diff options
Diffstat (limited to 'src/mesa/tnl/t_save_api.c')
-rw-r--r-- | src/mesa/tnl/t_save_api.c | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c index 5765652b7e..8625142e16 100644 --- a/src/mesa/tnl/t_save_api.c +++ b/src/mesa/tnl/t_save_api.c @@ -371,7 +371,8 @@ static void _save_copy_to_current( GLcontext *ctx ) TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint i; - for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_INDEX ; i++) { + /* XXX Use _TNL_FIRST_* and _TNL_LAST_* values instead? */ + for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_EDGEFLAG ; i++) { if (tnl->save.attrsz[i]) { tnl->save.currentsz[i][0] = tnl->save.attrsz[i]; COPY_CLEAN_4V(tnl->save.current[i], @@ -399,7 +400,7 @@ static void _save_copy_from_current( GLcontext *ctx ) TNLcontext *tnl = TNL_CONTEXT(ctx); GLint i; - for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_INDEX ; i++) + for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_EDGEFLAG ; i++) switch (tnl->save.attrsz[i]) { case 4: tnl->save.attrptr[i][3] = tnl->save.current[i][3]; case 3: tnl->save.attrptr[i][2] = tnl->save.current[i][2]; @@ -1173,19 +1174,15 @@ static void GLAPIENTRY _save_EdgeFlag( GLboolean b ) IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)b ); } -static void GLAPIENTRY _save_EdgeFlagv( const GLboolean *v ) -{ - IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)(v[0]) ); -} static void GLAPIENTRY _save_Indexf( GLfloat f ) { - IDX_ATTR( _TNL_ATTRIB_INDEX, f ); + IDX_ATTR( _TNL_ATTRIB_COLOR_INDEX, f ); } static void GLAPIENTRY _save_Indexfv( const GLfloat *f ) { - IDX_ATTR( _TNL_ATTRIB_INDEX, f[0] ); + IDX_ATTR( _TNL_ATTRIB_COLOR_INDEX, f[0] ); } @@ -1467,7 +1464,6 @@ static void _save_vtxfmt_init( GLcontext *ctx ) vfmt->Color4f = _save_Color4f; vfmt->Color4fv = _save_Color4fv; vfmt->EdgeFlag = _save_EdgeFlag; - vfmt->EdgeFlagv = _save_EdgeFlagv; vfmt->End = _save_End; vfmt->FogCoordfEXT = _save_FogCoordfEXT; vfmt->FogCoordfvEXT = _save_FogCoordfvEXT; @@ -1652,16 +1648,13 @@ static void _save_current_init( GLcontext *ctx ) tnl->save.current[i] = ctx->ListState.CurrentAttrib[i]; } - for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; i < _TNL_ATTRIB_INDEX; i++) { - const GLuint j = i - _TNL_ATTRIB_MAT_FRONT_AMBIENT; + for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { + const GLuint j = i - _TNL_FIRST_MAT; ASSERT(j < MAT_ATTRIB_MAX); tnl->save.currentsz[i] = &ctx->ListState.ActiveMaterialSize[j]; tnl->save.current[i] = ctx->ListState.CurrentMaterial[j]; } - tnl->save.currentsz[_TNL_ATTRIB_INDEX] = &ctx->ListState.ActiveIndex; - tnl->save.current[_TNL_ATTRIB_INDEX] = &ctx->ListState.CurrentIndex; - tnl->save.currentsz[_TNL_ATTRIB_EDGEFLAG] = &ctx->ListState.ActiveEdgeFlag; tnl->save.current[_TNL_ATTRIB_EDGEFLAG] = &tnl->save.CurrentFloatEdgeFlag; } |