diff options
Diffstat (limited to 'src/mesa/state_tracker/st_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 276 |
1 files changed, 276 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c new file mode 100644 index 0000000000..a5582c31c0 --- /dev/null +++ b/src/mesa/state_tracker/st_texture.c @@ -0,0 +1,276 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "st_context.h" +#include "st_format.h" +#include "st_texture.h" +#include "enums.h" + +#include "pipe/p_state.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_util.h" +#include "pipe/p_inlines.h" +#include "pipe/p_winsys.h" + + +#define DBG if(0) printf + +#if 0 +static GLenum +target_to_target(GLenum target) +{ + switch (target) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + return GL_TEXTURE_CUBE_MAP_ARB; + default: + return target; + } +} +#endif + +struct pipe_texture * +st_texture_create(struct st_context *st, + unsigned target, + unsigned format, + GLenum internal_format, + GLuint first_level, + GLuint last_level, + GLuint width0, + GLuint height0, + GLuint depth0, + GLuint compress_byte) +{ + struct pipe_texture *pt = CALLOC_STRUCT(pipe_texture); + + assert(target <= PIPE_TEXTURE_CUBE); + + DBG("%s target %s format %s level %d..%d\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(internal_format), first_level, last_level); + + if (!pt) + return NULL; + + assert(format); + + pt->target = target; + pt->format = format; + pt->internal_format = internal_format; + pt->first_level = first_level; + pt->last_level = last_level; + pt->width[0] = width0; + pt->height[0] = height0; + pt->depth[0] = depth0; + pt->compressed = compress_byte ? 1 : 0; + pt->cpp = pt->compressed ? compress_byte : st_sizeof_format(format); + pt->refcount = 1; + + st->pipe->texture_create(st->pipe, &pt); + + return pt; +} + + + + +/* Can the image be pulled into a unified mipmap texture. This mirrors + * the completeness test in a lot of ways. + * + * Not sure whether I want to pass gl_texture_image here. + */ +GLboolean +st_texture_match_image(struct pipe_texture *pt, + struct gl_texture_image *image, + GLuint face, GLuint level) +{ + /* Images with borders are never pulled into mipmap textures. + */ + if (image->Border) + return GL_FALSE; + + if (image->InternalFormat != pt->internal_format || + image->IsCompressed != pt->compressed) + return GL_FALSE; + + /* Test image dimensions against the base level image adjusted for + * minification. This will also catch images not present in the + * texture, changed targets, etc. + */ + if (image->Width != pt->width[level] || + image->Height != pt->height[level] || + image->Depth != pt->depth[level]) + return GL_FALSE; + + return GL_TRUE; +} + + +#if 000 +/* Although we use the image_offset[] array to store relative offsets + * to cube faces, Mesa doesn't know anything about this and expects + * each cube face to be treated as a separate image. + * + * These functions present that view to mesa: + */ +const GLuint * +st_texture_depth_offsets(struct pipe_texture *pt, GLuint level) +{ + static const GLuint zero = 0; + + if (pt->target != PIPE_TEXTURE_3D || pt->level[level].nr_images == 1) + return &zero; + else + return pt->level[level].image_offset; +} + + +/** + * Return the offset to the given mipmap texture image within the + * texture memory buffer, in bytes. + */ +GLuint +st_texture_image_offset(const struct pipe_texture * pt, + GLuint face, GLuint level) +{ + if (pt->target == PIPE_TEXTURE_CUBE) + return (pt->level[level].level_offset + + pt->level[level].image_offset[face] * pt->cpp); + else + return pt->level[level].level_offset; +} +#endif + + +/** + * Map a teximage in a mipmap texture. + * \param row_stride returns row stride in bytes + * \param image_stride returns image stride in bytes (for 3D textures). + * \return address of mapping + */ +GLubyte * +st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, + GLuint zoffset) +{ + struct pipe_texture *pt = stImage->pt; + DBG("%s \n", __FUNCTION__); + + stImage->surface = st->pipe->get_tex_surface(st->pipe, pt, stImage->face, + stImage->level, zoffset); + + (void) st->pipe->region_map(st->pipe, stImage->surface->region); + + return stImage->surface->region->map + stImage->surface->offset; +} + +void +st_texture_image_unmap(struct st_context *st, struct st_texture_image *stImage) +{ + DBG("%s\n", __FUNCTION__); + + st->pipe->region_unmap(st->pipe, stImage->surface->region); + + pipe_surface_reference(&stImage->surface, NULL); +} + + + +/* Upload data for a particular image. + */ +void +st_texture_image_data(struct pipe_context *pipe, + struct pipe_texture *dst, + GLuint face, + GLuint level, + void *src, + GLuint src_row_pitch, GLuint src_image_pitch) +{ + GLuint depth = dst->depth[level]; + GLuint i; + GLuint height = 0; + const GLubyte *srcUB = src; + struct pipe_surface *dst_surface; + + DBG("%s\n", __FUNCTION__); + for (i = 0; i < depth; i++) { + height = dst->height[level]; + if(dst->compressed) + height /= 4; + + dst_surface = pipe->get_tex_surface(pipe, dst, face, level, i); + + pipe->surface_data(pipe, dst_surface, + 0, 0, /* dstx, dsty */ + srcUB, + src_row_pitch, + 0, 0, /* source x, y */ + dst->width[level], height); /* width, height */ + + pipe_surface_reference(&dst_surface, NULL); + + srcUB += src_image_pitch * dst->cpp; + } +} + +/* Copy mipmap image between textures + */ +void +st_texture_image_copy(struct pipe_context *pipe, + struct pipe_texture *dst, + GLuint face, GLuint level, + struct pipe_texture *src) +{ + GLuint width = src->width[level]; + GLuint height = src->height[level]; + GLuint depth = src->depth[level]; + struct pipe_surface *src_surface; + struct pipe_surface *dst_surface; + GLuint i; + + if (dst->compressed) + height /= 4; + for (i = 0; i < depth; i++) { + dst_surface = pipe->get_tex_surface(pipe, dst, face, level, i); + src_surface = pipe->get_tex_surface(pipe, src, face, level, i); + + pipe->surface_copy(pipe, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); + + pipe_surface_reference(&dst_surface, NULL); + pipe_surface_reference(&src_surface, NULL); + } + +} |