diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/shader/slang/slang_assemble.c | 6 | ||||
| -rw-r--r-- | src/mesa/shader/slang/slang_export.c | 6 | ||||
| -rw-r--r-- | src/mesa/shader/slang/slang_library_noise.c | 1 | ||||
| -rw-r--r-- | src/mesa/shader/slang/slang_storage.h | 2 | 
4 files changed, 10 insertions, 5 deletions
| diff --git a/src/mesa/shader/slang/slang_assemble.c b/src/mesa/shader/slang/slang_assemble.c index 6c05e71b8b..2e1e13d1f5 100644 --- a/src/mesa/shader/slang/slang_assemble.c +++ b/src/mesa/shader/slang/slang_assemble.c @@ -376,14 +376,16 @@ GLboolean _slang_cleanup_stack (slang_assemble_ctx *A, slang_operation *op)  		slang_assembly_typeinfo_destruct (&ti);
  		return GL_FALSE;
  	}
 -	if (ti.spec.type != slang_spec_void)
 -		if (A->ref == slang_ref_force)
 +	if (ti.spec.type != slang_spec_void) {
 +		if (A->ref == slang_ref_force) {
  			size = 4;
 +		}
  		else if (!sizeof_variable (A, &ti.spec, slang_qual_none, 0, &size))
  		{
  			slang_assembly_typeinfo_destruct (&ti);
  			return GL_FALSE;
  		}
 +	}
  	slang_assembly_typeinfo_destruct (&ti);
  	/* if nonzero, free it from the stack */
 diff --git a/src/mesa/shader/slang/slang_export.c b/src/mesa/shader/slang/slang_export.c index 324dee2a40..8103994336 100644 --- a/src/mesa/shader/slang/slang_export.c +++ b/src/mesa/shader/slang/slang_export.c @@ -138,14 +138,14 @@ static GLuint extract_name (const char *name, char *parsed, GLuint *element, con  {
  	GLuint i;
 -	if (name[0] >= 'a' && name[0] <= 'z' || name[0] >= 'A' && name[0] <= 'Z' || name[0] == '_')
 +	if ((name[0] >= 'a' && name[0] <= 'z') || (name[0] >= 'A' && name[0] <= 'Z') || name[0] == '_')
  	{
  		parsed[0] = name[0];
  		for (i = 1; i < EXTRACT_MAXLEN; i++)
  		{
 -			if (name[i] >= 'a' && name[i] <= 'z' || name[i] >= 'A' && name[i] <= 'Z' ||
 -				name[i] >= '0' && name[i] <= '9' || name[0] == '_')
 +			if ((name[i] >= 'a' && name[i] <= 'z') || (name[i] >= 'A' && name[i] <= 'Z') ||
 +				(name[i] >= '0' && name[i] <= '9') || name[0] == '_')
  			{
  				parsed[i] = name[i];
  			}
 diff --git a/src/mesa/shader/slang/slang_library_noise.c b/src/mesa/shader/slang/slang_library_noise.c index 05c6906d51..4dddf33e72 100644 --- a/src/mesa/shader/slang/slang_library_noise.c +++ b/src/mesa/shader/slang/slang_library_noise.c @@ -23,6 +23,7 @@   */
  #include "imports.h"
 +#include "slang_library_noise.h"
  /*
   * SimplexNoise1234
 diff --git a/src/mesa/shader/slang/slang_storage.h b/src/mesa/shader/slang/slang_storage.h index 2a1ddffa0c..1815688ff9 100644 --- a/src/mesa/shader/slang/slang_storage.h +++ b/src/mesa/shader/slang/slang_storage.h @@ -81,6 +81,8 @@ typedef struct slang_storage_aggregate_  	GLuint count;  } slang_storage_aggregate; +struct slang_assembly_name_space_; +  GLboolean slang_storage_aggregate_construct (slang_storage_aggregate *);  GLvoid slang_storage_aggregate_destruct (slang_storage_aggregate *); | 
