diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/main/teximage.c | 20 | ||||
| -rw-r--r-- | src/mesa/main/texobj.c | 84 | 
2 files changed, 84 insertions, 20 deletions
| diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index af5bd3781b..d94b65fb3a 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -957,6 +957,17 @@ texture_error_check( GLcontext *ctx, GLenum target,        }     } +   /* For cube map, width must equal height */ +   if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && +       target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) { +      if (width != height) { +         if (!isProxy) { +            gl_error(ctx, GL_INVALID_VALUE, "glTexImage2D(width != height)"); +         } +         return GL_TRUE; +      } +   } +     /* Depth */     if (dimensions >= 3) {        if (depth < 2 * border || depth > 2 + ctx->Const.MaxTextureSize @@ -1186,6 +1197,15 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,        }     } +   /* For cube map, width must equal height */ +   if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && +       target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) { +      if (width != height) { +         gl_error(ctx, GL_INVALID_VALUE, "glCopyTexImage2D(width != height)"); +         return GL_TRUE; +      } +   } +     /* Level */     if (level<0 || level>=ctx->Const.MaxTextureLevels) {        char message[100]; diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index a5a8b373a2..91876bf5b3 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -172,13 +172,13 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,     }     /* Compute number of mipmap levels */ -   if (t->Dimensions==1) { +   if (t->Dimensions == 1) {        t->P = t->Image[0]->WidthLog2;     }     else if (t->Dimensions == 2 || t->Dimensions == 6) {        t->P = MAX2(t->Image[0]->WidthLog2, t->Image[0]->HeightLog2);     } -   else if (t->Dimensions==3) { +   else if (t->Dimensions == 3) {        GLint max = MAX2(t->Image[0]->WidthLog2, t->Image[0]->HeightLog2);        max = MAX2(max, (GLint)(t->Image[0]->DepthLog2));        t->P = max; @@ -188,7 +188,21 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,     t->M = (GLfloat) (MIN2(t->MaxLevel, t->P) - t->BaseLevel); -   if (t->MinFilter!=GL_NEAREST && t->MinFilter!=GL_LINEAR) { +   if (t->Dimensions == 6) { +      /* make sure all six level 0 images are same size */ +      const GLint w = t->Image[0]->Width2; +      const GLint h = t->Image[0]->Height2; +      if (!t->NegX[0] || t->NegX[0]->Width2 != w || t->NegX[0]->Height2 != h || +          !t->PosY[0] || t->PosY[0]->Width2 != w || t->PosY[0]->Height2 != h || +          !t->NegY[0] || t->NegY[0]->Width2 != w || t->NegY[0]->Height2 != h || +          !t->PosZ[0] || t->PosZ[0]->Width2 != w || t->PosZ[0]->Height2 != h || +          !t->NegZ[0] || t->NegZ[0]->Width2 != w || t->NegZ[0]->Height2 != h) { +         t->Complete = GL_FALSE; +         return; +      } +   } + +   if (t->MinFilter != GL_NEAREST && t->MinFilter != GL_LINEAR) {        /*         * Mipmapping: determine if we have a complete set of mipmaps         */ @@ -217,11 +231,11 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,        }        /* Test things which depend on number of texture image dimensions */ -      if (t->Dimensions==1) { +      if (t->Dimensions == 1) {           /* Test 1-D mipmaps */           GLuint width = t->Image[0]->Width2; -         for (i=1; i<ctx->Const.MaxTextureLevels; i++) { -            if (width>1) { +         for (i = 1; i < ctx->Const.MaxTextureLevels; i++) { +            if (width > 1) {                 width /= 2;              }              if (i >= minLevel && i <= maxLevel) { @@ -234,20 +248,20 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,                    return;                 }              } -            if (width==1) { +            if (width == 1) {                 return;  /* found smallest needed mipmap, all done! */              }           }        } -      else if (t->Dimensions==2) { +      else if (t->Dimensions == 2) {           /* Test 2-D mipmaps */           GLuint width = t->Image[0]->Width2;           GLuint height = t->Image[0]->Height2; -         for (i=1; i<ctx->Const.MaxTextureLevels; i++) { -            if (width>1) { +         for (i = 1; i < ctx->Const.MaxTextureLevels; i++) { +            if (width > 1) {                 width /= 2;              } -            if (height>1) { +            if (height > 1) {                 height /= 2;              }              if (i >= minLevel && i <= maxLevel) { @@ -269,19 +283,19 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,              }           }        } -      else if (t->Dimensions==3) { +      else if (t->Dimensions == 3) {           /* Test 3-D mipmaps */           GLuint width = t->Image[0]->Width2;           GLuint height = t->Image[0]->Height2;           GLuint depth = t->Image[0]->Depth2; -	 for (i=1; i<ctx->Const.MaxTextureLevels; i++) { -            if (width>1) { +	 for (i = 1; i < ctx->Const.MaxTextureLevels; i++) { +            if (width > 1) {                 width /= 2;              } -            if (height>1) { +            if (height > 1) {                 height /= 2;              } -            if (depth>1) { +            if (depth > 1) {                 depth /= 2;              }              if (i >= minLevel && i <= maxLevel) { @@ -302,14 +316,44 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,                    return;                 }              } -            if (width==1 && height==1 && depth==1) { +            if (width == 1 && height == 1 && depth == 1) {                 return;  /* found smallest needed mipmap, all done! */              }           }        } -      else if (t->Dimensions == 6) {  /* cube map */ - - +      else if (t->Dimensions == 6) { +         /* make sure 6 cube faces are consistant */ +         GLuint width = t->Image[0]->Width2; +         GLuint height = t->Image[0]->Height2; +	 for (i = 1; i < ctx->Const.MaxTextureLevels; i++) { +            if (width > 1) { +               width /= 2; +            } +            if (height > 1) { +               height /= 2; +            } +            if (i >= minLevel && i <= maxLevel) { +               /* check that we have images defined */ +               if (!t->Image[i] || !t->NegX[i] || +                   !t->PosY[i]  || !t->NegY[i] || +                   !t->PosZ[i]  || !t->NegZ[i]) { +                  t->Complete = GL_FALSE; +                  return; +               } +               /* check that all six images have same size */ +               if (t->NegX[i]->Width2!=width || t->NegX[i]->Height2!=height || +                   t->PosY[i]->Width2!=width || t->PosY[i]->Height2!=height || +                   t->NegY[i]->Width2!=width || t->NegY[i]->Height2!=height || +                   t->PosZ[i]->Width2!=width || t->PosZ[i]->Height2!=height || +                   t->NegZ[i]->Width2!=width || t->NegZ[i]->Height2!=height) { +                  t->Complete = GL_FALSE; +                  return; +               } +            } +            if (width == 1 && height == 1) { +               return;  /* found smallest needed mipmap, all done! */ +            } +         }        }        else {           /* Dimensions = ??? */ | 
