diff options
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/shader/prog_parameter.c | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index f22492e029..5822510701 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,   * Add a new unnamed constant to the parameter list.  This will be used   * when a fragment/vertex program contains something like this:   *    MOV r, { 0, 1, 2, 3 }; - * We'll search the parameter list for an existing instance of the - * constant.  If swizzleOut is non-null, we'll try swizzling when - * looking for a match. + * If swizzleOut is non-null we'll search the parameter list for an + * existing instance of the constant which matches with a swizzle.   *   * \param paramList  the parameter list   * \param values  four float values @@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,     ASSERT(size >= 1);     ASSERT(size <= 4); -   if (_mesa_lookup_parameter_constant(paramList, values, +   if (swizzleOut && +       _mesa_lookup_parameter_constant(paramList, values,                                         size, &pos, swizzleOut)) {        return pos;     } | 
