diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/swrast/s_tritemp.h | 12 | 
1 files changed, 6 insertions, 6 deletions
| diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index b8601bd5b4..dcc3e958cb 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -1,6 +1,6 @@  /*   * Mesa 3-D graphics library - * Version:  6.5.3 + * Version:  7.0   *   * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.   * @@ -499,7 +499,7 @@ static void NAME(GLcontext *ctx, const SWvertex *v0,  #  endif /* GL_FLOAT */  #  ifdef INTERP_ALPHA           span.attrStepX[FRAG_ATTRIB_COL0][3] = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da); -         span.attrStepX[FRAG_ATTRIB_COL0][3] = oneOverArea * (eMaj.dx * eBot_da - eMaj_da * eBot.dx); +         span.attrStepY[FRAG_ATTRIB_COL0][3] = oneOverArea * (eMaj.dx * eBot_da - eMaj_da * eBot.dx);  #    if CHAN_TYPE == GL_FLOAT           span.alphaStep = span.attrStepX[FRAG_ATTRIB_COL0][3];  #    else @@ -523,7 +523,7 @@ static void NAME(GLcontext *ctx, const SWvertex *v0,  	 span.blueStep  = 0;  #    endif /* GL_FLOAT */  #  ifdef INTERP_ALPHA -         span.attrStepX[FRAG_ATTRIB_COL0][3] = span.attrStepX[FRAG_ATTRIB_COL0][3] = 0.0F; +         span.attrStepX[FRAG_ATTRIB_COL0][3] = span.attrStepY[FRAG_ATTRIB_COL0][3] = 0.0F;  #    if CHAN_TYPE == GL_FLOAT  	 span.alphaStep = 0.0F;  #    else @@ -893,11 +893,11 @@ static void NAME(GLcontext *ctx, const SWvertex *v0,  #  endif  #  ifdef INTERP_ALPHA  #    if CHAN_TYPE == GL_FLOAT -                  aLeft = vLower->color[ACOMP] + (span.attrStepX[FRAG_ATTRIB_COL0][3] * adjx + span.attrStepX[FRAG_ATTRIB_COL0][3] * adjy) * (1.0F / FIXED_SCALE); -                  fdaOuter = span.attrStepX[FRAG_ATTRIB_COL0][3] + dxOuter * span.attrStepX[FRAG_ATTRIB_COL0][3]; +                  aLeft = vLower->color[ACOMP] + (span.attrStepX[FRAG_ATTRIB_COL0][3] * adjx + span.attrStepY[FRAG_ATTRIB_COL0][3] * adjy) * (1.0F / FIXED_SCALE); +                  fdaOuter = span.attrStepY[FRAG_ATTRIB_COL0][3] + dxOuter * span.attrStepX[FRAG_ATTRIB_COL0][3];  #    else                    aLeft = (GLint)(ChanToFixed(vLower->color[ACOMP]) + span.attrStepX[FRAG_ATTRIB_COL0][3] * adjx + span.attrStepX[FRAG_ATTRIB_COL0][3] * adjy) + FIXED_HALF; -                  fdaOuter = SignedFloatToFixed(span.attrStepX[FRAG_ATTRIB_COL0][3] + dxOuter * span.attrStepX[FRAG_ATTRIB_COL0][3]); +                  fdaOuter = SignedFloatToFixed(span.attrStepY[FRAG_ATTRIB_COL0][3] + dxOuter * span.attrStepX[FRAG_ATTRIB_COL0][3]);  #    endif  #  endif                 } | 
