diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texmem.c | 404 |
1 files changed, 0 insertions, 404 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texmem.c b/src/mesa/drivers/dri/radeon/radeon_texmem.c deleted file mode 100644 index 0cf5badf4f..0000000000 --- a/src/mesa/drivers/dri/radeon/radeon_texmem.c +++ /dev/null @@ -1,404 +0,0 @@ -/************************************************************************** - -Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and - VA Linux Systems Inc., Fremont, California. - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation on the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR THEIR -SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER -IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR -IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin <martin@valinux.com> - * Gareth Hughes <gareth@valinux.com> - * - */ -#include <errno.h> - -#include "main/glheader.h" -#include "main/imports.h" -#include "main/context.h" -#include "main/macros.h" - -#include "radeon_context.h" -#include "radeon_ioctl.h" -#include "radeon_tex.h" - -#include <unistd.h> /* for usleep() */ - - -/** - * Destroy any device-dependent state associated with the texture. This may - * include NULLing out hardware state that points to the texture. - */ -void -radeonDestroyTexObj( r100ContextPtr rmesa, radeonTexObjPtr t ) -{ - if ( RADEON_DEBUG & DEBUG_TEXTURE ) { - fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)t, (void *)t->base.tObj ); - } - - if ( rmesa != NULL ) { - unsigned i; - - - for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) { - if ( t == rmesa->state.texture.unit[i].texobj ) { - rmesa->state.texture.unit[i].texobj = NULL; - } - } - } -} - - -/* ------------------------------------------------------------ - * Texture image conversions - */ - - -static void radeonUploadRectSubImage( r100ContextPtr rmesa, - radeonTexObjPtr t, - struct gl_texture_image *texImage, - GLint x, GLint y, - GLint width, GLint height ) -{ - const struct gl_texture_format *texFormat = texImage->TexFormat; - int blit_format, dstPitch, done; - - switch ( texFormat->TexelBytes ) { - case 1: - blit_format = RADEON_GMC_DST_8BPP_CI; - break; - case 2: - blit_format = RADEON_GMC_DST_16BPP; - break; - case 4: - blit_format = RADEON_GMC_DST_32BPP; - break; - default: - fprintf( stderr, "radeonUploadRectSubImage: unknown blit_format (texelbytes=%d)\n", - texFormat->TexelBytes); - return; - } - - t->image[0][0].data = texImage->Data; - - /* Currently don't need to cope with small pitches. - */ - width = texImage->Width; - height = texImage->Height; - dstPitch = t->pp_txpitch + 32; - - { /* FIXME: prefer GART-texturing if possible */ - /* Data not in GART memory, or bad pitch. - */ - for (done = 0; done < height ; ) { - struct radeon_dma_region region; - int lines = MIN2( height - done, RADEON_BUFFER_SIZE / dstPitch ); - int src_pitch; - char *tex; - - src_pitch = texImage->RowStride * texFormat->TexelBytes; - - tex = (char *)texImage->Data + done * src_pitch; - - memset(®ion, 0, sizeof(region)); - radeonAllocDmaRegion( rmesa, ®ion, lines * dstPitch, 1024 ); - - /* Copy texdata to dma: - */ - if (0) - fprintf(stderr, "%s: src_pitch %d dst_pitch %d\n", - __FUNCTION__, src_pitch, dstPitch); - - if (src_pitch == dstPitch) { - memcpy( region.address + region.start, tex, lines * src_pitch ); - } - else { - char *buf = region.address + region.start; - int i; - for (i = 0 ; i < lines ; i++) { - memcpy( buf, tex, src_pitch ); - buf += dstPitch; - tex += src_pitch; - } - } - - radeonEmitWait( rmesa, RADEON_WAIT_3D ); - - - - /* Blit to framebuffer - */ - radeonEmitBlit( rmesa, - blit_format, - dstPitch, GET_START( ®ion ), - dstPitch, t->bufAddr, - 0, 0, - 0, done, - width, lines ); - - radeonEmitWait( rmesa, RADEON_WAIT_2D ); - - radeonReleaseDmaRegion( rmesa, ®ion, __FUNCTION__ ); - done += lines; - } - } -} - - -/** - * Upload the texture image associated with texture \a t at the specified - * level at the address relative to \a start. - */ -static void uploadSubImage( r100ContextPtr rmesa, radeonTexObjPtr t, - GLint hwlevel, - GLint x, GLint y, GLint width, GLint height, - GLuint face ) -{ - struct gl_texture_image *texImage = NULL; - GLuint offset; - GLint imageWidth, imageHeight; - GLint ret; - drm_radeon_texture_t tex; - drm_radeon_tex_image_t tmp; - const int level = hwlevel + t->base.firstLevel; - - if ( RADEON_DEBUG & DEBUG_TEXTURE ) { - fprintf( stderr, "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n", - __FUNCTION__, (void *)t, (void *)t->base.tObj, level, width, height, face ); - } - - ASSERT(face < 6); - - /* Ensure we have a valid texture to upload */ - if ( ( hwlevel < 0 ) || ( hwlevel >= RADEON_MAX_TEXTURE_LEVELS ) ) { - _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__); - return; - } - - texImage = t->base.tObj->Image[face][level]; - - if ( !texImage ) { - if ( RADEON_DEBUG & DEBUG_TEXTURE ) - fprintf( stderr, "%s: texImage %d is NULL!\n", __FUNCTION__, level ); - return; - } - if ( !texImage->Data ) { - if ( RADEON_DEBUG & DEBUG_TEXTURE ) - fprintf( stderr, "%s: image data is NULL!\n", __FUNCTION__ ); - return; - } - - - if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) { - assert(level == 0); - assert(hwlevel == 0); - if ( RADEON_DEBUG & DEBUG_TEXTURE ) - fprintf( stderr, "%s: image data is rectangular\n", __FUNCTION__); - radeonUploadRectSubImage( rmesa, t, texImage, x, y, width, height ); - return; - } - - imageWidth = texImage->Width; - imageHeight = texImage->Height; - - offset = t->bufAddr + t->base.totalSize * face / 6; - - if ( RADEON_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) { - GLint imageX = 0; - GLint imageY = 0; - GLint blitX = t->image[face][hwlevel].x; - GLint blitY = t->image[face][hwlevel].y; - GLint blitWidth = t->image[face][hwlevel].width; - GLint blitHeight = t->image[face][hwlevel].height; - fprintf( stderr, " upload image: %d,%d at %d,%d\n", - imageWidth, imageHeight, imageX, imageY ); - fprintf( stderr, " upload blit: %d,%d at %d,%d\n", - blitWidth, blitHeight, blitX, blitY ); - fprintf( stderr, " blit ofs: 0x%07x level: %d/%d\n", - (GLuint)offset, hwlevel, level ); - } - - t->image[face][hwlevel].data = texImage->Data; - - /* Init the DRM_RADEON_TEXTURE command / drm_radeon_texture_t struct. - * NOTE: we're always use a 1KB-wide blit and I8 texture format. - * We used to use 1, 2 and 4-byte texels and used to use the texture - * width to dictate the blit width - but that won't work for compressed - * textures. (Brian) - * NOTE: can't do that with texture tiling. (sroland) - */ - tex.offset = offset; - tex.image = &tmp; - /* copy (x,y,width,height,data) */ - memcpy( &tmp, &t->image[face][hwlevel], sizeof(drm_radeon_tex_image_t) ); - - if (texImage->TexFormat->TexelBytes) { - /* use multi-byte upload scheme */ - tex.height = imageHeight; - tex.width = imageWidth; - tex.format = t->pp_txformat & RADEON_TXFORMAT_FORMAT_MASK; - tex.pitch = MAX2((texImage->Width * texImage->TexFormat->TexelBytes) / 64, 1); - tex.offset += tmp.x & ~1023; - tmp.x = tmp.x % 1024; - if (t->tile_bits & RADEON_TXO_MICRO_TILE_X2) { - /* need something like "tiled coordinates" ? */ - tmp.y = tmp.x / (tex.pitch * 128) * 2; - tmp.x = tmp.x % (tex.pitch * 128) / 2 / texImage->TexFormat->TexelBytes; - tex.pitch |= RADEON_DST_TILE_MICRO >> 22; - } - else { - tmp.x = tmp.x >> (texImage->TexFormat->TexelBytes >> 1); - } - if ((t->tile_bits & RADEON_TXO_MACRO_TILE) && - (texImage->Width * texImage->TexFormat->TexelBytes >= 256)) { - /* radeon switches off macro tiling for small textures/mipmaps it seems */ - tex.pitch |= RADEON_DST_TILE_MACRO >> 22; - } - } - else { - /* In case of for instance 8x8 texture (2x2 dxt blocks), padding after the first two blocks is - needed (only with dxt1 since 2 dxt3/dxt5 blocks already use 32 Byte). */ - /* set tex.height to 1/4 since 1 "macropixel" (dxt-block) has 4 real pixels. Needed - so the kernel module reads the right amount of data. */ - tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */ - tex.pitch = (BLIT_WIDTH_BYTES / 64); - tex.height = (imageHeight + 3) / 4; - tex.width = (imageWidth + 3) / 4; - switch (t->pp_txformat & RADEON_TXFORMAT_FORMAT_MASK) { - case RADEON_TXFORMAT_DXT1: - tex.width *= 8; - break; - case RADEON_TXFORMAT_DXT23: - case RADEON_TXFORMAT_DXT45: - tex.width *= 16; - break; - } - } - - LOCK_HARDWARE( &rmesa->radeon ); - do { - ret = drmCommandWriteRead( rmesa->radeon.dri.fd, DRM_RADEON_TEXTURE, - &tex, sizeof(drm_radeon_texture_t) ); - } while ( ret == -EAGAIN ); - - UNLOCK_HARDWARE( &rmesa->radeon ); - - if ( ret ) { - fprintf( stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret ); - fprintf( stderr, " offset=0x%08x\n", - offset ); - fprintf( stderr, " image width=%d height=%d\n", - imageWidth, imageHeight ); - fprintf( stderr, " blit width=%d height=%d data=%p\n", - t->image[face][hwlevel].width, t->image[face][hwlevel].height, - t->image[face][hwlevel].data ); - exit( 1 ); - } -} - - -/** - * Upload the texture images associated with texture \a t. This might - * require the allocation of texture memory. - * - * \param rmesa Context pointer - * \param t Texture to be uploaded - * \param face Cube map face to be uploaded. Zero for non-cube maps. - */ - -int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t, GLuint face ) -{ - int numLevels; - - if ( !t || t->base.totalSize == 0 || t->image_override ) - return 0; - - if ( RADEON_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) { - fprintf( stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__, - (void *)rmesa->radeon.glCtx, (void *)t->base.tObj, t->base.totalSize, - t->base.firstLevel, t->base.lastLevel ); - } - - numLevels = t->base.lastLevel - t->base.firstLevel + 1; - - if (RADEON_DEBUG & DEBUG_SYNC) { - fprintf(stderr, "%s: Syncing\n", __FUNCTION__ ); - radeonFinish( rmesa->radeon.glCtx ); - } - - LOCK_HARDWARE( &rmesa->radeon ); - - if ( t->base.memBlock == NULL ) { - int heap; - - heap = driAllocateTexture( rmesa->radeon.texture_heaps, rmesa->radeon.nr_heaps, - (driTextureObject *) t ); - if ( heap == -1 ) { - UNLOCK_HARDWARE( &rmesa->radeon ); - return -1; - } - - /* Set the base offset of the texture image */ - t->bufAddr = rmesa->radeon.radeonScreen->texOffset[heap] - + t->base.memBlock->ofs; - t->pp_txoffset = t->bufAddr; - - if (!(t->base.tObj->Image[0][0]->IsClientData)) { - /* hope it's safe to add that here... */ - t->pp_txoffset |= t->tile_bits; - } - - /* Mark this texobj as dirty on all units: - */ - t->dirty_state = R100_TEX_ALL; - } - - - /* Let the world know we've used this memory recently. - */ - driUpdateTextureLRU( (driTextureObject *) t ); - UNLOCK_HARDWARE( &rmesa->radeon ); - - - /* Upload any images that are new */ - if (t->base.dirty_images[face]) { - int i; - for ( i = 0 ; i < numLevels ; i++ ) { - if ( (t->base.dirty_images[face] & (1 << (i+t->base.firstLevel))) != 0 ) { - uploadSubImage( rmesa, t, i, 0, 0, t->image[face][i].width, - t->image[face][i].height, face ); - } - } - t->base.dirty_images[face] = 0; - } - - if (RADEON_DEBUG & DEBUG_SYNC) { - fprintf(stderr, "%s: Syncing\n", __FUNCTION__ ); - radeonFinish( rmesa->radeon.glCtx ); - } - - return 0; -} |