diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 392da43c5e..88502f3d35 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -443,6 +443,13 @@ recalculate_input_bindings(GLcontext *ctx) } +/** + * Examine the enabled vertex arrays to set the exec->array.inputs[] values. + * These will point to the arrays to actually use for drawing. Some will + * be user-provided arrays, other will be zero-stride const-valued arrays. + * Note that this might set the _NEW_ARRAY dirty flag so state validation + * must be done after this call. + */ static void bind_arrays(GLcontext *ctx) { @@ -484,9 +491,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) FLUSH_CURRENT( ctx, 0 ); - if (ctx->NewState) - _mesa_update_state( ctx ); - if (!_mesa_valid_to_render(ctx, "glDrawArrays")) { return; } @@ -600,18 +604,16 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, FLUSH_CURRENT( ctx, 0 ); - if (ctx->NewState) - _mesa_update_state( ctx ); - if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) { return; } + bind_arrays( ctx ); + + /* check for dirty state again */ if (ctx->NewState) _mesa_update_state( ctx ); - bind_arrays( ctx ); - ib.count = count; ib.type = type; ib.obj = ctx->Array.ElementArrayBufferObj; @@ -848,16 +850,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, FLUSH_CURRENT( ctx, 0 ); - if (ctx->NewState) - _mesa_update_state( ctx ); - if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) { return; } - if (ctx->NewState) - _mesa_update_state( ctx ); - prim = _mesa_calloc(primcount * sizeof(*prim)); if (prim == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements"); @@ -869,6 +865,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, */ bind_arrays( ctx ); + /* check for dirty state again */ + if (ctx->NewState) + _mesa_update_state( ctx ); + switch (type) { case GL_UNSIGNED_INT: index_type_size = 4; |