diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_state.c | 12 | 
1 files changed, 11 insertions, 1 deletions
| diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c index f9a8356772..93fc4ff936 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state.c @@ -40,7 +40,6 @@ static void nv10ViewportScale(nouveauContextPtr nmesa)  	GLfloat w = ((GLfloat) ctx->Viewport.Width) * 0.5;  	GLfloat h = ((GLfloat) ctx->Viewport.Height) * 0.5;  	GLfloat max_depth = (ctx->Viewport.Near + ctx->Viewport.Far) * 0.5; -	GLfloat projection[16];  	int i;  	if (ctx->DrawBuffer) { @@ -780,6 +779,16 @@ static void nv10UpdateProjectionMatrix(GLcontext *ctx)  	OUT_RINGp(projection, 16);  } +static void nv10UpdateModelviewMatrix(GLcontext *ctx) +{ +	/* TODO	update modelview if lighting or vertex weight enabled +		update inverse modelview if lighting enabled +		or update projection if lighting and vertex weight disabled +	*/ + +	nv10UpdateProjectionMatrix(ctx); +} +  /* Update anything that depends on the window position/size */  static void nv10WindowMoved(nouveauContextPtr nmesa)  { @@ -1042,4 +1051,5 @@ void nv10InitStateFuncs(GLcontext *ctx, struct dd_function_table *func)  	nmesa->hw_func.BindBuffers	= nv10BindBuffers;  	nmesa->hw_func.WindowMoved	= nv10WindowMoved;  	nmesa->hw_func.UpdateProjectionMatrix = nv10UpdateProjectionMatrix; +	nmesa->hw_func.UpdateModelviewMatrix = nv10UpdateModelviewMatrix;  } | 
