diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/drivers/dri/i965/brw_cc.c | 2 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i965/brw_defines.h | 22 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i965/brw_misc_state.c | 18 | 
3 files changed, 21 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index d3a1233aac..d286c9dbdc 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -239,7 +239,7 @@ static void upload_blend_constant_color(struct brw_context *brw)     struct brw_blend_constant_color bcc;     memset(&bcc, 0, sizeof(bcc)); -   bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR; +   bcc.header.opcode = _3DSTATE_BLEND_CONSTANT_COLOR;     bcc.header.length = sizeof(bcc)/4-2;     bcc.blend_constant_color[0] = ctx->Color.BlendColor[0];     bcc.blend_constant_color[1] = ctx->Color.BlendColor[1]; diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 315a7bf147..fbf4fa2bff 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -1095,17 +1095,17 @@  #define _3DSTATE_SAMPLE_MASK			0x7818 /* GEN6+ */ -#define CMD_DRAW_RECT                 0x7900 -#define CMD_BLEND_CONSTANT_COLOR      0x7901 -#define CMD_CHROMA_KEY                0x7904 -#define CMD_DEPTH_BUFFER              0x7905 -#define CMD_POLY_STIPPLE_OFFSET       0x7906 -#define CMD_POLY_STIPPLE_PATTERN      0x7907 -#define CMD_LINE_STIPPLE_PATTERN      0x7908 -#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909 -#define CMD_AA_LINE_PARAMETERS        0x790a +#define _3DSTATE_DRAWING_RECTANGLE		0x7900 +#define _3DSTATE_BLEND_CONSTANT_COLOR		0x7901 +#define _3DSTATE_CHROMA_KEY			0x7904 +#define _3DSTATE_DEPTH_BUFFER			0x7905 +#define _3DSTATE_POLY_STIPPLE_OFFSET		0x7906 +#define _3DSTATE_POLY_STIPPLE_PATTERN		0x7907 +#define _3DSTATE_LINE_STIPPLE_PATTERN		0x7908 +#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP	0x7909 +#define _3DSTATE_AA_LINE_PARAMETERS		0x790a /* G45+ */ -#define CMD_GS_SVB_INDEX			0x790b /* CTG+ */ +#define _3DSTATE_GS_SVB_INDEX			0x790b /* CTG+ */  /* DW1 */  # define SVB_INDEX_SHIFT				29  # define SVB_LOAD_INTERNAL_VERTEX_COUNT			(1 << 0) /* SNB+ */ @@ -1120,7 +1120,7 @@  # define MS_NUMSAMPLES_4				(2 << 1)  # define MS_NUMSAMPLES_8				(3 << 1) -#define CMD_3D_CLEAR_PARAMS			0x7910 /* ILK+ */ +#define _3DSTATE_CLEAR_PARAMS			0x7910 /* ILK+ */  # define DEPTH_CLEAR_VALID				(1 << 15)  /* DW1: depth clear value */ diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index c49ebe64a6..79afe19deb 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -214,7 +214,7 @@ static void emit_depthbuffer(struct brw_context *brw)     if (region == NULL) {        BEGIN_BATCH(len); -      OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); +      OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));        OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |  		(BRW_SURFACE_NULL << 29));        OUT_BATCH(0); @@ -251,7 +251,7 @@ static void emit_depthbuffer(struct brw_context *brw)  	 assert(region->tiling != I915_TILING_NONE);        BEGIN_BATCH(len); -      OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); +      OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));        OUT_BATCH(((region->pitch * region->cpp) - 1) |  		(format << 18) |  		(BRW_TILEWALK_YMAJOR << 26) | @@ -277,7 +277,7 @@ static void emit_depthbuffer(struct brw_context *brw)     /* Initialize it for safety. */     if (intel->gen >= 6) {        BEGIN_BATCH(2); -      OUT_BATCH(CMD_3D_CLEAR_PARAMS << 16 | (2 - 2)); +      OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 | (2 - 2));        OUT_BATCH(0);        ADVANCE_BATCH();     } @@ -309,7 +309,7 @@ static void upload_polygon_stipple(struct brw_context *brw)        return;     memset(&bps, 0, sizeof(bps)); -   bps.header.opcode = CMD_POLY_STIPPLE_PATTERN; +   bps.header.opcode = _3DSTATE_POLY_STIPPLE_PATTERN;     bps.header.length = sizeof(bps)/4-2;     /* Polygon stipple is provided in OpenGL order, i.e. bottom @@ -354,7 +354,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)        return;     memset(&bpso, 0, sizeof(bpso)); -   bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET; +   bpso.header.opcode = _3DSTATE_POLY_STIPPLE_OFFSET;     bpso.header.length = sizeof(bpso)/4-2;     /* If we're drawing to a system window (ctx->DrawBuffer->Name == 0), @@ -401,7 +401,7 @@ static void upload_aa_line_parameters(struct brw_context *brw)     /* use legacy aa line coverage computation */     memset(&balp, 0, sizeof(balp)); -   balp.header.opcode = CMD_AA_LINE_PARAMETERS; +   balp.header.opcode = _3DSTATE_AA_LINE_PARAMETERS;     balp.header.length = sizeof(balp) / 4 - 2;     BRW_CACHED_BATCH_STRUCT(brw, &balp); @@ -431,7 +431,7 @@ static void upload_line_stipple(struct brw_context *brw)        return;     memset(&bls, 0, sizeof(bls)); -   bls.header.opcode = CMD_LINE_STIPPLE_PATTERN; +   bls.header.opcode = _3DSTATE_LINE_STIPPLE_PATTERN;     bls.header.length = sizeof(bls)/4 - 2;     bls.bits0.pattern = ctx->Line.StipplePattern; @@ -481,7 +481,7 @@ static void upload_invarient_state( struct brw_context *brw )        /* Disable depth offset clamping.          */ -      gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP; +      gdo.header.opcode = _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP;        gdo.header.length = sizeof(gdo)/4 - 2;        gdo.depth_offset_clamp = 0.0; @@ -505,7 +505,7 @@ static void upload_invarient_state( struct brw_context *brw )        for (i = 0; i < 4; i++) {  	 BEGIN_BATCH(4); -	 OUT_BATCH(CMD_GS_SVB_INDEX << 16 | (4 - 2)); +	 OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));  	 OUT_BATCH(i << SVB_INDEX_SHIFT);  	 OUT_BATCH(0);  	 OUT_BATCH(0xffffffff);  | 
