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Diffstat (limited to 'src/mesa/tnl/t_context.h')
-rw-r--r--src/mesa/tnl/t_context.h48
1 files changed, 32 insertions, 16 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 484b6b12df..5f6de86aac 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -1,5 +1,5 @@
-/* $Id: t_context.h,v 1.3 2000/11/22 07:32:18 joukj Exp $ */
+/* $Id: t_context.h,v 1.4 2000/11/24 10:25:12 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -142,6 +142,9 @@
#define VERT_TEX3_1234 (VERT_TEX3_4|VERT_TEX3_123)
#define VERT_TEX3_ANY VERT_TEX3_12
+#define VERT_TEX_ANY_ANY (VERT_TEX0_ANY|VERT_TEX1_ANY| \
+ VERT_TEX2_ANY|VERT_TEX3_ANY)
+
#define NR_TEXSIZE_BITS 3
#define VERT_TEX_ANY(i) (VERT_TEX0_ANY << ((i) * NR_TEXSIZE_BITS))
@@ -173,12 +176,6 @@
VERT_FOG_COORD)
-/* For beginstate
- */
-#define VERT_BEGIN_0 0x1 /* glBegin (if initially inside beg/end) */
-#define VERT_BEGIN_1 0x2 /* glBegin (if initially outside beg/end) */
-#define VERT_ERROR_0 0x4 /* invalid_operation in initial state 0 */
-#define VERT_ERROR_1 0x8 /* invalid_operation in initial state 1 */
struct gl_pipeline;
@@ -240,7 +237,6 @@ enum {
#define VERT_ERROR_0 0x4 /* invalid_operation in initial state 0 */
#define VERT_ERROR_1 0x8 /* invalid_operation in initial state 1 */
-
/* KW: Represents everything that can take place between a begin and
* end, and can represent multiple begin/end pairs. This plus *any*
* state variable (GLcontext) should be all you need to replay the
@@ -259,7 +255,8 @@ struct immediate
*/
GLuint Start, Count;
GLuint LastData; /* count or count+1 */
- GLuint AndFlag, OrFlag, BeginState;
+ GLuint AndFlag, OrFlag;
+ GLuint BeginState, SavedBeginState;
GLuint LastPrimitive;
GLuint ArrayAndFlags; /* precalc'ed for glArrayElt */
@@ -437,7 +434,7 @@ typedef struct vertex_buffer
} TNLvertexbuffer;
-typedef void (*gl_shade_func)( struct vertex_buffer *VB );
+typedef void (*shade_func)( struct vertex_buffer *VB );
typedef void (*clip_interp_func)( struct vertex_buffer *VB, GLuint dst,
GLfloat t, GLuint in, GLuint out );
@@ -531,12 +528,26 @@ struct gl_cva {
GLuint orflag;
GLuint merge;
+ GLuint locked;
GLuint lock_changed;
GLuint last_orflag;
GLuint last_array_flags;
GLuint last_array_new_state;
};
+/* These are used to make the ctx->Current values look like
+ * arrays (with zero StrideB).
+ */
+struct gl_fallback_arrays {
+ struct gl_client_array Normal;
+ struct gl_client_array Color;
+ struct gl_client_array SecondaryColor;
+ struct gl_client_array FogCoord;
+ struct gl_client_array Index;
+ struct gl_client_array TexCoord[MAX_TEXTURE_UNITS];
+ struct gl_client_array EdgeFlag;
+};
+
typedef void (*texgen_func)( struct vertex_buffer *VB,
@@ -577,18 +588,24 @@ typedef struct tnl_context {
clip_poly_func *_poly_clip_tab;
clip_line_func *_line_clip_tab;
clip_interp_func _ClipInterpFunc; /* Clip interpolation function */
- normal_func *_NormalTransform;
- gl_shade_func *_shade_func_tab; /* Current shading function table */
+ normal_func *_NormalTransform;
+ shade_func *_shade_func_tab; /* Current shading function table */
GLenum _CurrentPrimitive; /* Prim or GL_POLYGON+1 */
GLuint _CurrentFlag;
+ GLboolean _ReplayHardBeginEnd; /* Display list execution of rect, etc */
+
GLuint _RenderFlags; /* Active inputs to render stage */
/* Cache of unused immediate structs */
struct immediate *freed_im_queue;
GLuint nr_im_queued;
+ struct gl_fallback_arrays Fallback;
+
+ GLvertexformat vtxfmt;
+
} TNLcontext;
@@ -597,7 +614,6 @@ typedef struct tnl_context {
#define TNL_CURRENT_IM(ctx) ((struct immediate *)(ctx->swtnl_im))
#define TNL_VB(ctx) ((struct vertex_buffer *)(ctx->swtnl_vb))
-extern void _tnl_reset_immediate( GLcontext *ctx );
extern GLboolean _tnl_flush_vertices( GLcontext *ctx, GLuint flush_flags );
@@ -617,12 +633,12 @@ _tnl_LightingSpaceChange( GLcontext *ctx );
#define GET_IMMEDIATE struct immediate *IM = TNL_CURRENT_IM(((GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())))
#define SET_IMMEDIATE(ctx, im) ctx->swtnl_im = (void *)im
#else
-extern struct immediate *_mesa_CurrentInput;
-#define GET_IMMEDIATE struct immediate *IM = _mesa_CurrentInput
+extern struct immediate *_tnl_CurrentInput;
+#define GET_IMMEDIATE struct immediate *IM = _tnl_CurrentInput
#define SET_IMMEDIATE(ctx, im) \
do { \
ctx->swtnl_im = (void *)im; \
- _mesa_CurrentInput = im; \
+ _tnl_CurrentInput = im; \
} while (0)
#endif