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-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon.h177
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_common.h524
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_dri.c1212
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_dri.h114
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_macros.h135
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_reg.h1927
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_sarea.h310
7 files changed, 4399 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/radeon/server/radeon.h b/src/mesa/drivers/dri/radeon/server/radeon.h
new file mode 100644
index 0000000000..4606a0b71e
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/server/radeon.h
@@ -0,0 +1,177 @@
+/**
+ * \file server/radeon.h
+ * \brief Radeon 2D driver data structures.
+ */
+
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario, and
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon.h,v 1.29 2002/10/12 01:38:07 martin Exp $ */
+
+#ifndef _RADEON_H_
+#define _RADEON_H_
+
+#include "xf86drm.h" /* drmHandle, etc */
+
+#define PCI_CHIP_R200_BB 0x4242
+#define PCI_CHIP_RV250_Id 0x4964
+#define PCI_CHIP_RV250_Ie 0x4965
+#define PCI_CHIP_RV250_If 0x4966
+#define PCI_CHIP_RV250_Ig 0x4967
+#define PCI_CHIP_RADEON_LW 0x4C57
+#define PCI_CHIP_RADEON_LX 0x4C58
+#define PCI_CHIP_RADEON_LY 0x4C59
+#define PCI_CHIP_RADEON_LZ 0x4C5A
+#define PCI_CHIP_RV250_Ld 0x4C64
+#define PCI_CHIP_RV250_Le 0x4C65
+#define PCI_CHIP_RV250_Lf 0x4C66
+#define PCI_CHIP_RV250_Lg 0x4C67
+#define PCI_CHIP_R300_ND 0x4E44
+#define PCI_CHIP_R300_NE 0x4E45
+#define PCI_CHIP_R300_NF 0x4E46
+#define PCI_CHIP_R300_NG 0x4E47
+#define PCI_CHIP_RADEON_QD 0x5144
+#define PCI_CHIP_RADEON_QE 0x5145
+#define PCI_CHIP_RADEON_QF 0x5146
+#define PCI_CHIP_RADEON_QG 0x5147
+#define PCI_CHIP_R200_QL 0x514C
+#define PCI_CHIP_R200_QN 0x514E
+#define PCI_CHIP_R200_QO 0x514F
+#define PCI_CHIP_RV200_QW 0x5157
+#define PCI_CHIP_RV200_QX 0x5158
+#define PCI_CHIP_RADEON_QY 0x5159
+#define PCI_CHIP_RADEON_QZ 0x515A
+#define PCI_CHIP_R200_Ql 0x516C
+
+/**
+ * \brief Chip families.
+ */
+typedef enum {
+ CHIP_FAMILY_UNKNOW,
+ CHIP_FAMILY_LEGACY,
+ CHIP_FAMILY_R128,
+ CHIP_FAMILY_M3,
+ CHIP_FAMILY_RADEON,
+ CHIP_FAMILY_VE,
+ CHIP_FAMILY_M6,
+ CHIP_FAMILY_RV200,
+ CHIP_FAMILY_M7,
+ CHIP_FAMILY_R200,
+ CHIP_FAMILY_RV250,
+ CHIP_FAMILY_M9,
+ CHIP_FAMILY_R300
+} RADEONChipFamily;
+
+
+typedef unsigned long memType;
+
+
+/**
+ * \brief Radeon DDX driver private data.
+ */
+typedef struct {
+ int Chipset; /**< \brief Chipset number */
+ RADEONChipFamily ChipFamily; /**< \brief Chip family */
+
+ unsigned long LinearAddr; /**< \brief Frame buffer physical address */
+
+
+ drmSize registerSize; /**< \brief MMIO register map size */
+ drmHandle registerHandle; /**< \brief MMIO register map handle */
+
+ /**
+ * \name AGP
+ */
+ /*@{*/
+ drmSize agpSize; /**< \brief AGP map size */
+ drmHandle agpMemHandle; /**< \brief AGP map handle */
+ unsigned long agpOffset; /**< \brief AGP offset */
+ int agpMode; /**< \brief AGP mode */
+ int agpFastWrite;
+ /*@}*/
+
+ /**
+ * \name CP ring buffer data
+ */
+ /*@{*/
+ unsigned long ringStart; /**< \brief Offset into AGP space */
+ drmHandle ringHandle; /**< \brief Handle from drmAddMap() */
+ drmSize ringMapSize; /**< \brief Size of map */
+ int ringSize; /**< \brief Size of ring (in MB) */
+
+ unsigned long ringReadOffset; /**< \brief Read offset into AGP space */
+ drmHandle ringReadPtrHandle;/**< \brief Handle from drmAddMap() */
+ drmSize ringReadMapSize; /**< \brief Size of map */
+ /*@}*/
+
+ /**
+ * \name CP vertex/indirect buffer data
+ */
+ /*@{*/
+ unsigned long bufStart; /**< \brief Offset into AGP space */
+ drmHandle bufHandle; /**< \brief Handle from drmAddMap() */
+ drmSize bufMapSize; /**< \brief Size of map */
+ int bufSize; /**< \brief Size of buffers (in MB) */
+ int bufNumBufs; /**< \brief Number of buffers */
+ /*@}*/
+
+ /**
+ * \name CP AGP Texture data
+ */
+ /*@{*/
+ unsigned long agpTexStart; /**< \brief Offset into AGP space */
+ drmHandle agpTexHandle; /**< \brief Handle from drmAddMap() */
+ drmSize agpTexMapSize; /**< \brief Size of map */
+ int agpTexSize; /**< \brief Size of AGP tex space (in MB) */
+ int log2AGPTexGran;
+ /*@}*/
+
+ int drmMinor; /**< \brief DRM device minor number */
+
+ int frontOffset; /**< \brief Front color buffer offset */
+ int frontPitch; /**< \brief Front color buffer pitch */
+ int backOffset; /**< \brief Back color buffer offset */
+ int backPitch; /**< \brief Back color buffer pitch */
+ int depthOffset; /**< \brief Depth buffer offset */
+ int depthPitch; /**< \brief Depth buffer pitch */
+ int textureOffset; /**< \brief Texture area offset */
+ int textureSize; /**< \brief Texture area size */
+ int log2TexGran; /**< \brief Texture granularity in base 2 log */
+
+ unsigned int frontPitchOffset;
+ unsigned int backPitchOffset;
+ unsigned int depthPitchOffset;
+
+ int irq; /**< \brief IRQ number */
+ unsigned int gen_int_cntl;
+ unsigned int crtc_offset_cntl;
+
+} RADEONInfoRec, *RADEONInfoPtr;
+
+
+#endif /* _RADEON_H_ */
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_common.h b/src/mesa/drivers/dri/radeon/server/radeon_common.h
new file mode 100644
index 0000000000..c26ccd3cc2
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/server/radeon_common.h
@@ -0,0 +1,524 @@
+/**
+ * \file server/radeon_common.h
+ * \brief Common header definitions for Radeon 2D/3D/DRM driver suite.
+ *
+ * \note Some of these structures are meant for backward compatibility and
+ * aren't used by the subset driver.
+ *
+ * \author Gareth Hughes <gareth@valinux.com>
+ * \author Kevin E. Martin <martin@valinux.com>
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ *
+ * \author Converted to common header format by
+ * Jens Owen <jens@tungstengraphics.com>
+ */
+
+/*
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h,v 1.6 2001/04/16 15:02:13 tsi Exp $ */
+
+#ifndef _RADEON_COMMON_H_
+#define _RADEON_COMMON_H_
+
+#include "xf86drm.h"
+
+/* WARNING: If you change any of these defines, make sure to change
+ * the kernel include file as well (radeon_drm.h)
+ */
+
+/* Driver specific DRM command indices
+ * NOTE: these are not OS specific, but they are driver specific
+ */
+#define DRM_RADEON_CP_INIT 0x00
+#define DRM_RADEON_CP_START 0x01
+#define DRM_RADEON_CP_STOP 0x02
+#define DRM_RADEON_CP_RESET 0x03
+#define DRM_RADEON_CP_IDLE 0x04
+#define DRM_RADEON_RESET 0x05
+#define DRM_RADEON_FULLSCREEN 0x06
+#define DRM_RADEON_SWAP 0x07
+#define DRM_RADEON_CLEAR 0x08
+#define DRM_RADEON_VERTEX 0x09
+#define DRM_RADEON_INDICES 0x0a
+#define DRM_RADEON_STIPPLE 0x0c
+#define DRM_RADEON_INDIRECT 0x0d
+#define DRM_RADEON_TEXTURE 0x0e
+#define DRM_RADEON_VERTEX2 0x0f
+#define DRM_RADEON_CMDBUF 0x10
+#define DRM_RADEON_GETPARAM 0x11
+#define DRM_RADEON_FLIP 0x12
+#define DRM_RADEON_ALLOC 0x13
+#define DRM_RADEON_FREE 0x14
+#define DRM_RADEON_INIT_HEAP 0x15
+#define DRM_RADEON_IRQ_EMIT 0x16
+#define DRM_RADEON_IRQ_WAIT 0x17
+#define DRM_RADEON_MAX_DRM_COMMAND_INDEX 0x39
+
+
+#define RADEON_FRONT 0x1
+#define RADEON_BACK 0x2
+#define RADEON_DEPTH 0x4
+#define RADEON_STENCIL 0x8
+
+#define RADEON_CLEAR_X1 0
+#define RADEON_CLEAR_Y1 1
+#define RADEON_CLEAR_X2 2
+#define RADEON_CLEAR_Y2 3
+#define RADEON_CLEAR_DEPTH 4
+
+
+/**
+ * \brief DRM_RADEON_CP_INIT ioctl argument type.
+ */
+typedef struct {
+ enum {
+ DRM_RADEON_INIT_CP = 0x01, /**< \brief initialize CP */
+ DRM_RADEON_CLEANUP_CP = 0x02, /**< \brief clean up CP */
+ DRM_RADEON_INIT_R200_CP = 0x03 /**< \brief initialize R200 CP */
+ } func; /**< \brief request */
+ unsigned long sarea_priv_offset; /**< \brief SAREA private offset */
+ int is_pci; /**< \brief is current card a PCI card? */
+ int cp_mode; /**< \brief CP mode */
+ int agp_size; /**< \brief AGP space size */
+ int ring_size; /**< \brief CP ring buffer size */
+ int usec_timeout; /**< \brief timeout for DRM operations in usecs */
+
+ unsigned int fb_bpp;
+ unsigned int front_offset; /**< \brief front color buffer offset */
+ unsigned int front_pitch; /**< \brief front color buffer pitch */
+ unsigned int back_offset; /**< \brief back color buffer offset */
+ unsigned int back_pitch; /**< \brief back color buffer pitch*/
+ unsigned int depth_bpp; /**< \brief depth buffer bits-per-pixel */
+ unsigned int depth_offset; /**< \brief depth buffer offset */
+ unsigned int depth_pitch; /**< \brief depth buffer pitch */
+
+ unsigned long fb_offset; /**< \brief framebuffer offset */
+ unsigned long mmio_offset; /**< \brief MMIO register offset */
+ unsigned long ring_offset; /**< \brief CP ring buffer offset */
+ unsigned long ring_rptr_offset; /**< \brief CP ring buffer read pointer offset */
+ unsigned long buffers_offset; /**< \brief vertex buffers offset */
+ unsigned long agp_textures_offset; /**< \brief AGP textures offset */
+} drmRadeonInit;
+
+/**
+ * \brief DRM_RADEON_CP_STOP ioctl argument type.
+ */
+typedef struct {
+ int flush;
+ int idle;
+} drmRadeonCPStop;
+
+typedef struct {
+ int idx;
+ int start;
+ int end;
+ int discard;
+} drmRadeonIndirect;
+
+typedef union drmRadeonClearR {
+ float f[5];
+ unsigned int ui[5];
+} drmRadeonClearRect;
+
+/**
+ * \brief DRM_RADEON_CLEAR ioctl argument type.
+ */
+typedef struct drmRadeonClearT {
+ unsigned int flags; /**< \brief bitmask of the planes to clear */
+ unsigned int clear_color; /**< \brief color buffer clear value */
+ unsigned int clear_depth; /**< \brief depth buffer clear value */
+ unsigned int color_mask; /**< \brief color buffer clear mask */
+ unsigned int depth_mask; /**< \brief stencil buffer clear value
+ * \todo Misnamed field. */
+ drmRadeonClearRect *depth_boxes; /**< \brief depth buffer cliprects */
+} drmRadeonClearType;
+
+typedef struct drmRadeonFullscreenT {
+ enum {
+ RADEON_INIT_FULLSCREEN = 0x01,
+ RADEON_CLEANUP_FULLSCREEN = 0x02
+ } func;
+} drmRadeonFullscreenType;
+
+/**
+ * \brief DRM_RADEON_STIPPLE ioctl argument type.
+ */
+typedef struct {
+ unsigned int *mask;
+} drmRadeonStipple;
+
+/**
+ * \brief Texture image for drmRadeonTexture.
+ */
+typedef struct {
+ unsigned int x;
+ unsigned int y;
+ unsigned int width;
+ unsigned int height;
+ const void *data;
+} drmRadeonTexImage;
+
+/**
+ * \brief DRM_RADEON_TEXTURE ioctl argument type.
+ */
+typedef struct {
+ int offset; /**< \brief texture offset */
+ int pitch; /**< \brief texture pitch */
+ int format; /**< \brief pixel format */
+ int width; /**< \brief texture width */
+ int height; /**< \brief texture height */
+ drmRadeonTexImage *image; /**< \brief image */
+} drmRadeonTexture;
+
+
+#define RADEON_MAX_TEXTURE_UNITS 3
+
+
+/* Layout matches drm_radeon_state_t in linux drm_radeon.h.
+ */
+typedef struct {
+ struct {
+ unsigned int pp_misc; /* 0x1c14 */
+ unsigned int pp_fog_color;
+ unsigned int re_solid_color;
+ unsigned int rb3d_blendcntl;
+ unsigned int rb3d_depthoffset;
+ unsigned int rb3d_depthpitch;
+ unsigned int rb3d_zstencilcntl;
+ unsigned int pp_cntl; /* 0x1c38 */
+ unsigned int rb3d_cntl;
+ unsigned int rb3d_coloroffset;
+ unsigned int re_width_height;
+ unsigned int rb3d_colorpitch;
+ } context;
+ struct {
+ unsigned int se_cntl;
+ } setup1;
+ struct {
+ unsigned int se_coord_fmt; /* 0x1c50 */
+ } vertex;
+ struct {
+ unsigned int re_line_pattern; /* 0x1cd0 */
+ unsigned int re_line_state;
+ unsigned int se_line_width; /* 0x1db8 */
+ } line;
+ struct {
+ unsigned int pp_lum_matrix; /* 0x1d00 */
+ unsigned int pp_rot_matrix_0; /* 0x1d58 */
+ unsigned int pp_rot_matrix_1;
+ } bumpmap;
+ struct {
+ unsigned int rb3d_stencilrefmask; /* 0x1d7c */
+ unsigned int rb3d_ropcntl;
+ unsigned int rb3d_planemask;
+ } mask;
+ struct {
+ unsigned int se_vport_xscale; /* 0x1d98 */
+ unsigned int se_vport_xoffset;
+ unsigned int se_vport_yscale;
+ unsigned int se_vport_yoffset;
+ unsigned int se_vport_zscale;
+ unsigned int se_vport_zoffset;
+ } viewport;
+ struct {
+ unsigned int se_cntl_status; /* 0x2140 */
+ } setup2;
+ struct {
+ unsigned int re_top_left; /*ignored*/ /* 0x26c0 */
+ unsigned int re_misc;
+ } misc;
+ struct {
+ unsigned int pp_txfilter;
+ unsigned int pp_txformat;
+ unsigned int pp_txoffset;
+ unsigned int pp_txcblend;
+ unsigned int pp_txablend;
+ unsigned int pp_tfactor;
+ unsigned int pp_border_color;
+ } texture[RADEON_MAX_TEXTURE_UNITS];
+ struct {
+ unsigned int se_zbias_factor;
+ unsigned int se_zbias_constant;
+ } zbias;
+ unsigned int dirty;
+} drmRadeonState;
+
+/**
+ * \brief DRM 1.1 vertex ioctl.
+ *
+ * Used in compatibility modes.
+ */
+typedef struct {
+ int prim; /**< \brief Primitive number */
+ int idx; /**< \brief Index of vertex buffer */
+ int count; /**< \brief Number of vertices in buffer */
+ int discard; /**< \brief Client finished with buffer? */
+} drmRadeonVertex;
+
+typedef struct {
+ unsigned int start;
+ unsigned int finish;
+ unsigned int prim:8;
+ unsigned int stateidx:8;
+ unsigned int numverts:16; /**< overloaded as offset/64 for elt prims */
+ unsigned int vc_format;
+} drmRadeonPrim;
+
+typedef struct {
+ int idx; /**< \brief Index of vertex buffer */
+ int discard; /**< \brief Client finished with buffer? */
+ int nr_states;
+ drmRadeonState *state;
+ int nr_prims;
+ drmRadeonPrim *prim;
+} drmRadeonVertex2;
+
+#define RADEON_MAX_STATES 16
+#define RADEON_MAX_PRIMS 64
+
+
+/**
+ * \brief Command buffer.
+ *
+ * \todo Replace with true DMA stream?
+ */
+typedef struct {
+ int bufsz; /**< \brief buffer size */
+ char *buf; /**< \brief buffer */
+ int nbox; /**< \brief number of cliprects */
+ drmClipRect *boxes; /**< \brief cliprects */
+} drmRadeonCmdBuffer;
+
+
+/**
+ * \brief Per-packet identifiers for use with the ::RADEON_CMD_PACKET command
+ * in the DRM_RADEON_CMDBUF ioctl.
+ *
+ * \note Comments relate new packets to old state bits and the packet size.
+ */
+enum drmRadeonCmdPkt {
+ RADEON_EMIT_PP_MISC = 0, /* context/7 */
+ RADEON_EMIT_PP_CNTL = 1, /* context/3 */
+ RADEON_EMIT_RB3D_COLORPITCH = 2, /* context/1 */
+ RADEON_EMIT_RE_LINE_PATTERN = 3, /* line/2 */
+ RADEON_EMIT_SE_LINE_WIDTH = 4, /* line/1 */
+ RADEON_EMIT_PP_LUM_MATRIX = 5, /* bumpmap/1 */
+ RADEON_EMIT_PP_ROT_MATRIX_0 = 6, /* bumpmap/2 */
+ RADEON_EMIT_RB3D_STENCILREFMASK = 7, /* masks/3 */
+ RADEON_EMIT_SE_VPORT_XSCALE = 8, /* viewport/6 */
+ RADEON_EMIT_SE_CNTL = 9, /* setup/2 */
+ RADEON_EMIT_SE_CNTL_STATUS = 10, /* setup/1 */
+ RADEON_EMIT_RE_MISC = 11, /* misc/1 */
+ RADEON_EMIT_PP_TXFILTER_0 = 12, /* tex0/6 */
+ RADEON_EMIT_PP_BORDER_COLOR_0 = 13, /* tex0/1 */
+ RADEON_EMIT_PP_TXFILTER_1 = 14, /* tex1/6 */
+ RADEON_EMIT_PP_BORDER_COLOR_1 = 15, /* tex1/1 */
+ RADEON_EMIT_PP_TXFILTER_2 = 16, /* tex2/6 */
+ RADEON_EMIT_PP_BORDER_COLOR_2 = 17, /* tex2/1 */
+ RADEON_EMIT_SE_ZBIAS_FACTOR = 18, /* zbias/2 */
+ RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT = 19, /* tcl/11 */
+ RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED = 20, /* material/17 */
+ R200_EMIT_PP_TXCBLEND_0 = 21, /* tex0/4 */
+ R200_EMIT_PP_TXCBLEND_1 = 22, /* tex1/4 */
+ R200_EMIT_PP_TXCBLEND_2 = 23, /* tex2/4 */
+ R200_EMIT_PP_TXCBLEND_3 = 24, /* tex3/4 */
+ R200_EMIT_PP_TXCBLEND_4 = 25, /* tex4/4 */
+ R200_EMIT_PP_TXCBLEND_5 = 26, /* tex5/4 */
+ R200_EMIT_PP_TXCBLEND_6 = 27, /* /4 */
+ R200_EMIT_PP_TXCBLEND_7 = 28, /* /4 */
+ R200_EMIT_TCL_LIGHT_MODEL_CTL_0 = 29, /* tcl/6 */
+ R200_EMIT_TFACTOR_0 = 30, /* tf/6 */
+ R200_EMIT_VTX_FMT_0 = 31, /* vtx/4 */
+ R200_EMIT_VAP_CTL = 32, /* vap/1 */
+ R200_EMIT_MATRIX_SELECT_0 = 33, /* msl/5 */
+ R200_EMIT_TEX_PROC_CTL_2 = 34, /* tcg/5 */
+ R200_EMIT_TCL_UCP_VERT_BLEND_CTL = 35, /* tcl/1 */
+ R200_EMIT_PP_TXFILTER_0 = 36, /* tex0/6 */
+ R200_EMIT_PP_TXFILTER_1 = 37, /* tex1/6 */
+ R200_EMIT_PP_TXFILTER_2 = 38, /* tex2/6 */
+ R200_EMIT_PP_TXFILTER_3 = 39, /* tex3/6 */
+ R200_EMIT_PP_TXFILTER_4 = 40, /* tex4/6 */
+ R200_EMIT_PP_TXFILTER_5 = 41, /* tex5/6 */
+ R200_EMIT_PP_TXOFFSET_0 = 42, /* tex0/1 */
+ R200_EMIT_PP_TXOFFSET_1 = 43, /* tex1/1 */
+ R200_EMIT_PP_TXOFFSET_2 = 44, /* tex2/1 */
+ R200_EMIT_PP_TXOFFSET_3 = 45, /* tex3/1 */
+ R200_EMIT_PP_TXOFFSET_4 = 46, /* tex4/1 */
+ R200_EMIT_PP_TXOFFSET_5 = 47, /* tex5/1 */
+ R200_EMIT_VTE_CNTL = 48, /* vte/1 */
+ R200_EMIT_OUTPUT_VTX_COMP_SEL = 49, /* vtx/1 */
+ R200_EMIT_PP_TAM_DEBUG3 = 50, /* tam/1 */
+ R200_EMIT_PP_CNTL_X = 51, /* cst/1 */
+ R200_EMIT_RB3D_DEPTHXY_OFFSET = 52, /* cst/1 */
+ R200_EMIT_RE_AUX_SCISSOR_CNTL = 53, /* cst/1 */
+ R200_EMIT_RE_SCISSOR_TL_0 = 54, /* cst/2 */
+ R200_EMIT_RE_SCISSOR_TL_1 = 55, /* cst/2 */
+ R200_EMIT_RE_SCISSOR_TL_2 = 56, /* cst/2 */
+ R200_EMIT_SE_VAP_CNTL_STATUS = 57, /* cst/1 */
+ R200_EMIT_SE_VTX_STATE_CNTL = 58, /* cst/1 */
+ R200_EMIT_RE_POINTSIZE = 59, /* cst/1 */
+ R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 = 60, /* cst/4 */
+ R200_EMIT_PP_CUBIC_FACES_0 = 61,
+ R200_EMIT_PP_CUBIC_OFFSETS_0 = 62,
+ R200_EMIT_PP_CUBIC_FACES_1 = 63,
+ R200_EMIT_PP_CUBIC_OFFSETS_1 = 64,
+ R200_EMIT_PP_CUBIC_FACES_2 = 65,
+ R200_EMIT_PP_CUBIC_OFFSETS_2 = 66,
+ R200_EMIT_PP_CUBIC_FACES_3 = 67,
+ R200_EMIT_PP_CUBIC_OFFSETS_3 = 68,
+ R200_EMIT_PP_CUBIC_FACES_4 = 69,
+ R200_EMIT_PP_CUBIC_OFFSETS_4 = 70,
+ R200_EMIT_PP_CUBIC_FACES_5 = 71,
+ R200_EMIT_PP_CUBIC_OFFSETS_5 = 72,
+ RADEON_MAX_STATE_PACKETS = 73
+} ;
+
+
+/**
+ * \brief Command types understood by the DRM_RADEON_CMDBUF ioctl.
+ *
+ * More can be added but obviously these can't be removed or changed.
+ *
+ * \sa drmRadeonCmdHeader.
+ */
+enum drmRadeonCmdType {
+ RADEON_CMD_PACKET = 1, /**< \brief emit one of the ::drmRadeonCmdPkt register packets */
+ RADEON_CMD_SCALARS = 2, /**< \brief emit scalar data */
+ RADEON_CMD_VECTORS = 3, /**< \brief emit vector data */
+ RADEON_CMD_DMA_DISCARD = 4, /**< \brief discard current DMA buffer */
+ RADEON_CMD_PACKET3 = 5, /**< \brief emit hardware packet */
+ RADEON_CMD_PACKET3_CLIP = 6, /**< \brief emit hardware packet wrapped in cliprects */
+ RADEON_CMD_SCALARS2 = 7, /**< \brief R200 stopgap */
+ RADEON_CMD_WAIT = 8 /**< \brief synchronization */
+} ;
+
+/**
+ * \brief Command packet headers understood by the DRM_RADEON_CMDBUF ioctl.
+ *
+ * \sa drmRadeonCmdType.
+ */
+typedef union {
+ /** \brief integer equivalent */
+ int i;
+
+ struct {
+ unsigned char cmd_type, pad0, pad1, pad2;
+ } header;
+
+ /** \brief emit a register packet */
+ struct {
+ unsigned char cmd_type, packet_id, pad0, pad1;
+ } packet;
+
+ /** \brief scalar data */
+ struct {
+ unsigned char cmd_type, offset, stride, count;
+ } scalars;
+
+ /** \brief vector data */
+ struct {
+ unsigned char cmd_type, offset, stride, count;
+ } vectors;
+
+ /** \brief discard current DMA buffer */
+ struct {
+ unsigned char cmd_type, buf_idx, pad0, pad1;
+ } dma;
+
+ /** \brief synchronization */
+ struct {
+ unsigned char cmd_type, flags, pad0, pad1;
+ } wait;
+} drmRadeonCmdHeader;
+
+
+#define RADEON_WAIT_2D 0x1
+#define RADEON_WAIT_3D 0x2
+
+/**
+ * \brief DRM_RADEON_GETPARAM ioctl argument type.
+ */
+typedef struct drm_radeon_getparam {
+ int param; /**< \brief parameter number */
+ int *value; /**< \brief parameter value */
+} drmRadeonGetParam;
+
+#define RADEON_PARAM_AGP_BUFFER_OFFSET 1
+#define RADEON_PARAM_LAST_FRAME 2
+#define RADEON_PARAM_LAST_DISPATCH 3
+#define RADEON_PARAM_LAST_CLEAR 4
+#define RADEON_PARAM_IRQ_NR 5
+#define RADEON_PARAM_AGP_BASE 6
+#define RADEON_PARAM_REGISTER_HANDLE 7
+#define RADEON_PARAM_STATUS_HANDLE 8
+#define RADEON_PARAM_SAREA_HANDLE 9
+#define RADEON_PARAM_AGP_TEX_HANDLE 10
+
+
+#define RADEON_MEM_REGION_AGP 1
+#define RADEON_MEM_REGION_FB 2
+
+typedef struct drm_radeon_mem_alloc {
+ int region;
+ int alignment;
+ int size;
+ int *region_offset; /* offset from start of fb or agp */
+} drmRadeonMemAlloc;
+
+typedef struct drm_radeon_mem_free {
+ int region;
+ int region_offset;
+} drmRadeonMemFree;
+
+/**
+ * \brief DRM_RADEON_INIT_HEAP argument type.
+ */
+typedef struct drm_radeon_mem_init_heap {
+ int region; /**< \brief region type */
+ int size; /**< \brief region size */
+ int start; /**< \brief region start offset */
+} drmRadeonMemInitHeap;
+
+/**
+ * \brief DRM_RADEON_IRQ_EMIT ioctl argument type.
+ *
+ * New in DRM 1.6: userspace can request and wait on IRQ's.
+ */
+typedef struct drm_radeon_irq_emit {
+ int *irq_seq;
+} drmRadeonIrqEmit;
+
+/**
+ * \brief DRM_RADEON_IRQ_WAIT ioctl argument type.
+ *
+ * New in DRM 1.6: userspace can request and wait on IRQ's.
+ */
+typedef struct drm_radeon_irq_wait {
+ int irq_seq;
+} drmRadeonIrqWait;
+
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_dri.c b/src/mesa/drivers/dri/radeon/server/radeon_dri.c
new file mode 100644
index 0000000000..f14bd13a95
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/server/radeon_dri.c
@@ -0,0 +1,1212 @@
+/**
+ * \file server/radeon_dri.c
+ * \brief File to perform the device-specific initialization tasks typically
+ * done in the X server.
+ *
+ * Here they are converted to run in the client (or perhaps a standalone
+ * process), and to work with the frame buffer device rather than the X
+ * server infrastructure.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+
+#include "driver.h"
+#include "drm.h"
+
+#include "radeon.h"
+#include "radeon_dri.h"
+#include "radeon_macros.h"
+#include "radeon_reg.h"
+#include "radeon_sarea.h"
+#include "sarea.h"
+
+#include <unistd.h>
+
+
+
+/* HACK - for now, put this here... */
+/* Alpha - this may need to be a variable to handle UP1x00 vs TITAN */
+#if defined(__alpha__)
+# define DRM_PAGE_SIZE 8192
+#elif defined(__ia64__)
+# define DRM_PAGE_SIZE getpagesize()
+#else
+# define DRM_PAGE_SIZE 4096
+#endif
+
+
+/**
+ * \brief Wait for free FIFO entries.
+ *
+ * \param ctx display handle.
+ * \param entries number of free entries to wait.
+ *
+ * It polls the free entries from the chip until it reaches the requested value
+ * or a timeout (3000 tries) occurs. Aborts the program if the FIFO times out.
+ */
+static void RADEONWaitForFifo( const DRIDriverContext *ctx,
+ int entries )
+{
+ unsigned char *RADEONMMIO = ctx->MMIOAddress;
+ int i;
+
+ for (i = 0; i < 3000; i++) {
+ int fifo_slots =
+ INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK;
+ if (fifo_slots >= entries) return;
+ }
+
+ /* There are recoveries possible, but I haven't seen them work
+ * in practice:
+ */
+ fprintf(stderr, "FIFO timed out: %d entries, stat=0x%08x\n",
+ INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
+ INREG(RADEON_RBBM_STATUS));
+ exit(1);
+}
+
+/**
+ * \brief Read a PLL register.
+ *
+ * \param ctx display handle.
+ * \param addr PLL register index.
+ *
+ * \return value of the PLL register.
+ */
+static unsigned int RADEONINPLL( const DRIDriverContext *ctx, int addr)
+{
+ unsigned char *RADEONMMIO = ctx->MMIOAddress;
+ unsigned int data;
+
+ OUTREG8(RADEON_CLOCK_CNTL_INDEX, addr & 0x3f);
+ data = INREG(RADEON_CLOCK_CNTL_DATA);
+
+ return data;
+}
+
+/**
+ * \brief Reset graphics card to known state.
+ *
+ * \param ctx display handle.
+ *
+ * Resets the values of several Radeon registers.
+ */
+static void RADEONEngineReset( const DRIDriverContext *ctx )
+{
+ unsigned char *RADEONMMIO = ctx->MMIOAddress;
+ unsigned int clock_cntl_index;
+ unsigned int mclk_cntl;
+ unsigned int rbbm_soft_reset;
+ unsigned int host_path_cntl;
+ int i;
+
+ OUTREGP(RADEON_RB2D_DSTCACHE_CTLSTAT,
+ RADEON_RB2D_DC_FLUSH_ALL,
+ ~RADEON_RB2D_DC_FLUSH_ALL);
+ for (i = 0; i < 512; i++) {
+ if (!(INREG(RADEON_RB2D_DSTCACHE_CTLSTAT) & RADEON_RB2D_DC_BUSY))
+ break;
+ }
+
+ clock_cntl_index = INREG(RADEON_CLOCK_CNTL_INDEX);
+
+ mclk_cntl = INPLL(ctx, RADEON_MCLK_CNTL);
+ OUTPLL(RADEON_MCLK_CNTL, (mclk_cntl |
+ RADEON_FORCEON_MCLKA |
+ RADEON_FORCEON_MCLKB |
+ RADEON_FORCEON_YCLKA |
+ RADEON_FORCEON_YCLKB |
+ RADEON_FORCEON_MC |
+ RADEON_FORCEON_AIC));
+
+ /* Soft resetting HDP thru RBBM_SOFT_RESET register can cause some
+ * unexpected behaviour on some machines. Here we use
+ * RADEON_HOST_PATH_CNTL to reset it.
+ */
+ host_path_cntl = INREG(RADEON_HOST_PATH_CNTL);
+ rbbm_soft_reset = INREG(RADEON_RBBM_SOFT_RESET);
+
+ OUTREG(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset |
+ RADEON_SOFT_RESET_CP |
+ RADEON_SOFT_RESET_HI |
+ RADEON_SOFT_RESET_SE |
+ RADEON_SOFT_RESET_RE |
+ RADEON_SOFT_RESET_PP |
+ RADEON_SOFT_RESET_E2 |
+ RADEON_SOFT_RESET_RB));
+ INREG(RADEON_RBBM_SOFT_RESET);
+ OUTREG(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset &
+ (unsigned int) ~(RADEON_SOFT_RESET_CP |
+ RADEON_SOFT_RESET_HI |
+ RADEON_SOFT_RESET_SE |
+ RADEON_SOFT_RESET_RE |
+ RADEON_SOFT_RESET_PP |
+ RADEON_SOFT_RESET_E2 |
+ RADEON_SOFT_RESET_RB)));
+ INREG(RADEON_RBBM_SOFT_RESET);
+
+ OUTREG(RADEON_HOST_PATH_CNTL, host_path_cntl | RADEON_HDP_SOFT_RESET);
+ INREG(RADEON_HOST_PATH_CNTL);
+ OUTREG(RADEON_HOST_PATH_CNTL, host_path_cntl);
+
+ OUTREG(RADEON_RBBM_SOFT_RESET, rbbm_soft_reset);
+
+ OUTREG(RADEON_CLOCK_CNTL_INDEX, clock_cntl_index);
+ OUTPLL(RADEON_MCLK_CNTL, mclk_cntl);
+}
+
+/**
+ * \brief Restore the drawing engine.
+ *
+ * \param ctx display handle
+ *
+ * Resets the graphics card and sets initial values for several registers of
+ * the card's drawing engine.
+ *
+ * Turns on the radeon command processor engine (i.e., the ringbuffer).
+ */
+static int RADEONEngineRestore( const DRIDriverContext *ctx )
+{
+ RADEONInfoPtr info = ctx->driverPrivate;
+ unsigned char *RADEONMMIO = ctx->MMIOAddress;
+ int pitch64, datatype, dp_gui_master_cntl, err;
+
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ OUTREG(RADEON_RB3D_CNTL, 0);
+ RADEONEngineReset( ctx );
+
+ switch (ctx->bpp) {
+ case 16: datatype = 4; break;
+ case 32: datatype = 6; break;
+ default: return 0;
+ }
+
+ dp_gui_master_cntl =
+ ((datatype << RADEON_GMC_DST_DATATYPE_SHIFT)
+ | RADEON_GMC_CLR_CMP_CNTL_DIS);
+
+ pitch64 = ((ctx->shared.virtualWidth * (ctx->bpp / 8) + 0x3f)) >> 6;
+
+ RADEONWaitForFifo(ctx, 1);
+ OUTREG(RADEON_DEFAULT_OFFSET, ((INREG(RADEON_DEFAULT_OFFSET) & 0xC0000000)
+ | (pitch64 << 22)));
+
+ RADEONWaitForFifo(ctx, 1);
+ OUTREG(RADEON_SURFACE_CNTL, RADEON_SURF_TRANSLATION_DIS);
+
+ RADEONWaitForFifo(ctx, 1);
+ OUTREG(RADEON_DEFAULT_SC_BOTTOM_RIGHT, (RADEON_DEFAULT_SC_RIGHT_MAX
+ | RADEON_DEFAULT_SC_BOTTOM_MAX));
+
+ RADEONWaitForFifo(ctx, 1);
+ OUTREG(RADEON_DP_GUI_MASTER_CNTL, (dp_gui_master_cntl
+ | RADEON_GMC_BRUSH_SOLID_COLOR
+ | RADEON_GMC_SRC_DATATYPE_COLOR));
+
+ RADEONWaitForFifo(ctx, 7);
+ OUTREG(RADEON_DST_LINE_START, 0);
+ OUTREG(RADEON_DST_LINE_END, 0);
+ OUTREG(RADEON_DP_BRUSH_FRGD_CLR, 0xffffffff);
+ OUTREG(RADEON_DP_BRUSH_BKGD_CLR, 0);
+ OUTREG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff);
+ OUTREG(RADEON_DP_SRC_BKGD_CLR, 0);
+ OUTREG(RADEON_DP_WRITE_MASK, 0xffffffff);
+ OUTREG(RADEON_AUX_SC_CNTL, 0);
+
+/* RADEONWaitForIdleMMIO(ctx); */
+ usleep(100);
+
+
+ OUTREG(RADEON_GEN_INT_CNTL, info->gen_int_cntl);
+ OUTREG(RADEON_CRTC_OFFSET_CNTL, info->crtc_offset_cntl);
+
+
+ /* Initialize and start the CP if required */
+ if ((err = drmCommandNone(ctx->drmFD, DRM_RADEON_CP_START)) != 0) {
+ fprintf(stderr, "%s: CP start %d\n", __FUNCTION__, err);
+ return 0;
+ }
+
+ return 1;
+}
+
+
+/**
+ * \brief Shutdown the drawing engine.
+ *
+ * \param ctx display handle
+ *
+ * Turns off the command processor engine & restores the graphics card
+ * to a state that fbdev understands.
+ */
+static int RADEONEngineShutdown( const DRIDriverContext *ctx )
+{
+ drmRadeonCPStop stop;
+ int ret, i;
+
+ stop.flush = 1;
+ stop.idle = 1;
+
+ ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP, &stop,
+ sizeof(drmRadeonCPStop));
+
+ if (ret == 0) {
+ return 0;
+ } else if (errno != EBUSY) {
+ return -errno;
+ }
+
+ stop.flush = 0;
+
+ i = 0;
+ do {
+ ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP, &stop,
+ sizeof(drmRadeonCPStop));
+ } while (ret && errno == EBUSY && i++ < 10);
+
+ if (ret == 0) {
+ return 0;
+ } else if (errno != EBUSY) {
+ return -errno;
+ }
+
+ stop.idle = 0;
+
+ if (drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP,
+ &stop, sizeof(drmRadeonCPStop))) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+/**
+ * \brief Compute base 2 logarithm.
+ *
+ * \param val value.
+ *
+ * \return base 2 logarithm of \p val.
+ */
+static int RADEONMinBits(int val)
+{
+ int bits;
+
+ if (!val) return 1;
+ for (bits = 0; val; val >>= 1, ++bits);
+ return bits;
+}
+
+/**
+ * \brief Initialize the AGP state
+ *
+ * \param ctx display handle.
+ * \param info driver private data.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Acquires and enables the AGP device. Reserves memory in the AGP space for
+ * the ring buffer, vertex buffers and textures. Initialize the Radeon
+ * registers to point to that memory and add client mappings.
+ */
+static int RADEONDRIAgpInit( const DRIDriverContext *ctx, RADEONInfoPtr info)
+{
+ unsigned char *RADEONMMIO = ctx->MMIOAddress;
+ unsigned long mode;
+ int ret;
+ int s, l;
+
+ if (drmAgpAcquire(ctx->drmFD) < 0) {
+ fprintf(stderr, "[agp] AGP not available\n");
+ return 0;
+ }
+
+ /* Workaround for some hardware bugs */
+ if (info->ChipFamily < CHIP_FAMILY_R200)
+ OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0020);
+
+ /* Modify the mode if the default mode is not appropriate for this
+ * particular combination of graphics card and AGP chipset.
+ */
+ mode = drmAgpGetMode(ctx->drmFD); /* Default mode */
+
+ /* Disable fast write entirely - too many lockups.
+ */
+ mode &= ~RADEON_AGP_MODE_MASK;
+ switch (info->agpMode) {
+ case 4: mode |= RADEON_AGP_4X_MODE;
+ case 2: mode |= RADEON_AGP_2X_MODE;
+ case 1: default: mode |= RADEON_AGP_1X_MODE;
+ }
+
+ if (drmAgpEnable(ctx->drmFD, mode) < 0) {
+ fprintf(stderr, "[agp] AGP not enabled\n");
+ drmAgpRelease(ctx->drmFD);
+ return 0;
+ }
+
+ info->agpOffset = 0;
+
+ if ((ret = drmAgpAlloc(ctx->drmFD, info->agpSize*1024*1024, 0, NULL,
+ &info->agpMemHandle)) < 0) {
+ fprintf(stderr, "[agp] Out of memory (%d)\n", ret);
+ drmAgpRelease(ctx->drmFD);
+ return 0;
+ }
+ fprintf(stderr,
+ "[agp] %d kB allocated with handle 0x%08x\n",
+ info->agpSize*1024, (unsigned)info->agpMemHandle);
+
+ if (drmAgpBind(ctx->drmFD,
+ info->agpMemHandle, info->agpOffset) < 0) {
+ fprintf(stderr, "[agp] Could not bind\n");
+ drmAgpFree(ctx->drmFD, info->agpMemHandle);
+ drmAgpRelease(ctx->drmFD);
+ return 0;
+ }
+
+ /* Initialize the CP ring buffer data */
+ info->ringStart = info->agpOffset;
+ info->ringMapSize = info->ringSize*1024*1024 + DRM_PAGE_SIZE;
+
+ info->ringReadOffset = info->ringStart + info->ringMapSize;
+ info->ringReadMapSize = DRM_PAGE_SIZE;
+
+ /* Reserve space for vertex/indirect buffers */
+ info->bufStart = info->ringReadOffset + info->ringReadMapSize;
+ info->bufMapSize = info->bufSize*1024*1024;
+
+ /* Reserve the rest for AGP textures */
+ info->agpTexStart = info->bufStart + info->bufMapSize;
+ s = (info->agpSize*1024*1024 - info->agpTexStart);
+ l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
+ if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
+ info->agpTexMapSize = (s >> l) << l;
+ info->log2AGPTexGran = l;
+
+ if (drmAddMap(ctx->drmFD, info->ringStart, info->ringMapSize,
+ DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) {
+ fprintf(stderr, "[agp] Could not add ring mapping\n");
+ return 0;
+ }
+ fprintf(stderr, "[agp] ring handle = 0x%08lx\n", info->ringHandle);
+
+
+ if (drmAddMap(ctx->drmFD, info->ringReadOffset, info->ringReadMapSize,
+ DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) {
+ fprintf(stderr,
+ "[agp] Could not add ring read ptr mapping\n");
+ return 0;
+ }
+
+ fprintf(stderr,
+ "[agp] ring read ptr handle = 0x%08lx\n",
+ info->ringReadPtrHandle);
+
+ if (drmAddMap(ctx->drmFD, info->bufStart, info->bufMapSize,
+ DRM_AGP, 0, &info->bufHandle) < 0) {
+ fprintf(stderr,
+ "[agp] Could not add vertex/indirect buffers mapping\n");
+ return 0;
+ }
+ fprintf(stderr,
+ "[agp] vertex/indirect buffers handle = 0x%08lx\n",
+ info->bufHandle);
+
+ if (drmAddMap(ctx->drmFD, info->agpTexStart, info->agpTexMapSize,
+ DRM_AGP, 0, &info->agpTexHandle) < 0) {
+ fprintf(stderr,
+ "[agp] Could not add AGP texture map mapping\n");
+ return 0;
+ }
+ fprintf(stderr,
+ "[agp] AGP texture map handle = 0x%08lx\n",
+ info->agpTexHandle);
+
+ /* Initialize Radeon's AGP registers */
+ /* Ring buffer is at AGP offset 0 */
+ OUTREG(RADEON_AGP_BASE, info->ringHandle);
+
+ return 1;
+}
+
+
+/**
+ * \brief Initialize the kernel data structures and enable the CP engine.
+ *
+ * \param ctx display handle.
+ * \param info driver private data.
+ *
+ * \return non-zero on success, or zero on failure.
+ *
+ * This function is a wrapper around the DRM_RADEON_CP_INIT command, passing
+ * all the parameters in a drmRadeonInit structure.
+ */
+static int RADEONDRIKernelInit( const DRIDriverContext *ctx,
+ RADEONInfoPtr info)
+{
+ int cpp = ctx->bpp / 8;
+ drmRadeonInit drmInfo;
+ int ret;
+
+ memset(&drmInfo, 0, sizeof(drmRadeonInit));
+
+ if ( (info->ChipFamily == CHIP_FAMILY_R200) ||
+ (info->ChipFamily == CHIP_FAMILY_RV250) ||
+ (info->ChipFamily == CHIP_FAMILY_M9) )
+ drmInfo.func = DRM_RADEON_INIT_R200_CP;
+ else
+ drmInfo.func = DRM_RADEON_INIT_CP;
+
+ /* This is the struct passed to the kernel module for its initialization */
+ drmInfo.sarea_priv_offset = sizeof(XF86DRISAREARec);
+ drmInfo.is_pci = 0;
+ drmInfo.cp_mode = RADEON_DEFAULT_CP_BM_MODE;
+ drmInfo.agp_size = info->agpSize*1024*1024;
+ drmInfo.ring_size = info->ringSize*1024*1024;
+ drmInfo.usec_timeout = 1000;
+ drmInfo.fb_bpp = ctx->bpp;
+ drmInfo.depth_bpp = ctx->bpp;
+ drmInfo.front_offset = info->frontOffset;
+ drmInfo.front_pitch = info->frontPitch * cpp;
+ drmInfo.back_offset = info->backOffset;
+ drmInfo.back_pitch = info->backPitch * cpp;
+ drmInfo.depth_offset = info->depthOffset;
+ drmInfo.depth_pitch = info->depthPitch * cpp;
+ drmInfo.fb_offset = info->LinearAddr;
+ drmInfo.mmio_offset = info->registerHandle;
+ drmInfo.ring_offset = info->ringHandle;
+ drmInfo.ring_rptr_offset = info->ringReadPtrHandle;
+ drmInfo.buffers_offset = info->bufHandle;
+ drmInfo.agp_textures_offset = info->agpTexHandle;
+
+ ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_INIT, &drmInfo,
+ sizeof(drmRadeonInit));
+
+ return ret >= 0;
+}
+
+
+/**
+ * \brief Initialize the AGP heap.
+ *
+ * \param ctx display handle.
+ * \param info driver private data.
+ *
+ * This function is a wrapper around the DRM_RADEON_INIT_HEAP command, passing
+ * all the parameters in a drm_radeon_mem_init_heap structure.
+ */
+static void RADEONDRIAgpHeapInit(const DRIDriverContext *ctx,
+ RADEONInfoPtr info)
+{
+ drmRadeonMemInitHeap drmHeap;
+
+ /* Start up the simple memory manager for agp space */
+ drmHeap.region = RADEON_MEM_REGION_AGP;
+ drmHeap.start = 0;
+ drmHeap.size = info->agpTexMapSize;
+
+ if (drmCommandWrite(ctx->drmFD, DRM_RADEON_INIT_HEAP,
+ &drmHeap, sizeof(drmHeap))) {
+ fprintf(stderr,
+ "[drm] Failed to initialized agp heap manager\n");
+ } else {
+ fprintf(stderr,
+ "[drm] Initialized kernel agp heap manager, %d\n",
+ info->agpTexMapSize);
+ }
+}
+
+/**
+ * \brief Add a map for the vertex buffers that will be accessed by any
+ * DRI-based clients.
+ *
+ * \param ctx display handle.
+ * \param info driver private data.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Calls drmAddBufs() with the previously allocated vertex buffers.
+ */
+static int RADEONDRIBufInit( const DRIDriverContext *ctx, RADEONInfoPtr info )
+{
+ /* Initialize vertex buffers */
+ info->bufNumBufs = drmAddBufs(ctx->drmFD,
+ info->bufMapSize / RADEON_BUFFER_SIZE,
+ RADEON_BUFFER_SIZE,
+ DRM_AGP_BUFFER,
+ info->bufStart);
+
+ if (info->bufNumBufs <= 0) {
+ fprintf(stderr,
+ "[drm] Could not create vertex/indirect buffers list\n");
+ return 0;
+ }
+ fprintf(stderr,
+ "[drm] Added %d %d byte vertex/indirect buffers\n",
+ info->bufNumBufs, RADEON_BUFFER_SIZE);
+
+ return 1;
+}
+
+/**
+ * \brief Install an IRQ handler.
+ *
+ * \param ctx display handle.
+ * \param info driver private data.
+ *
+ * Attempts to install an IRQ handler via drmCtlInstHandler(), falling back to
+ * IRQ-free operation on failure.
+ */
+static void RADEONDRIIrqInit(const DRIDriverContext *ctx,
+ RADEONInfoPtr info)
+{
+ if (!info->irq) {
+ info->irq = drmGetInterruptFromBusID(ctx->drmFD,
+ ctx->pciBus,
+ ctx->pciDevice,
+ ctx->pciFunc);
+
+ if ((drmCtlInstHandler(ctx->drmFD, info->irq)) != 0) {
+ fprintf(stderr,
+ "[drm] failure adding irq handler, "
+ "there is a device already using that irq\n"
+ "[drm] falling back to irq-free operation\n");
+ info->irq = 0;
+ }
+ }
+
+ if (info->irq)
+ fprintf(stderr,
+ "[drm] dma control initialized, using IRQ %d\n",
+ info->irq);
+}
+
+static int RADEONCheckDRMVersion( const DRIDriverContext *ctx,
+ RADEONInfoPtr info )
+{
+ drmVersionPtr version;
+
+ version = drmGetVersion(ctx->drmFD);
+ if (version) {
+ int req_minor, req_patch;
+
+ /* Need 1.8.x for proper cleanup-on-client-exit behaviour.
+ */
+ req_minor = 8;
+ req_patch = 0;
+
+ if (version->version_major != 1 ||
+ version->version_minor < req_minor ||
+ (version->version_minor == req_minor &&
+ version->version_patchlevel < req_patch)) {
+ /* Incompatible drm version */
+ fprintf(stderr,
+ "[dri] RADEONDRIScreenInit failed because of a version "
+ "mismatch.\n"
+ "[dri] radeon.o kernel module version is %d.%d.%d "
+ "but version 1.%d.%d or newer is needed.\n"
+ "[dri] Disabling DRI.\n",
+ version->version_major,
+ version->version_minor,
+ version->version_patchlevel,
+ req_minor,
+ req_patch);
+ drmFreeVersion(version);
+ return 0;
+ }
+
+ info->drmMinor = version->version_minor;
+ drmFreeVersion(version);
+ }
+
+ return 1;
+}
+
+static int RADEONMemoryInit( const DRIDriverContext *ctx, RADEONInfoPtr info )
+{
+ int width_bytes = ctx->shared.virtualWidth * ctx->cpp;
+ int cpp = ctx->cpp;
+ int bufferSize = ((ctx->shared.virtualHeight * width_bytes
+ + RADEON_BUFFER_ALIGN)
+ & ~RADEON_BUFFER_ALIGN);
+ int depthSize = ((((ctx->shared.virtualHeight+15) & ~15) * width_bytes
+ + RADEON_BUFFER_ALIGN)
+ & ~RADEON_BUFFER_ALIGN);
+ int l;
+
+ info->frontOffset = 0;
+ info->frontPitch = ctx->shared.virtualWidth;
+
+ fprintf(stderr,
+ "Using %d MB AGP aperture\n", info->agpSize);
+ fprintf(stderr,
+ "Using %d MB for the ring buffer\n", info->ringSize);
+ fprintf(stderr,
+ "Using %d MB for vertex/indirect buffers\n", info->bufSize);
+ fprintf(stderr,
+ "Using %d MB for AGP textures\n", info->agpTexSize);
+
+ /* Front, back and depth buffers - everything else texture??
+ */
+ info->textureSize = ctx->shared.fbSize - 2 * bufferSize - depthSize;
+
+ if (info->textureSize < 0)
+ return 0;
+
+ l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS);
+ if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
+
+ /* Round the texture size up to the nearest whole number of
+ * texture regions. Again, be greedy about this, don't
+ * round down.
+ */
+ info->log2TexGran = l;
+ info->textureSize = (info->textureSize >> l) << l;
+
+ /* Set a minimum usable local texture heap size. This will fit
+ * two 256x256x32bpp textures.
+ */
+ if (info->textureSize < 512 * 1024) {
+ info->textureOffset = 0;
+ info->textureSize = 0;
+ }
+
+ /* Reserve space for textures */
+ info->textureOffset = ((ctx->shared.fbSize - info->textureSize +
+ RADEON_BUFFER_ALIGN) &
+ ~RADEON_BUFFER_ALIGN);
+
+ /* Reserve space for the shared depth
+ * buffer.
+ */
+ info->depthOffset = ((info->textureOffset - depthSize +
+ RADEON_BUFFER_ALIGN) &
+ ~RADEON_BUFFER_ALIGN);
+ info->depthPitch = ctx->shared.virtualWidth;
+
+ info->backOffset = ((info->depthOffset - bufferSize +
+ RADEON_BUFFER_ALIGN) &
+ ~RADEON_BUFFER_ALIGN);
+ info->backPitch = ctx->shared.virtualWidth;
+
+
+ fprintf(stderr,
+ "Will use back buffer at offset 0x%x\n",
+ info->backOffset);
+ fprintf(stderr,
+ "Will use depth buffer at offset 0x%x\n",
+ info->depthOffset);
+ fprintf(stderr,
+ "Will use %d kb for textures at offset 0x%x\n",
+ info->textureSize/1024, info->textureOffset);
+
+ info->frontPitchOffset = (((info->frontPitch * cpp / 64) << 22) |
+ (info->frontOffset >> 10));
+
+ info->backPitchOffset = (((info->backPitch * cpp / 64) << 22) |
+ (info->backOffset >> 10));
+
+ info->depthPitchOffset = (((info->depthPitch * cpp / 64) << 22) |
+ (info->depthOffset >> 10));
+
+ return 1;
+}
+
+
+
+/**
+ * Called at the start of each server generation.
+ *
+ * \param ctx display handle.
+ * \param info driver private data.
+ *
+ * \return non-zero on success, or zero on failure.
+ *
+ * Performs static frame buffer allocation. Opens the DRM device and add maps
+ * to the SAREA, framebuffer and MMIO regions. Fills in \p info with more
+ * information. Creates a \e server context to grab the lock for the
+ * initialization ioctls and calls the other initilization functions in this
+ * file. Starts the CP engine via the DRM_RADEON_CP_START command.
+ *
+ * Setups a RADEONDRIRec structure to be passed to radeon_dri.so for its
+ * initialization.
+ */
+static int RADEONScreenInit( DRIDriverContext *ctx, RADEONInfoPtr info )
+{
+ RADEONDRIPtr pRADEONDRI;
+ int err;
+
+ usleep(100);
+ /*assert(!ctx->IsClient);*/
+
+ {
+ int width_bytes = (ctx->shared.virtualWidth * ctx->cpp);
+ int maxy = ctx->shared.fbSize / width_bytes;
+
+
+ if (maxy <= ctx->shared.virtualHeight * 3) {
+ fprintf(stderr,
+ "Static buffer allocation failed -- "
+ "need at least %d kB video memory (have %d kB)\n",
+ (ctx->shared.virtualWidth * ctx->shared.virtualHeight *
+ ctx->cpp * 3 + 1023) / 1024,
+ ctx->shared.fbSize / 1024);
+ return 0;
+ }
+ }
+
+
+ if (info->ChipFamily >= CHIP_FAMILY_R300) {
+ fprintf(stderr,
+ "Direct rendering not yet supported on "
+ "Radeon 9700 and newer cards\n");
+ return 0;
+ }
+
+ info->registerSize = ctx->MMIOSize;
+ ctx->shared.SAREASize = DRM_PAGE_SIZE;
+
+ /* Note that drmOpen will try to load the kernel module, if needed. */
+ ctx->drmFD = drmOpen("radeon", NULL );
+ if (ctx->drmFD < 0) {
+ fprintf(stderr, "[drm] drmOpen failed\n");
+ return 0;
+ }
+
+ if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) {
+ fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n",
+ ctx->drmFD, ctx->pciBusID, strerror(-err));
+ return 0;
+ }
+
+ if (drmAddMap( ctx->drmFD,
+ 0,
+ ctx->shared.SAREASize,
+ DRM_SHM,
+ DRM_CONTAINS_LOCK,
+ &ctx->shared.hSAREA) < 0)
+ {
+ fprintf(stderr, "[drm] drmAddMap failed\n");
+ return 0;
+ }
+ fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n",
+ ctx->shared.SAREASize, ctx->shared.hSAREA);
+
+ if (drmMap( ctx->drmFD,
+ ctx->shared.hSAREA,
+ ctx->shared.SAREASize,
+ (drmAddressPtr)(&ctx->pSAREA)) < 0)
+ {
+ fprintf(stderr, "[drm] drmMap failed\n");
+ return 0;
+ }
+ memset(ctx->pSAREA, 0, ctx->shared.SAREASize);
+ fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n",
+ ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize);
+
+ /* Need to AddMap the framebuffer and mmio regions here:
+ */
+ if (drmAddMap( ctx->drmFD,
+ (drmHandle)ctx->FBStart,
+ ctx->FBSize,
+ DRM_FRAME_BUFFER,
+#ifndef _EMBEDDED
+ 0,
+#else
+ DRM_READ_ONLY,
+#endif
+ &ctx->shared.hFrameBuffer) < 0)
+ {
+ fprintf(stderr, "[drm] drmAddMap framebuffer failed\n");
+ return 0;
+ }
+
+ fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n",
+ ctx->shared.hFrameBuffer);
+
+
+
+ if (drmAddMap(ctx->drmFD,
+ ctx->MMIOStart,
+ ctx->MMIOSize,
+ DRM_REGISTERS,
+ DRM_READ_ONLY,
+ &info->registerHandle) < 0) {
+ fprintf(stderr, "[drm] drmAddMap mmio failed\n");
+ return 0;
+ }
+ fprintf(stderr,
+ "[drm] register handle = 0x%08lx\n", info->registerHandle);
+
+ /* Check the radeon DRM version */
+ if (!RADEONCheckDRMVersion(ctx, info)) {
+ return 0;
+ }
+
+ /* Initialize AGP */
+ if (!RADEONDRIAgpInit(ctx, info)) {
+ return 0;
+ }
+
+
+ /* Memory manager setup */
+ if (!RADEONMemoryInit(ctx, info)) {
+ return 0;
+ }
+
+ /* Create a 'server' context so we can grab the lock for
+ * initialization ioctls.
+ */
+ if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) {
+ fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err);
+ return 0;
+ }
+
+ DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0);
+
+ /* Initialize the kernel data structures */
+ if (!RADEONDRIKernelInit(ctx, info)) {
+ fprintf(stderr, "RADEONDRIKernelInit failed\n");
+ DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext);
+ return 0;
+ }
+
+ /* Initialize the vertex buffers list */
+ if (!RADEONDRIBufInit(ctx, info)) {
+ fprintf(stderr, "RADEONDRIBufInit failed\n");
+ DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext);
+ return 0;
+ }
+
+ /* Initialize IRQ */
+ RADEONDRIIrqInit(ctx, info);
+
+ /* Initialize kernel agp memory manager */
+ RADEONDRIAgpHeapInit(ctx, info);
+
+ /* Initialize the SAREA private data structure */
+ {
+ RADEONSAREAPrivPtr pSAREAPriv;
+ pSAREAPriv = (RADEONSAREAPrivPtr)(((char*)ctx->pSAREA) +
+ sizeof(XF86DRISAREARec));
+ memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
+ pSAREAPriv->pfAllowPageFlip = 1;
+ }
+
+
+ /* Quick hack to clear the front & back buffers. Could also use
+ * the clear ioctl to do this, but would need to setup hw state
+ * first.
+ */
+ memset((char *)ctx->FBAddress + info->frontOffset,
+ 0,
+ info->frontPitch * ctx->cpp * ctx->shared.virtualHeight );
+
+ memset((char *)ctx->FBAddress + info->backOffset,
+ 0,
+ info->backPitch * ctx->cpp * ctx->shared.virtualHeight );
+
+
+ /* This is the struct passed to radeon_dri.so for its initialization */
+ ctx->driverClientMsg = malloc(sizeof(RADEONDRIRec));
+ ctx->driverClientMsgSize = sizeof(RADEONDRIRec);
+ pRADEONDRI = (RADEONDRIPtr)ctx->driverClientMsg;
+ pRADEONDRI->deviceID = info->Chipset;
+ pRADEONDRI->width = ctx->shared.virtualWidth;
+ pRADEONDRI->height = ctx->shared.virtualHeight;
+ pRADEONDRI->depth = ctx->bpp; /* XXX: depth */
+ pRADEONDRI->bpp = ctx->bpp;
+ pRADEONDRI->IsPCI = 0;
+ pRADEONDRI->AGPMode = info->agpMode;
+ pRADEONDRI->frontOffset = info->frontOffset;
+ pRADEONDRI->frontPitch = info->frontPitch;
+ pRADEONDRI->backOffset = info->backOffset;
+ pRADEONDRI->backPitch = info->backPitch;
+ pRADEONDRI->depthOffset = info->depthOffset;
+ pRADEONDRI->depthPitch = info->depthPitch;
+ pRADEONDRI->textureOffset = info->textureOffset;
+ pRADEONDRI->textureSize = info->textureSize;
+ pRADEONDRI->log2TexGran = info->log2TexGran;
+ pRADEONDRI->registerHandle = info->registerHandle;
+ pRADEONDRI->registerSize = info->registerSize;
+ pRADEONDRI->statusHandle = info->ringReadPtrHandle;
+ pRADEONDRI->statusSize = info->ringReadMapSize;
+ pRADEONDRI->agpTexHandle = info->agpTexHandle;
+ pRADEONDRI->agpTexMapSize = info->agpTexMapSize;
+ pRADEONDRI->log2AGPTexGran = info->log2AGPTexGran;
+ pRADEONDRI->agpTexOffset = info->agpTexStart;
+ pRADEONDRI->sarea_priv_offset = sizeof(XF86DRISAREARec);
+
+ /* Don't release the lock now - let the VT switch handler do it. */
+
+ return 1;
+}
+
+
+/**
+ * \brief Get Radeon chip family from chipset number.
+ *
+ * \param info driver private data.
+ *
+ * \return non-zero on success, or zero on failure.
+ *
+ * Called by radeonInitFBDev() to set RADEONInfoRec::ChipFamily
+ * according to the value of RADEONInfoRec::Chipset. Fails if the
+ * chipset is unrecognized or not appropriate for this driver (i.e., not
+ * an r100 style radeon)
+ */
+static int get_chipfamily_from_chipset( RADEONInfoPtr info )
+{
+ switch (info->Chipset) {
+ case PCI_CHIP_RADEON_LY:
+ case PCI_CHIP_RADEON_LZ:
+ info->ChipFamily = CHIP_FAMILY_M6;
+ break;
+
+ case PCI_CHIP_RADEON_QY:
+ case PCI_CHIP_RADEON_QZ:
+ info->ChipFamily = CHIP_FAMILY_VE;
+ break;
+
+ case PCI_CHIP_R200_QL:
+ case PCI_CHIP_R200_QN:
+ case PCI_CHIP_R200_QO:
+ case PCI_CHIP_R200_Ql:
+ case PCI_CHIP_R200_BB:
+ info->ChipFamily = CHIP_FAMILY_R200;
+ break;
+
+ case PCI_CHIP_RV200_QW: /* RV200 desktop */
+ case PCI_CHIP_RV200_QX:
+ info->ChipFamily = CHIP_FAMILY_RV200;
+ break;
+
+ case PCI_CHIP_RADEON_LW:
+ case PCI_CHIP_RADEON_LX:
+ info->ChipFamily = CHIP_FAMILY_M7;
+ break;
+
+ case PCI_CHIP_RV250_Id:
+ case PCI_CHIP_RV250_Ie:
+ case PCI_CHIP_RV250_If:
+ case PCI_CHIP_RV250_Ig:
+ info->ChipFamily = CHIP_FAMILY_RV250;
+ break;
+
+ case PCI_CHIP_RV250_Ld:
+ case PCI_CHIP_RV250_Le:
+ case PCI_CHIP_RV250_Lf:
+ case PCI_CHIP_RV250_Lg:
+ info->ChipFamily = CHIP_FAMILY_M9;
+ break;
+
+ case PCI_CHIP_R300_ND:
+ case PCI_CHIP_R300_NE:
+ case PCI_CHIP_R300_NF:
+ case PCI_CHIP_R300_NG:
+ info->ChipFamily = CHIP_FAMILY_R300;
+ break;
+
+ default:
+ /* Original Radeon/7200 */
+ info->ChipFamily = CHIP_FAMILY_RADEON;
+ }
+
+ return 1;
+}
+
+
+/**
+ * \brief Establish the set of modes available for the display.
+ *
+ * \param ctx display handle.
+ * \param numModes will receive the number of supported modes.
+ * \param modes will point to the list of supported modes.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Allocates a single visual and fills it with information according to the
+ * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
+ * otherwise.
+ */
+const __GLcontextModes __glModes[] = {
+
+ /* 32 bit, RGBA Depth=24 Stencil=8 */
+ {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
+ .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
+ .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
+ .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
+ .rgbBits = 32, .indexBits = 0,
+ .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
+ .depthBits = 24, .stencilBits = 8,
+ .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
+
+ /* 16 bit, RGB Depth=16 */
+ {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
+ .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
+ .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
+ .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
+ .rgbBits = 16, .indexBits = 0,
+ .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
+ .depthBits = 16, .stencilBits = 0,
+ .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
+};
+static int radeonInitContextModes( const DRIDriverContext *ctx,
+ int *numModes, const __GLcontextModes **modes)
+{
+ *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
+ *modes = &__glModes[0];
+ return 1;
+}
+
+
+/**
+ * \brief Validate the fbdev mode.
+ *
+ * \param ctx display handle.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Saves some registers and returns 1.
+ *
+ * \sa radeonValidateMode().
+ */
+static int radeonValidateMode( const DRIDriverContext *ctx )
+{
+ unsigned char *RADEONMMIO = ctx->MMIOAddress;
+ RADEONInfoPtr info = ctx->driverPrivate;
+
+ info->gen_int_cntl = INREG(RADEON_GEN_INT_CNTL);
+ info->crtc_offset_cntl = INREG(RADEON_CRTC_OFFSET_CNTL);
+
+ return 1;
+}
+
+
+/**
+ * \brief Examine mode returned by fbdev.
+ *
+ * \param ctx display handle.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Restores registers that fbdev has clobbered and returns 1.
+ *
+ * \sa radeonValidateMode().
+ */
+static int radeonPostValidateMode( const DRIDriverContext *ctx )
+{
+ unsigned char *RADEONMMIO = ctx->MMIOAddress;
+ RADEONInfoPtr info = ctx->driverPrivate;
+
+ OUTREG(RADEON_GEN_INT_CNTL, info->gen_int_cntl);
+ OUTREG(RADEON_CRTC_OFFSET_CNTL, info->crtc_offset_cntl);
+
+ return 1;
+}
+
+
+/**
+ * \brief Initialize the framebuffer device mode
+ *
+ * \param ctx display handle.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Fills in \p info with some default values and some information from \p ctx
+ * and then calls RADEONScreenInit() for the screen initialization.
+ *
+ * Before exiting clears the framebuffer memory accessing it directly.
+ */
+static int radeonInitFBDev( DRIDriverContext *ctx )
+{
+ RADEONInfoPtr info = calloc(1, sizeof(*info));
+
+ {
+ int dummy = ctx->shared.virtualWidth;
+
+ switch (ctx->bpp / 8) {
+ case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break;
+ case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break;
+ case 3:
+ case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break;
+ }
+
+ ctx->shared.virtualWidth = dummy;
+ }
+
+ ctx->driverPrivate = (void *)info;
+
+ info->agpFastWrite = RADEON_DEFAULT_AGP_FAST_WRITE;
+ info->agpMode = RADEON_DEFAULT_AGP_MODE;
+ info->agpSize = RADEON_DEFAULT_AGP_SIZE;
+ info->agpTexSize = RADEON_DEFAULT_AGP_TEX_SIZE;
+ info->bufSize = RADEON_DEFAULT_BUFFER_SIZE;
+ info->ringSize = RADEON_DEFAULT_RING_SIZE;
+
+ info->Chipset = ctx->chipset;
+
+ if (!get_chipfamily_from_chipset( info )) {
+ fprintf(stderr, "Unknown or non-radeon chipset -- cannot continue\n");
+ fprintf(stderr, "==> Verify PCI BusID is correct in miniglx.conf\n");
+ return 0;
+ }
+
+ info->frontPitch = ctx->shared.virtualWidth;
+ info->LinearAddr = ctx->FBStart & 0xfc000000;
+
+
+ if (!RADEONScreenInit( ctx, info ))
+ return 0;
+
+
+ return 1;
+}
+
+
+/**
+ * \brief The screen is being closed, so clean up any state and free any
+ * resources used by the DRI.
+ *
+ * \param ctx display handle.
+ *
+ * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver
+ * private data.
+ */
+static void radeonHaltFBDev( DRIDriverContext *ctx )
+{
+ drmUnmap( ctx->pSAREA, ctx->shared.SAREASize );
+ drmClose(ctx->drmFD);
+
+ if (ctx->driverPrivate) {
+ free(ctx->driverPrivate);
+ ctx->driverPrivate = 0;
+ }
+}
+
+
+extern void radeonNotifyFocus( int );
+
+/**
+ * \brief Exported driver interface for Mini GLX.
+ *
+ * \sa DRIDriverRec.
+ */
+const struct DRIDriverRec __driDriver = {
+ radeonInitContextModes,
+ radeonValidateMode,
+ radeonPostValidateMode,
+ radeonInitFBDev,
+ radeonHaltFBDev,
+ RADEONEngineShutdown,
+ RADEONEngineRestore,
+#ifndef _EMBEDDED
+ 0,
+#else
+ radeonNotifyFocus,
+#endif
+};
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_dri.h b/src/mesa/drivers/dri/radeon/server/radeon_dri.h
new file mode 100644
index 0000000000..fce21227cb
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/server/radeon_dri.h
@@ -0,0 +1,114 @@
+/**
+ * \file server/radeon_dri.h
+ * \brief Radeon server-side structures.
+ *
+ * \author Kevin E. Martin <martin@xfree86.org>
+ * \author Rickard E. Faith <faith@valinux.com>
+ */
+
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.h,v 1.3 2002/04/24 16:20:40 martin Exp $ */
+
+#ifndef _RADEON_DRI_
+#define _RADEON_DRI_
+
+#include "xf86drm.h"
+#include "radeon_common.h"
+
+/* DRI Driver defaults */
+#define RADEON_DEFAULT_CP_PIO_MODE RADEON_CSQ_PRIPIO_INDPIO
+#define RADEON_DEFAULT_CP_BM_MODE RADEON_CSQ_PRIBM_INDBM
+#define RADEON_DEFAULT_AGP_MODE 1
+#define RADEON_DEFAULT_AGP_FAST_WRITE 0
+#define RADEON_DEFAULT_AGP_SIZE 8 /* MB (must be 2^n and > 4MB) */
+#define RADEON_DEFAULT_RING_SIZE 1 /* MB (must be page aligned) */
+#define RADEON_DEFAULT_BUFFER_SIZE 2 /* MB (must be page aligned) */
+#define RADEON_DEFAULT_AGP_TEX_SIZE 1 /* MB (must be page aligned) */
+#define RADEON_DEFAULT_CP_TIMEOUT 10000 /* usecs */
+#define RADEON_BUFFER_ALIGN 0x00000fff
+
+/**
+ * \brief Radeon DRI driver private data.
+ */
+typedef struct {
+ /**
+ * \name DRI screen private data
+ */
+ /*@{*/
+ int deviceID; /**< \brief PCI device ID */
+ int width; /**< \brief width in pixels of display */
+ int height; /**< \brief height in scanlines of display */
+ int depth; /**< \brief depth of display (8, 15, 16, 24) */
+ int bpp; /**< \brief bit depth of display (8, 16, 24, 32) */
+
+ int IsPCI; /**< \brief is current card a PCI card? */
+ int AGPMode; /**< \brief AGP mode */
+
+ int frontOffset; /**< \brief front buffer offset */
+ int frontPitch; /**< \brief front buffer pitch */
+ int backOffset; /**< \brief shared back buffer offset */
+ int backPitch; /**< \brief shared back buffer pitch */
+ int depthOffset; /**< \brief shared depth buffer offset */
+ int depthPitch; /**< \brief shared depth buffer pitch */
+ int textureOffset; /**< \brief start of texture data in frame buffer */
+ int textureSize; /**< \brief size of texture date */
+ int log2TexGran; /**< \brief log2 texture granularity */
+ /*@}*/
+
+ /**
+ * \name MMIO register data
+ */
+ /*@{*/
+ drmHandle registerHandle; /**< \brief MMIO register map size */
+ drmSize registerSize; /**< \brief MMIO register map handle */
+ /*@}*/
+
+ /**
+ * \name CP in-memory status information
+ */
+ /*@{*/
+ drmHandle statusHandle; /**< \brief status map handle */
+ drmSize statusSize; /**< \brief status map size */
+ /*@}*/
+
+ /**
+ * \name CP AGP Texture data
+ */
+ /*@{*/
+ drmHandle agpTexHandle; /**< \brief AGP texture area map handle */
+ drmSize agpTexMapSize; /**< \brief AGP texture area map size */
+ int log2AGPTexGran; /**< \brief AGP texture granularity in log base 2 */
+ int agpTexOffset; /**< \brief AGP texture area offset in AGP space */
+ /*@}*/
+
+ unsigned int sarea_priv_offset; /**< \brief offset of the private SAREA data*/
+} RADEONDRIRec, *RADEONDRIPtr;
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_macros.h b/src/mesa/drivers/dri/radeon/server/radeon_macros.h
new file mode 100644
index 0000000000..11e80a6d00
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/server/radeon_macros.h
@@ -0,0 +1,135 @@
+/**
+ * \file server/radeon_macros.h
+ * \brief Macros for Radeon MMIO operation.
+ *
+ * \authors Kevin E. Martin <martin@xfree86.org>
+ * \authors Rickard E. Faith <faith@valinux.com>
+ * \authors Alan Hourihane <alanh@fairlite.demon.co.uk>
+ */
+
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario, and
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h,v 1.20 2002/10/12 01:38:07 martin Exp $ */
+
+#ifndef _RADEON_MACROS_H_
+#define _RADEON_MACROS_H_
+
+
+
+# define MMIO_IN8(base, offset) \
+ *(volatile unsigned char *)(((unsigned char*)(base)) + (offset))
+# define MMIO_IN16(base, offset) \
+ *(volatile unsigned short *)(void *)(((unsigned char*)(base)) + (offset))
+# define MMIO_IN32(base, offset) \
+ *(volatile unsigned int *)(void *)(((unsigned char*)(base)) + (offset))
+# define MMIO_OUT8(base, offset, val) \
+ *(volatile unsigned char *)(((unsigned char*)(base)) + (offset)) = (val)
+# define MMIO_OUT16(base, offset, val) \
+ *(volatile unsigned short *)(void *)(((unsigned char*)(base)) + (offset)) = (val)
+# define MMIO_OUT32(base, offset, val) \
+ *(volatile unsigned int *)(void *)(((unsigned char*)(base)) + (offset)) = (val)
+
+
+ /* Memory mapped register access macros */
+#define INREG8(addr) MMIO_IN8(RADEONMMIO, addr)
+#define INREG16(addr) MMIO_IN16(RADEONMMIO, addr)
+#define INREG(addr) MMIO_IN32(RADEONMMIO, addr)
+#define OUTREG8(addr, val) MMIO_OUT8(RADEONMMIO, addr, val)
+#define OUTREG16(addr, val) MMIO_OUT16(RADEONMMIO, addr, val)
+#define OUTREG(addr, val) MMIO_OUT32(RADEONMMIO, addr, val)
+
+#define ADDRREG(addr) ((volatile GLuint *)(pointer)(RADEONMMIO + (addr)))
+
+
+#define OUTREGP(addr, val, mask) \
+do { \
+ GLuint tmp = INREG(addr); \
+ tmp &= (mask); \
+ tmp |= (val); \
+ OUTREG(addr, tmp); \
+} while (0)
+
+#define INPLL(dpy, addr) RADEONINPLL(dpy, addr)
+
+#define OUTPLL(addr, val) \
+do { \
+ OUTREG8(RADEON_CLOCK_CNTL_INDEX, (((addr) & 0x3f) | \
+ RADEON_PLL_WR_EN)); \
+ OUTREG(RADEON_CLOCK_CNTL_DATA, val); \
+} while (0)
+
+#define OUTPLLP(dpy, addr, val, mask) \
+do { \
+ GLuint tmp = INPLL(dpy, addr); \
+ tmp &= (mask); \
+ tmp |= (val); \
+ OUTPLL(addr, tmp); \
+} while (0)
+
+#define OUTPAL_START(idx) \
+do { \
+ OUTREG8(RADEON_PALETTE_INDEX, (idx)); \
+} while (0)
+
+#define OUTPAL_NEXT(r, g, b) \
+do { \
+ OUTREG(RADEON_PALETTE_DATA, ((r) << 16) | ((g) << 8) | (b)); \
+} while (0)
+
+#define OUTPAL_NEXT_CARD32(v) \
+do { \
+ OUTREG(RADEON_PALETTE_DATA, (v & 0x00ffffff)); \
+} while (0)
+
+#define OUTPAL(idx, r, g, b) \
+do { \
+ OUTPAL_START((idx)); \
+ OUTPAL_NEXT((r), (g), (b)); \
+} while (0)
+
+#define INPAL_START(idx) \
+do { \
+ OUTREG(RADEON_PALETTE_INDEX, (idx) << 16); \
+} while (0)
+
+#define INPAL_NEXT() INREG(RADEON_PALETTE_DATA)
+
+#define PAL_SELECT(idx) \
+do { \
+ if (!idx) { \
+ OUTREG(RADEON_DAC_CNTL2, INREG(RADEON_DAC_CNTL2) & \
+ (GLuint)~RADEON_DAC2_PALETTE_ACC_CTL); \
+ } else { \
+ OUTREG(RADEON_DAC_CNTL2, INREG(RADEON_DAC_CNTL2) | \
+ RADEON_DAC2_PALETTE_ACC_CTL); \
+ } \
+} while (0)
+
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_reg.h b/src/mesa/drivers/dri/radeon/server/radeon_reg.h
new file mode 100644
index 0000000000..2cd9dbe094
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/server/radeon_reg.h
@@ -0,0 +1,1927 @@
+/**
+ * \file server/radeon_reg.h
+ * \brief Registers and register definitions for the Radeon.
+ *
+ * \authors Kevin E. Martin <martin@xfree86.org>
+ * \authors Rickard E. Faith <faith@valinux.com>
+ * \authors Alan Hourihane <alanh@fairlite.demon.co.uk>
+ *
+ * \par References
+ *
+ * - RAGE 128 VR/ RAGE 128 GL Register Reference Manual (Technical
+ * Reference Manual P/N RRG-G04100-C Rev. 0.04), ATI Technologies: April
+ * 1999.
+ * - RAGE 128 Software Development Manual (Technical Reference Manual P/N
+ * SDK-G04000 Rev. 0.01), ATI Technologies: June 1999.
+ *
+ * \note !!!! FIXME !!!! THIS FILE HAS BEEN CONVERTED FROM r128_reg.h
+ * AND CONTAINS REGISTERS AND REGISTER DEFINITIONS THAT ARE NOT CORRECT
+ * ON THE RADEON. A FULL AUDIT OF THIS CODE IS NEEDED!
+ */
+
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario, and
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h,v 1.20 2002/10/12 01:38:07 martin Exp $ */
+
+#ifndef _RADEON_REG_H_
+#define _RADEON_REG_H_
+
+ /* Registers for 2D/Video/Overlay */
+#define RADEON_ADAPTER_ID 0x0f2c /* PCI */
+#define RADEON_AGP_BASE 0x0170
+#define RADEON_AGP_CNTL 0x0174
+# define RADEON_AGP_APER_SIZE_256MB (0x00 << 0)
+# define RADEON_AGP_APER_SIZE_128MB (0x20 << 0)
+# define RADEON_AGP_APER_SIZE_64MB (0x30 << 0)
+# define RADEON_AGP_APER_SIZE_32MB (0x38 << 0)
+# define RADEON_AGP_APER_SIZE_16MB (0x3c << 0)
+# define RADEON_AGP_APER_SIZE_8MB (0x3e << 0)
+# define RADEON_AGP_APER_SIZE_4MB (0x3f << 0)
+# define RADEON_AGP_APER_SIZE_MASK (0x3f << 0)
+#define RADEON_AGP_COMMAND 0x0f60 /* PCI */
+#define RADEON_AGP_PLL_CNTL 0x000b /* PLL */
+#define RADEON_AGP_STATUS 0x0f5c /* PCI */
+# define RADEON_AGP_1X_MODE 0x01
+# define RADEON_AGP_2X_MODE 0x02
+# define RADEON_AGP_4X_MODE 0x04
+# define RADEON_AGP_FW_MODE 0x10
+# define RADEON_AGP_MODE_MASK 0x17
+#define RADEON_ATTRDR 0x03c1 /* VGA */
+#define RADEON_ATTRDW 0x03c0 /* VGA */
+#define RADEON_ATTRX 0x03c0 /* VGA */
+#define RADEON_AUX_SC_CNTL 0x1660
+# define RADEON_AUX1_SC_EN (1 << 0)
+# define RADEON_AUX1_SC_MODE_OR (0 << 1)
+# define RADEON_AUX1_SC_MODE_NAND (1 << 1)
+# define RADEON_AUX2_SC_EN (1 << 2)
+# define RADEON_AUX2_SC_MODE_OR (0 << 3)
+# define RADEON_AUX2_SC_MODE_NAND (1 << 3)
+# define RADEON_AUX3_SC_EN (1 << 4)
+# define RADEON_AUX3_SC_MODE_OR (0 << 5)
+# define RADEON_AUX3_SC_MODE_NAND (1 << 5)
+#define RADEON_AUX1_SC_BOTTOM 0x1670
+#define RADEON_AUX1_SC_LEFT 0x1664
+#define RADEON_AUX1_SC_RIGHT 0x1668
+#define RADEON_AUX1_SC_TOP 0x166c
+#define RADEON_AUX2_SC_BOTTOM 0x1680
+#define RADEON_AUX2_SC_LEFT 0x1674
+#define RADEON_AUX2_SC_RIGHT 0x1678
+#define RADEON_AUX2_SC_TOP 0x167c
+#define RADEON_AUX3_SC_BOTTOM 0x1690
+#define RADEON_AUX3_SC_LEFT 0x1684
+#define RADEON_AUX3_SC_RIGHT 0x1688
+#define RADEON_AUX3_SC_TOP 0x168c
+#define RADEON_AUX_WINDOW_HORZ_CNTL 0x02d8
+#define RADEON_AUX_WINDOW_VERT_CNTL 0x02dc
+
+#define RADEON_BASE_CODE 0x0f0b
+#define RADEON_BIOS_0_SCRATCH 0x0010
+#define RADEON_BIOS_1_SCRATCH 0x0014
+#define RADEON_BIOS_2_SCRATCH 0x0018
+#define RADEON_BIOS_3_SCRATCH 0x001c
+#define RADEON_BIOS_4_SCRATCH 0x0020
+#define RADEON_BIOS_5_SCRATCH 0x0024
+#define RADEON_BIOS_6_SCRATCH 0x0028
+#define RADEON_BIOS_7_SCRATCH 0x002c
+#define RADEON_BIOS_ROM 0x0f30 /* PCI */
+#define RADEON_BIST 0x0f0f /* PCI */
+#define RADEON_BRUSH_DATA0 0x1480
+#define RADEON_BRUSH_DATA1 0x1484
+#define RADEON_BRUSH_DATA10 0x14a8
+#define RADEON_BRUSH_DATA11 0x14ac
+#define RADEON_BRUSH_DATA12 0x14b0
+#define RADEON_BRUSH_DATA13 0x14b4
+#define RADEON_BRUSH_DATA14 0x14b8
+#define RADEON_BRUSH_DATA15 0x14bc
+#define RADEON_BRUSH_DATA16 0x14c0
+#define RADEON_BRUSH_DATA17 0x14c4
+#define RADEON_BRUSH_DATA18 0x14c8
+#define RADEON_BRUSH_DATA19 0x14cc
+#define RADEON_BRUSH_DATA2 0x1488
+#define RADEON_BRUSH_DATA20 0x14d0
+#define RADEON_BRUSH_DATA21 0x14d4
+#define RADEON_BRUSH_DATA22 0x14d8
+#define RADEON_BRUSH_DATA23 0x14dc
+#define RADEON_BRUSH_DATA24 0x14e0
+#define RADEON_BRUSH_DATA25 0x14e4
+#define RADEON_BRUSH_DATA26 0x14e8
+#define RADEON_BRUSH_DATA27 0x14ec
+#define RADEON_BRUSH_DATA28 0x14f0
+#define RADEON_BRUSH_DATA29 0x14f4
+#define RADEON_BRUSH_DATA3 0x148c
+#define RADEON_BRUSH_DATA30 0x14f8
+#define RADEON_BRUSH_DATA31 0x14fc
+#define RADEON_BRUSH_DATA32 0x1500
+#define RADEON_BRUSH_DATA33 0x1504
+#define RADEON_BRUSH_DATA34 0x1508
+#define RADEON_BRUSH_DATA35 0x150c
+#define RADEON_BRUSH_DATA36 0x1510
+#define RADEON_BRUSH_DATA37 0x1514
+#define RADEON_BRUSH_DATA38 0x1518
+#define RADEON_BRUSH_DATA39 0x151c
+#define RADEON_BRUSH_DATA4 0x1490
+#define RADEON_BRUSH_DATA40 0x1520
+#define RADEON_BRUSH_DATA41 0x1524
+#define RADEON_BRUSH_DATA42 0x1528
+#define RADEON_BRUSH_DATA43 0x152c
+#define RADEON_BRUSH_DATA44 0x1530
+#define RADEON_BRUSH_DATA45 0x1534
+#define RADEON_BRUSH_DATA46 0x1538
+#define RADEON_BRUSH_DATA47 0x153c
+#define RADEON_BRUSH_DATA48 0x1540
+#define RADEON_BRUSH_DATA49 0x1544
+#define RADEON_BRUSH_DATA5 0x1494
+#define RADEON_BRUSH_DATA50 0x1548
+#define RADEON_BRUSH_DATA51 0x154c
+#define RADEON_BRUSH_DATA52 0x1550
+#define RADEON_BRUSH_DATA53 0x1554
+#define RADEON_BRUSH_DATA54 0x1558
+#define RADEON_BRUSH_DATA55 0x155c
+#define RADEON_BRUSH_DATA56 0x1560
+#define RADEON_BRUSH_DATA57 0x1564
+#define RADEON_BRUSH_DATA58 0x1568
+#define RADEON_BRUSH_DATA59 0x156c
+#define RADEON_BRUSH_DATA6 0x1498
+#define RADEON_BRUSH_DATA60 0x1570
+#define RADEON_BRUSH_DATA61 0x1574
+#define RADEON_BRUSH_DATA62 0x1578
+#define RADEON_BRUSH_DATA63 0x157c
+#define RADEON_BRUSH_DATA7 0x149c
+#define RADEON_BRUSH_DATA8 0x14a0
+#define RADEON_BRUSH_DATA9 0x14a4
+#define RADEON_BRUSH_SCALE 0x1470
+#define RADEON_BRUSH_Y_X 0x1474
+#define RADEON_BUS_CNTL 0x0030
+# define RADEON_BUS_MASTER_DIS (1 << 6)
+# define RADEON_BUS_RD_DISCARD_EN (1 << 24)
+# define RADEON_BUS_RD_ABORT_EN (1 << 25)
+# define RADEON_BUS_MSTR_DISCONNECT_EN (1 << 28)
+# define RADEON_BUS_WRT_BURST (1 << 29)
+# define RADEON_BUS_READ_BURST (1 << 30)
+#define RADEON_BUS_CNTL1 0x0034
+# define RADEON_BUS_WAIT_ON_LOCK_EN (1 << 4)
+
+#define RADEON_CACHE_CNTL 0x1724
+#define RADEON_CACHE_LINE 0x0f0c /* PCI */
+#define RADEON_CAP0_TRIG_CNTL 0x0950 /* ? */
+#define RADEON_CAP1_TRIG_CNTL 0x09c0 /* ? */
+#define RADEON_CAPABILITIES_ID 0x0f50 /* PCI */
+#define RADEON_CAPABILITIES_PTR 0x0f34 /* PCI */
+#define RADEON_CLK_PIN_CNTL 0x0001 /* PLL */
+#define RADEON_CLOCK_CNTL_DATA 0x000c
+#define RADEON_CLOCK_CNTL_INDEX 0x0008
+# define RADEON_PLL_WR_EN (1 << 7)
+# define RADEON_PLL_DIV_SEL (3 << 8)
+# define RADEON_PLL2_DIV_SEL_MASK ~(3 << 8)
+#define RADEON_CLR_CMP_CLR_3D 0x1a24
+#define RADEON_CLR_CMP_CLR_DST 0x15c8
+#define RADEON_CLR_CMP_CLR_SRC 0x15c4
+#define RADEON_CLR_CMP_CNTL 0x15c0
+# define RADEON_SRC_CMP_EQ_COLOR (4 << 0)
+# define RADEON_SRC_CMP_NEQ_COLOR (5 << 0)
+# define RADEON_CLR_CMP_SRC_SOURCE (1 << 24)
+#define RADEON_CLR_CMP_MASK 0x15cc
+# define RADEON_CLR_CMP_MSK 0xffffffff
+#define RADEON_CLR_CMP_MASK_3D 0x1A28
+#define RADEON_COMMAND 0x0f04 /* PCI */
+#define RADEON_COMPOSITE_SHADOW_ID 0x1a0c
+#define RADEON_CONFIG_APER_0_BASE 0x0100
+#define RADEON_CONFIG_APER_1_BASE 0x0104
+#define RADEON_CONFIG_APER_SIZE 0x0108
+#define RADEON_CONFIG_BONDS 0x00e8
+#define RADEON_CONFIG_CNTL 0x00e0
+#define RADEON_CONFIG_MEMSIZE 0x00f8
+#define RADEON_CONFIG_MEMSIZE_EMBEDDED 0x0114
+#define RADEON_CONFIG_REG_1_BASE 0x010c
+#define RADEON_CONFIG_REG_APER_SIZE 0x0110
+#define RADEON_CONFIG_XSTRAP 0x00e4
+#define RADEON_CONSTANT_COLOR_C 0x1d34
+# define RADEON_CONSTANT_COLOR_MASK 0x00ffffff
+# define RADEON_CONSTANT_COLOR_ONE 0x00ffffff
+# define RADEON_CONSTANT_COLOR_ZERO 0x00000000
+#define RADEON_CRC_CMDFIFO_ADDR 0x0740
+#define RADEON_CRC_CMDFIFO_DOUT 0x0744
+#define RADEON_CRTC_CRNT_FRAME 0x0214
+#define RADEON_CRTC_EXT_CNTL 0x0054
+# define RADEON_CRTC_VGA_XOVERSCAN (1 << 0)
+# define RADEON_VGA_ATI_LINEAR (1 << 3)
+# define RADEON_XCRT_CNT_EN (1 << 6)
+# define RADEON_CRTC_HSYNC_DIS (1 << 8)
+# define RADEON_CRTC_VSYNC_DIS (1 << 9)
+# define RADEON_CRTC_DISPLAY_DIS (1 << 10)
+# define RADEON_CRTC_SYNC_TRISTAT (1 << 11)
+# define RADEON_CRTC_CRT_ON (1 << 15)
+#define RADEON_CRTC_EXT_CNTL_DPMS_BYTE 0x0055
+# define RADEON_CRTC_HSYNC_DIS_BYTE (1 << 0)
+# define RADEON_CRTC_VSYNC_DIS_BYTE (1 << 1)
+# define RADEON_CRTC_DISPLAY_DIS_BYTE (1 << 2)
+#define RADEON_CRTC_GEN_CNTL 0x0050
+# define RADEON_CRTC_DBL_SCAN_EN (1 << 0)
+# define RADEON_CRTC_INTERLACE_EN (1 << 1)
+# define RADEON_CRTC_CSYNC_EN (1 << 4)
+# define RADEON_CRTC_CUR_EN (1 << 16)
+# define RADEON_CRTC_CUR_MODE_MASK (7 << 17)
+# define RADEON_CRTC_ICON_EN (1 << 20)
+# define RADEON_CRTC_EXT_DISP_EN (1 << 24)
+# define RADEON_CRTC_EN (1 << 25)
+# define RADEON_CRTC_DISP_REQ_EN_B (1 << 26)
+#define RADEON_CRTC2_GEN_CNTL 0x03f8
+# define RADEON_CRTC2_DBL_SCAN_EN (1 << 0)
+# define RADEON_CRTC2_INTERLACE_EN (1 << 1)
+# define RADEON_CRTC2_SYNC_TRISTAT (1 << 4)
+# define RADEON_CRTC2_HSYNC_TRISTAT (1 << 5)
+# define RADEON_CRTC2_VSYNC_TRISTAT (1 << 6)
+# define RADEON_CRTC2_CRT2_ON (1 << 7)
+# define RADEON_CRTC2_ICON_EN (1 << 15)
+# define RADEON_CRTC2_CUR_EN (1 << 16)
+# define RADEON_CRTC2_CUR_MODE_MASK (7 << 20)
+# define RADEON_CRTC2_DISP_DIS (1 << 23)
+# define RADEON_CRTC2_EN (1 << 25)
+# define RADEON_CRTC2_DISP_REQ_EN_B (1 << 26)
+# define RADEON_CRTC2_CSYNC_EN (1 << 27)
+# define RADEON_CRTC2_HSYNC_DIS (1 << 28)
+# define RADEON_CRTC2_VSYNC_DIS (1 << 29)
+#define RADEON_CRTC_GUI_TRIG_VLINE 0x0218
+#define RADEON_CRTC_H_SYNC_STRT_WID 0x0204
+# define RADEON_CRTC_H_SYNC_STRT_PIX (0x07 << 0)
+# define RADEON_CRTC_H_SYNC_STRT_CHAR (0x3ff << 3)
+# define RADEON_CRTC_H_SYNC_STRT_CHAR_SHIFT 3
+# define RADEON_CRTC_H_SYNC_WID (0x3f << 16)
+# define RADEON_CRTC_H_SYNC_WID_SHIFT 16
+# define RADEON_CRTC_H_SYNC_POL (1 << 23)
+#define RADEON_CRTC2_H_SYNC_STRT_WID 0x0304
+# define RADEON_CRTC2_H_SYNC_STRT_PIX (0x07 << 0)
+# define RADEON_CRTC2_H_SYNC_STRT_CHAR (0x3ff << 3)
+# define RADEON_CRTC2_H_SYNC_STRT_CHAR_SHIFT 3
+# define RADEON_CRTC2_H_SYNC_WID (0x3f << 16)
+# define RADEON_CRTC2_H_SYNC_WID_SHIFT 16
+# define RADEON_CRTC2_H_SYNC_POL (1 << 23)
+#define RADEON_CRTC_H_TOTAL_DISP 0x0200
+# define RADEON_CRTC_H_TOTAL (0x03ff << 0)
+# define RADEON_CRTC_H_TOTAL_SHIFT 0
+# define RADEON_CRTC_H_DISP (0x01ff << 16)
+# define RADEON_CRTC_H_DISP_SHIFT 16
+#define RADEON_CRTC2_H_TOTAL_DISP 0x0300
+# define RADEON_CRTC2_H_TOTAL (0x03ff << 0)
+# define RADEON_CRTC2_H_TOTAL_SHIFT 0
+# define RADEON_CRTC2_H_DISP (0x01ff << 16)
+# define RADEON_CRTC2_H_DISP_SHIFT 16
+#define RADEON_CRTC_OFFSET 0x0224
+#define RADEON_CRTC2_OFFSET 0x0324
+#define RADEON_CRTC_OFFSET_CNTL 0x0228
+# define RADEON_CRTC_TILE_EN (1 << 15)
+#define RADEON_CRTC2_OFFSET_CNTL 0x0328
+# define RADEON_CRTC2_TILE_EN (1 << 15)
+#define RADEON_CRTC_PITCH 0x022c
+#define RADEON_CRTC2_PITCH 0x032c
+#define RADEON_CRTC_STATUS 0x005c
+# define RADEON_CRTC_VBLANK_SAVE (1 << 1)
+#define RADEON_CRTC_V_SYNC_STRT_WID 0x020c
+# define RADEON_CRTC_V_SYNC_STRT (0x7ff << 0)
+# define RADEON_CRTC_V_SYNC_STRT_SHIFT 0
+# define RADEON_CRTC_V_SYNC_WID (0x1f << 16)
+# define RADEON_CRTC_V_SYNC_WID_SHIFT 16
+# define RADEON_CRTC_V_SYNC_POL (1 << 23)
+#define RADEON_CRTC2_V_SYNC_STRT_WID 0x030c
+# define RADEON_CRTC2_V_SYNC_STRT (0x7ff << 0)
+# define RADEON_CRTC2_V_SYNC_STRT_SHIFT 0
+# define RADEON_CRTC2_V_SYNC_WID (0x1f << 16)
+# define RADEON_CRTC2_V_SYNC_WID_SHIFT 16
+# define RADEON_CRTC2_V_SYNC_POL (1 << 23)
+#define RADEON_CRTC_V_TOTAL_DISP 0x0208
+# define RADEON_CRTC_V_TOTAL (0x07ff << 0)
+# define RADEON_CRTC_V_TOTAL_SHIFT 0
+# define RADEON_CRTC_V_DISP (0x07ff << 16)
+# define RADEON_CRTC_V_DISP_SHIFT 16
+#define RADEON_CRTC2_V_TOTAL_DISP 0x0308
+# define RADEON_CRTC2_V_TOTAL (0x07ff << 0)
+# define RADEON_CRTC2_V_TOTAL_SHIFT 0
+# define RADEON_CRTC2_V_DISP (0x07ff << 16)
+# define RADEON_CRTC2_V_DISP_SHIFT 16
+#define RADEON_CRTC_VLINE_CRNT_VLINE 0x0210
+# define RADEON_CRTC_CRNT_VLINE_MASK (0x7ff << 16)
+#define RADEON_CRTC2_CRNT_FRAME 0x0314
+#define RADEON_CRTC2_GUI_TRIG_VLINE 0x0318
+#define RADEON_CRTC2_STATUS 0x03fc
+#define RADEON_CRTC2_VLINE_CRNT_VLINE 0x0310
+#define RADEON_CRTC8_DATA 0x03d5 /* VGA, 0x3b5 */
+#define RADEON_CRTC8_IDX 0x03d4 /* VGA, 0x3b4 */
+#define RADEON_CUR_CLR0 0x026c
+#define RADEON_CUR_CLR1 0x0270
+#define RADEON_CUR_HORZ_VERT_OFF 0x0268
+#define RADEON_CUR_HORZ_VERT_POSN 0x0264
+#define RADEON_CUR_OFFSET 0x0260
+# define RADEON_CUR_LOCK (1 << 31)
+#define RADEON_CUR2_CLR0 0x036c
+#define RADEON_CUR2_CLR1 0x0370
+#define RADEON_CUR2_HORZ_VERT_OFF 0x0368
+#define RADEON_CUR2_HORZ_VERT_POSN 0x0364
+#define RADEON_CUR2_OFFSET 0x0360
+# define RADEON_CUR2_LOCK (1 << 31)
+
+#define RADEON_DAC_CNTL 0x0058
+# define RADEON_DAC_RANGE_CNTL (3 << 0)
+# define RADEON_DAC_BLANKING (1 << 2)
+# define RADEON_DAC_8BIT_EN (1 << 8)
+# define RADEON_DAC_VGA_ADR_EN (1 << 13)
+# define RADEON_DAC_PDWN (1 << 15)
+# define RADEON_DAC_MASK_ALL (0xff << 24)
+#define RADEON_DAC_CNTL2 0x007c
+# define RADEON_DAC2_DAC_CLK_SEL (1 << 0)
+# define RADEON_DAC2_DAC2_CLK_SEL (1 << 1)
+# define RADEON_DAC2_PALETTE_ACC_CTL (1 << 5)
+#define RADEON_TV_DAC_CNTL 0x088c
+# define RADEON_TV_DAC_STD_MASK 0x0300
+# define RADEON_TV_DAC_RDACPD (1 << 24)
+# define RADEON_TV_DAC_GDACPD (1 << 25)
+# define RADEON_TV_DAC_BDACPD (1 << 26)
+#define RADEON_DISP_HW_DEBUG 0x0d14
+# define RADEON_CRT2_DISP1_SEL (1 << 5)
+#define RADEON_DISP_OUTPUT_CNTL 0x0d64
+# define RADEON_DISP_DAC_SOURCE_MASK 0x03
+# define RADEON_DISP_DAC_SOURCE_CRTC2 0x01
+#define RADEON_DAC_CRC_SIG 0x02cc
+#define RADEON_DAC_DATA 0x03c9 /* VGA */
+#define RADEON_DAC_MASK 0x03c6 /* VGA */
+#define RADEON_DAC_R_INDEX 0x03c7 /* VGA */
+#define RADEON_DAC_W_INDEX 0x03c8 /* VGA */
+#define RADEON_DDA_CONFIG 0x02e0
+#define RADEON_DDA_ON_OFF 0x02e4
+#define RADEON_DEFAULT_OFFSET 0x16e0
+#define RADEON_DEFAULT_PITCH 0x16e4
+#define RADEON_DEFAULT_SC_BOTTOM_RIGHT 0x16e8
+# define RADEON_DEFAULT_SC_RIGHT_MAX (0x1fff << 0)
+# define RADEON_DEFAULT_SC_BOTTOM_MAX (0x1fff << 16)
+#define RADEON_DESTINATION_3D_CLR_CMP_VAL 0x1820
+#define RADEON_DESTINATION_3D_CLR_CMP_MSK 0x1824
+#define RADEON_DEVICE_ID 0x0f02 /* PCI */
+#define RADEON_DISP_MISC_CNTL 0x0d00
+# define RADEON_SOFT_RESET_GRPH_PP (1 << 0)
+#define RADEON_DP_BRUSH_BKGD_CLR 0x1478
+#define RADEON_DP_BRUSH_FRGD_CLR 0x147c
+#define RADEON_DP_CNTL 0x16c0
+# define RADEON_DST_X_LEFT_TO_RIGHT (1 << 0)
+# define RADEON_DST_Y_TOP_TO_BOTTOM (1 << 1)
+#define RADEON_DP_CNTL_XDIR_YDIR_YMAJOR 0x16d0
+# define RADEON_DST_Y_MAJOR (1 << 2)
+# define RADEON_DST_Y_DIR_TOP_TO_BOTTOM (1 << 15)
+# define RADEON_DST_X_DIR_LEFT_TO_RIGHT (1 << 31)
+#define RADEON_DP_DATATYPE 0x16c4
+# define RADEON_HOST_BIG_ENDIAN_EN (1 << 29)
+#define RADEON_DP_GUI_MASTER_CNTL 0x146c
+# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
+# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
+# define RADEON_GMC_SRC_CLIPPING (1 << 2)
+# define RADEON_GMC_DST_CLIPPING (1 << 3)
+# define RADEON_GMC_BRUSH_DATATYPE_MASK (0x0f << 4)
+# define RADEON_GMC_BRUSH_8X8_MONO_FG_BG (0 << 4)
+# define RADEON_GMC_BRUSH_8X8_MONO_FG_LA (1 << 4)
+# define RADEON_GMC_BRUSH_1X8_MONO_FG_BG (4 << 4)
+# define RADEON_GMC_BRUSH_1X8_MONO_FG_LA (5 << 4)
+# define RADEON_GMC_BRUSH_32x1_MONO_FG_BG (6 << 4)
+# define RADEON_GMC_BRUSH_32x1_MONO_FG_LA (7 << 4)
+# define RADEON_GMC_BRUSH_32x32_MONO_FG_BG (8 << 4)
+# define RADEON_GMC_BRUSH_32x32_MONO_FG_LA (9 << 4)
+# define RADEON_GMC_BRUSH_8x8_COLOR (10 << 4)
+# define RADEON_GMC_BRUSH_1X8_COLOR (12 << 4)
+# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
+# define RADEON_GMC_BRUSH_NONE (15 << 4)
+# define RADEON_GMC_DST_8BPP_CI (2 << 8)
+# define RADEON_GMC_DST_15BPP (3 << 8)
+# define RADEON_GMC_DST_16BPP (4 << 8)
+# define RADEON_GMC_DST_24BPP (5 << 8)
+# define RADEON_GMC_DST_32BPP (6 << 8)
+# define RADEON_GMC_DST_8BPP_RGB (7 << 8)
+# define RADEON_GMC_DST_Y8 (8 << 8)
+# define RADEON_GMC_DST_RGB8 (9 << 8)
+# define RADEON_GMC_DST_VYUY (11 << 8)
+# define RADEON_GMC_DST_YVYU (12 << 8)
+# define RADEON_GMC_DST_AYUV444 (14 << 8)
+# define RADEON_GMC_DST_ARGB4444 (15 << 8)
+# define RADEON_GMC_DST_DATATYPE_MASK (0x0f << 8)
+# define RADEON_GMC_DST_DATATYPE_SHIFT 8
+# define RADEON_GMC_SRC_DATATYPE_MASK (3 << 12)
+# define RADEON_GMC_SRC_DATATYPE_MONO_FG_BG (0 << 12)
+# define RADEON_GMC_SRC_DATATYPE_MONO_FG_LA (1 << 12)
+# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
+# define RADEON_GMC_BYTE_PIX_ORDER (1 << 14)
+# define RADEON_GMC_BYTE_MSB_TO_LSB (0 << 14)
+# define RADEON_GMC_BYTE_LSB_TO_MSB (1 << 14)
+# define RADEON_GMC_CONVERSION_TEMP (1 << 15)
+# define RADEON_GMC_CONVERSION_TEMP_6500 (0 << 15)
+# define RADEON_GMC_CONVERSION_TEMP_9300 (1 << 15)
+# define RADEON_GMC_ROP3_MASK (0xff << 16)
+# define RADEON_DP_SRC_SOURCE_MASK (7 << 24)
+# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
+# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
+# define RADEON_GMC_3D_FCN_EN (1 << 27)
+# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
+# define RADEON_GMC_AUX_CLIP_DIS (1 << 29)
+# define RADEON_GMC_WR_MSK_DIS (1 << 30)
+# define RADEON_GMC_LD_BRUSH_Y_X (1 << 31)
+# define RADEON_ROP3_ZERO 0x00000000
+# define RADEON_ROP3_DSa 0x00880000
+# define RADEON_ROP3_SDna 0x00440000
+# define RADEON_ROP3_S 0x00cc0000
+# define RADEON_ROP3_DSna 0x00220000
+# define RADEON_ROP3_D 0x00aa0000
+# define RADEON_ROP3_DSx 0x00660000
+# define RADEON_ROP3_DSo 0x00ee0000
+# define RADEON_ROP3_DSon 0x00110000
+# define RADEON_ROP3_DSxn 0x00990000
+# define RADEON_ROP3_Dn 0x00550000
+# define RADEON_ROP3_SDno 0x00dd0000
+# define RADEON_ROP3_Sn 0x00330000
+# define RADEON_ROP3_DSno 0x00bb0000
+# define RADEON_ROP3_DSan 0x00770000
+# define RADEON_ROP3_ONE 0x00ff0000
+# define RADEON_ROP3_DPa 0x00a00000
+# define RADEON_ROP3_PDna 0x00500000
+# define RADEON_ROP3_P 0x00f00000
+# define RADEON_ROP3_DPna 0x000a0000
+# define RADEON_ROP3_D 0x00aa0000
+# define RADEON_ROP3_DPx 0x005a0000
+# define RADEON_ROP3_DPo 0x00fa0000
+# define RADEON_ROP3_DPon 0x00050000
+# define RADEON_ROP3_PDxn 0x00a50000
+# define RADEON_ROP3_PDno 0x00f50000
+# define RADEON_ROP3_Pn 0x000f0000
+# define RADEON_ROP3_DPno 0x00af0000
+# define RADEON_ROP3_DPan 0x005f0000
+#define RADEON_DP_GUI_MASTER_CNTL_C 0x1c84
+#define RADEON_DP_MIX 0x16c8
+#define RADEON_DP_SRC_BKGD_CLR 0x15dc
+#define RADEON_DP_SRC_FRGD_CLR 0x15d8
+#define RADEON_DP_WRITE_MASK 0x16cc
+#define RADEON_DST_BRES_DEC 0x1630
+#define RADEON_DST_BRES_ERR 0x1628
+#define RADEON_DST_BRES_INC 0x162c
+#define RADEON_DST_BRES_LNTH 0x1634
+#define RADEON_DST_BRES_LNTH_SUB 0x1638
+#define RADEON_DST_HEIGHT 0x1410
+#define RADEON_DST_HEIGHT_WIDTH 0x143c
+#define RADEON_DST_HEIGHT_WIDTH_8 0x158c
+#define RADEON_DST_HEIGHT_WIDTH_BW 0x15b4
+#define RADEON_DST_HEIGHT_Y 0x15a0
+#define RADEON_DST_LINE_START 0x1600
+#define RADEON_DST_LINE_END 0x1604
+#define RADEON_DST_LINE_PATCOUNT 0x1608
+#define RADEON_DST_OFFSET 0x1404
+#define RADEON_DST_PITCH 0x1408
+#define RADEON_DST_PITCH_OFFSET 0x142c
+#define RADEON_DST_PITCH_OFFSET_C 0x1c80
+# define RADEON_PITCH_SHIFT 21
+# define RADEON_DST_TILE_LINEAR (0 << 30)
+# define RADEON_DST_TILE_MACRO (1 << 30)
+# define RADEON_DST_TILE_MICRO (2 << 30)
+# define RADEON_DST_TILE_BOTH (3 << 30)
+#define RADEON_DST_WIDTH 0x140c
+#define RADEON_DST_WIDTH_HEIGHT 0x1598
+#define RADEON_DST_WIDTH_X 0x1588
+#define RADEON_DST_WIDTH_X_INCY 0x159c
+#define RADEON_DST_X 0x141c
+#define RADEON_DST_X_SUB 0x15a4
+#define RADEON_DST_X_Y 0x1594
+#define RADEON_DST_Y 0x1420
+#define RADEON_DST_Y_SUB 0x15a8
+#define RADEON_DST_Y_X 0x1438
+
+#define RADEON_FCP_CNTL 0x0910
+# define RADEON_FCP0_SRC_PCICLK 0
+# define RADEON_FCP0_SRC_PCLK 1
+# define RADEON_FCP0_SRC_PCLKb 2
+# define RADEON_FCP0_SRC_HREF 3
+# define RADEON_FCP0_SRC_GND 4
+# define RADEON_FCP0_SRC_HREFb 5
+#define RADEON_FLUSH_1 0x1704
+#define RADEON_FLUSH_2 0x1708
+#define RADEON_FLUSH_3 0x170c
+#define RADEON_FLUSH_4 0x1710
+#define RADEON_FLUSH_5 0x1714
+#define RADEON_FLUSH_6 0x1718
+#define RADEON_FLUSH_7 0x171c
+#define RADEON_FOG_3D_TABLE_START 0x1810
+#define RADEON_FOG_3D_TABLE_END 0x1814
+#define RADEON_FOG_3D_TABLE_DENSITY 0x181c
+#define RADEON_FOG_TABLE_INDEX 0x1a14
+#define RADEON_FOG_TABLE_DATA 0x1a18
+#define RADEON_FP_CRTC_H_TOTAL_DISP 0x0250
+#define RADEON_FP_CRTC_V_TOTAL_DISP 0x0254
+#define RADEON_FP_CRTC2_H_TOTAL_DISP 0x0350
+#define RADEON_FP_CRTC2_V_TOTAL_DISP 0x0354
+# define RADEON_FP_CRTC_H_TOTAL_MASK 0x000003ff
+# define RADEON_FP_CRTC_H_DISP_MASK 0x01ff0000
+# define RADEON_FP_CRTC_V_TOTAL_MASK 0x00000fff
+# define RADEON_FP_CRTC_V_DISP_MASK 0x0fff0000
+# define RADEON_FP_H_SYNC_STRT_CHAR_MASK 0x00001ff8
+# define RADEON_FP_H_SYNC_WID_MASK 0x003f0000
+# define RADEON_FP_V_SYNC_STRT_MASK 0x00000fff
+# define RADEON_FP_V_SYNC_WID_MASK 0x001f0000
+# define RADEON_FP_CRTC_H_TOTAL_SHIFT 0x00000000
+# define RADEON_FP_CRTC_H_DISP_SHIFT 0x00000010
+# define RADEON_FP_CRTC_V_TOTAL_SHIFT 0x00000000
+# define RADEON_FP_CRTC_V_DISP_SHIFT 0x00000010
+# define RADEON_FP_H_SYNC_STRT_CHAR_SHIFT 0x00000003
+# define RADEON_FP_H_SYNC_WID_SHIFT 0x00000010
+# define RADEON_FP_V_SYNC_STRT_SHIFT 0x00000000
+# define RADEON_FP_V_SYNC_WID_SHIFT 0x00000010
+#define RADEON_FP_GEN_CNTL 0x0284
+# define RADEON_FP_FPON (1 << 0)
+# define RADEON_FP_TMDS_EN (1 << 2)
+# define RADEON_FP_EN_TMDS (1 << 7)
+# define RADEON_FP_DETECT_SENSE (1 << 8)
+# define RADEON_FP_SEL_CRTC2 (1 << 13)
+# define RADEON_FP_CRTC_DONT_SHADOW_HPAR (1 << 15)
+# define RADEON_FP_CRTC_DONT_SHADOW_VPAR (1 << 16)
+# define RADEON_FP_CRTC_DONT_SHADOW_HEND (1 << 17)
+# define RADEON_FP_CRTC_USE_SHADOW_VEND (1 << 18)
+# define RADEON_FP_RMX_HVSYNC_CONTROL_EN (1 << 20)
+# define RADEON_FP_DFP_SYNC_SEL (1 << 21)
+# define RADEON_FP_CRTC_LOCK_8DOT (1 << 22)
+# define RADEON_FP_CRT_SYNC_SEL (1 << 23)
+# define RADEON_FP_USE_SHADOW_EN (1 << 24)
+# define RADEON_FP_CRT_SYNC_ALT (1 << 26)
+#define RADEON_FP2_GEN_CNTL 0x0288
+# define RADEON_FP2_BLANK_EN (1 << 1)
+# define RADEON_FP2_ON (1 << 2)
+# define RADEON_FP2_PANEL_FORMAT (1 << 3)
+# define RADEON_FP2_SEL_CRTC2 (1 << 13)
+# define RADEON_FP2_FP_POL (1 << 16)
+# define RADEON_FP2_LP_POL (1 << 17)
+# define RADEON_FP2_SCK_POL (1 << 18)
+# define RADEON_FP2_LCD_CNTL_MASK (7 << 19)
+# define RADEON_FP2_PAD_FLOP_EN (1 << 22)
+# define RADEON_FP2_CRC_EN (1 << 23)
+# define RADEON_FP2_CRC_READ_EN (1 << 24)
+#define RADEON_FP_H_SYNC_STRT_WID 0x02c4
+#define RADEON_FP_H2_SYNC_STRT_WID 0x03c4
+#define RADEON_FP_HORZ_STRETCH 0x028c
+#define RADEON_FP_HORZ2_STRETCH 0x038c
+# define RADEON_HORZ_STRETCH_RATIO_MASK 0xffff
+# define RADEON_HORZ_STRETCH_RATIO_MAX 4096
+# define RADEON_HORZ_PANEL_SIZE (0x1ff << 16)
+# define RADEON_HORZ_PANEL_SHIFT 16
+# define RADEON_HORZ_STRETCH_PIXREP (0 << 25)
+# define RADEON_HORZ_STRETCH_BLEND (1 << 26)
+# define RADEON_HORZ_STRETCH_ENABLE (1 << 25)
+# define RADEON_HORZ_AUTO_RATIO (1 << 27)
+# define RADEON_HORZ_FP_LOOP_STRETCH (0x7 << 28)
+# define RADEON_HORZ_AUTO_RATIO_INC (1 << 31)
+#define RADEON_FP_V_SYNC_STRT_WID 0x02c8
+#define RADEON_FP_VERT_STRETCH 0x0290
+#define RADEON_FP_V2_SYNC_STRT_WID 0x03c8
+#define RADEON_FP_VERT2_STRETCH 0x0390
+# define RADEON_VERT_PANEL_SIZE (0xfff << 12)
+# define RADEON_VERT_PANEL_SHIFT 12
+# define RADEON_VERT_STRETCH_RATIO_MASK 0xfff
+# define RADEON_VERT_STRETCH_RATIO_SHIFT 0
+# define RADEON_VERT_STRETCH_RATIO_MAX 4096
+# define RADEON_VERT_STRETCH_ENABLE (1 << 25)
+# define RADEON_VERT_STRETCH_LINEREP (0 << 26)
+# define RADEON_VERT_STRETCH_BLEND (1 << 26)
+# define RADEON_VERT_AUTO_RATIO_EN (1 << 27)
+# define RADEON_VERT_STRETCH_RESERVED 0xf1000000
+
+#define RADEON_GEN_INT_CNTL 0x0040
+#define RADEON_GEN_INT_STATUS 0x0044
+# define RADEON_VSYNC_INT_AK (1 << 2)
+# define RADEON_VSYNC_INT (1 << 2)
+#define RADEON_GENENB 0x03c3 /* VGA */
+#define RADEON_GENFC_RD 0x03ca /* VGA */
+#define RADEON_GENFC_WT 0x03da /* VGA, 0x03ba */
+#define RADEON_GENMO_RD 0x03cc /* VGA */
+#define RADEON_GENMO_WT 0x03c2 /* VGA */
+#define RADEON_GENS0 0x03c2 /* VGA */
+#define RADEON_GENS1 0x03da /* VGA, 0x03ba */
+#define RADEON_GPIO_MONID 0x0068 /* DDC interface via I2C */
+#define RADEON_GPIO_MONIDB 0x006c
+#define RADEON_GPIO_CRT2_DDC 0x006c
+#define RADEON_GPIO_DVI_DDC 0x0064
+#define RADEON_GPIO_VGA_DDC 0x0060
+# define RADEON_GPIO_A_0 (1 << 0)
+# define RADEON_GPIO_A_1 (1 << 1)
+# define RADEON_GPIO_Y_0 (1 << 8)
+# define RADEON_GPIO_Y_1 (1 << 9)
+# define RADEON_GPIO_Y_SHIFT_0 8
+# define RADEON_GPIO_Y_SHIFT_1 9
+# define RADEON_GPIO_EN_0 (1 << 16)
+# define RADEON_GPIO_EN_1 (1 << 17)
+# define RADEON_GPIO_MASK_0 (1 << 24) /*??*/
+# define RADEON_GPIO_MASK_1 (1 << 25) /*??*/
+#define RADEON_GRPH8_DATA 0x03cf /* VGA */
+#define RADEON_GRPH8_IDX 0x03ce /* VGA */
+#define RADEON_GUI_SCRATCH_REG0 0x15e0
+#define RADEON_GUI_SCRATCH_REG1 0x15e4
+#define RADEON_GUI_SCRATCH_REG2 0x15e8
+#define RADEON_GUI_SCRATCH_REG3 0x15ec
+#define RADEON_GUI_SCRATCH_REG4 0x15f0
+#define RADEON_GUI_SCRATCH_REG5 0x15f4
+
+#define RADEON_HEADER 0x0f0e /* PCI */
+#define RADEON_HOST_DATA0 0x17c0
+#define RADEON_HOST_DATA1 0x17c4
+#define RADEON_HOST_DATA2 0x17c8
+#define RADEON_HOST_DATA3 0x17cc
+#define RADEON_HOST_DATA4 0x17d0
+#define RADEON_HOST_DATA5 0x17d4
+#define RADEON_HOST_DATA6 0x17d8
+#define RADEON_HOST_DATA7 0x17dc
+#define RADEON_HOST_DATA_LAST 0x17e0
+#define RADEON_HOST_PATH_CNTL 0x0130
+# define RADEON_HDP_SOFT_RESET (1 << 26)
+#define RADEON_HTOTAL_CNTL 0x0009 /* PLL */
+#define RADEON_HTOTAL2_CNTL 0x002e /* PLL */
+
+#define RADEON_I2C_CNTL_1 0x0094 /* ? */
+#define RADEON_DVI_I2C_CNTL_1 0x02e4 /* ? */
+#define RADEON_INTERRUPT_LINE 0x0f3c /* PCI */
+#define RADEON_INTERRUPT_PIN 0x0f3d /* PCI */
+#define RADEON_IO_BASE 0x0f14 /* PCI */
+
+#define RADEON_LATENCY 0x0f0d /* PCI */
+#define RADEON_LEAD_BRES_DEC 0x1608
+#define RADEON_LEAD_BRES_LNTH 0x161c
+#define RADEON_LEAD_BRES_LNTH_SUB 0x1624
+#define RADEON_LVDS_GEN_CNTL 0x02d0
+# define RADEON_LVDS_ON (1 << 0)
+# define RADEON_LVDS_DISPLAY_DIS (1 << 1)
+# define RADEON_LVDS_PANEL_TYPE (1 << 2)
+# define RADEON_LVDS_PANEL_FORMAT (1 << 3)
+# define RADEON_LVDS_EN (1 << 7)
+# define RADEON_LVDS_DIGON (1 << 18)
+# define RADEON_LVDS_BLON (1 << 19)
+# define RADEON_LVDS_SEL_CRTC2 (1 << 23)
+#define RADEON_LVDS_PLL_CNTL 0x02d4
+# define RADEON_HSYNC_DELAY_SHIFT 28
+# define RADEON_HSYNC_DELAY_MASK (0xf << 28)
+
+#define RADEON_MAX_LATENCY 0x0f3f /* PCI */
+#define RADEON_MC_AGP_LOCATION 0x014c
+#define RADEON_MC_FB_LOCATION 0x0148
+#define RADEON_MCLK_CNTL 0x0012 /* PLL */
+# define RADEON_FORCEON_MCLKA (1 << 16)
+# define RADEON_FORCEON_MCLKB (1 << 17)
+# define RADEON_FORCEON_YCLKA (1 << 18)
+# define RADEON_FORCEON_YCLKB (1 << 19)
+# define RADEON_FORCEON_MC (1 << 20)
+# define RADEON_FORCEON_AIC (1 << 21)
+#define RADEON_MDGPIO_A_REG 0x01ac
+#define RADEON_MDGPIO_EN_REG 0x01b0
+#define RADEON_MDGPIO_MASK 0x0198
+#define RADEON_MDGPIO_Y_REG 0x01b4
+#define RADEON_MEM_ADDR_CONFIG 0x0148
+#define RADEON_MEM_BASE 0x0f10 /* PCI */
+#define RADEON_MEM_CNTL 0x0140
+#define RADEON_MEM_INIT_LAT_TIMER 0x0154
+#define RADEON_MEM_INTF_CNTL 0x014c
+#define RADEON_MEM_SDRAM_MODE_REG 0x0158
+#define RADEON_MEM_STR_CNTL 0x0150
+#define RADEON_MEM_VGA_RP_SEL 0x003c
+#define RADEON_MEM_VGA_WP_SEL 0x0038
+#define RADEON_MIN_GRANT 0x0f3e /* PCI */
+#define RADEON_MM_DATA 0x0004
+#define RADEON_MM_INDEX 0x0000
+#define RADEON_MPLL_CNTL 0x000e /* PLL */
+
+#define RADEON_N_VIF_COUNT 0x0248
+
+#define RADEON_OV0_AUTO_FLIP_CNTL 0x0470
+#define RADEON_OV0_COLOUR_CNTL 0x04E0
+#define RADEON_OV0_DEINTERLACE_PATTERN 0x0474
+#define RADEON_OV0_EXCLUSIVE_HORZ 0x0408
+# define RADEON_EXCL_HORZ_START_MASK 0x000000ff
+# define RADEON_EXCL_HORZ_END_MASK 0x0000ff00
+# define RADEON_EXCL_HORZ_BACK_PORCH_MASK 0x00ff0000
+# define RADEON_EXCL_HORZ_EXCLUSIVE_EN 0x80000000
+#define RADEON_OV0_EXCLUSIVE_VERT 0x040C
+# define RADEON_EXCL_VERT_START_MASK 0x000003ff
+# define RADEON_EXCL_VERT_END_MASK 0x03ff0000
+#define RADEON_OV0_FILTER_CNTL 0x04A0
+#define RADEON_OV0_FOUR_TAP_COEF_0 0x04B0
+#define RADEON_OV0_FOUR_TAP_COEF_1 0x04B4
+#define RADEON_OV0_FOUR_TAP_COEF_2 0x04B8
+#define RADEON_OV0_FOUR_TAP_COEF_3 0x04BC
+#define RADEON_OV0_FOUR_TAP_COEF_4 0x04C0
+#define RADEON_OV0_GAMMA_000_00F 0x0d40
+#define RADEON_OV0_GAMMA_010_01F 0x0d44
+#define RADEON_OV0_GAMMA_020_03F 0x0d48
+#define RADEON_OV0_GAMMA_040_07F 0x0d4c
+#define RADEON_OV0_GAMMA_080_0BF 0x0e00
+#define RADEON_OV0_GAMMA_0C0_0FF 0x0e04
+#define RADEON_OV0_GAMMA_100_13F 0x0e08
+#define RADEON_OV0_GAMMA_140_17F 0x0e0c
+#define RADEON_OV0_GAMMA_180_1BF 0x0e10
+#define RADEON_OV0_GAMMA_1C0_1FF 0x0e14
+#define RADEON_OV0_GAMMA_200_23F 0x0e18
+#define RADEON_OV0_GAMMA_240_27F 0x0e1c
+#define RADEON_OV0_GAMMA_280_2BF 0x0e20
+#define RADEON_OV0_GAMMA_2C0_2FF 0x0e24
+#define RADEON_OV0_GAMMA_300_33F 0x0e28
+#define RADEON_OV0_GAMMA_340_37F 0x0e2c
+#define RADEON_OV0_GAMMA_380_3BF 0x0d50
+#define RADEON_OV0_GAMMA_3C0_3FF 0x0d54
+#define RADEON_OV0_GRAPHICS_KEY_CLR_LOW 0x04EC
+#define RADEON_OV0_GRAPHICS_KEY_CLR_HIGH 0x04F0
+#define RADEON_OV0_H_INC 0x0480
+#define RADEON_OV0_KEY_CNTL 0x04F4
+# define RADEON_VIDEO_KEY_FN_MASK 0x00000003L
+# define RADEON_VIDEO_KEY_FN_FALSE 0x00000000L
+# define RADEON_VIDEO_KEY_FN_TRUE 0x00000001L
+# define RADEON_VIDEO_KEY_FN_EQ 0x00000002L
+# define RADEON_VIDEO_KEY_FN_NE 0x00000003L
+# define RADEON_GRAPHIC_KEY_FN_MASK 0x00000030L
+# define RADEON_GRAPHIC_KEY_FN_FALSE 0x00000000L
+# define RADEON_GRAPHIC_KEY_FN_TRUE 0x00000010L
+# define RADEON_GRAPHIC_KEY_FN_EQ 0x00000020L
+# define RADEON_GRAPHIC_KEY_FN_NE 0x00000030L
+# define RADEON_CMP_MIX_MASK 0x00000100L
+# define RADEON_CMP_MIX_OR 0x00000000L
+# define RADEON_CMP_MIX_AND 0x00000100L
+#define RADEON_OV0_LIN_TRANS_A 0x0d20
+#define RADEON_OV0_LIN_TRANS_B 0x0d24
+#define RADEON_OV0_LIN_TRANS_C 0x0d28
+#define RADEON_OV0_LIN_TRANS_D 0x0d2c
+#define RADEON_OV0_LIN_TRANS_E 0x0d30
+#define RADEON_OV0_LIN_TRANS_F 0x0d34
+#define RADEON_OV0_P1_BLANK_LINES_AT_TOP 0x0430
+# define RADEON_P1_BLNK_LN_AT_TOP_M1_MASK 0x00000fffL
+# define RADEON_P1_ACTIVE_LINES_M1 0x0fff0000L
+#define RADEON_OV0_P1_H_ACCUM_INIT 0x0488
+#define RADEON_OV0_P1_V_ACCUM_INIT 0x0428
+# define RADEON_OV0_P1_MAX_LN_IN_PER_LN_OUT 0x00000003L
+# define RADEON_OV0_P1_V_ACCUM_INIT_MASK 0x01ff8000L
+#define RADEON_OV0_P1_X_START_END 0x0494
+#define RADEON_OV0_P2_X_START_END 0x0498
+#define RADEON_OV0_P23_BLANK_LINES_AT_TOP 0x0434
+# define RADEON_P23_BLNK_LN_AT_TOP_M1_MASK 0x000007ffL
+# define RADEON_P23_ACTIVE_LINES_M1 0x07ff0000L
+#define RADEON_OV0_P23_H_ACCUM_INIT 0x048C
+#define RADEON_OV0_P23_V_ACCUM_INIT 0x042C
+#define RADEON_OV0_P3_X_START_END 0x049C
+#define RADEON_OV0_REG_LOAD_CNTL 0x0410
+# define RADEON_REG_LD_CTL_LOCK 0x00000001L
+# define RADEON_REG_LD_CTL_VBLANK_DURING_LOCK 0x00000002L
+# define RADEON_REG_LD_CTL_STALL_GUI_UNTIL_FLIP 0x00000004L
+# define RADEON_REG_LD_CTL_LOCK_READBACK 0x00000008L
+#define RADEON_OV0_SCALE_CNTL 0x0420
+# define RADEON_SCALER_HORZ_PICK_NEAREST 0x00000004L
+# define RADEON_SCALER_VERT_PICK_NEAREST 0x00000008L
+# define RADEON_SCALER_SIGNED_UV 0x00000010L
+# define RADEON_SCALER_GAMMA_SEL_MASK 0x00000060L
+# define RADEON_SCALER_GAMMA_SEL_BRIGHT 0x00000000L
+# define RADEON_SCALER_GAMMA_SEL_G22 0x00000020L
+# define RADEON_SCALER_GAMMA_SEL_G18 0x00000040L
+# define RADEON_SCALER_GAMMA_SEL_G14 0x00000060L
+# define RADEON_SCALER_COMCORE_SHIFT_UP_ONE 0x00000080L
+# define RADEON_SCALER_SURFAC_FORMAT 0x00000f00L
+# define RADEON_SCALER_SOURCE_15BPP 0x00000300L
+# define RADEON_SCALER_SOURCE_16BPP 0x00000400L
+# define RADEON_SCALER_SOURCE_32BPP 0x00000600L
+# define RADEON_SCALER_SOURCE_YUV9 0x00000900L
+# define RADEON_SCALER_SOURCE_YUV12 0x00000A00L
+# define RADEON_SCALER_SOURCE_VYUY422 0x00000B00L
+# define RADEON_SCALER_SOURCE_YVYU422 0x00000C00L
+# define RADEON_SCALER_ADAPTIVE_DEINT 0x00001000L
+# define RADEON_SCALER_TEMPORAL_DEINT 0x00002000L
+# define RADEON_SCALER_SMART_SWITCH 0x00008000L
+# define RADEON_SCALER_BURST_PER_PLANE 0x007F0000L
+# define RADEON_SCALER_DOUBLE_BUFFER 0x01000000L
+# define RADEON_SCALER_DIS_LIMIT 0x08000000L
+# define RADEON_SCALER_INT_EMU 0x20000000L
+# define RADEON_SCALER_ENABLE 0x40000000L
+# define RADEON_SCALER_SOFT_RESET 0x80000000L
+# define RADEON_SCALER_ADAPTIVE_DEINT 0x00001000L
+#define RADEON_OV0_STEP_BY 0x0484
+#define RADEON_OV0_TEST 0x04F8
+#define RADEON_OV0_V_INC 0x0424
+#define RADEON_OV0_VID_BUF_PITCH0_VALUE 0x0460
+#define RADEON_OV0_VID_BUF_PITCH1_VALUE 0x0464
+#define RADEON_OV0_VID_BUF0_BASE_ADRS 0x0440
+# define RADEON_VIF_BUF0_PITCH_SEL 0x00000001L
+# define RADEON_VIF_BUF0_TILE_ADRS 0x00000002L
+# define RADEON_VIF_BUF0_BASE_ADRS_MASK 0x03fffff0L
+# define RADEON_VIF_BUF0_1ST_LINE_LSBS_MASK 0x48000000L
+#define RADEON_OV0_VID_BUF1_BASE_ADRS 0x0444
+# define RADEON_VIF_BUF1_PITCH_SEL 0x00000001L
+# define RADEON_VIF_BUF1_TILE_ADRS 0x00000002L
+# define RADEON_VIF_BUF1_BASE_ADRS_MASK 0x03fffff0L
+# define RADEON_VIF_BUF1_1ST_LINE_LSBS_MASK 0x48000000L
+#define RADEON_OV0_VID_BUF2_BASE_ADRS 0x0448
+# define RADEON_VIF_BUF2_PITCH_SEL 0x00000001L
+# define RADEON_VIF_BUF2_TILE_ADRS 0x00000002L
+# define RADEON_VIF_BUF2_BASE_ADRS_MASK 0x03fffff0L
+# define RADEON_VIF_BUF2_1ST_LINE_LSBS_MASK 0x48000000L
+#define RADEON_OV0_VID_BUF3_BASE_ADRS 0x044C
+#define RADEON_OV0_VID_BUF4_BASE_ADRS 0x0450
+#define RADEON_OV0_VID_BUF5_BASE_ADRS 0x0454
+#define RADEON_OV0_VIDEO_KEY_CLR_HIGH 0x04E8
+#define RADEON_OV0_VIDEO_KEY_CLR_LOW 0x04E4
+#define RADEON_OV0_Y_X_START 0x0400
+#define RADEON_OV0_Y_X_END 0x0404
+#define RADEON_OV1_Y_X_START 0x0600
+#define RADEON_OV1_Y_X_END 0x0604
+#define RADEON_OVR_CLR 0x0230
+#define RADEON_OVR_WID_LEFT_RIGHT 0x0234
+#define RADEON_OVR_WID_TOP_BOTTOM 0x0238
+
+#define RADEON_P2PLL_CNTL 0x002a /* P2PLL */
+# define RADEON_P2PLL_RESET (1 << 0)
+# define RADEON_P2PLL_SLEEP (1 << 1)
+# define RADEON_P2PLL_ATOMIC_UPDATE_EN (1 << 16)
+# define RADEON_P2PLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
+# define RADEON_P2PLL_ATOMIC_UPDATE_VSYNC (1 << 18)
+#define RADEON_P2PLL_DIV_0 0x002c
+# define RADEON_P2PLL_FB0_DIV_MASK 0x07ff
+# define RADEON_P2PLL_POST0_DIV_MASK 0x00070000
+#define RADEON_P2PLL_REF_DIV 0x002B /* PLL */
+# define RADEON_P2PLL_REF_DIV_MASK 0x03ff
+# define RADEON_P2PLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
+# define RADEON_P2PLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
+#define RADEON_PALETTE_DATA 0x00b4
+#define RADEON_PALETTE_30_DATA 0x00b8
+#define RADEON_PALETTE_INDEX 0x00b0
+#define RADEON_PCI_GART_PAGE 0x017c
+#define RADEON_PIXCLKS_CNTL 0x002d
+# define RADEON_PIX2CLK_SRC_SEL_MASK 0x03
+# define RADEON_PIX2CLK_SRC_SEL_CPUCLK 0x00
+# define RADEON_PIX2CLK_SRC_SEL_PSCANCLK 0x01
+# define RADEON_PIX2CLK_SRC_SEL_BYTECLK 0x02
+# define RADEON_PIX2CLK_SRC_SEL_P2PLLCLK 0x03
+#define RADEON_PLANE_3D_MASK_C 0x1d44
+#define RADEON_PLL_TEST_CNTL 0x0013 /* PLL */
+#define RADEON_PMI_CAP_ID 0x0f5c /* PCI */
+#define RADEON_PMI_DATA 0x0f63 /* PCI */
+#define RADEON_PMI_NXT_CAP_PTR 0x0f5d /* PCI */
+#define RADEON_PMI_PMC_REG 0x0f5e /* PCI */
+#define RADEON_PMI_PMCSR_REG 0x0f60 /* PCI */
+#define RADEON_PMI_REGISTER 0x0f5c /* PCI */
+#define RADEON_PPLL_CNTL 0x0002 /* PLL */
+# define RADEON_PPLL_RESET (1 << 0)
+# define RADEON_PPLL_SLEEP (1 << 1)
+# define RADEON_PPLL_ATOMIC_UPDATE_EN (1 << 16)
+# define RADEON_PPLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
+# define RADEON_PPLL_ATOMIC_UPDATE_VSYNC (1 << 18)
+#define RADEON_PPLL_DIV_0 0x0004 /* PLL */
+#define RADEON_PPLL_DIV_1 0x0005 /* PLL */
+#define RADEON_PPLL_DIV_2 0x0006 /* PLL */
+#define RADEON_PPLL_DIV_3 0x0007 /* PLL */
+# define RADEON_PPLL_FB3_DIV_MASK 0x07ff
+# define RADEON_PPLL_POST3_DIV_MASK 0x00070000
+#define RADEON_PPLL_REF_DIV 0x0003 /* PLL */
+# define RADEON_PPLL_REF_DIV_MASK 0x03ff
+# define RADEON_PPLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
+# define RADEON_PPLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
+#define RADEON_PWR_MNGMT_CNTL_STATUS 0x0f60 /* PCI */
+
+#define RADEON_RBBM_GUICNTL 0x172c
+# define RADEON_HOST_DATA_SWAP_NONE (0 << 0)
+# define RADEON_HOST_DATA_SWAP_16BIT (1 << 0)
+# define RADEON_HOST_DATA_SWAP_32BIT (2 << 0)
+# define RADEON_HOST_DATA_SWAP_HDW (3 << 0)
+#define RADEON_RBBM_SOFT_RESET 0x00f0
+# define RADEON_SOFT_RESET_CP (1 << 0)
+# define RADEON_SOFT_RESET_HI (1 << 1)
+# define RADEON_SOFT_RESET_SE (1 << 2)
+# define RADEON_SOFT_RESET_RE (1 << 3)
+# define RADEON_SOFT_RESET_PP (1 << 4)
+# define RADEON_SOFT_RESET_E2 (1 << 5)
+# define RADEON_SOFT_RESET_RB (1 << 6)
+# define RADEON_SOFT_RESET_HDP (1 << 7)
+#define RADEON_RBBM_STATUS 0x0e40
+# define RADEON_RBBM_FIFOCNT_MASK 0x007f
+# define RADEON_RBBM_ACTIVE (1 << 31)
+#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
+# define RADEON_RB2D_DC_FLUSH (3 << 0)
+# define RADEON_RB2D_DC_FREE (3 << 2)
+# define RADEON_RB2D_DC_FLUSH_ALL 0xf
+# define RADEON_RB2D_DC_BUSY (1 << 31)
+#define RADEON_RB2D_DSTCACHE_MODE 0x3428
+#define RADEON_REG_BASE 0x0f18 /* PCI */
+#define RADEON_REGPROG_INF 0x0f09 /* PCI */
+#define RADEON_REVISION_ID 0x0f08 /* PCI */
+
+#define RADEON_SC_BOTTOM 0x164c
+#define RADEON_SC_BOTTOM_RIGHT 0x16f0
+#define RADEON_SC_BOTTOM_RIGHT_C 0x1c8c
+#define RADEON_SC_LEFT 0x1640
+#define RADEON_SC_RIGHT 0x1644
+#define RADEON_SC_TOP 0x1648
+#define RADEON_SC_TOP_LEFT 0x16ec
+#define RADEON_SC_TOP_LEFT_C 0x1c88
+# define RADEON_SC_SIGN_MASK_LO 0x8000
+# define RADEON_SC_SIGN_MASK_HI 0x80000000
+#define RADEON_SCLK_CNTL 0x000d /* PLL */
+# define RADEON_DYN_STOP_LAT_MASK 0x00007ff8
+# define RADEON_CP_MAX_DYN_STOP_LAT 0x0008
+# define RADEON_SCLK_FORCEON_MASK 0xffff8000
+#define RADEON_SCLK_MORE_CNTL 0x0035 /* PLL */
+# define RADEON_SCLK_MORE_FORCEON 0x0700
+#define RADEON_SDRAM_MODE_REG 0x0158
+#define RADEON_SEQ8_DATA 0x03c5 /* VGA */
+#define RADEON_SEQ8_IDX 0x03c4 /* VGA */
+#define RADEON_SNAPSHOT_F_COUNT 0x0244
+#define RADEON_SNAPSHOT_VH_COUNTS 0x0240
+#define RADEON_SNAPSHOT_VIF_COUNT 0x024c
+#define RADEON_SRC_OFFSET 0x15ac
+#define RADEON_SRC_PITCH 0x15b0
+#define RADEON_SRC_PITCH_OFFSET 0x1428
+#define RADEON_SRC_SC_BOTTOM 0x165c
+#define RADEON_SRC_SC_BOTTOM_RIGHT 0x16f4
+#define RADEON_SRC_SC_RIGHT 0x1654
+#define RADEON_SRC_X 0x1414
+#define RADEON_SRC_X_Y 0x1590
+#define RADEON_SRC_Y 0x1418
+#define RADEON_SRC_Y_X 0x1434
+#define RADEON_STATUS 0x0f06 /* PCI */
+#define RADEON_SUBPIC_CNTL 0x0540 /* ? */
+#define RADEON_SUB_CLASS 0x0f0a /* PCI */
+#define RADEON_SURFACE_CNTL 0x0b00
+# define RADEON_SURF_TRANSLATION_DIS (1 << 8)
+# define RADEON_NONSURF_AP0_SWP_16BPP (1 << 20)
+# define RADEON_NONSURF_AP0_SWP_32BPP (1 << 21)
+#define RADEON_SURFACE0_INFO 0x0b0c
+#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
+#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
+#define RADEON_SURFACE1_INFO 0x0b1c
+#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
+#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
+#define RADEON_SURFACE2_INFO 0x0b2c
+#define RADEON_SURFACE2_LOWER_BOUND 0x0b24
+#define RADEON_SURFACE2_UPPER_BOUND 0x0b28
+#define RADEON_SURFACE3_INFO 0x0b3c
+#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
+#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
+#define RADEON_SURFACE4_INFO 0x0b4c
+#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
+#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
+#define RADEON_SURFACE5_INFO 0x0b5c
+#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
+#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
+#define RADEON_SURFACE6_INFO 0x0b6c
+#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
+#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
+#define RADEON_SURFACE7_INFO 0x0b7c
+#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
+#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
+#define RADEON_SW_SEMAPHORE 0x013c
+
+#define RADEON_TEST_DEBUG_CNTL 0x0120
+#define RADEON_TEST_DEBUG_MUX 0x0124
+#define RADEON_TEST_DEBUG_OUT 0x012c
+#define RADEON_TMDS_PLL_CNTL 0x02a8
+#define RADEON_TRAIL_BRES_DEC 0x1614
+#define RADEON_TRAIL_BRES_ERR 0x160c
+#define RADEON_TRAIL_BRES_INC 0x1610
+#define RADEON_TRAIL_X 0x1618
+#define RADEON_TRAIL_X_SUB 0x1620
+
+#define RADEON_VCLK_ECP_CNTL 0x0008 /* PLL */
+# define RADEON_VCLK_SRC_SEL_MASK 0x03
+# define RADEON_VCLK_SRC_SEL_CPUCLK 0x00
+# define RADEON_VCLK_SRC_SEL_PSCANCLK 0x01
+# define RADEON_VCLK_SRC_SEL_BYTECLK 0x02
+# define RADEON_VCLK_SRC_SEL_PPLLCLK 0x03
+#define RADEON_VENDOR_ID 0x0f00 /* PCI */
+#define RADEON_VGA_DDA_CONFIG 0x02e8
+#define RADEON_VGA_DDA_ON_OFF 0x02ec
+#define RADEON_VID_BUFFER_CONTROL 0x0900
+#define RADEON_VIDEOMUX_CNTL 0x0190
+#define RADEON_VIPH_CONTROL 0x0c40 /* ? */
+
+#define RADEON_WAIT_UNTIL 0x1720
+# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
+# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
+# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
+# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
+
+#define RADEON_X_MPLL_REF_FB_DIV 0x000a /* PLL */
+#define RADEON_XCLK_CNTL 0x000d /* PLL */
+#define RADEON_XDLL_CNTL 0x000c /* PLL */
+#define RADEON_XPLL_CNTL 0x000b /* PLL */
+
+
+
+ /* Registers for 3D/TCL */
+#define RADEON_PP_BORDER_COLOR_0 0x1d40
+#define RADEON_PP_BORDER_COLOR_1 0x1d44
+#define RADEON_PP_BORDER_COLOR_2 0x1d48
+#define RADEON_PP_CNTL 0x1c38
+# define RADEON_STIPPLE_ENABLE (1 << 0)
+# define RADEON_SCISSOR_ENABLE (1 << 1)
+# define RADEON_PATTERN_ENABLE (1 << 2)
+# define RADEON_SHADOW_ENABLE (1 << 3)
+# define RADEON_TEX_ENABLE_MASK (0xf << 4)
+# define RADEON_TEX_0_ENABLE (1 << 4)
+# define RADEON_TEX_1_ENABLE (1 << 5)
+# define RADEON_TEX_2_ENABLE (1 << 6)
+# define RADEON_TEX_3_ENABLE (1 << 7)
+# define RADEON_TEX_BLEND_ENABLE_MASK (0xf << 12)
+# define RADEON_TEX_BLEND_0_ENABLE (1 << 12)
+# define RADEON_TEX_BLEND_1_ENABLE (1 << 13)
+# define RADEON_TEX_BLEND_2_ENABLE (1 << 14)
+# define RADEON_TEX_BLEND_3_ENABLE (1 << 15)
+# define RADEON_PLANAR_YUV_ENABLE (1 << 20)
+# define RADEON_SPECULAR_ENABLE (1 << 21)
+# define RADEON_FOG_ENABLE (1 << 22)
+# define RADEON_ALPHA_TEST_ENABLE (1 << 23)
+# define RADEON_ANTI_ALIAS_NONE (0 << 24)
+# define RADEON_ANTI_ALIAS_LINE (1 << 24)
+# define RADEON_ANTI_ALIAS_POLY (2 << 24)
+# define RADEON_ANTI_ALIAS_LINE_POLY (3 << 24)
+# define RADEON_BUMP_MAP_ENABLE (1 << 26)
+# define RADEON_BUMPED_MAP_T0 (0 << 27)
+# define RADEON_BUMPED_MAP_T1 (1 << 27)
+# define RADEON_BUMPED_MAP_T2 (2 << 27)
+# define RADEON_TEX_3D_ENABLE_0 (1 << 29)
+# define RADEON_TEX_3D_ENABLE_1 (1 << 30)
+# define RADEON_MC_ENABLE (1 << 31)
+#define RADEON_PP_FOG_COLOR 0x1c18
+# define RADEON_FOG_COLOR_MASK 0x00ffffff
+# define RADEON_FOG_VERTEX (0 << 24)
+# define RADEON_FOG_TABLE (1 << 24)
+# define RADEON_FOG_USE_DEPTH (0 << 25)
+# define RADEON_FOG_USE_DIFFUSE_ALPHA (2 << 25)
+# define RADEON_FOG_USE_SPEC_ALPHA (3 << 25)
+#define RADEON_PP_LUM_MATRIX 0x1d00
+#define RADEON_PP_MISC 0x1c14
+# define RADEON_REF_ALPHA_MASK 0x000000ff
+# define RADEON_ALPHA_TEST_FAIL (0 << 8)
+# define RADEON_ALPHA_TEST_LESS (1 << 8)
+# define RADEON_ALPHA_TEST_LEQUAL (2 << 8)
+# define RADEON_ALPHA_TEST_EQUAL (3 << 8)
+# define RADEON_ALPHA_TEST_GEQUAL (4 << 8)
+# define RADEON_ALPHA_TEST_GREATER (5 << 8)
+# define RADEON_ALPHA_TEST_NEQUAL (6 << 8)
+# define RADEON_ALPHA_TEST_PASS (7 << 8)
+# define RADEON_ALPHA_TEST_OP_MASK (7 << 8)
+# define RADEON_CHROMA_FUNC_FAIL (0 << 16)
+# define RADEON_CHROMA_FUNC_PASS (1 << 16)
+# define RADEON_CHROMA_FUNC_NEQUAL (2 << 16)
+# define RADEON_CHROMA_FUNC_EQUAL (3 << 16)
+# define RADEON_CHROMA_KEY_NEAREST (0 << 18)
+# define RADEON_CHROMA_KEY_ZERO (1 << 18)
+# define RADEON_SHADOW_ID_AUTO_INC (1 << 20)
+# define RADEON_SHADOW_FUNC_EQUAL (0 << 21)
+# define RADEON_SHADOW_FUNC_NEQUAL (1 << 21)
+# define RADEON_SHADOW_PASS_1 (0 << 22)
+# define RADEON_SHADOW_PASS_2 (1 << 22)
+# define RADEON_RIGHT_HAND_CUBE_D3D (0 << 24)
+# define RADEON_RIGHT_HAND_CUBE_OGL (1 << 24)
+#define RADEON_PP_ROT_MATRIX_0 0x1d58
+#define RADEON_PP_ROT_MATRIX_1 0x1d5c
+#define RADEON_PP_TXFILTER_0 0x1c54
+#define RADEON_PP_TXFILTER_1 0x1c6c
+#define RADEON_PP_TXFILTER_2 0x1c84
+# define RADEON_MAG_FILTER_NEAREST (0 << 0)
+# define RADEON_MAG_FILTER_LINEAR (1 << 0)
+# define RADEON_MAG_FILTER_MASK (1 << 0)
+# define RADEON_MIN_FILTER_NEAREST (0 << 1)
+# define RADEON_MIN_FILTER_LINEAR (1 << 1)
+# define RADEON_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
+# define RADEON_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
+# define RADEON_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
+# define RADEON_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST (8 << 1)
+# define RADEON_MIN_FILTER_ANISO_LINEAR (9 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
+# define RADEON_MIN_FILTER_MASK (15 << 1)
+# define RADEON_MAX_ANISO_1_TO_1 (0 << 5)
+# define RADEON_MAX_ANISO_2_TO_1 (1 << 5)
+# define RADEON_MAX_ANISO_4_TO_1 (2 << 5)
+# define RADEON_MAX_ANISO_8_TO_1 (3 << 5)
+# define RADEON_MAX_ANISO_16_TO_1 (4 << 5)
+# define RADEON_MAX_ANISO_MASK (7 << 5)
+# define RADEON_LOD_BIAS_MASK (0xff << 8)
+# define RADEON_LOD_BIAS_SHIFT 8
+# define RADEON_MAX_MIP_LEVEL_MASK (0x0f << 16)
+# define RADEON_MAX_MIP_LEVEL_SHIFT 16
+# define RADEON_WRAPEN_S (1 << 22)
+# define RADEON_CLAMP_S_WRAP (0 << 23)
+# define RADEON_CLAMP_S_MIRROR (1 << 23)
+# define RADEON_CLAMP_S_CLAMP_LAST (2 << 23)
+# define RADEON_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
+# define RADEON_CLAMP_S_CLAMP_BORDER (4 << 23)
+# define RADEON_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
+# define RADEON_CLAMP_S_MASK (7 << 23)
+# define RADEON_WRAPEN_T (1 << 26)
+# define RADEON_CLAMP_T_WRAP (0 << 27)
+# define RADEON_CLAMP_T_MIRROR (1 << 27)
+# define RADEON_CLAMP_T_CLAMP_LAST (2 << 27)
+# define RADEON_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
+# define RADEON_CLAMP_T_CLAMP_BORDER (4 << 27)
+# define RADEON_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
+# define RADEON_CLAMP_T_MASK (7 << 27)
+# define RADEON_BORDER_MODE_OGL (0 << 31)
+# define RADEON_BORDER_MODE_D3D (1 << 31)
+#define RADEON_PP_TXFORMAT_0 0x1c58
+#define RADEON_PP_TXFORMAT_1 0x1c70
+#define RADEON_PP_TXFORMAT_2 0x1c88
+# define RADEON_TXFORMAT_I8 (0 << 0)
+# define RADEON_TXFORMAT_AI88 (1 << 0)
+# define RADEON_TXFORMAT_RGB332 (2 << 0)
+# define RADEON_TXFORMAT_ARGB1555 (3 << 0)
+# define RADEON_TXFORMAT_RGB565 (4 << 0)
+# define RADEON_TXFORMAT_ARGB4444 (5 << 0)
+# define RADEON_TXFORMAT_ARGB8888 (6 << 0)
+# define RADEON_TXFORMAT_RGBA8888 (7 << 0)
+# define RADEON_TXFORMAT_Y8 (8 << 0)
+# define RADEON_TXFORMAT_FORMAT_MASK (31 << 0)
+# define RADEON_TXFORMAT_FORMAT_SHIFT 0
+# define RADEON_TXFORMAT_APPLE_YUV_MODE (1 << 5)
+# define RADEON_TXFORMAT_ALPHA_IN_MAP (1 << 6)
+# define RADEON_TXFORMAT_NON_POWER2 (1 << 7)
+# define RADEON_TXFORMAT_WIDTH_MASK (15 << 8)
+# define RADEON_TXFORMAT_WIDTH_SHIFT 8
+# define RADEON_TXFORMAT_HEIGHT_MASK (15 << 12)
+# define RADEON_TXFORMAT_HEIGHT_SHIFT 12
+# define RADEON_TXFORMAT_ST_ROUTE_STQ0 (0 << 24)
+# define RADEON_TXFORMAT_ST_ROUTE_MASK (3 << 24)
+# define RADEON_TXFORMAT_ST_ROUTE_STQ1 (1 << 24)
+# define RADEON_TXFORMAT_ST_ROUTE_STQ2 (2 << 24)
+# define RADEON_TXFORMAT_ENDIAN_NO_SWAP (0 << 26)
+# define RADEON_TXFORMAT_ENDIAN_16BPP_SWAP (1 << 26)
+# define RADEON_TXFORMAT_ENDIAN_32BPP_SWAP (2 << 26)
+# define RADEON_TXFORMAT_ENDIAN_HALFDW_SWAP (3 << 26)
+# define RADEON_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
+# define RADEON_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
+# define RADEON_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)
+# define RADEON_TXFORMAT_PERSPECTIVE_ENABLE (1 << 31)
+#define RADEON_PP_TXOFFSET_0 0x1c5c
+#define RADEON_PP_TXOFFSET_1 0x1c74
+#define RADEON_PP_TXOFFSET_2 0x1c8c
+# define RADEON_TXO_ENDIAN_NO_SWAP (0 << 0)
+# define RADEON_TXO_ENDIAN_BYTE_SWAP (1 << 0)
+# define RADEON_TXO_ENDIAN_WORD_SWAP (2 << 0)
+# define RADEON_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
+# define RADEON_TXO_MACRO_LINEAR (0 << 2)
+# define RADEON_TXO_MACRO_TILE (1 << 2)
+# define RADEON_TXO_MICRO_LINEAR (0 << 3)
+# define RADEON_TXO_MICRO_TILE_X2 (1 << 3)
+# define RADEON_TXO_MICRO_TILE_OPT (2 << 3)
+# define RADEON_TXO_OFFSET_MASK 0xffffffe0
+# define RADEON_TXO_OFFSET_SHIFT 5
+#define RADEON_PP_TXCBLEND_0 0x1c60
+#define RADEON_PP_TXCBLEND_1 0x1c78
+#define RADEON_PP_TXCBLEND_2 0x1c90
+# define RADEON_COLOR_ARG_A_SHIFT 0
+# define RADEON_COLOR_ARG_A_MASK (0x1f << 0)
+# define RADEON_COLOR_ARG_A_ZERO (0 << 0)
+# define RADEON_COLOR_ARG_A_CURRENT_COLOR (2 << 0)
+# define RADEON_COLOR_ARG_A_CURRENT_ALPHA (3 << 0)
+# define RADEON_COLOR_ARG_A_DIFFUSE_COLOR (4 << 0)
+# define RADEON_COLOR_ARG_A_DIFFUSE_ALPHA (5 << 0)
+# define RADEON_COLOR_ARG_A_SPECULAR_COLOR (6 << 0)
+# define RADEON_COLOR_ARG_A_SPECULAR_ALPHA (7 << 0)
+# define RADEON_COLOR_ARG_A_TFACTOR_COLOR (8 << 0)
+# define RADEON_COLOR_ARG_A_TFACTOR_ALPHA (9 << 0)
+# define RADEON_COLOR_ARG_A_T0_COLOR (10 << 0)
+# define RADEON_COLOR_ARG_A_T0_ALPHA (11 << 0)
+# define RADEON_COLOR_ARG_A_T1_COLOR (12 << 0)
+# define RADEON_COLOR_ARG_A_T1_ALPHA (13 << 0)
+# define RADEON_COLOR_ARG_A_T2_COLOR (14 << 0)
+# define RADEON_COLOR_ARG_A_T2_ALPHA (15 << 0)
+# define RADEON_COLOR_ARG_A_T3_COLOR (16 << 0)
+# define RADEON_COLOR_ARG_A_T3_ALPHA (17 << 0)
+# define RADEON_COLOR_ARG_B_SHIFT 5
+# define RADEON_COLOR_ARG_B_MASK (0x1f << 5)
+# define RADEON_COLOR_ARG_B_ZERO (0 << 5)
+# define RADEON_COLOR_ARG_B_CURRENT_COLOR (2 << 5)
+# define RADEON_COLOR_ARG_B_CURRENT_ALPHA (3 << 5)
+# define RADEON_COLOR_ARG_B_DIFFUSE_COLOR (4 << 5)
+# define RADEON_COLOR_ARG_B_DIFFUSE_ALPHA (5 << 5)
+# define RADEON_COLOR_ARG_B_SPECULAR_COLOR (6 << 5)
+# define RADEON_COLOR_ARG_B_SPECULAR_ALPHA (7 << 5)
+# define RADEON_COLOR_ARG_B_TFACTOR_COLOR (8 << 5)
+# define RADEON_COLOR_ARG_B_TFACTOR_ALPHA (9 << 5)
+# define RADEON_COLOR_ARG_B_T0_COLOR (10 << 5)
+# define RADEON_COLOR_ARG_B_T0_ALPHA (11 << 5)
+# define RADEON_COLOR_ARG_B_T1_COLOR (12 << 5)
+# define RADEON_COLOR_ARG_B_T1_ALPHA (13 << 5)
+# define RADEON_COLOR_ARG_B_T2_COLOR (14 << 5)
+# define RADEON_COLOR_ARG_B_T2_ALPHA (15 << 5)
+# define RADEON_COLOR_ARG_B_T3_COLOR (16 << 5)
+# define RADEON_COLOR_ARG_B_T3_ALPHA (17 << 5)
+# define RADEON_COLOR_ARG_C_SHIFT 10
+# define RADEON_COLOR_ARG_C_MASK (0x1f << 10)
+# define RADEON_COLOR_ARG_C_ZERO (0 << 10)
+# define RADEON_COLOR_ARG_C_CURRENT_COLOR (2 << 10)
+# define RADEON_COLOR_ARG_C_CURRENT_ALPHA (3 << 10)
+# define RADEON_COLOR_ARG_C_DIFFUSE_COLOR (4 << 10)
+# define RADEON_COLOR_ARG_C_DIFFUSE_ALPHA (5 << 10)
+# define RADEON_COLOR_ARG_C_SPECULAR_COLOR (6 << 10)
+# define RADEON_COLOR_ARG_C_SPECULAR_ALPHA (7 << 10)
+# define RADEON_COLOR_ARG_C_TFACTOR_COLOR (8 << 10)
+# define RADEON_COLOR_ARG_C_TFACTOR_ALPHA (9 << 10)
+# define RADEON_COLOR_ARG_C_T0_COLOR (10 << 10)
+# define RADEON_COLOR_ARG_C_T0_ALPHA (11 << 10)
+# define RADEON_COLOR_ARG_C_T1_COLOR (12 << 10)
+# define RADEON_COLOR_ARG_C_T1_ALPHA (13 << 10)
+# define RADEON_COLOR_ARG_C_T2_COLOR (14 << 10)
+# define RADEON_COLOR_ARG_C_T2_ALPHA (15 << 10)
+# define RADEON_COLOR_ARG_C_T3_COLOR (16 << 10)
+# define RADEON_COLOR_ARG_C_T3_ALPHA (17 << 10)
+# define RADEON_COMP_ARG_A (1 << 15)
+# define RADEON_COMP_ARG_A_SHIFT 15
+# define RADEON_COMP_ARG_B (1 << 16)
+# define RADEON_COMP_ARG_B_SHIFT 16
+# define RADEON_COMP_ARG_C (1 << 17)
+# define RADEON_COMP_ARG_C_SHIFT 17
+# define RADEON_BLEND_CTL_MASK (7 << 18)
+# define RADEON_BLEND_CTL_ADD (0 << 18)
+# define RADEON_BLEND_CTL_SUBTRACT (1 << 18)
+# define RADEON_BLEND_CTL_ADDSIGNED (2 << 18)
+# define RADEON_BLEND_CTL_BLEND (3 << 18)
+# define RADEON_BLEND_CTL_DOT3 (4 << 18)
+# define RADEON_SCALE_SHIFT 21
+# define RADEON_SCALE_MASK (3 << 21)
+# define RADEON_SCALE_1X (0 << 21)
+# define RADEON_SCALE_2X (1 << 21)
+# define RADEON_SCALE_4X (2 << 21)
+# define RADEON_CLAMP_TX (1 << 23)
+# define RADEON_T0_EQ_TCUR (1 << 24)
+# define RADEON_T1_EQ_TCUR (1 << 25)
+# define RADEON_T2_EQ_TCUR (1 << 26)
+# define RADEON_T3_EQ_TCUR (1 << 27)
+# define RADEON_COLOR_ARG_MASK 0x1f
+# define RADEON_COMP_ARG_SHIFT 15
+#define RADEON_PP_TXABLEND_0 0x1c64
+#define RADEON_PP_TXABLEND_1 0x1c7c
+#define RADEON_PP_TXABLEND_2 0x1c94
+# define RADEON_ALPHA_ARG_A_SHIFT 0
+# define RADEON_ALPHA_ARG_A_MASK (0xf << 0)
+# define RADEON_ALPHA_ARG_A_ZERO (0 << 0)
+# define RADEON_ALPHA_ARG_A_CURRENT_ALPHA (1 << 0)
+# define RADEON_ALPHA_ARG_A_DIFFUSE_ALPHA (2 << 0)
+# define RADEON_ALPHA_ARG_A_SPECULAR_ALPHA (3 << 0)
+# define RADEON_ALPHA_ARG_A_TFACTOR_ALPHA (4 << 0)
+# define RADEON_ALPHA_ARG_A_T0_ALPHA (5 << 0)
+# define RADEON_ALPHA_ARG_A_T1_ALPHA (6 << 0)
+# define RADEON_ALPHA_ARG_A_T2_ALPHA (7 << 0)
+# define RADEON_ALPHA_ARG_A_T3_ALPHA (8 << 0)
+# define RADEON_ALPHA_ARG_B_SHIFT 4
+# define RADEON_ALPHA_ARG_B_MASK (0xf << 4)
+# define RADEON_ALPHA_ARG_B_ZERO (0 << 4)
+# define RADEON_ALPHA_ARG_B_CURRENT_ALPHA (1 << 4)
+# define RADEON_ALPHA_ARG_B_DIFFUSE_ALPHA (2 << 4)
+# define RADEON_ALPHA_ARG_B_SPECULAR_ALPHA (3 << 4)
+# define RADEON_ALPHA_ARG_B_TFACTOR_ALPHA (4 << 4)
+# define RADEON_ALPHA_ARG_B_T0_ALPHA (5 << 4)
+# define RADEON_ALPHA_ARG_B_T1_ALPHA (6 << 4)
+# define RADEON_ALPHA_ARG_B_T2_ALPHA (7 << 4)
+# define RADEON_ALPHA_ARG_B_T3_ALPHA (8 << 4)
+# define RADEON_ALPHA_ARG_C_SHIFT 8
+# define RADEON_ALPHA_ARG_C_MASK (0xf << 8)
+# define RADEON_ALPHA_ARG_C_ZERO (0 << 8)
+# define RADEON_ALPHA_ARG_C_CURRENT_ALPHA (1 << 8)
+# define RADEON_ALPHA_ARG_C_DIFFUSE_ALPHA (2 << 8)
+# define RADEON_ALPHA_ARG_C_SPECULAR_ALPHA (3 << 8)
+# define RADEON_ALPHA_ARG_C_TFACTOR_ALPHA (4 << 8)
+# define RADEON_ALPHA_ARG_C_T0_ALPHA (5 << 8)
+# define RADEON_ALPHA_ARG_C_T1_ALPHA (6 << 8)
+# define RADEON_ALPHA_ARG_C_T2_ALPHA (7 << 8)
+# define RADEON_ALPHA_ARG_C_T3_ALPHA (8 << 8)
+# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 9)
+# define RADEON_ALPHA_ARG_MASK 0xf
+
+#define RADEON_PP_TFACTOR_0 0x1c68
+#define RADEON_PP_TFACTOR_1 0x1c80
+#define RADEON_PP_TFACTOR_2 0x1c98
+
+#define RADEON_RB3D_BLENDCNTL 0x1c20
+# define RADEON_COMB_FCN_MASK (3 << 12)
+# define RADEON_COMB_FCN_ADD_CLAMP (0 << 12)
+# define RADEON_COMB_FCN_ADD_NOCLAMP (1 << 12)
+# define RADEON_COMB_FCN_SUB_CLAMP (2 << 12)
+# define RADEON_COMB_FCN_SUB_NOCLAMP (3 << 12)
+# define RADEON_SRC_BLEND_GL_ZERO (32 << 16)
+# define RADEON_SRC_BLEND_GL_ONE (33 << 16)
+# define RADEON_SRC_BLEND_GL_SRC_COLOR (34 << 16)
+# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16)
+# define RADEON_SRC_BLEND_GL_DST_COLOR (36 << 16)
+# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16)
+# define RADEON_SRC_BLEND_GL_SRC_ALPHA (38 << 16)
+# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16)
+# define RADEON_SRC_BLEND_GL_DST_ALPHA (40 << 16)
+# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16)
+# define RADEON_SRC_BLEND_GL_SRC_ALPHA_SATURATE (42 << 16)
+# define RADEON_SRC_BLEND_MASK (63 << 16)
+# define RADEON_DST_BLEND_GL_ZERO (32 << 24)
+# define RADEON_DST_BLEND_GL_ONE (33 << 24)
+# define RADEON_DST_BLEND_GL_SRC_COLOR (34 << 24)
+# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24)
+# define RADEON_DST_BLEND_GL_DST_COLOR (36 << 24)
+# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24)
+# define RADEON_DST_BLEND_GL_SRC_ALPHA (38 << 24)
+# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24)
+# define RADEON_DST_BLEND_GL_DST_ALPHA (40 << 24)
+# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24)
+# define RADEON_DST_BLEND_MASK (63 << 24)
+#define RADEON_RB3D_CNTL 0x1c3c
+# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
+# define RADEON_PLANE_MASK_ENABLE (1 << 1)
+# define RADEON_DITHER_ENABLE (1 << 2)
+# define RADEON_ROUND_ENABLE (1 << 3)
+# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
+# define RADEON_DITHER_INIT (1 << 5)
+# define RADEON_ROP_ENABLE (1 << 6)
+# define RADEON_STENCIL_ENABLE (1 << 7)
+# define RADEON_Z_ENABLE (1 << 8)
+# define RADEON_DEPTH_XZ_OFFEST_ENABLE (1 << 9)
+# define RADEON_COLOR_FORMAT_ARGB1555 (3 << 10)
+# define RADEON_COLOR_FORMAT_RGB565 (4 << 10)
+# define RADEON_COLOR_FORMAT_ARGB8888 (6 << 10)
+# define RADEON_COLOR_FORMAT_RGB332 (7 << 10)
+# define RADEON_COLOR_FORMAT_Y8 (8 << 10)
+# define RADEON_COLOR_FORMAT_RGB8 (9 << 10)
+# define RADEON_COLOR_FORMAT_YUV422_VYUY (11 << 10)
+# define RADEON_COLOR_FORMAT_YUV422_YVYU (12 << 10)
+# define RADEON_COLOR_FORMAT_aYUV444 (14 << 10)
+# define RADEON_COLOR_FORMAT_ARGB4444 (15 << 10)
+# define RADEON_CLRCMP_FLIP_ENABLE (1 << 14)
+#define RADEON_RB3D_COLOROFFSET 0x1c40
+# define RADEON_COLOROFFSET_MASK 0xfffffff0
+#define RADEON_RB3D_COLORPITCH 0x1c48
+# define RADEON_COLORPITCH_MASK 0x000001ff8
+# define RADEON_COLOR_TILE_ENABLE (1 << 16)
+# define RADEON_COLOR_MICROTILE_ENABLE (1 << 17)
+# define RADEON_COLOR_ENDIAN_NO_SWAP (0 << 18)
+# define RADEON_COLOR_ENDIAN_WORD_SWAP (1 << 18)
+# define RADEON_COLOR_ENDIAN_DWORD_SWAP (2 << 18)
+#define RADEON_RB3D_DEPTHOFFSET 0x1c24
+#define RADEON_RB3D_DEPTHPITCH 0x1c28
+# define RADEON_DEPTHPITCH_MASK 0x00001ff8
+# define RADEON_DEPTH_ENDIAN_NO_SWAP (0 << 18)
+# define RADEON_DEPTH_ENDIAN_WORD_SWAP (1 << 18)
+# define RADEON_DEPTH_ENDIAN_DWORD_SWAP (2 << 18)
+#define RADEON_RB3D_PLANEMASK 0x1d84
+#define RADEON_RB3D_ROPCNTL 0x1d80
+# define RADEON_ROP_MASK (15 << 8)
+# define RADEON_ROP_CLEAR (0 << 8)
+# define RADEON_ROP_NOR (1 << 8)
+# define RADEON_ROP_AND_INVERTED (2 << 8)
+# define RADEON_ROP_COPY_INVERTED (3 << 8)
+# define RADEON_ROP_AND_REVERSE (4 << 8)
+# define RADEON_ROP_INVERT (5 << 8)
+# define RADEON_ROP_XOR (6 << 8)
+# define RADEON_ROP_NAND (7 << 8)
+# define RADEON_ROP_AND (8 << 8)
+# define RADEON_ROP_EQUIV (9 << 8)
+# define RADEON_ROP_NOOP (10 << 8)
+# define RADEON_ROP_OR_INVERTED (11 << 8)
+# define RADEON_ROP_COPY (12 << 8)
+# define RADEON_ROP_OR_REVERSE (13 << 8)
+# define RADEON_ROP_OR (14 << 8)
+# define RADEON_ROP_SET (15 << 8)
+#define RADEON_RB3D_STENCILREFMASK 0x1d7c
+# define RADEON_STENCIL_REF_SHIFT 0
+# define RADEON_STENCIL_REF_MASK (0xff << 0)
+# define RADEON_STENCIL_MASK_SHIFT 16
+# define RADEON_STENCIL_VALUE_MASK (0xff << 16)
+# define RADEON_STENCIL_WRITEMASK_SHIFT 24
+# define RADEON_STENCIL_WRITE_MASK (0xff << 24)
+#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
+# define RADEON_DEPTH_FORMAT_MASK (0xf << 0)
+# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
+# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
+# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_Z (3 << 0)
+# define RADEON_DEPTH_FORMAT_32BIT_INT_Z (4 << 0)
+# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_Z (5 << 0)
+# define RADEON_DEPTH_FORMAT_16BIT_FLOAT_W (7 << 0)
+# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_W (9 << 0)
+# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_W (11 << 0)
+# define RADEON_Z_TEST_NEVER (0 << 4)
+# define RADEON_Z_TEST_LESS (1 << 4)
+# define RADEON_Z_TEST_LEQUAL (2 << 4)
+# define RADEON_Z_TEST_EQUAL (3 << 4)
+# define RADEON_Z_TEST_GEQUAL (4 << 4)
+# define RADEON_Z_TEST_GREATER (5 << 4)
+# define RADEON_Z_TEST_NEQUAL (6 << 4)
+# define RADEON_Z_TEST_ALWAYS (7 << 4)
+# define RADEON_Z_TEST_MASK (7 << 4)
+# define RADEON_STENCIL_TEST_NEVER (0 << 12)
+# define RADEON_STENCIL_TEST_LESS (1 << 12)
+# define RADEON_STENCIL_TEST_LEQUAL (2 << 12)
+# define RADEON_STENCIL_TEST_EQUAL (3 << 12)
+# define RADEON_STENCIL_TEST_GEQUAL (4 << 12)
+# define RADEON_STENCIL_TEST_GREATER (5 << 12)
+# define RADEON_STENCIL_TEST_NEQUAL (6 << 12)
+# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
+# define RADEON_STENCIL_TEST_MASK (0x7 << 12)
+# define RADEON_STENCIL_FAIL_KEEP (0 << 16)
+# define RADEON_STENCIL_FAIL_ZERO (1 << 16)
+# define RADEON_STENCIL_FAIL_REPLACE (2 << 16)
+# define RADEON_STENCIL_FAIL_INC (3 << 16)
+# define RADEON_STENCIL_FAIL_DEC (4 << 16)
+# define RADEON_STENCIL_FAIL_INVERT (5 << 16)
+# define RADEON_STENCIL_FAIL_MASK (0x7 << 16)
+# define RADEON_STENCIL_ZPASS_KEEP (0 << 20)
+# define RADEON_STENCIL_ZPASS_ZERO (1 << 20)
+# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
+# define RADEON_STENCIL_ZPASS_INC (3 << 20)
+# define RADEON_STENCIL_ZPASS_DEC (4 << 20)
+# define RADEON_STENCIL_ZPASS_INVERT (5 << 20)
+# define RADEON_STENCIL_ZPASS_MASK (0x7 << 20)
+# define RADEON_STENCIL_ZFAIL_KEEP (0 << 24)
+# define RADEON_STENCIL_ZFAIL_ZERO (1 << 24)
+# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24)
+# define RADEON_STENCIL_ZFAIL_INC (3 << 24)
+# define RADEON_STENCIL_ZFAIL_DEC (4 << 24)
+# define RADEON_STENCIL_ZFAIL_INVERT (5 << 24)
+# define RADEON_STENCIL_ZFAIL_MASK (0x7 << 24)
+# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
+# define RADEON_FORCE_Z_DIRTY (1 << 29)
+# define RADEON_Z_WRITE_ENABLE (1 << 30)
+#define RADEON_RE_LINE_PATTERN 0x1cd0
+# define RADEON_LINE_PATTERN_MASK 0x0000ffff
+# define RADEON_LINE_REPEAT_COUNT_SHIFT 16
+# define RADEON_LINE_PATTERN_START_SHIFT 24
+# define RADEON_LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28)
+# define RADEON_LINE_PATTERN_BIG_BIT_ORDER (1 << 28)
+# define RADEON_LINE_PATTERN_AUTO_RESET (1 << 29)
+#define RADEON_RE_LINE_STATE 0x1cd4
+# define RADEON_LINE_CURRENT_PTR_SHIFT 0
+# define RADEON_LINE_CURRENT_COUNT_SHIFT 8
+#define RADEON_RE_MISC 0x26c4
+# define RADEON_STIPPLE_COORD_MASK 0x1f
+# define RADEON_STIPPLE_X_OFFSET_SHIFT 0
+# define RADEON_STIPPLE_X_OFFSET_MASK (0x1f << 0)
+# define RADEON_STIPPLE_Y_OFFSET_SHIFT 8
+# define RADEON_STIPPLE_Y_OFFSET_MASK (0x1f << 8)
+# define RADEON_STIPPLE_LITTLE_BIT_ORDER (0 << 16)
+# define RADEON_STIPPLE_BIG_BIT_ORDER (1 << 16)
+#define RADEON_RE_SOLID_COLOR 0x1c1c
+#define RADEON_RE_TOP_LEFT 0x26c0
+# define RADEON_RE_LEFT_SHIFT 0
+# define RADEON_RE_TOP_SHIFT 16
+#define RADEON_RE_WIDTH_HEIGHT 0x1c44
+# define RADEON_RE_WIDTH_SHIFT 0
+# define RADEON_RE_HEIGHT_SHIFT 16
+
+#define RADEON_SE_CNTL 0x1c4c
+# define RADEON_FFACE_CULL_CW (0 << 0)
+# define RADEON_FFACE_CULL_CCW (1 << 0)
+# define RADEON_FFACE_CULL_DIR_MASK (1 << 0)
+# define RADEON_BFACE_CULL (0 << 1)
+# define RADEON_BFACE_SOLID (3 << 1)
+# define RADEON_FFACE_CULL (0 << 3)
+# define RADEON_FFACE_SOLID (3 << 3)
+# define RADEON_FFACE_CULL_MASK (3 << 3)
+# define RADEON_BADVTX_CULL_DISABLE (1 << 5)
+# define RADEON_FLAT_SHADE_VTX_0 (0 << 6)
+# define RADEON_FLAT_SHADE_VTX_1 (1 << 6)
+# define RADEON_FLAT_SHADE_VTX_2 (2 << 6)
+# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
+# define RADEON_DIFFUSE_SHADE_SOLID (0 << 8)
+# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
+# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
+# define RADEON_DIFFUSE_SHADE_MASK (3 << 8)
+# define RADEON_ALPHA_SHADE_SOLID (0 << 10)
+# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
+# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
+# define RADEON_ALPHA_SHADE_MASK (3 << 10)
+# define RADEON_SPECULAR_SHADE_SOLID (0 << 12)
+# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
+# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
+# define RADEON_SPECULAR_SHADE_MASK (3 << 12)
+# define RADEON_FOG_SHADE_SOLID (0 << 14)
+# define RADEON_FOG_SHADE_FLAT (1 << 14)
+# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
+# define RADEON_FOG_SHADE_MASK (3 << 14)
+# define RADEON_ZBIAS_ENABLE_POINT (1 << 16)
+# define RADEON_ZBIAS_ENABLE_LINE (1 << 17)
+# define RADEON_ZBIAS_ENABLE_TRI (1 << 18)
+# define RADEON_WIDELINE_ENABLE (1 << 20)
+# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
+# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
+# define RADEON_VTX_PIX_CENTER_D3D (0 << 27)
+# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
+# define RADEON_ROUND_MODE_TRUNC (0 << 28)
+# define RADEON_ROUND_MODE_ROUND (1 << 28)
+# define RADEON_ROUND_MODE_ROUND_EVEN (2 << 28)
+# define RADEON_ROUND_MODE_ROUND_ODD (3 << 28)
+# define RADEON_ROUND_PREC_16TH_PIX (0 << 30)
+# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
+# define RADEON_ROUND_PREC_4TH_PIX (2 << 30)
+# define RADEON_ROUND_PREC_HALF_PIX (3 << 30)
+#define RADEON_SE_CNTL_STATUS 0x2140
+# define RADEON_VC_NO_SWAP (0 << 0)
+# define RADEON_VC_16BIT_SWAP (1 << 0)
+# define RADEON_VC_32BIT_SWAP (2 << 0)
+# define RADEON_VC_HALF_DWORD_SWAP (3 << 0)
+# define RADEON_TCL_BYPASS (1 << 8)
+#define RADEON_SE_COORD_FMT 0x1c50
+# define RADEON_VTX_XY_PRE_MULT_1_OVER_W0 (1 << 0)
+# define RADEON_VTX_Z_PRE_MULT_1_OVER_W0 (1 << 1)
+# define RADEON_VTX_ST0_NONPARAMETRIC (1 << 8)
+# define RADEON_VTX_ST1_NONPARAMETRIC (1 << 9)
+# define RADEON_VTX_ST2_NONPARAMETRIC (1 << 10)
+# define RADEON_VTX_ST3_NONPARAMETRIC (1 << 11)
+# define RADEON_VTX_W0_NORMALIZE (1 << 12)
+# define RADEON_VTX_W0_IS_NOT_1_OVER_W0 (1 << 16)
+# define RADEON_VTX_ST0_PRE_MULT_1_OVER_W0 (1 << 17)
+# define RADEON_VTX_ST1_PRE_MULT_1_OVER_W0 (1 << 19)
+# define RADEON_VTX_ST2_PRE_MULT_1_OVER_W0 (1 << 21)
+# define RADEON_VTX_ST3_PRE_MULT_1_OVER_W0 (1 << 23)
+# define RADEON_TEX1_W_ROUTING_USE_W0 (0 << 26)
+# define RADEON_TEX1_W_ROUTING_USE_Q1 (1 << 26)
+#define RADEON_SE_LINE_WIDTH 0x1db8
+#define RADEON_SE_TCL_LIGHT_MODEL_CTL 0x226c
+# define RADEON_LIGHTING_ENABLE (1 << 0)
+# define RADEON_LIGHT_IN_MODELSPACE (1 << 1)
+# define RADEON_LOCAL_VIEWER (1 << 2)
+# define RADEON_NORMALIZE_NORMALS (1 << 3)
+# define RADEON_RESCALE_NORMALS (1 << 4)
+# define RADEON_SPECULAR_LIGHTS (1 << 5)
+# define RADEON_DIFFUSE_SPECULAR_COMBINE (1 << 6)
+# define RADEON_LIGHT_ALPHA (1 << 7)
+# define RADEON_LOCAL_LIGHT_VEC_GL (1 << 8)
+# define RADEON_LIGHT_NO_NORMAL_AMBIENT_ONLY (1 << 9)
+# define RADEON_LM_SOURCE_STATE_PREMULT 0
+# define RADEON_LM_SOURCE_STATE_MULT 1
+# define RADEON_LM_SOURCE_VERTEX_DIFFUSE 2
+# define RADEON_LM_SOURCE_VERTEX_SPECULAR 3
+# define RADEON_EMISSIVE_SOURCE_SHIFT 16
+# define RADEON_AMBIENT_SOURCE_SHIFT 18
+# define RADEON_DIFFUSE_SOURCE_SHIFT 20
+# define RADEON_SPECULAR_SOURCE_SHIFT 22
+#define RADEON_SE_TCL_MATERIAL_AMBIENT_RED 0x2220
+#define RADEON_SE_TCL_MATERIAL_AMBIENT_GREEN 0x2224
+#define RADEON_SE_TCL_MATERIAL_AMBIENT_BLUE 0x2228
+#define RADEON_SE_TCL_MATERIAL_AMBIENT_ALPHA 0x222c
+#define RADEON_SE_TCL_MATERIAL_DIFFUSE_RED 0x2230
+#define RADEON_SE_TCL_MATERIAL_DIFFUSE_GREEN 0x2234
+#define RADEON_SE_TCL_MATERIAL_DIFFUSE_BLUE 0x2238
+#define RADEON_SE_TCL_MATERIAL_DIFFUSE_ALPHA 0x223c
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_GREEN 0x2214
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_BLUE 0x2218
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_ALPHA 0x221c
+#define RADEON_SE_TCL_MATERIAL_SPECULAR_RED 0x2240
+#define RADEON_SE_TCL_MATERIAL_SPECULAR_GREEN 0x2244
+#define RADEON_SE_TCL_MATERIAL_SPECULAR_BLUE 0x2248
+#define RADEON_SE_TCL_MATERIAL_SPECULAR_ALPHA 0x224c
+#define RADEON_SE_TCL_MATRIX_SELECT_0 0x225c
+# define RADEON_MODELVIEW_0_SHIFT 0
+# define RADEON_MODELVIEW_1_SHIFT 4
+# define RADEON_MODELVIEW_2_SHIFT 8
+# define RADEON_MODELVIEW_3_SHIFT 12
+# define RADEON_IT_MODELVIEW_0_SHIFT 16
+# define RADEON_IT_MODELVIEW_1_SHIFT 20
+# define RADEON_IT_MODELVIEW_2_SHIFT 24
+# define RADEON_IT_MODELVIEW_3_SHIFT 28
+#define RADEON_SE_TCL_MATRIX_SELECT_1 0x2260
+# define RADEON_MODELPROJECT_0_SHIFT 0
+# define RADEON_MODELPROJECT_1_SHIFT 4
+# define RADEON_MODELPROJECT_2_SHIFT 8
+# define RADEON_MODELPROJECT_3_SHIFT 12
+# define RADEON_TEXMAT_0_SHIFT 16
+# define RADEON_TEXMAT_1_SHIFT 20
+# define RADEON_TEXMAT_2_SHIFT 24
+# define RADEON_TEXMAT_3_SHIFT 28
+
+
+#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254
+# define RADEON_TCL_VTX_W0 (1 << 0)
+# define RADEON_TCL_VTX_FP_DIFFUSE (1 << 1)
+# define RADEON_TCL_VTX_FP_ALPHA (1 << 2)
+# define RADEON_TCL_VTX_PK_DIFFUSE (1 << 3)
+# define RADEON_TCL_VTX_FP_SPEC (1 << 4)
+# define RADEON_TCL_VTX_FP_FOG (1 << 5)
+# define RADEON_TCL_VTX_PK_SPEC (1 << 6)
+# define RADEON_TCL_VTX_ST0 (1 << 7)
+# define RADEON_TCL_VTX_ST1 (1 << 8)
+# define RADEON_TCL_VTX_Q1 (1 << 9)
+# define RADEON_TCL_VTX_ST2 (1 << 10)
+# define RADEON_TCL_VTX_Q2 (1 << 11)
+# define RADEON_TCL_VTX_ST3 (1 << 12)
+# define RADEON_TCL_VTX_Q3 (1 << 13)
+# define RADEON_TCL_VTX_Q0 (1 << 14)
+# define RADEON_TCL_VTX_WEIGHT_COUNT_SHIFT 15
+# define RADEON_TCL_VTX_NORM0 (1 << 18)
+# define RADEON_TCL_VTX_XY1 (1 << 27)
+# define RADEON_TCL_VTX_Z1 (1 << 28)
+# define RADEON_TCL_VTX_W1 (1 << 29)
+# define RADEON_TCL_VTX_NORM1 (1 << 30)
+# define RADEON_TCL_VTX_Z0 (1 << 31)
+
+#define RADEON_SE_TCL_OUTPUT_VTX_SEL 0x2258
+# define RADEON_TCL_COMPUTE_XYZW (1 << 0)
+# define RADEON_TCL_COMPUTE_DIFFUSE (1 << 1)
+# define RADEON_TCL_COMPUTE_SPECULAR (1 << 2)
+# define RADEON_TCL_FORCE_NAN_IF_COLOR_NAN (1 << 3)
+# define RADEON_TCL_FORCE_INORDER_PROC (1 << 4)
+# define RADEON_TCL_TEX_INPUT_TEX_0 0
+# define RADEON_TCL_TEX_INPUT_TEX_1 1
+# define RADEON_TCL_TEX_INPUT_TEX_2 2
+# define RADEON_TCL_TEX_INPUT_TEX_3 3
+# define RADEON_TCL_TEX_COMPUTED_TEX_0 8
+# define RADEON_TCL_TEX_COMPUTED_TEX_1 9
+# define RADEON_TCL_TEX_COMPUTED_TEX_2 10
+# define RADEON_TCL_TEX_COMPUTED_TEX_3 11
+# define RADEON_TCL_TEX_0_OUTPUT_SHIFT 16
+# define RADEON_TCL_TEX_1_OUTPUT_SHIFT 20
+# define RADEON_TCL_TEX_2_OUTPUT_SHIFT 24
+# define RADEON_TCL_TEX_3_OUTPUT_SHIFT 28
+
+#define RADEON_SE_TCL_PER_LIGHT_CTL_0 0x2270
+# define RADEON_LIGHT_0_ENABLE (1 << 0)
+# define RADEON_LIGHT_0_ENABLE_AMBIENT (1 << 1)
+# define RADEON_LIGHT_0_ENABLE_SPECULAR (1 << 2)
+# define RADEON_LIGHT_0_IS_LOCAL (1 << 3)
+# define RADEON_LIGHT_0_IS_SPOT (1 << 4)
+# define RADEON_LIGHT_0_DUAL_CONE (1 << 5)
+# define RADEON_LIGHT_0_ENABLE_RANGE_ATTEN (1 << 6)
+# define RADEON_LIGHT_0_CONSTANT_RANGE_ATTEN (1 << 7)
+# define RADEON_LIGHT_0_SHIFT 0
+# define RADEON_LIGHT_1_ENABLE (1 << 16)
+# define RADEON_LIGHT_1_ENABLE_AMBIENT (1 << 17)
+# define RADEON_LIGHT_1_ENABLE_SPECULAR (1 << 18)
+# define RADEON_LIGHT_1_IS_LOCAL (1 << 19)
+# define RADEON_LIGHT_1_IS_SPOT (1 << 20)
+# define RADEON_LIGHT_1_DUAL_CONE (1 << 21)
+# define RADEON_LIGHT_1_ENABLE_RANGE_ATTEN (1 << 22)
+# define RADEON_LIGHT_1_CONSTANT_RANGE_ATTEN (1 << 23)
+# define RADEON_LIGHT_1_SHIFT 16
+#define RADEON_SE_TCL_PER_LIGHT_CTL_1 0x2274
+# define RADEON_LIGHT_2_SHIFT 0
+# define RADEON_LIGHT_3_SHIFT 16
+#define RADEON_SE_TCL_PER_LIGHT_CTL_2 0x2278
+# define RADEON_LIGHT_4_SHIFT 0
+# define RADEON_LIGHT_5_SHIFT 16
+#define RADEON_SE_TCL_PER_LIGHT_CTL_3 0x227c
+# define RADEON_LIGHT_6_SHIFT 0
+# define RADEON_LIGHT_7_SHIFT 16
+
+#define RADEON_SE_TCL_SHININESS 0x2250
+
+#define RADEON_SE_TCL_TEXTURE_PROC_CTL 0x2268
+# define RADEON_TEXGEN_TEXMAT_0_ENABLE (1 << 0)
+# define RADEON_TEXGEN_TEXMAT_1_ENABLE (1 << 1)
+# define RADEON_TEXGEN_TEXMAT_2_ENABLE (1 << 2)
+# define RADEON_TEXGEN_TEXMAT_3_ENABLE (1 << 3)
+# define RADEON_TEXMAT_0_ENABLE (1 << 4)
+# define RADEON_TEXMAT_1_ENABLE (1 << 5)
+# define RADEON_TEXMAT_2_ENABLE (1 << 6)
+# define RADEON_TEXMAT_3_ENABLE (1 << 7)
+# define RADEON_TEXGEN_INPUT_MASK 0xf
+# define RADEON_TEXGEN_INPUT_TEXCOORD_0 0
+# define RADEON_TEXGEN_INPUT_TEXCOORD_1 1
+# define RADEON_TEXGEN_INPUT_TEXCOORD_2 2
+# define RADEON_TEXGEN_INPUT_TEXCOORD_3 3
+# define RADEON_TEXGEN_INPUT_OBJ 4
+# define RADEON_TEXGEN_INPUT_EYE 5
+# define RADEON_TEXGEN_INPUT_EYE_NORMAL 6
+# define RADEON_TEXGEN_INPUT_EYE_REFLECT 7
+# define RADEON_TEXGEN_INPUT_EYE_NORMALIZED 8
+# define RADEON_TEXGEN_0_INPUT_SHIFT 16
+# define RADEON_TEXGEN_1_INPUT_SHIFT 20
+# define RADEON_TEXGEN_2_INPUT_SHIFT 24
+# define RADEON_TEXGEN_3_INPUT_SHIFT 28
+
+#define RADEON_SE_TCL_UCP_VERT_BLEND_CTL 0x2264
+# define RADEON_UCP_IN_CLIP_SPACE (1 << 0)
+# define RADEON_UCP_IN_MODEL_SPACE (1 << 1)
+# define RADEON_UCP_ENABLE_0 (1 << 2)
+# define RADEON_UCP_ENABLE_1 (1 << 3)
+# define RADEON_UCP_ENABLE_2 (1 << 4)
+# define RADEON_UCP_ENABLE_3 (1 << 5)
+# define RADEON_UCP_ENABLE_4 (1 << 6)
+# define RADEON_UCP_ENABLE_5 (1 << 7)
+# define RADEON_TCL_FOG_MASK (3 << 8)
+# define RADEON_TCL_FOG_DISABLE (0 << 8)
+# define RADEON_TCL_FOG_EXP (1 << 8)
+# define RADEON_TCL_FOG_EXP2 (2 << 8)
+# define RADEON_TCL_FOG_LINEAR (3 << 8)
+# define RADEON_RNG_BASED_FOG (1 << 10)
+# define RADEON_LIGHT_TWOSIDE (1 << 11)
+# define RADEON_BLEND_OP_COUNT_MASK (7 << 12)
+# define RADEON_BLEND_OP_COUNT_SHIFT 12
+# define RADEON_POSITION_BLEND_OP_ENABLE (1 << 16)
+# define RADEON_NORMAL_BLEND_OP_ENABLE (1 << 17)
+# define RADEON_VERTEX_BLEND_SRC_0_PRIMARY (1 << 18)
+# define RADEON_VERTEX_BLEND_SRC_0_SECONDARY (1 << 18)
+# define RADEON_VERTEX_BLEND_SRC_1_PRIMARY (1 << 19)
+# define RADEON_VERTEX_BLEND_SRC_1_SECONDARY (1 << 19)
+# define RADEON_VERTEX_BLEND_SRC_2_PRIMARY (1 << 20)
+# define RADEON_VERTEX_BLEND_SRC_2_SECONDARY (1 << 20)
+# define RADEON_VERTEX_BLEND_SRC_3_PRIMARY (1 << 21)
+# define RADEON_VERTEX_BLEND_SRC_3_SECONDARY (1 << 21)
+# define RADEON_VERTEX_BLEND_WGT_MINUS_ONE (1 << 22)
+# define RADEON_CULL_FRONT_IS_CW (0 << 28)
+# define RADEON_CULL_FRONT_IS_CCW (1 << 28)
+# define RADEON_CULL_FRONT (1 << 29)
+# define RADEON_CULL_BACK (1 << 30)
+# define RADEON_FORCE_W_TO_ONE (1 << 31)
+
+#define RADEON_SE_VPORT_XSCALE 0x1d98
+#define RADEON_SE_VPORT_XOFFSET 0x1d9c
+#define RADEON_SE_VPORT_YSCALE 0x1da0
+#define RADEON_SE_VPORT_YOFFSET 0x1da4
+#define RADEON_SE_VPORT_ZSCALE 0x1da8
+#define RADEON_SE_VPORT_ZOFFSET 0x1dac
+#define RADEON_SE_ZBIAS_FACTOR 0x1db0
+#define RADEON_SE_ZBIAS_CONSTANT 0x1db4
+
+
+
+ /* Registers for CP and Microcode Engine */
+#define RADEON_CP_ME_RAM_ADDR 0x07d4
+#define RADEON_CP_ME_RAM_RADDR 0x07d8
+#define RADEON_CP_ME_RAM_DATAH 0x07dc
+#define RADEON_CP_ME_RAM_DATAL 0x07e0
+
+#define RADEON_CP_RB_BASE 0x0700
+#define RADEON_CP_RB_CNTL 0x0704
+#define RADEON_CP_RB_RPTR_ADDR 0x070c
+#define RADEON_CP_RB_RPTR 0x0710
+#define RADEON_CP_RB_WPTR 0x0714
+
+#define RADEON_CP_IB_BASE 0x0738
+#define RADEON_CP_IB_BUFSZ 0x073c
+
+#define RADEON_CP_CSQ_CNTL 0x0740
+# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
+# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
+# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
+# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
+# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
+# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
+# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
+#define RADEON_CP_CSQ_STAT 0x07f8
+# define RADEON_CSQ_RPTR_PRIMARY_MASK (0xff << 0)
+# define RADEON_CSQ_WPTR_PRIMARY_MASK (0xff << 8)
+# define RADEON_CSQ_RPTR_INDIRECT_MASK (0xff << 16)
+# define RADEON_CSQ_WPTR_INDIRECT_MASK (0xff << 24)
+#define RADEON_CP_CSQ_ADDR 0x07f0
+#define RADEON_CP_CSQ_DATA 0x07f4
+#define RADEON_CP_CSQ_APER_PRIMARY 0x1000
+#define RADEON_CP_CSQ_APER_INDIRECT 0x1300
+
+#define RADEON_CP_RB_WPTR_DELAY 0x0718
+# define RADEON_PRE_WRITE_TIMER_SHIFT 0
+# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
+
+#define RADEON_AIC_CNTL 0x01d0
+# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
+
+
+
+ /* Constants */
+#define RADEON_AGP_TEX_OFFSET 0x02000000
+
+#define RADEON_LAST_FRAME_REG RADEON_GUI_SCRATCH_REG0
+#define RADEON_LAST_CLEAR_REG RADEON_GUI_SCRATCH_REG2
+
+
+
+ /* CP packet types */
+#define RADEON_CP_PACKET0 0x00000000
+#define RADEON_CP_PACKET1 0x40000000
+#define RADEON_CP_PACKET2 0x80000000
+#define RADEON_CP_PACKET3 0xC0000000
+# define RADEON_CP_PACKET_MASK 0xC0000000
+# define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
+# define RADEON_CP_PACKET_MAX_DWORDS (1 << 12)
+# define RADEON_CP_PACKET0_REG_MASK 0x000007ff
+# define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
+# define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
+
+#define RADEON_CP_PACKET0_ONE_REG_WR 0x00008000
+
+#define RADEON_CP_PACKET3_NOP 0xC0001000
+#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900
+#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
+#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00
+#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
+#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400
+#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
+#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800
+#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
+#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
+#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
+#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
+#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
+#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
+#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
+#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
+#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500
+#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
+#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
+#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
+#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
+
+
+#define RADEON_CP_VC_FRMT_XY 0x00000000
+#define RADEON_CP_VC_FRMT_W0 0x00000001
+#define RADEON_CP_VC_FRMT_FPCOLOR 0x00000002
+#define RADEON_CP_VC_FRMT_FPALPHA 0x00000004
+#define RADEON_CP_VC_FRMT_PKCOLOR 0x00000008
+#define RADEON_CP_VC_FRMT_FPSPEC 0x00000010
+#define RADEON_CP_VC_FRMT_FPFOG 0x00000020
+#define RADEON_CP_VC_FRMT_PKSPEC 0x00000040
+#define RADEON_CP_VC_FRMT_ST0 0x00000080
+#define RADEON_CP_VC_FRMT_ST1 0x00000100
+#define RADEON_CP_VC_FRMT_Q1 0x00000200
+#define RADEON_CP_VC_FRMT_ST2 0x00000400
+#define RADEON_CP_VC_FRMT_Q2 0x00000800
+#define RADEON_CP_VC_FRMT_ST3 0x00001000
+#define RADEON_CP_VC_FRMT_Q3 0x00002000
+#define RADEON_CP_VC_FRMT_Q0 0x00004000
+#define RADEON_CP_VC_FRMT_BLND_WEIGHT_CNT_MASK 0x00038000
+#define RADEON_CP_VC_FRMT_N0 0x00040000
+#define RADEON_CP_VC_FRMT_XY1 0x08000000
+#define RADEON_CP_VC_FRMT_Z1 0x10000000
+#define RADEON_CP_VC_FRMT_W1 0x20000000
+#define RADEON_CP_VC_FRMT_N1 0x40000000
+#define RADEON_CP_VC_FRMT_Z 0x80000000
+
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_NONE 0x00000000
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_POINT 0x00000001
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE 0x00000002
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP 0x00000003
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST 0x00000004
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN 0x00000005
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP 0x00000006
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_TYPE_2 0x00000007
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST 0x00000008
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_POINT_LIST 0x00000009
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_LINE_LIST 0x0000000a
+#define RADEON_CP_VC_CNTL_PRIM_WALK_IND 0x00000010
+#define RADEON_CP_VC_CNTL_PRIM_WALK_LIST 0x00000020
+#define RADEON_CP_VC_CNTL_PRIM_WALK_RING 0x00000030
+#define RADEON_CP_VC_CNTL_COLOR_ORDER_BGRA 0x00000000
+#define RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA 0x00000040
+#define RADEON_CP_VC_CNTL_MAOS_ENABLE 0x00000080
+#define RADEON_CP_VC_CNTL_VTX_FMT_NON_RADEON_MODE 0x00000000
+#define RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE 0x00000100
+#define RADEON_CP_VC_CNTL_TCL_DISABLE 0x00000000
+#define RADEON_CP_VC_CNTL_TCL_ENABLE 0x00000200
+#define RADEON_CP_VC_CNTL_NUM_SHIFT 16
+
+#define RADEON_VS_MATRIX_0_ADDR 0
+#define RADEON_VS_MATRIX_1_ADDR 4
+#define RADEON_VS_MATRIX_2_ADDR 8
+#define RADEON_VS_MATRIX_3_ADDR 12
+#define RADEON_VS_MATRIX_4_ADDR 16
+#define RADEON_VS_MATRIX_5_ADDR 20
+#define RADEON_VS_MATRIX_6_ADDR 24
+#define RADEON_VS_MATRIX_7_ADDR 28
+#define RADEON_VS_MATRIX_8_ADDR 32
+#define RADEON_VS_MATRIX_9_ADDR 36
+#define RADEON_VS_MATRIX_10_ADDR 40
+#define RADEON_VS_MATRIX_11_ADDR 44
+#define RADEON_VS_MATRIX_12_ADDR 48
+#define RADEON_VS_MATRIX_13_ADDR 52
+#define RADEON_VS_MATRIX_14_ADDR 56
+#define RADEON_VS_MATRIX_15_ADDR 60
+#define RADEON_VS_LIGHT_AMBIENT_ADDR 64
+#define RADEON_VS_LIGHT_DIFFUSE_ADDR 72
+#define RADEON_VS_LIGHT_SPECULAR_ADDR 80
+#define RADEON_VS_LIGHT_DIRPOS_ADDR 88
+#define RADEON_VS_LIGHT_HWVSPOT_ADDR 96
+#define RADEON_VS_LIGHT_ATTENUATION_ADDR 104
+#define RADEON_VS_MATRIX_EYE2CLIP_ADDR 112
+#define RADEON_VS_UCP_ADDR 116
+#define RADEON_VS_GLOBAL_AMBIENT_ADDR 122
+#define RADEON_VS_FOG_PARAM_ADDR 123
+#define RADEON_VS_EYE_VECTOR_ADDR 124
+
+#define RADEON_SS_LIGHT_DCD_ADDR 0
+#define RADEON_SS_LIGHT_SPOT_EXPONENT_ADDR 8
+#define RADEON_SS_LIGHT_SPOT_CUTOFF_ADDR 16
+#define RADEON_SS_LIGHT_SPECULAR_THRESH_ADDR 24
+#define RADEON_SS_LIGHT_RANGE_CUTOFF_ADDR 32
+#define RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR 48
+#define RADEON_SS_VERT_GUARD_DISCARD_ADJ_ADDR 49
+#define RADEON_SS_HORZ_GUARD_CLIP_ADJ_ADDR 50
+#define RADEON_SS_HORZ_GUARD_DISCARD_ADJ_ADDR 51
+#define RADEON_SS_SHININESS 60
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_sarea.h b/src/mesa/drivers/dri/radeon/server/radeon_sarea.h
new file mode 100644
index 0000000000..f682bb6b6a
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/server/radeon_sarea.h
@@ -0,0 +1,310 @@
+/**
+ * \file server/radeon_sarea.h
+ * \brief SAREA definition.
+ *
+ * \author Kevin E. Martin <martin@xfree86.org>
+ * \author Gareth Hughes <gareth@valinux.com>
+ */
+
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h,v 1.4 2002/04/24 16:20:41 martin Exp $ */
+
+#ifndef _RADEON_SAREA_H_
+#define _RADEON_SAREA_H_
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the kernel file (radeon_drm.h)
+ */
+#ifndef __RADEON_SAREA_DEFINES__
+#define __RADEON_SAREA_DEFINES__
+
+/* What needs to be changed for the current vertex buffer? */
+#define RADEON_UPLOAD_CONTEXT 0x00000001
+#define RADEON_UPLOAD_VERTFMT 0x00000002
+#define RADEON_UPLOAD_LINE 0x00000004
+#define RADEON_UPLOAD_BUMPMAP 0x00000008
+#define RADEON_UPLOAD_MASKS 0x00000010
+#define RADEON_UPLOAD_VIEWPORT 0x00000020
+#define RADEON_UPLOAD_SETUP 0x00000040
+#define RADEON_UPLOAD_TCL 0x00000080
+#define RADEON_UPLOAD_MISC 0x00000100
+#define RADEON_UPLOAD_TEX0 0x00000200
+#define RADEON_UPLOAD_TEX1 0x00000400
+#define RADEON_UPLOAD_TEX2 0x00000800
+#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
+#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
+#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
+#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
+#define RADEON_REQUIRE_QUIESCENCE 0x00010000
+#define RADEON_UPLOAD_ZBIAS 0x00020000
+#define RADEON_UPLOAD_ALL 0x0002ffff
+#define RADEON_UPLOAD_CONTEXT_ALL 0x000201ff
+
+#define RADEON_FRONT 0x1
+#define RADEON_BACK 0x2
+#define RADEON_DEPTH 0x4
+#define RADEON_STENCIL 0x8
+
+/* Primitive types */
+#define RADEON_POINTS 0x1
+#define RADEON_LINES 0x2
+#define RADEON_LINE_STRIP 0x3
+#define RADEON_TRIANGLES 0x4
+#define RADEON_TRIANGLE_FAN 0x5
+#define RADEON_TRIANGLE_STRIP 0x6
+#define RADEON_3VTX_POINTS 0x9
+#define RADEON_3VTX_LINES 0xa
+
+/* Vertex/indirect buffer size */
+#define RADEON_BUFFER_SIZE 65536
+
+/* Byte offsets for indirect buffer data */
+#define RADEON_INDEX_PRIM_OFFSET 20
+#define RADEON_HOSTDATA_BLIT_OFFSET 32
+
+#define RADEON_SCRATCH_REG_OFFSET 32
+
+/* Keep these small for testing */
+#define RADEON_NR_SAREA_CLIPRECTS 12
+
+/* There are 2 heaps (local/AGP). Each region within a heap is a
+ * minimum of 64k, and there are at most 64 of them per heap.
+ */
+#define RADEON_CARD_HEAP 0
+#define RADEON_AGP_HEAP 1
+#define RADEON_NR_TEX_HEAPS 2
+#define RADEON_NR_TEX_REGIONS 64
+#define RADEON_LOG_TEX_GRANULARITY 16
+
+#define RADEON_MAX_TEXTURE_LEVELS 12
+#define RADEON_MAX_TEXTURE_UNITS 3
+
+/* Blits have strict offset rules. All blit offset must be aligned on
+ * a 1K-byte boundary.
+ */
+#define RADEON_OFFSET_SHIFT 10
+#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
+#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
+
+#endif /* __RADEON_SAREA_DEFINES__ */
+
+
+/**
+ * \brief Color register format.
+ */
+typedef struct {
+ unsigned int red;
+ unsigned int green;
+ unsigned int blue;
+ unsigned int alpha;
+} radeon_color_regs_t;
+
+
+/**
+ * \brief Context registers.
+ */
+typedef struct {
+ /**
+ * \name Context state
+ */
+ /*@{*/
+ unsigned int pp_misc;
+ unsigned int pp_fog_color;
+ unsigned int re_solid_color;
+ unsigned int rb3d_blendcntl;
+ unsigned int rb3d_depthoffset;
+ unsigned int rb3d_depthpitch;
+ unsigned int rb3d_zstencilcntl;
+
+ unsigned int pp_cntl;
+ unsigned int rb3d_cntl;
+ unsigned int rb3d_coloroffset;
+ unsigned int re_width_height;
+ unsigned int rb3d_colorpitch;
+ unsigned int se_cntl;
+ /*@}*/
+
+ /**
+ * \name Vertex format state
+ */
+ /*@{*/
+ unsigned int se_coord_fmt;
+ /*@}*/
+
+ /**
+ * \name Line state
+ */
+ /*@{*/
+ unsigned int re_line_pattern;
+ unsigned int re_line_state;
+
+ unsigned int se_line_width;
+ /*@}*/
+
+ /**
+ * \name Bumpmap state
+ */
+ /*@{*/
+ unsigned int pp_lum_matrix;
+
+ unsigned int pp_rot_matrix_0;
+ unsigned int pp_rot_matrix_1;
+ /*@}*/
+
+ /**
+ * \name Mask state
+ */
+ /*@{*/
+ unsigned int rb3d_stencilrefmask;
+ unsigned int rb3d_ropcntl;
+ unsigned int rb3d_planemask;
+ /*@}*/
+
+ /**
+ * \name Viewport state
+ */
+ /*@{*/
+ unsigned int se_vport_xscale;
+ unsigned int se_vport_xoffset;
+ unsigned int se_vport_yscale;
+ unsigned int se_vport_yoffset;
+ unsigned int se_vport_zscale;
+ unsigned int se_vport_zoffset;
+ /*@}*/
+
+ /**
+ * \name Setup state
+ */
+ /*@{*/
+ unsigned int se_cntl_status;
+ /*@}*/
+
+ /**
+ * \name Misc state
+ */
+ /*@{*/
+ unsigned int re_top_left;
+ unsigned int re_misc;
+ /*@}*/
+} radeon_context_regs_t;
+
+
+/**
+ * \brief Setup registers for each texture unit
+ */
+typedef struct {
+ unsigned int pp_txfilter;
+ unsigned int pp_txformat;
+ unsigned int pp_txoffset;
+ unsigned int pp_txcblend;
+ unsigned int pp_txablend;
+ unsigned int pp_tfactor;
+ unsigned int pp_border_color;
+} radeon_texture_regs_t;
+
+/**
+ * \brief Maintain an LRU of contiguous regions of texture space.
+ *
+ * If you think you own a region of texture memory, and it has an age different
+ * to the one you set, then you are mistaken and it has been stolen by another
+ * client. If global RADEONSAREAPriv::texAge hasn't changed, there is no need to walk the list.
+ *
+ * These regions can be used as a proxy for the fine-grained texture
+ * information of other clients - by maintaining them in the same LRU which is
+ * used to age their own textures, clients have an approximate LRU for the
+ * whole of global texture space, and can make informed decisions as to which
+ * areas to kick out. There is no need to choose whether to kick out your own
+ * texture or someone else's - simply eject them all in LRU order.
+ *
+ * \sa RADEONSAREAPriv::texList.
+ */
+typedef struct {
+ unsigned char next; /**< \brief indices to form a circular LRU */
+ unsigned char prev; /**< \brief indices to form a circular LRU */
+ unsigned char in_use; /**< \brief owned by a client, or free? */
+ int age; /**< \brief tracked by clients to update local LRU's */
+} radeon_tex_region_t;
+
+
+/**
+ * \brief Private SAREA definition
+ *
+ * The channel for communication of state information to the kernel
+ * on firing a vertex buffer.
+ */
+typedef struct {
+ radeon_context_regs_t ContextState; /** \brief Context registers */
+ radeon_texture_regs_t TexState[RADEON_MAX_TEXTURE_UNITS];
+ /**< \brief Texture registers */
+ unsigned int dirty;
+ unsigned int vertsize; /**< \brief vertex size */
+ unsigned int vc_format; /**< \brief vertex format */
+
+ /**
+ * \name Cliprects
+ *
+ * The current cliprects, or a subset thereof.
+ */
+ /*@{*/
+ XF86DRIClipRectRec boxes[RADEON_NR_SAREA_CLIPRECTS];
+ /**< \brief cliprects */
+ unsigned int nbox; /**< \brief number of cliprects */
+ /*@}*/
+
+ /**
+ * \name Counters
+ *
+ * Counters for throttling rendering of clients.
+ */
+ /*@{*/
+ unsigned int last_frame; /**< \brief last emmited frame */
+ unsigned int last_dispatch;
+ unsigned int last_clear; /**< \brief last emmited clear */
+ /*@}*/
+
+ /**
+ * \name LRU
+ */
+ /*@{*/
+ /** \brief Texture regions.
+ * Last element is sentinal
+ */
+ radeon_tex_region_t texList[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
+ /** \brief last time texture was uploaded */
+ int texAge[RADEON_NR_TEX_HEAPS];
+ /*@}*/
+
+ int ctxOwner; /**< \brief last context to upload state */
+ int pfAllowPageFlip; /**< \brief set by the 2d driver, read by the client */
+ int pfCurrentPage; /**< \brief set by kernel, read by others */
+ int crtc2_base; /**< \brief for pageflipping with CloneMode */
+} RADEONSAREAPriv, *RADEONSAREAPrivPtr;
+
+#endif