diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/main/accum.c | 37 | 
1 files changed, 19 insertions, 18 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index de660a84a6..adca8ec2f4 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -1,4 +1,4 @@ -/* $Id: accum.c,v 1.7 1999/10/20 22:32:02 brianp Exp $ */ +/* $Id: accum.c,v 1.8 1999/10/20 22:39:16 brianp Exp $ */  /*   * Mesa 3-D graphics library @@ -342,16 +342,17 @@ void gl_Accum( GLcontext *ctx, GLenum op, GLfloat value )              rescale_accum(ctx);           if (ctx->IntegerAccumMode) { -            /* build lookup table to avoid integer divides */ -            GLfloat divisor = 1.0F / ctx->IntegerAccumScaler; -            static GLubyte divTable[32768]; -            static GLfloat prevDivisor = 0.0; +            /* build lookup table to avoid many floating point multiplies */ +            const GLfloat mult = ctx->IntegerAccumScaler; +            static GLchan multTable[32768]; +            static GLfloat prevMult = 0.0;              GLuint j; -            if (divisor != prevDivisor) { -               assert(divisor * 256 <= 32768); -               for (j = 0; j < divisor * 256; j++) -                  divTable[j] = (GLint) ((GLfloat) j / divisor + 0.5F); -               prevDivisor = divisor; +            const GLint max = 256 / mult; +            if (mult != prevMult) { +               assert(max <= 32768); +               for (j = 0; j < max; j++) +                  multTable[j] = (GLint) ((GLfloat) j * mult + 0.5F); +               prevMult = mult;              }              assert(ctx->IntegerAccumScaler > 0.0); @@ -360,14 +361,14 @@ void gl_Accum( GLcontext *ctx, GLenum op, GLfloat value )                 const GLaccum *acc = ctx->Buffer->Accum + ypos * width4 + xpos*4;                 GLuint i, i4;                 for (i = i4 = 0; i < width; i++, i4 += 4) { -                  ASSERT(acc[i4+0] < divisor * 256); -                  ASSERT(acc[i4+1] < divisor * 256); -                  ASSERT(acc[i4+2] < divisor * 256); -                  ASSERT(acc[i4+3] < divisor * 256); -                  rgba[i][RCOMP] = divTable[acc[i4+0]]; -                  rgba[i][GCOMP] = divTable[acc[i4+1]]; -                  rgba[i][BCOMP] = divTable[acc[i4+2]]; -                  rgba[i][ACOMP] = divTable[acc[i4+3]]; +                  ASSERT(acc[i4+0] < max); +                  ASSERT(acc[i4+1] < max); +                  ASSERT(acc[i4+2] < max); +                  ASSERT(acc[i4+3] < max); +                  rgba[i][RCOMP] = multTable[acc[i4+0]]; +                  rgba[i][GCOMP] = multTable[acc[i4+1]]; +                  rgba[i][BCOMP] = multTable[acc[i4+2]]; +                  rgba[i][ACOMP] = multTable[acc[i4+3]];                 }                 if (ctx->Color.SWmasking) {                    gl_mask_rgba_span( ctx, width, xpos, ypos, rgba );  | 
