diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_extensions.c | 1 |
2 files changed, 12 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 233fe3b731..a372554555 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -120,7 +120,8 @@ brw_render_target_supported(gl_format format) static GLuint translate_tex_format( gl_format mesa_format, GLenum internal_format, - GLenum depth_mode ) + GLenum depth_mode, + GLenum srgb_decode ) { switch( mesa_format ) { @@ -146,7 +147,14 @@ static GLuint translate_tex_format( gl_format mesa_format, return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS; else return BRW_SURFACEFORMAT_L24X8_UNORM; - + + case MESA_FORMAT_SARGB8: + case MESA_FORMAT_SLA8: + case MESA_FORMAT_SL8: + if (srgb_decode == GL_DECODE_EXT) + return brw_format_for_mesa_format[mesa_format]; + else if (srgb_decode == GL_SKIP_DECODE_EXT) + return brw_format_for_mesa_format[_mesa_get_srgb_format_linear(mesa_format)]; default: assert(brw_format_for_mesa_format[mesa_format] != 0); return brw_format_for_mesa_format[mesa_format]; @@ -189,7 +197,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit ) surf.ss0.surface_type = translate_tex_target(tObj->Target); surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat, firstImage->InternalFormat, - tObj->DepthMode); + tObj->DepthMode, tObj->sRGBDecode); /* This is ok for all textures with channel width 8bit or less: */ diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index fab533f39f..747e9dcb71 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -178,6 +178,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_EXT_shadow_funcs", NULL }, { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_EXT_texture_sRGB", NULL }, + { "GL_EXT_texture_sRGB_decode", NULL }, { "GL_EXT_texture_swizzle", NULL }, { "GL_EXT_vertex_array_bgra", NULL }, { "GL_ATI_envmap_bumpmap", GL_ATI_envmap_bumpmap_functions }, |