,8 +393,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
/* restore GL state */
pipe->bind_rasterizer_state(pipe, ctx->st->state.rasterizer->data);
- pipe->bind_fs_state(pipe, ctx->st->state.fs);
- pipe->bind_vs_state(pipe, ctx->st->state.vs);
+ pipe->bind_fs_state(pipe, ctx->st->state.fs->data);
+ pipe->bind_vs_state(pipe, ctx->st->state.vs->data);
pipe->set_texture_state(pipe, unit, ctx->st->state.texture[unit]);
pipe->bind_sampler_state(pipe, unit, ctx->st->state.sampler[unit]);
pipe->set_viewport_state(pipe, &ctx->st->state.viewport);