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-rw-r--r--src/mesa/array_cache/array_cache.dsp108
-rw-r--r--src/mesa/drivers/osmesa/osmesa.dsp119
-rw-r--r--src/mesa/glapi/glapi.dsp124
-rw-r--r--src/mesa/main/main.dsp588
-rw-r--r--src/mesa/math/math.dsp180
-rw-r--r--src/mesa/swrast/swrast.dsp324
-rw-r--r--src/mesa/swrast_setup/swrast_setup.dsp128
-rw-r--r--src/mesa/tnl/tnl.dsp252
8 files changed, 1823 insertions, 0 deletions
diff --git a/src/mesa/array_cache/array_cache.dsp b/src/mesa/array_cache/array_cache.dsp
new file mode 100644
index 0000000000..0a28700da2
--- /dev/null
+++ b/src/mesa/array_cache/array_cache.dsp
@@ -0,0 +1,108 @@
+# Microsoft Developer Studio Project File - Name="array_cache" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=array_cache - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "array_cache.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "array_cache.mak" CFG="array_cache - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "array_cache - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "array_cache - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
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+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "array_cache - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
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+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
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+# ADD BASE BSC32 /nologo
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+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "array_cache - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
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+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
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+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
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+# ADD BASE BSC32 /nologo
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+# ADD BASE LIB32 /nologo
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+!ENDIF
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+# Begin Target
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+# Name "array_cache - Win32 Release"
+# Name "array_cache - Win32 Debug"
+# Begin Group "Source Files"
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+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
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+# End Source File
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diff --git a/src/mesa/drivers/osmesa/osmesa.dsp b/src/mesa/drivers/osmesa/osmesa.dsp
new file mode 100644
index 0000000000..03ef16eee9
--- /dev/null
+++ b/src/mesa/drivers/osmesa/osmesa.dsp
@@ -0,0 +1,119 @@
+# Microsoft Developer Studio Project File - Name="osmesa" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=osmesa - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "osmesa.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "osmesa - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../" /I "../../main" /I "../../glapi" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy Release\OSMESA32.LIB ..\..\..\..\lib copy Release\OSMESA32.DLL ..\..\..\..\libexec
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "osmesa - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
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+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /I "../../../../include" /I "../../main" /I "../../glapi" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\libexec
+# End Special Build Tool
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+!ENDIF
+
+# Begin Target
+
+# Name "osmesa - Win32 Release"
+# Name "osmesa - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
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+# End Source File
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+SOURCE=.\osmesa.def
+# End Source File
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+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# End Group
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+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/glapi/glapi.dsp b/src/mesa/glapi/glapi.dsp
new file mode 100644
index 0000000000..cb5775d589
--- /dev/null
+++ b/src/mesa/glapi/glapi.dsp
@@ -0,0 +1,124 @@
+# Microsoft Developer Studio Project File - Name="glapi" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=glapi - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "glapi.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "glapi.mak" CFG="glapi - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
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+!IF "$(CFG)" == "glapi - Win32 Release"
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+
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diff --git a/src/mesa/main/main.dsp b/src/mesa/main/main.dsp
new file mode 100644
index 0000000000..9eb6a45030
--- /dev/null
+++ b/src/mesa/main/main.dsp
@@ -0,0 +1,588 @@
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+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
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+
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+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
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diff --git a/src/mesa/tnl/tnl.dsp b/src/mesa/tnl/tnl.dsp
new file mode 100644
index 0000000000..aa770eca3f
--- /dev/null
+++ b/src/mesa/tnl/tnl.dsp
@@ -0,0 +1,252 @@
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+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=tnl - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "tnl.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
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+!MESSAGE NMAKE /f "tnl.mak" CFG="tnl - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "tnl - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "tnl - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
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+# Begin Project
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+!IF "$(CFG)" == "tnl - Win32 Release"
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+!ELSEIF "$(CFG)" == "tnl - Win32 Debug"
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