diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/main/enable.c | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index a106731769..1cc8446592 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -194,7 +194,7 @@ _mesa_DisableClientState( GLenum cap )   * Helper function to enable or disable a texture target.   */  static GLboolean -enable_texture(GLcontext *ctx, GLboolean state, GLuint bit) +enable_texture(GLcontext *ctx, GLboolean state, GLbitfield bit)  {     const GLuint curr = ctx->Texture.CurrentUnit;     struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; @@ -981,7 +981,7 @@ _mesa_Disable( GLenum cap )   * Helper function to determine whether a texture target is enabled.   */  static GLboolean -is_texture_enabled(GLcontext *ctx, GLuint bit) +is_texture_enabled(GLcontext *ctx, GLbitfield bit)  {     const struct gl_texture_unit *const texUnit =         &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -1109,7 +1109,7 @@ _mesa_IsEnabled( GLenum cap )        case GL_TEXTURE_2D:           return is_texture_enabled(ctx, TEXTURE_2D_BIT);        case GL_TEXTURE_3D: -         return is_texture_enabled(ctx, TEXTURE_2D_BIT); +         return is_texture_enabled(ctx, TEXTURE_3D_BIT);        case GL_TEXTURE_GEN_Q:           {              const struct gl_texture_unit *texUnit; | 
