diff options
Diffstat (limited to 'src/mesa/state_tracker/st_format.c')
-rw-r--r-- | src/mesa/state_tracker/st_format.c | 60 |
1 files changed, 10 insertions, 50 deletions
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 98cc2084f0..2a23445ca2 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -283,9 +283,9 @@ static GLuint default_rgba_format(struct pipe_context *pipe, uint type) { static const enum pipe_format colorFormats[] = { - PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_R5G6B5_UNORM }; uint i; @@ -334,56 +334,22 @@ default_depth_format(struct pipe_context *pipe, uint type) /** - * Choose the PIPE_FORMAT_ to use for storing a texture image based - * on the user's internalFormat, format and type parameters. - * We query the pipe device for a list of formats which it supports - * and choose from them. - * If we find a device that needs a more intricate selection mechanism, - * this function _could_ get pushed down into the pipe device. - * - * Note: also used for glRenderbufferStorageEXT() - * - * Note: format and type may be GL_NONE (see renderbuffers) + * Choose the PIPE_FORMAT_ to use for user-created renderbuffers. * * \return PIPE_FORMAT_NONE if error/problem. */ -GLuint -st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat, - GLenum format, GLenum type, uint surfType) +enum pipe_format +st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) { - assert(surfType == PIPE_TEXTURE || - surfType == PIPE_SURFACE || - surfType == PIPE_SCREEN_SURFACE); + uint surfType = PIPE_SURFACE; switch (internalFormat) { case 4: case GL_RGBA: case GL_COMPRESSED_RGBA: - if (format == GL_BGRA) { - if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { - if (pipe->is_format_supported( pipe, PIPE_FORMAT_A8R8G8B8_UNORM, surfType )) - return PIPE_FORMAT_A8R8G8B8_UNORM; - } - else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - if (pipe->is_format_supported( pipe, PIPE_FORMAT_A4R4G4B4_UNORM, surfType )) - return PIPE_FORMAT_A4R4G4B4_UNORM; - } - else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - if (pipe->is_format_supported( pipe, PIPE_FORMAT_A1R5G5B5_UNORM, surfType )) - return PIPE_FORMAT_A1R5G5B5_UNORM; - } - } - return default_rgba_format( pipe, surfType ); - case 3: case GL_RGB: case GL_COMPRESSED_RGB: - if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - if (pipe->is_format_supported( pipe, PIPE_FORMAT_R5G6B5_UNORM, surfType )) - return PIPE_FORMAT_R5G6B5_UNORM; - } - return default_rgba_format( pipe, surfType ); - case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: @@ -413,6 +379,8 @@ st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat, case GL_R3_G3_B2: if (pipe->is_format_supported( pipe, PIPE_FORMAT_A1R5G5B5_UNORM, surfType )) return PIPE_FORMAT_A1R5G5B5_UNORM; + if (pipe->is_format_supported( pipe, PIPE_FORMAT_R5G6B5_UNORM, surfType )) + return PIPE_FORMAT_R5G6B5_UNORM; return default_rgba_format( pipe, surfType ); case GL_ALPHA: @@ -432,7 +400,7 @@ st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8, surfType )) + if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_L8, surfType )) return PIPE_FORMAT_U_A8; return default_rgba_format( pipe, surfType ); @@ -459,18 +427,10 @@ st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat, return PIPE_FORMAT_U_I8; return default_rgba_format( pipe, surfType ); +#if 0 + /* not supported for renderbuffers */ case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) { - if (pipe->is_format_supported( pipe, PIPE_FORMAT_YCBCR, surfType )) - return PIPE_FORMAT_YCBCR; - } - else { - if (pipe->is_format_supported( pipe, PIPE_FORMAT_YCBCR_REV, surfType )) - return PIPE_FORMAT_YCBCR_REV; - } return PIPE_FORMAT_NONE; - -#if 0 case GL_COMPRESSED_RGB_FXT1_3DFX: return &_mesa_texformat_rgb_fxt1; case GL_COMPRESSED_RGBA_FXT1_3DFX: |